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Should ZoS remove\disable all addons functions?

  • Danikat
    Danikat
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    No
    If there's addon functions which cause problems ZOS should disable those functions. If there's addons which are so widely used that they may as well be part of the base game they could add it (like they did with inventory sub-categories and buff/debuff trackers, among others).

    Either way I don't see any reason to remove all addons.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • tomofhyrule
    tomofhyrule
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    No
    Really?

    "How dare those PC players use addons to be able to hide their UI and block-cast emotes! Their screenshots are too good!"
    "I can't compete with people who decorate their houses! Pay to Win!"
    "I can't stand all those people who use a *shudder* lore-appropriate world map!"

    Addons are not 'cheat codes,' despite what most of the people who make these topics would think. Most addons don't even touch combat.

    Yes, addons do make it a lot easier to do things like raid, or really simplify the process of crafting, or make it easier to figure out how to price things in stores, but in a world where there's no direct competition (as in, nobody should ever compare a console trifecta record to a PC trifecta record because they're fundamentally different things), who cares? Anyone who plays on PC has access to addons so we're all on the same playing field. I prefer to live and let live. There are some addons that I don't choose to run (like HarvestMap or LazyWritCrafter), even if it does 'make my life harder,' but it's my choice.

    And I can assure you—if someone can get Godslayer with addons, they can still play really well without them. Deleting addons from the game isn't going to magically make the elite players decide to open up their trifecta raids to people who parse sub-20k or supports who only play support since they think they can get away with pushing fewer buttons. If anything, an addon-less run would have even stricter requirements since that means everyone needs to be totally in sync with zero wiggle room.

    I'd even bet that many of those raiders, especially the supports, know the in-game tells as well since they do prog for quite a while and have to watch for something other than words flashing across their screen—at least I know that's how it is in my Kyne's prog. It mostly helps for things blocking your vision (like tanking Kjalnar HM behind two Maws and a colossus is tough since the animation for Abyss is less than a second and easy to miss, and it requires an instant roll-dodge since you're in melee range)

    I've noticed a theme in the type of player who asks this kind of question. And all I'll say is that if it makes you feel better to think that you're the only elite-level player since 'all PC players use crutches so they totally suck at the game in real life!' go right ahead and think that. I know I'm nowhere near as good as most of the players on the forums, but I'm proud of my achievements nonetheless.
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    Another broken poll. I don't care one way or the other. I don't use addons but it doesn't bother me if someone else does.
  • DemonicGoat
    DemonicGoat
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    No
    Addons arguably work better than the game itself and do a faster,better job at meeting players needs than the devs.
  • Stamicka
    Stamicka
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    Yes
    Yes, they should add the quality of life features offered by the add ons into the base game. This way the experience between console and PC remains relatively the same.
    PC NA and Xbox NA
  • tohopka_eso
    tohopka_eso
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    From the beginning, ESO's devs understood that they were launching an Elder Scrolls MMO on PC during the heyday of Skyrim's modding community.

    Well, and even ignoring "TES games = mods!", WoW had been out for quite awhile by then, and it had extensive UI/QoL/etc mods for it. So it wasn't a foreign idea to have that kind of stuff in an MMO.


    (I don't use any combat or automation mods. I use informational ones, to replace page after page of written notes & going to another window to search something on a wiki or guide. Harvest Map, Skyshards, Morrowind shrines, treasure chest locations, which recipes I know, etc.)

    I remember playing EQ and had a UI addon loaded. Made navigating that window easier. Then again when I played EQ 2, had the map addon loaded cause the game one was worse then ESO on having information.
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    No
    No. Only remove that addon that let people see your drops. It's infuriating!
    Edited by luen79rwb17_ESO on 27 December 2022 17:17
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Four_Fingers
    Four_Fingers
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    No
    I really don't understand the current trend to suggest changes that would destroy this game.
    Why can't players just play and enjoy what we have instead of trying to change the game all the time.
    Edited by Four_Fingers on 27 December 2022 18:24
  • perfiction
    perfiction
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    No
    No, and if console players want to be on even ground with PC players they should push harder for ZOS to integrate addons with their console clients.

    Also, related meme:
    https://youtube.com/watch?v=x-jzE5CYY8E
    Edited by perfiction on 27 December 2022 18:45
  • whitecrow
    whitecrow
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    No
    I can't live without my mini-map.
  • SilverBride
    SilverBride
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    No
    I don't use very many addons but the ones I do make my experience a lot more enjoyable. And there is no way I would play without the minimap.
    PCNA
  • zaria
    zaria
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    No
    My only reason for advocating this, would be that if Add-On functionality was removed on PC, cross-platform would be very likely in the future.

    Although if you were to 180* this, and just give console the same add-ons, my answer would be the opposite, as they wouldn’t impede on possible cross-play.
    Problem is that this would combine all users on two mega servers, making stuff like Cyrodil or dungeon finder more challenging. Benefit is it would feel like it was an event all the time 😺
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Elric_665
    Elric_665
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    No
    You have already decided what you want when buying.

    Console: A system nailed shut by the manufacturer for fear of pirated copies (since you get a percentage of the Price from every Game sold its understandable). Jailbreaks could be triggered via Addons/Mods and therefore this is not desired to a large extent by the manufacturer. You can't expand your Console after buying. At most, a bigger SSD can put in.

    PC: A modular system where I can expand everything and where are no restrictions regarding Addons/Mods (as far as the game allows or the programmers can do it). Of course, you buy this with a higher price (depending on the equipment). But then you also have a universal system.

    I don't understand the people who come now and request that there should be no addons in general just because the console manufacturers do not allow it.

    Everyone should have known when buying what restrictions/possibilities come with their decision.
    "If it bleeds, we can kill it!"
    Major „Dutch“ Schaefer

    PvP nur, wenn es sich absolut nicht vermeiden läßt.
    PCEU
  • AzuraFan
    AzuraFan
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    No
    I don't use them, but they should be available for players who need them to enjoy ESO or to help them play the game.
  • Holycannoli
    Holycannoli
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    No
    I can't imagine trying to play this without addons, with that minimalist UI and the lack of info it gives.
  • Carcamongus
    Carcamongus
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    No
    First of all, kudos on the simple and straightforward poll with a clear question and short options that don't tilt to a preference.

    I played for many years without addons: that only changed because I needed to download one to help with officer duties at a guild. Combat addons came quite a while later and mostly because the vet trials group required them. I admit they help compensate for some of my difficulties, such as occasionally losing focus midbattle or being overwhelmed by countless bright lights meaning lots of things at the same time. I enjoy Harvestmap and I'd most likely play way less without Minimap. So, of a short list of addons, I'd consider one essential to my non-life-threatening daily stuff.

    My point is this: if my gameplay would be adversely affected by the removal of addons, even though I use very few, imagine the large number of people who use more than me. It's rather sad we need to rely on third parties for some useful functions like a freaking minimap, but it'd be even sadder to be deprived of them altogether. I agree console players have it rough in this respect, which is why ZoS should find a way to allow at least some addons for the Xstation and Playbox (derp).
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • Jarl_Ironheart
    Jarl_Ironheart
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    As long as they don't give someone a unfair advantage against someone else. If it roes that then get rid of them
    Push Posh Applesauce, Pocket Full of Marmalade.
  • peacenote
    peacenote
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    No
    I play on PC because of the mods. I would quit ESO without them, mainly due to the loss of the inventory management QoL ones.

    I am a big supporter of ZOS adding as much to base game as possible, for consoles, but wanting to remove mods from PC is not the answer.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • The_Titan_Tim
    The_Titan_Tim
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    Yes
    A really big NO!
    My only reason for advocating this, would be that if Add-On functionality was removed on PC, cross-platform would be very likely in the future..
    Then I really hope that cross-platform will never happen!!!

    I dont care if there are people who have chosen the wrong platform and want to play with us PC players now. But what I care about is if I get a big disadvantage because of theire mistakes (chosen the wrong platform)!

    We PC players already have a worse game in many regards because of them and in general get worse games because of them. Its enough! Keep them to their own kind and let them suffer for their own bad choices, not us...

    How does that argument hold? The specs of Series S/X and PS5 are in line with PC standards now.

    If you want to make an argument about pushing out prior consoles by blaming them for bad updates, look at the countless other games that run on those consoles, without a slight hiccup, I mean Battlefield games are tracing bullet-registry and real time lasting map destruction with 64 players on screen where ESO can’t support combat between 10 people… even on last gen consoles there were zero performance issues with that 64 cap.

    Old consoles are not holding ESO back whatsoever, and new ones are less so and if you read the second half of my reply to the OP, adding Add-Ons to console would reverse my vote, and they can handle them, it’s just a matter of whether there’s enough demand.

    For the record, nobody chose the wrong platform because there isn’t a right one.
  • BeeKing
    BeeKing
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    No
    If they removed the ability to use addons, I would 100% not play anymore.
  • SeaGtGruff
    SeaGtGruff
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    Why? I made a decision not to use them, why take away someone's ability to use them if they want.

    Those are my feelings, as well. I prefer all of my TES games in plain vanilla, with no third-party mods or add-ons, except for some of the "officially endorsed" DLCs for Skyrim which are available from the Creation Club, but I realize that a lot of players do like to use unofficial third-party bug patches, add-ons, and mods. If Bethesda and ZOS allow it and even embrace it (via things like The Elder Scrolls Construction Set or Skyrim's Creation Club), then it would be an extremely unpopular move for them to suddenly ban or disable all ESO add-ons at this stage of the game.
    I've fought mudcrabs more fearsome than me!
  • spartaxoxo
    spartaxoxo
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    No
    No. They are part of the game for PC players. They should add the add-ons that give basic functionality as options for the base game. But, they shouldn't remove them altogether.
    Edited by spartaxoxo on 28 December 2022 01:34
  • TaSheen
    TaSheen
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    No
    The deal for me is that I've been playing computer games since the mid 80s. Over those decades, I've gotten to a point where games need to work the way I like them to - which is compounded of visual/specific UI setups and muscle memory for movement and skill/spell use.

    ESO is already short on the skill/spell use end for me - one bar is all I can really optimally use, as bar swapping doesn't work well with my ping, so 5 skills/spells plus an ultimate (that usually fails due to my ping) is already not real workable for me. However, in the long run, lack of keybinds for all my spells/skills is less of an issue (as I'm so NOT into combat in this game anyway) than the issue with UI and outside-of-combat gameplay functionality.

    So for me, the plethora of QOL and UI addons is a literal "game changer". And many many thank yous to ZOS for allowing addon authors to heip me out here.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • bmnoble
    bmnoble
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    No
    No they are a feature that made me decide to buy on PC over console and without them I probably would have left the game in my first month of playing, they add a lot of quality of life, that should be in the base game by default.
  • Shihp00
    Shihp00
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    I played through all sorts of challenging content without addons on console for 5 years and multiple daily writs. I dont use combat addons on pc but i do use a writ addon, but id be fine if that was removed. I would just adapt and carry on. I am very interested in learning combat and mechanics and get better at what i enjoy as a result.

    I'm an Unbiased Console and PC player. I've tested most combat addons on PC and none lets me afk or skip mechanics like others have claimed that addons do. Honestly just sounds like an excuse to discredit good pc players who use them. Some combat addons also rely on player skill to be effective, so if the player is already mechanically skilled > they will most certainly play the same without it. Just like you, I'll have no problem playing the game vanilla.
  • rpa
    rpa
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    No
    Other than minimap l prefer my ui pretty minimal. I typically play a new game pretty long time before installing any addons (or mods in single player games). Mapping, inventory, crafting and like qol addons are nice. Latest new addon for me is Shut Yer Trap which brings functionality that should have been included in game with Stuga. I do have the addon which alerts to dodge &cet certain attacks while I'm soloing a dungeon, which is really useful to see what's going on in fight, but I still have to learn the fight and do the actual fighting and dodging &cet by myself. So OP wants to take that all away? Good luck.

    Edited by rpa on 28 December 2022 05:56
  • notyuu
    notyuu
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    No
    Sarannah wrote: »
    Noone is going to like my answer to this, but yes! Mostly to create a fair-play environment, where we are all on equal footing in all parts of the game. This includes QoL and UI add-ons.

    But to be realistic, this will never happen. Some players are way too addicted to add-ons, and the advantages they provide. And ZOS does not want to lose those players.

    Disabling all add-ons would make it easier for ZOS to recognize which QoL features are most wanted by the entire playerbase. This in turn could bring ESO to a point where add-ons could no longer be allowed. Something I really hope ZOS is working towards.

    PS: Some add-ons existing now should never have been allowed to exist in the first place, as they provide clear in-game advantages over other players.

    if they disabled all the add-on features the list of QOL they would have to add would be
    -the ability to "program" animations in housing
    -the ability to track your furnshings across all characters and owned houses as well as the ability to search for them
    -the ability to add visual effects inside housing
    -the ability to quikcly sort and filter through your inventory
    -a guild store interface that allows you to search by item type, sub type, rarity, name, if you know the trait/recpie or not
    -the ability to queue up master writs so you can do them all in one go
    -the ability to see what you and your allies looted at a glance
    -the ability to fly in housing to place those hard to reach decorations
    -the ability to compress your inventory screen into a tight list or even a grid pattern if so desired
    -the ability to list every single known recpie and blueprint on that character
    -the ability to find out what recpies/motifs you do NOT know at a glance
    -the ability to majorly customise the camera position and zoom level
    -an actual readable UI
    -the ability to change the theming and style of said UI
    -a prettier overworld map view
    -a chat system with standard features, like copy and paste
    -a more informative character sheet
    -the ability to turn off warning messages i.e. "are you sure you want to delete this mail" or "confirm refinement?"

    and these are just the ones that I use, there are thousands of others used by tens of thousands of players, a better idea instead would be to disable the addons ability to detect "broadcasts" from abiltites and skills, thus ones like mitas or CCA would no longer provide an advantage to their users
    Edited by notyuu on 28 December 2022 12:02
  • LalMirchi
    LalMirchi
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    No
    Don't like addons? Fine, don't use them.

    Wanting to take the functionality away from players using addons is not a good suggestion at all. Why would one player want to diminish other players playstyles?

    The question itself is moot as it's doubtful that such addon functionality would ever be removed from ESO.
  • Sailor_Palutena
    Sailor_Palutena
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    No
    My only reason for advocating this, would be that if Add-On functionality was removed on PC, cross-platform would be very likely in the future.

    Although if you were to 180* this, and just give console the same add-ons, my answer would be the opposite, as they wouldn’t impede on possible cross-play.
    LOL. The only time they tried to make ESO-PC anything similar to console experiences, messed up the UI making everyone who used controllers on PC having to stand console resolution with large fonts and icons as if you were playing 800x600 just like original Morrowind, forcing us to play keyboard mode.

    If to have cross platform they need to cut-off addons, i'm out.
  • KilianDermoth
    KilianDermoth
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    No
    .
    Edited by KilianDermoth on 9 December 2025 23:15
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