Holycannoli wrote: »Don't think many builds bother with too much impenetrable anymore? I guess with that trait falling out of favor high crit is useful again.
I use Spriggans on my main too but that was from years ago. But he's squishy. I'm just not good at making PvP builds lol. Don't know how to stack high health and weapon+spell damage at the same time. I only use crafted and overland sets and no arena weapons so that might be it lol.
Crit used to be the stat you ignored in PvP, because of impen. I think because of that lack of crit people stopped using impen, making crit more useful. I find pen a lot more useful but since I have to use sets to increase pen and damage my health and survivability suffer.
How is your health and resistance when stacking crit and now pen and damage?
i do see however how stacking crit chance is bad when your enemy is running impen and rallying, but then again why would you stack such an awful pvp stat?
i do see however how stacking crit chance is bad when your enemy is running impen and rallying, but then again why would you stack such an awful pvp stat?
I couldn't say. Do a quick search for "ESO StamBlade PvP" and all the results from Alcast, Deltia, Hack the Minotaur etc all mentioned gear sets buffing Critical Chance and Damage Done. I DO understand, just from the basic sense that you're building upon the Class strengths, more so if you're a Khajiit Nightblade, but still for a PvP focused build where everyone has varying amounts of Impen? I'd rather emphasize building Penetration so more of your base damage gets thru people's Armor resists.
Aces-High-82 wrote: »Impen on full quality gear provides less than 2% crit mitigation (per piece). Really a nonfactor nowadays.
Started dabbling in PvP again and wanted to see what the current StamBlade builds were suggesting for gear and all of them mention building for Crit Chance/Damage. What happened to everyone having loads of Crit Resist making that useless? Cause that's what I had been doing with my Crit Kitty for forever but just tonight I dropped 500k on some new Spriggans weapons and gold mats to switch over to stacking Wep Dmg and Pen, and I actually started hitting harder than before.
Regardless of what works in PvP these days I've been feeling like just forgetting about Crit altogether. It costs so much to get Crit Chance high enough that now all I care about is buffing my base damage, and any Crits I do land is just a pleasant bonus.
SkaraMinoc wrote: »Aces-High-82 wrote: »Impen on full quality gear provides less than 2% crit mitigation (per piece). Really a nonfactor nowadays.
Non-Sorc Healers still want Sturdy. Niche builds want Divines. But for most players, 6 impen 1 heavy reinforced is still BiS.