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Should ZoS remove\disable all addons functions?

  • SerasWhip
    SerasWhip
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    No
    Why?
    .
  • LikiLoki
    LikiLoki
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    No
    Perhaps you are a member of a trade guild. You know that player guilds are not full-fledged, the guild head does not have the tools to collect, analyze and account for sales and contributions. Without additions, many fine guilds will cease to exist.
  • James-Wayne
    James-Wayne
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    No
    I would quit playing if there was no addons.
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

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  • Natakiro
    Natakiro
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    No
    I got the game on PC for addons.

    Any game I get on PC, I immediately look to see if there is a way to mod it/has mods available and have them at the ready for when I get said game; same as PCs and consoles themselves - if it's moddable/customizable, I'm gonna go all out. Finding a mod that changes something like physics or UI can greatly increase the enjoyment and tailor it to my own personal needs. Mods are a great way to enhance a game and add new content/whole new mechanics. While ESO is simply addons and NOT mods, the changes are not nearly as in-depth as something like the mainline Elder Scrolls games, however, the addons I use are indispensable toward me having an enjoyable experience. It took quite a while to get the perfect addon setup, tweaked to just how I like it. I mod it due to not preferring something the base game does.

    Therefore, removing mods would just ruin my experience with the game, and I would definitely leave - a lot of mods streamline some of the more tedious activities, leaving me more time to do something I actually want to do.

    Just because they won't implement addons on consoles doesn't meant that PC players should be stripped of a feature that has been in the game for ages and has a deep community of addon developers that take their own time to make my time with the game more enjoyable.
    PC-NA | Play on Desktop, Steam Deck, VR via vorpX
  • Foxhearted
    Foxhearted
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    would be a good way to completely drive players away
  • WiseSky
    WiseSky
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    If we remove addons, how will we know when TES6 is coming out?

    sxslVoa.png
  • Gabriel_H
    Gabriel_H
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    No
    Addons give no advatage to anyone, and in a lot of cases actually level the playing field.

    I have vision problems. Playing without addons that allow me to alter the base UI so that I'm:

    1) Not straining my eyes
    2) Able to see all the important things within my narrower field of vision (compared to the average person)

    would be impossible for me.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Gabriel_H
    Gabriel_H
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    No
    Sarannah wrote: »
    Noone is going to like my answer to this, but yes! Mostly to create a fair-play environment, where we are all on equal footing in all parts of the game. This includes QoL and UI add-ons.

    I have sub-par eyesight. Addons level the playing field for me.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Saint-Ange
    Saint-Ange
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    No
    I've always preferred focusing on the animations and cinematics than on an interface, so I've been into minimalist UI, thanks to addons authors, as long as I've been playing MMORPG. When no addon does what I need then I "create" it .. in a Frankenstein copy/pasta way. Code purists would burn both the monster and me so I don't usually share, but it does the job.

    Last year I bought an OLED TV screen that I use as a monitor so to avoid screen burn-in it's mandatory to have zero static UI element displayed the most of the time. Now if ESO had no addons anymore I'd stop playing it instantly, same for other games.

    Though there are a lot of addons that I would not use. First because they'd clutter even more the UI which I don't want of course but also because they automatize some stuff I prefer to do manually, as intended.

    There's something weird about addons though. I often think that game companies leave it to the addon creators to render a proper usable UI. Some kind of outsourcing but for free. A way to diminish the spending. Some kind of modern slavery because authors spend their free time and more working on addons, many in an obsessive way, for peanuts and sometimes they even have to deal with ingratitude. This can't be a normal situation and something has to be done.

    Concerning the ESO addon scene, on ESOUI, there are less and less authors working on addons. A few guys work now on maintaining abandoned addons and they are exhausted so I predict that soon we won't have any up to date addons at all and then it will be the end of ESO for many PC players. Perhaps then the company will pay to implement some stuff that should have been there in the UI right at the release but I seriously doubt it as the game is more near its life end than its beginning.
  • Elsonso
    Elsonso
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    No
    Saint-Ange wrote: »
    I've always preferred focusing on the animations and cinematics than on an interface, so I've been into minimalist UI, thanks to addons authors, as long as I've been playing MMORPG. When no addon does what I need then I "create" it .. in a Frankenstein copy/pasta way. Code purists would burn both the monster and me so I don't usually share, but it does the job.

    ...

    There's something weird about addons though. I often think that game companies leave it to the addon creators to render a proper usable UI. Some kind of outsourcing but for free. A way to diminish the spending. Some kind of modern slavery because authors spend their free time and more working on addons, many in an obsessive way, for peanuts and sometimes they even have to deal with ingratitude. This can't be a normal situation and something has to be done.

    Concerning the ESO addon scene, on ESOUI, there are less and less authors working on addons. A few guys work now on maintaining abandoned addons and they are exhausted so I predict that soon we won't have any up to date addons at all and then it will be the end of ESO for many PC players. Perhaps then the company will pay to implement some stuff that should have been there in the UI right at the release but I seriously doubt it as the game is more near its life end than its beginning.

    I also create addons for personal use. I have several private ones, and I have also created private versions of some addons, most of which are abandoned by the original author.

    I agree that there seems to be a prevailing opinion in the Bethesda/Zenimax family that they only need to go 90% of the way to completion and the modders and addon writers will take the game over the finish line. Bethesda Game Studio is rather well known for needing the community to fix the game post launch. ZOS is not much different with a UI that is "unfinished", by many standards. Sadly, addons cannot fix most of the bugs and problems that plague the game. If they could, the game would probably be in a much better place. :smile:

    I would not want ZOS to limit addons any further than they have, since they are required, in my opinion, to finish the UI of the game.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    No
    The only valid reason i could see for them to remove addon would be for a crossplay with console otherwhise no
  • Cazador
    Cazador
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    No
    I'm on console and can't have them but I don't expect everyone to have to play the exact same way as me. Some may want some of the nice quality of life things that addons can give you.
  • r3turn2s3nd3r
    r3turn2s3nd3r
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    My only reason for advocating this, would be that if Add-On functionality was removed on PC, cross-platform would be very likely in the future.

    Although if you were to 180* this, and just give console the same add-ons, my answer would be the opposite, as they wouldn’t impede on possible cross-play.

    PC's economy would have to be massively adjusted for cross platform. Introducing the massive inflation that exists on PC would decimate console economies. I for one do not want PC infalted prices on console.
  • SilverBride
    SilverBride
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    No
    The only valid reason i could see for them to remove addon would be for a crossplay with console otherwhise no

    That would defeat the purpose because I am sure a lot of PC players would leave over it. Why allow crossplay if there will be less people to play with because of it?
    PCNA
  • blktauna
    blktauna
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    No
    The question is moot as Sony will never allow it and the systems for it have not been put in place.
    PCNA
    PCEU
  • DMuehlhausen
    DMuehlhausen
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    No
    I think ZoS should work to integrate current addons. I think BanditsUI for example everything should be default options.
  • nb_rich
    nb_rich
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    Yes
    I said yes lol

    Reason being is because I play on playstation and add ons aren't available to us as far as I know. Also from my understanding there are add ons that help make the game “easier” for people and unfair that people on console do not have access to them.
    nb_rich
  • Araneae6537
    Araneae6537
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    No
    If you don’t like them, don’t use them, but let everyone play how they want. :)
  • Jack-0
    Jack-0
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    No
    I feel like anyone that wants to see addons removed is not coming at this from an MMO background, or indeed a PC background at all. Mods have been part of PC gaming for like, forever, and I categorically would not play ESO without addons. I am evidently far from alone in that sentiment.

    ESO is particularly awful without addons, even the base game UI is an abomination of shoddy design - here's a few examples off the top of my head:
    1. No minimap - literally the first addon I got for ESO was a minimap, it's just so vital. The awful Skyrim-inspired compass is rubbish for actually navigating and a minimap lets you see so much more detail about what's around you.
    2. Resource bars spread far out across the screen instead of stacked neatly in one place so you just glance at that one location on screen and know what you've got.
    3. Nothing that comes close to Dressing Room or any other addon that lets you save gear and skill loadouts to quickly swap no matter where you are (the armoury assistant is an abysmal alternative).

    Oh, and don't forget addon creators can be more adept at addressing bug fixes by providing work arounds than ZoS themselves are at eradicating serious, game-breaking bugs (hello, block bug, haven't you left yet?).

    If someone doesn't want to use them, that's their choice, but they will even hinder their entire team with that approach sometimes. Examples: people that get lost in Cyrodiil and can't follow the crown because the in game crown icon is tiny and they aren't using a minimap, or people that don't know what colour they've been assigned during the original vMoL twins fight because it's rather difficult to see amidst all the pretty sparkly effects of combat.

    Addons fix many of the game's shortcomings and provide incredible quality of life. If you want in on that, I suggest joining the master race ;)
    Edited by Jack-0 on 5 January 2023 19:44
  • MEBengalsFan2001
    MEBengalsFan2001
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    Yes
    EnKor wrote: »

    I voted Yes so this way cross play can happen. If addons are not removed, cross play can never happen.
  • boi_anachronism_
    boi_anachronism_
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    No
    So I'm on console and can't use them however I wouldn't begrudge pc folks who can. That's kind of silly and selfish. We aren't cross platform so it doesn't really affect us anyway.
  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
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    No
    blktauna wrote: »
    What are these addons that cheat? Miats is a special thing, the API was altered to cut a lot of that off for good reason. I don't know what other addons people are considering cheats.
    I'd like to know that also. The ESOUI API is carefully designed to avoid allowing addons to do anything that might be interpreted as cheating.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • TaSheen
    TaSheen
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    No
    vsrs_au wrote: »
    blktauna wrote: »
    What are these addons that cheat? Miats is a special thing, the API was altered to cut a lot of that off for good reason. I don't know what other addons people are considering cheats.
    I'd like to know that also. The ESOUI API is carefully designed to avoid allowing addons to do anything that might be interpreted as cheating.

    There are a number of people on the forum who consider addons like Lazy Writ Crafter "cheating". In fact, see post #24 on the first page of this thread.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Amottica
    Amottica
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    No
    jecks33 wrote: »
    Addons is what saves this game on pc

    True.

    And beyond that, Zenimax will not be removing access to the API to prevent us from legitimately making and using add-ons. It is that simple.
  • Amottica
    Amottica
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    No
    I think ZoS should work to integrate current addons. I think BanditsUI for example everything should be default options.

    Judging by the buff/debuff tracker Zenimax added to the game it seems the player-designed addons are more refined and better designed than what Zenimax puts together.
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