Its not dcon its rush of agony. Agony doesnt apply cc immunity so someone charges in and pulls everyone in with rush, they roll out and then any other dcon after pulls u right back in! even mid roll dodge!
TechMaybeHic wrote: »Its not dcon its rush of agony. Agony doesnt apply cc immunity so someone charges in and pulls everyone in with rush, they roll out and then any other dcon after pulls u right back in! even mid roll dodge!
Agony might be providing some of the extra pulls and needs to be addressed but DC still looks like an STD infection breakout and it's obnoxious to continually have to avoid or otherwise interrupt the flow of battle.
Mass AOE pulls all should be much smaller and provide CC immunity
So yesterday I was in IC and there were like a hundred blues bombing anything that moved. The funny thing is, a lot of the people I saw that were bombing were also people in this thread, complaining about DC. So you think it's so terrible, but yet you are all still using it? Lol
TechMaybeHic wrote: »So yesterday I was in IC and there were like a hundred blues bombing anything that moved. The funny thing is, a lot of the people I saw that were bombing were also people in this thread, complaining about DC. So you think it's so terrible, but yet you are all still using it? Lol
I think there is a lot to say that people who hate it feel compelled to use it to keep up.
TechMaybeHic wrote: »So yesterday I was in IC and there were like a hundred blues bombing anything that moved. The funny thing is, a lot of the people I saw that were bombing were also people in this thread, complaining about DC. So you think it's so terrible, but yet you are all still using it? Lol
I think there is a lot to say that people who hate it feel compelled to use it to keep up.
You don't have to bomb people. If this was about Oakensoul, I would agree. However, DC doesn't make people fight any better. They choose to bomb people, but will still condemn others who do it. I see this as them being hypocrites.
TechMaybeHic wrote: »TechMaybeHic wrote: »So yesterday I was in IC and there were like a hundred blues bombing anything that moved. The funny thing is, a lot of the people I saw that were bombing were also people in this thread, complaining about DC. So you think it's so terrible, but yet you are all still using it? Lol
I think there is a lot to say that people who hate it feel compelled to use it to keep up.
You don't have to bomb people. If this was about Oakensoul, I would agree. However, DC doesn't make people fight any better. They choose to bomb people, but will still condemn others who do it. I see this as them being hypocrites.
It's not the bomb. It's the disruption. Bombs are just the icing on the cake.
KiltMaster wrote: »once you get used to d-con it's easy to get out of and counter
since it's came out, it's like 2nd nature now to just not panic, hold block, throw a negate on it, etc.
shouldn't be stacking too, too tight anyways, what with NB bombers and PB bombers still very relevant
Its not dcon its rush of agony. Agony doesnt apply cc immunity so someone charges in and pulls everyone in with rush, they roll out and then any other dcon after pulls u right back in! even mid roll dodge!
So yesterday I was in IC and there were like a hundred blues bombing anything that moved. The funny thing is, a lot of the people I saw that were bombing were also people in this thread, complaining about DC. So you think it's so terrible, but yet you are all still using it? Lol
So yesterday I was in IC and there were like a hundred blues bombing anything that moved. The funny thing is, a lot of the people I saw that were bombing were also people in this thread, complaining about DC. So you think it's so terrible, but yet you are all still using it? Lol
Your observation is in no way an argument in favor of keeping this set over-performing the way it is.
I never said it was. I merely enjoy pointing out hypocrisy when I see it. I am a very toxic individual you see.
Elendir2am wrote: »
Its not dcon its rush of agony. Agony doesnt apply cc immunity so someone charges in and pulls everyone in with rush, they roll out and then any other dcon after pulls u right back in! even mid roll dodge!
SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
The set has been updated about 3 or 4 different times. it's a little disingenuous to try to imply it hasn't been modified to be more reasonable and fair. They added a 12 second cooldown then 15 second cooldown and then increased amount of players needed to be pulled in to deal any relatively high damage. It's been receiving tons of adjustments to it and to insinuate it hasn't is a fallacy.
Don't get me wrong, I don't like damage procs like dark convergence but DC in its current form was better than when it did 50k damage to 1 player a year ago.
Dem_kitkats1 wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
Yeah, since they put a longer cooldown DC it's been the least problematic thing that ballgroups have in their arsenal. Especially when Rush of Agony is used more prominently now.
So yesterday I was in IC and there were like a hundred blues bombing anything that moved. The funny thing is, a lot of the people I saw that were bombing were also people in this thread, complaining about DC. So you think it's so terrible, but yet you are all still using it? Lol
Your observation is in no way an argument in favor of keeping this set over-performing the way it is.
SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
The set has been updated about 3 or 4 different times. it's a little disingenuous to try to imply it hasn't been modified to be more reasonable and fair. They added a 12 second cooldown then 15 second cooldown and then increased amount of players needed to be pulled in to deal any relatively high damage. It's been receiving tons of adjustments to it and to insinuate it hasn't is a fallacy.
Don't get me wrong, I don't like damage procs like dark convergence but DC in its current form was better than when it did 50k damage to 1 player a year ago.Dem_kitkats1 wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
Yeah, since they put a longer cooldown DC it's been the least problematic thing that ballgroups have in their arsenal. Especially when Rush of Agony is used more prominently now.
Now's your chance to explain why every single ball group in the game is still crutching on Dark Convergence as their primary tool to control the fight and get kills....if it's not still grossly OP as you're trying to claim.
SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
The set has been updated about 3 or 4 different times. it's a little disingenuous to try to imply it hasn't been modified to be more reasonable and fair. They added a 12 second cooldown then 15 second cooldown and then increased amount of players needed to be pulled in to deal any relatively high damage. It's been receiving tons of adjustments to it and to insinuate it hasn't is a fallacy.
Don't get me wrong, I don't like damage procs like dark convergence but DC in its current form was better than when it did 50k damage to 1 player a year ago.Dem_kitkats1 wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
Yeah, since they put a longer cooldown DC it's been the least problematic thing that ballgroups have in their arsenal. Especially when Rush of Agony is used more prominently now.
Now's your chance to explain why every single ball group in the game is still crutching on Dark Convergence as their primary tool to control the fight and get kills....if it's not still grossly OP as you're trying to claim.
you might see 1 dcon but your getting pulled by 5+ agony's!! this is what people dont seem to get =p
SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
The set has been updated about 3 or 4 different times. it's a little disingenuous to try to imply it hasn't been modified to be more reasonable and fair. They added a 12 second cooldown then 15 second cooldown and then increased amount of players needed to be pulled in to deal any relatively high damage. It's been receiving tons of adjustments to it and to insinuate it hasn't is a fallacy.
Don't get me wrong, I don't like damage procs like dark convergence but DC in its current form was better than when it did 50k damage to 1 player a year ago.Dem_kitkats1 wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
Yeah, since they put a longer cooldown DC it's been the least problematic thing that ballgroups have in their arsenal. Especially when Rush of Agony is used more prominently now.
Now's your chance to explain why every single ball group in the game is still crutching on Dark Convergence as their primary tool to control the fight and get kills....if it's not still grossly OP as you're trying to claim.
SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
The set has been updated about 3 or 4 different times. it's a little disingenuous to try to imply it hasn't been modified to be more reasonable and fair. They added a 12 second cooldown then 15 second cooldown and then increased amount of players needed to be pulled in to deal any relatively high damage. It's been receiving tons of adjustments to it and to insinuate it hasn't is a fallacy.
Don't get me wrong, I don't like damage procs like dark convergence but DC in its current form was better than when it did 50k damage to 1 player a year ago.Dem_kitkats1 wrote: »SaffronCitrusflower wrote: »The problems with Dark Convergence set continues still. Every ball group is still crutching on this set and using it to farm solo players. It still pulls from outside it's designated range and due to recent increases in lag in cyrodiil, it's nearly impossible to break free from or block/walk out of.
How is it possible that this set has not been modified to be more reasonable and fair after all this time?
Yeah, since they put a longer cooldown DC it's been the least problematic thing that ballgroups have in their arsenal. Especially when Rush of Agony is used more prominently now.
Now's your chance to explain why every single ball group in the game is still crutching on Dark Convergence as their primary tool to control the fight and get kills....if it's not still grossly OP as you're trying to claim.
I never claimed it's not grossly op. I claimed you're misconstruing the facts. You claimed "how is it possible this set has not been modified to be more reasonable" which is factually wrong. They've fine tuned this set multiple times.
If it still did 50k damage to 1 player like it did before you'd be getting hit for 200k+ dark convergence procs in a zerg with a very pitiful cooldown rate at that. You'd have to play hot potato every step you take in PVP. Irrespective of how many people you roll with in PVP.
I stated that I do not like damage procs like this in general
It would be very disingenuous to imply that the set has not been fine tuned, when they have acknowledged on multiple occasions of the broken nature of it and been attempting to fine-tune it.
SaffronCitrusflower wrote: »
Now's your chance to explain why every single ball group in the game is still crutching on Dark Convergence as their primary tool to control the fight and get kills....if it's not still grossly OP as you're trying to claim.
MasterSpatula wrote: »I used to PVP pretty regularly. I stopped primarily because of Dark Convergence.
The last four days have done nothing but reinforce the notion that I made the right call.
People who use this set should be shunned, and that's not hyperbole. I mean it. This set should never have been allowed anywhere near the live game, but once it was in, it should never have become popular. Players should be terrified of the social repercussions of being seen as someone who would sink so low as to use Dark Convergence.
I don't know if any Daedric Prince has a realm named "Pathos," but there should be, and ZOS should create a PVP campaign named after that realm. And anyone who uses Dark Convercence should be ported to that campaign and only allowed PVP in Pathos. (Okay, that was hyperbole. But barely.)