NoticeMeArkay wrote: »You're not forced to run dungeons for leads with other people. If you prefer playing solo you always are free to adjust your skill bars and build for your choice of playstyle and run the dungeon alone or with a companion.
NoticeMeArkay wrote: »You're not forced to run dungeons for leads with other people. If you prefer playing solo you always are free to adjust your skill bars and build for your choice of playstyle and run the dungeon alone or with a companion.
Generally agree with you, but the dungeon the OP used as an example, wayrest sewers 2, is one that can not be soloed due to mechanics.
NoticeMeArkay wrote: »You're not forced to run dungeons for leads with other people. If you prefer playing solo you always are free to adjust your skill bars and build for your choice of playstyle and run the dungeon alone or with a companion.
Generally agree with you, but the dungeon the OP used as an example, wayrest sewers 2, is one that can not be soloed due to mechanics.
Endeavors were supposed to be accessible for all players & while "normally playing the game". Grouping just to meet the requirement is not a normal gameplay.
NoticeMeArkay wrote: »You're not forced to run dungeons for leads with other people. If you prefer playing solo you always are free to adjust your skill bars and build for your choice of playstyle and run the dungeon alone or with a companion.
Both groups of players and solo players will have to prepare accordingly for dungeons, so you're simply met with the same task as any group apart from the fact that you won't benefit from a tank or healer will rely purely on your very own skills.
You also won't have to run a dungeon on veteran mode, so you can have a very relaxed and fun solo run at your own pace while even exploring everything you might have missed or bring a companion to shove some extra levels into their pockets.
Today's daily endevours offer 3 options for playing solo and 1 for playing in a group. Since you can only do 3 per day, you've got all the necessary options to reach the max amount of seals today.
You can finish 2 quests solo by doing crafting dailies.
You can dig up a violet or golden antiquity with out any additional player necessary.
The group events in all base game public dungeons can be done naked and alone.
Just give things a try, you'll see that it's far from impossible to do these things solo. I get my max amount of seals in daily and the daily endeavors take me 30 minutes max before I head to work.
Yes, no type of player should be "privileged". But in this case it is hard not think that the "while grouped" requirement is pretty much unnecessary. Without it, no one could prohibit you from playing in group and you could still do the endeavour together. Same as someone who plays alone. Every one could do the endeavour. But with this type of requirement only players in group can do the endeavour and it kinda makes them "privileged" ones.Endeavors were supposed to be accessible for all players & while "normally playing the game". Grouping just to meet the requirement is not a normal gameplay.
Are duels part of "normally playing the gane"? Or rezzing a dead player for a solo-only player? What about solving a cyro quest for a pve-only player? Or playing one BG? Or refining materials for pvp-only people?
Whatever the endeavour demands, there are always people who don't do that type of content on a regular basis.
Solo players are not privileged people. Just like everybody else, they have to accept that SOMTIMES the endeavours are not 100% adjusted to their play styles.
NoticeMeArkay wrote: »Ok but honestly, why is it that doing sth with another player is so frustrating to you guys? I know Corona took a toll on most of us but... it's just socializing.
Tommy_The_Gun wrote: »Endeavors were supposed to be accessible for all players & while "normally playing the game". Grouping just to meet the requirement is not a normal gameplay.
Warhawke_80 wrote: »I have a close group of friends I play with...but I think things are slowly changing to allow solo/duo players to do more I foresee a day when all dungeons/trails have a story mode...The toxicity is forcing the devs hand I think.
SeaGtGruff wrote: »As far as today's "Complete 1 Endeavor while Grouped," do the other members of rhe group need to be present? For instance, could you group with a friend, yet each be in different zones doing different things, and each earn the endeavor in a different way, such as one player doing the group event in a public dungeon and the other player excavating a purple or gold antiquity?
CameraBeardThePirate wrote: »Tommy_The_Gun wrote: »Endeavors were supposed to be accessible for all players & while "normally playing the game". Grouping just to meet the requirement is not a normal gameplay.
Sorry, but grouping up in an MMO is absolutely part of normal gameplay. It's literally in the name.
CameraBeardThePirate wrote: »Sorry, but grouping up in an MMO is absolutely part of normal gameplay. It's literally in the name.