Adding new morphs to existing classes would be extending an existing system, I'd welcome that. What I don't welcome is changing existing systems entirely without very good cause. I see the reasons some argue for those changes, and I'm far from alone in seeing other reasons for not agreeing with those changes (or in some cases simply wanting them to be optional).
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Cooperharley wrote: »The only reason we haven't seen it is because of what Gina says - it's due to technical limitations on their end. If they fix that stuff, I guarantee you we'll see it. They didn't say it's impossible, it's just not something they're looking at (or were looking at at that time) due to those limitations. But their technology and resources improve every year so who knows!
Class change should not happen for many reasons, and should come with heavy requirements if it is ever made: Having a level 50 of that class already, and only once per year. Otherwise players will keep chasing the meta classes and it would harm the game's diversity, due to everyone running around on the same class.
Cooperharley wrote: »The only reason we haven't seen it is because of what Gina says - it's due to technical limitations on their end. If they fix that stuff, I guarantee you we'll see it. They didn't say it's impossible, it's just not something they're looking at (or were looking at at that time) due to those limitations. But their technology and resources improve every year so who knows!
You may have noticed that leveling achievements for each class were added a while back.
So that an account could for example unlock a class in the crown store in the same way other skill lines and zone skyshards currently are.
I'm cautiously optimistic this is an indication something might be in the works.
FelisCatus wrote: »Cooperharley wrote: »The only reason we haven't seen it is because of what Gina says - it's due to technical limitations on their end. If they fix that stuff, I guarantee you we'll see it. They didn't say it's impossible, it's just not something they're looking at (or were looking at at that time) due to those limitations. But their technology and resources improve every year so who knows!
You may have noticed that leveling achievements for each class were added a while back.
So that an account could for example unlock a class in the crown store in the same way other skill lines and zone skyshards currently are.
I'm cautiously optimistic this is an indication something might be in the works.
They'd be stupid not to add it many people want it and if they want to make more money they will cave to the demand of the market.
FelisCatus wrote: »Cooperharley wrote: »The only reason we haven't seen it is because of what Gina says - it's due to technical limitations on their end. If they fix that stuff, I guarantee you we'll see it. They didn't say it's impossible, it's just not something they're looking at (or were looking at at that time) due to those limitations. But their technology and resources improve every year so who knows!
You may have noticed that leveling achievements for each class were added a while back.
So that an account could for example unlock a class in the crown store in the same way other skill lines and zone skyshards currently are.
I'm cautiously optimistic this is an indication something might be in the works.
They'd be stupid not to add it many people want it and if they want to make more money they will cave to the demand of the market.
That would depend on the cost of implementing it and dealing with any resulting problems, and the estimated loss in revenue from the reduced sale of existing levelling aids in the Crown Store.
I honestly would have preferred class change tokens to accountwide achievements. Both impact replayability. I can absolutely see the point of those who made their character X because that's what was available but when Y class comes out, it's more representative of the character the player had imagined all along.
ZoS also said they wouldn't do accountwide achievements and alliance change tokens, back in the day, so I honestly feel like the only reason they haven't done class change (yet) is because they technically can't figure out how to without breaking something else.
We’ve discussed about multiple ways to do it and one is just to give us back the skills points we had in one class skill line and start from lvl 0 in that class.I honestly feel like the only reason they haven't done class change (yet) is because they technically can't figure out how to without breaking something else.