Civilian noun a person who is not on active duty with a military, naval, police, or fire fighting organization. Maybe Citizen is a more appropriate tag as in game that's what you are before being forced as a volunteer?
Proposal noun a plan or suggestion, especially a formal or written one, put forward for consideration or discussion by others.
====== Not to be confused with: ======
Request noun an act of asking politely or formally for something.
Desired outcome: Inspire a discussion about the subject matters plausibility, feasibility and overall positive or negative impact it could have on the community.
Proposal: By adding a Civilian option you would be opening areas of the game to a population of players who choose not to experience them rather than be forced to endure a playstyle they do not enjoy and participate in a war they may not support. Currently you enter as a Citizen and are forced to become enlisted as a Volunteer (active duty with a military) and deemed the enemy by other alliances. All activities/rewards coded around the war (PVP) would be unavailable to a Civilian.
Would you be in favor of a Civilian mode in the Alliance War? Would opening the war to PVE civilian players take anything away from the PVP player? Why or why not?
Some thoughts:
1. Allow players to join a campaign (locked for it's entirety) as a Civilian.
2. A Civilian can still be attacked and killed by soldiers but the offender would be marked as a "War criminal" and suffer some form of critically severe punishment to dissuade such behavior.
3. "War criminal" - What should the punishment be if any?
4. How to prevent antagonists from posing as a Civilian and trying to gank Soldiers into a kill?5. Combat between 2 players marked as "Civilian" would be controlled by the duel code currently in place.
- Civilian tag should be Very distinguishable.
- Delayed damage? Perhaps it takes multiple attacks with almost no damage to start the kill process?
- Civilian can't cause damage to soldiers?
6. Marked civilians have no alliance thus allowing travel through all areas?
- Maybe, quests that let you acquire travel papers to navigate zones not in your alliance origin?
I propose that we enable PvP in Overland Tamriel... I want to bring my bomber into Alik'r desert and start bombing Dolmen farmers.
I like this idea. Can we also have a pacifist mode in games like Doom? I just want to walk around and not have to shoot any demons cause I don't really want to play the game at all.
The biggest issue with requests like these is there is no thought around how this can be abused. All of sudden we'd have so many civillian spies running around, calling out what the other side is doing. Or a whole bunch of co-ordinated civilians taking the spots off of PVPers so their faction can bulldoze the map.
The best thing for PVE'ers to do is the choose a low pop campaign, stay away from keeps and avoid MYM. That's what I did when I started and eventually I braved PVP when keeps would light and now I am 100% pvp only.
There are so many builds online with gear that is easy to get or buy, and with lots of practice you'll end up getting the hang of it!
TwiceBornStar wrote: »I would like a story instance for Cyrodiil and Imperial city, so I can just fish, complete quests and explore these areas in peace. I mean, you're not going to stand around and read a lorebook when you're getting jumped by 5+ players all the time, am I right?
Of course I'm right!
SimonThesis wrote: »A simpler solution is you just make a decent pvp build and run in cyrodiil with some friends also in pvp builds and have fun pvping.
People need to stop going into pvp areas solo without pvp builds and expecting good results. You would look at someone funny if they went into a vet trial solo without a build and then complained about it, its the same for pvp.
Van_Winkle wrote: »NO. Cyrodiil is a PvP instance for PvP players. If i need some PvE stuff, i must create a PvE build with apropriate damage, find another players, who wants PvE and waste my time by farming Trials and Dungeons. You guys, who talks about all this strange things like "PvE-Cyrodiil" and "Civilian-modes" just want to take all cookies for free, without any work and risk.
Would the civilian be counted in the population of the campaign? Would they take a queue spot from a PvPer? Would they make performance in Cyrodiil worse?
Would the civilian be counted in the population of the campaign? Would they take a queue spot from a PvPer? Would they make performance in Cyrodiil worse?
If you want whatever from Cyrodiil, you'll have to risk the pvp. Except for fishing, the only place I go in Cyro or IC is DC home base because that's where I can buy Dawn Prism and Hakeijo. I quit pvp completely after I quit WoW and RIFT, and I won't be doing it ever again.
I'll be starting master angler on my newest account (AFTER MYM for obvious reasons). My previous 4 master anglers, I got through Cyro without any deaths at all. But if these two die while fishing, it's still no big deal. Other than fishing, there's not enough going on in Cyro for there to be any need to make a pve instance, or "citizen/civilian status". It's a huge empty zone. There's a few delves, a few dolmens, some 'town nostalgia" for those of us who've played (and I'm still playing) Oblivion. That's it.
starlizard70ub17_ESO wrote: »
Wait... you have 4 master anglers. ...somehow I feel unworthy to even read this post. Great respect to you.
SimonThesis wrote: »A simpler solution is you just make a decent pvp build and run in cyrodiil with some friends also in pvp builds and have fun pvping.
People need to stop going into pvp areas solo without pvp builds and expecting good results. You would look at someone funny if they went into a vet trial solo without a build and then complained about it, its the same for pvp.
PvP builds change every damn patch and require resources and time not everyone has to keep up with them. The invincible tank PvP build I made for last year's midyear mayhem is useless now and the PvP build I made for -this- year cost me most of my transmutation crystals and a ton of rare ingredients and it still isn't too great outside of helping me in 1v1 vs a mid tier player.
Sure I could commit 200+ hours to learning PvP, gearing up and gradually getting better at the game but... I hate MMO PvP. It's the only thing in gaming that makes me genuinely angry. I just want my event tickets and OF COURSE I also need to get at least one style page from the Bomberbait imperial city bosses because this event never provides enough. This year being particularly egrigous. I think you need something like 90 tickets to get all the style pages this go around? Barely a third of that are available this event. Meaning you gotta grind, grind, grind.
And even then... ESO PvP is literally just 'oneshot the other guy before the other guy oneshots you'
Case in point: Fully PvP geared me dying to whatever the hell this was while fighting a boss. Killed me in-between boss attacks so it was the only thing on the death recap it hit so fast. My defensive buffs (Which I had up for tanking the boss) didn't matter.
Even as a PvE'er I wouldn't want a civilian mode, but PvP does need some massive changes in my opinion. Changes to make it more PvE friendly: Much longer battles(much higher health(1M+) and no healing), not getting killed in 0.4 seconds but also not be unkillable. Re-stealth should be disabled, either win or lose. PvE gear should all be viable in PvP. Unkillable guards at all PvE questturn-ins in Cyrodiil, who can see invis and do not tolerate violence(attack every player attacking another player). More and different easy-to-play builds like oakensoul was, so even lowly skilled players can hold their own. And all add-ons should be disabled in PvP areas, as they grant too many advantages over others(fairplay).
The current state of PvP can't really be called PvP, it is just a gank/slaughter-fest which feeds players to those with a taste for blood. And most of the time who CC's the other first wins, as by the time you break free(if it even works), you are already dead. Current PvP is just a cannonfodder and gankfest, and ZOS needs to change this quickly. PvP is no fun at all like this, except for a very very few.
Real PvP should really be PvP, and should be nothing like it is now.
SimonThesis wrote: »A simpler solution is you just make a decent pvp build and run in cyrodiil with some friends also in pvp builds and have fun pvping.
People need to stop going into pvp areas solo without pvp builds and expecting good results. You would look at someone funny if they went into a vet trial solo without a build and then complained about it, its the same for pvp.
PvP builds change every damn patch and require resources and time not everyone has to keep up with them. The invincible tank PvP build I made for last year's midyear mayhem is useless now and the PvP build I made for -this- year cost me most of my transmutation crystals and a ton of rare ingredients and it still isn't too great outside of helping me in 1v1 vs a mid tier player.
Sure I could commit 200+ hours to learning PvP, gearing up and gradually getting better at the game but... I hate MMO PvP. It's the only thing in gaming that makes me genuinely angry. I just want my event tickets and OF COURSE I also need to get at least one style page from the Bomberbait imperial city bosses because this event never provides enough. This year being particularly egrigous. I think you need something like 90 tickets to get all the style pages this go around? Barely a third of that are available this event. Meaning you gotta grind, grind, grind.
And even then... ESO PvP is literally just 'oneshot the other guy before the other guy oneshots you'
Case in point: Fully PvP geared me dying to whatever the hell this was while fighting a boss. Killed me in-between boss attacks so it was the only thing on the death recap it hit so fast. My defensive buffs (Which I had up for tanking the boss) didn't matter.
Case in point: Fully PvP geared me dying to whatever the hell this was while fighting a boss. Killed me in-between boss attacks so it was the only thing on the death recap it hit so fast. My defensive buffs (Which I had up for tanking the boss) didn't matter.
SimonThesis wrote: »A simpler solution is you just make a decent pvp build and run in cyrodiil with some friends also in pvp builds and have fun pvping.
People need to stop going into pvp areas solo without pvp builds and expecting good results. You would look at someone funny if they went into a vet trial solo without a build and then complained about it, its the same for pvp.