Adding new morphs to existing classes would be extending an existing system, I'd welcome that. What I don't welcome is changing existing systems entirely without very good cause. I see the reasons some argue for those changes, and I'm far from alone in seeing other reasons for not agreeing with those changes (or in some cases simply wanting them to be optional).
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Cooperharley wrote: »The only reason we haven't seen it is because of what Gina says - it's due to technical limitations on their end. If they fix that stuff, I guarantee you we'll see it. They didn't say it's impossible, it's just not something they're looking at (or were looking at at that time) due to those limitations. But their technology and resources improve every year so who knows!
Class change should not happen for many reasons, and should come with heavy requirements if it is ever made: Having a level 50 of that class already, and only once per year. Otherwise players will keep chasing the meta classes and it would harm the game's diversity, due to everyone running around on the same class.
Cooperharley wrote: »The only reason we haven't seen it is because of what Gina says - it's due to technical limitations on their end. If they fix that stuff, I guarantee you we'll see it. They didn't say it's impossible, it's just not something they're looking at (or were looking at at that time) due to those limitations. But their technology and resources improve every year so who knows!
You may have noticed that leveling achievements for each class were added a while back.
So that an account could for example unlock a class in the crown store in the same way other skill lines and zone skyshards currently are.
I'm cautiously optimistic this is an indication something might be in the works.
FelisCatus wrote: »Cooperharley wrote: »The only reason we haven't seen it is because of what Gina says - it's due to technical limitations on their end. If they fix that stuff, I guarantee you we'll see it. They didn't say it's impossible, it's just not something they're looking at (or were looking at at that time) due to those limitations. But their technology and resources improve every year so who knows!
You may have noticed that leveling achievements for each class were added a while back.
So that an account could for example unlock a class in the crown store in the same way other skill lines and zone skyshards currently are.
I'm cautiously optimistic this is an indication something might be in the works.
They'd be stupid not to add it many people want it and if they want to make more money they will cave to the demand of the market.
FelisCatus wrote: »Cooperharley wrote: »The only reason we haven't seen it is because of what Gina says - it's due to technical limitations on their end. If they fix that stuff, I guarantee you we'll see it. They didn't say it's impossible, it's just not something they're looking at (or were looking at at that time) due to those limitations. But their technology and resources improve every year so who knows!
You may have noticed that leveling achievements for each class were added a while back.
So that an account could for example unlock a class in the crown store in the same way other skill lines and zone skyshards currently are.
I'm cautiously optimistic this is an indication something might be in the works.
They'd be stupid not to add it many people want it and if they want to make more money they will cave to the demand of the market.
That would depend on the cost of implementing it and dealing with any resulting problems, and the estimated loss in revenue from the reduced sale of existing levelling aids in the Crown Store.
I honestly would have preferred class change tokens to accountwide achievements. Both impact replayability. I can absolutely see the point of those who made their character X because that's what was available but when Y class comes out, it's more representative of the character the player had imagined all along.
ZoS also said they wouldn't do accountwide achievements and alliance change tokens, back in the day, so I honestly feel like the only reason they haven't done class change (yet) is because they technically can't figure out how to without breaking something else.
We’ve discussed about multiple ways to do it and one is just to give us back the skills points we had in one class skill line and start from lvl 0 in that class.I honestly feel like the only reason they haven't done class change (yet) is because they technically can't figure out how to without breaking something else.
There is no need to add a class change chip, if you want to play a different class, create a new character. The fact that you can't change class is normal for MMOs, there are many MMOs where you can't change classes.
They'd probably make it incredibly expensive to deter it rather than encourage it.
There is no need to add a class change chip, if you want to play a different class, create a new character. The fact that you can't change class is normal for MMOs, there are many MMOs where you can't change classes.
There is a need to add class change tokens for the players who want to make their main a new class. Between all of the skill lines, quests, map locations, character-bound achievement dyes, and mount upgrades, it takes a long time to bring an alt up to par with your main.
There is no need to add a class change chip, if you want to play a different class, create a new character. The fact that you can't change class is normal for MMOs, there are many MMOs where you can't change classes.
There is a need to add class change tokens for the players who want to make their main a new class. Between all of the skill lines, quests, map locations, character-bound achievement dyes, and mount upgrades, it takes a long time to bring an alt up to par with your main.
The fact that you want to play all classes on one character does not argue for adding a token to change class. Most of the achievements, colors, etc apply to the whole account, and those achievements that are per character they are very easy to get.
This is part of the essence in MMOs, in the pumping of characters if it is not an MMO where there is one character without creating an additional one.
There are no arguments or reasons to add such a token. There are so many more important problems in the game that need to be solved. And the idea of adding such a token is clearly not a priority
FelisCatus wrote: »They said they'd never add alliance change tokens, and yet they did.
Same reason they introduced alliance change tokens. It's not spending 2500 Crowns on a token vs 100000 Crowns grinding up a new toon, it's spending 2500 Crowns vs losing interest and spending nothing.It's not financially in their best interests... Why the heck would they let you swap class and keep what you have for anything less than total cost of all those shards and skill lines?
CoolBlast3 wrote: »No class change token... just play the game! Enjoy the journey, instead of rushing to the end.
There are many reasons for why not, but these are already mentioned here. Add to that, I like to know that those who are on a class, spend the time to level it. Especially now with a new class coming out.
I've already spent my time! My main has been a cro since cro came out. I've done the entirety of ESO in chronological order. Have done every dungeon on vet, every trial on vet besides the High Isle one.
A class change token whenever a class is added, even if a single one, would be healthy for the game, allowing older (as in time played, not irl age) or casual players to feel not left out of new content if they don't want or have the time to grind a new char..
This is a hot topic, so I understand why a class change could be divisive. I'd just rather a flat YES or NO from ZOS.
And yes, I know Rich said he didn't want them, but they said the same about Alliance change tokens. So I'd like an update on that info really.
xylena_lazarow wrote: »Same reason they introduced alliance change tokens. It's not spending 2500 Crowns on a token vs 100000 Crowns grinding up a new toon, it's spending 2500 Crowns vs losing interest and spending nothing.It's not financially in their best interests... Why the heck would they let you swap class and keep what you have for anything less than total cost of all those shards and skill lines?