I would prefer splitting the campaigns into proc and no proc, but they stated in the announcement that they won't have the code in place to do that until Q3 at the earliest. So, we are essentially forced to choose between one or the other at this time. And I'm not at all in favor of them deleting all the hard work we put into grinding, golding, and theorycrafting hundreds of sets we've been using for years on a whim.
They said the test was going to be about performance. Turns out we were mislead (again), as it was yet another behavioral modification exercise instead. Hopefully they will listen to reason, as they did when they reverted the healing change. But I'm not optimistic.
These yo-yo changes need to stop! Imagine how much this game would thrive without the chronic alienation of the player base that results from these extreme, sweeping changes they seem to be so fond of. It's never subtle modifications.... always massive shifts of direction.
It's really getting old at this point.
Is it, though? Zos has stated that their campaign rule sets aren’t currently flexible with regards to proc vs no proc, so the “1 no proc campaign” option isn’t really an option until September at the earliest, when Update 31 arrives. How many people who chose the separate campaign option in the poll would be in the revert proc camp, if they were forced to choose, I wonder?orion_1981usub17_ESO wrote: »The revert proc is still losing as it should.
silvereyes wrote: »Is it, though? Zos has stated that their campaign rule sets aren’t currently flexible with regards to proc vs no proc, so the “1 no proc campaign” option isn’t really an option until September at the earliest, when Update 31 arrives. How many people who chose the separate campaign option in the poll would be in the revert proc camp, if they were forced to choose, I wonder?orion_1981usub17_ESO wrote: »The revert proc is still losing as it should.
For someone who bids others to not make assumptions, you sure do assume a lot about me. I make no value claims about whether no proc campaigns are a good end goal or not.orion_1981usub17_ESO wrote: »silvereyes wrote: »Is it, though? Zos has stated that their campaign rule sets aren’t currently flexible with regards to proc vs no proc, so the “1 no proc campaign” option isn’t really an option until September at the earliest, when Update 31 arrives. How many people who chose the separate campaign option in the poll would be in the revert proc camp, if they were forced to choose, I wonder?orion_1981usub17_ESO wrote: »The revert proc is still losing as it should.
It was losing when I wrote that and it should lose, let's not assume the third option automatically implies they side with your opinion and I shall assume the same. You still don't get IT. ZOS realized over the last three weeks that they made mistakes in pvp mechanics that they can not fix yet... that doesn't mean you allow the mistakes to continue unabated once your realize they exist. And this is the fix, that's all this is and moving forward to the promise of future changes in pvp. Your sides opinion must lost because it holds on to the mistakes that zos realizes they made, its inherently a selfish motivation.
silvereyes wrote: »My stance is about what to do right now, when the choices are “blow up the status quo without warning” or “wait until update 31”. Ask me again in September once zos has actually invested thought and coding into fixing their mistakes, and I may have a different opinion on what they have done then.
Question.....wouldnt creating a second "no proc" campaign affect campaign population in a negative way?
If ZOS is committing to "re-code" or whatever, and they're telling us that this is only temporary, why affect campaign population by "halving" it?
silvereyes wrote: »For someone who bids others to not make assumptions, you sure do assume a lot about me. I make no value claims about whether no proc campaigns are a good end goal or not.orion_1981usub17_ESO wrote: »silvereyes wrote: »Is it, though? Zos has stated that their campaign rule sets aren’t currently flexible with regards to proc vs no proc, so the “1 no proc campaign” option isn’t really an option until September at the earliest, when Update 31 arrives. How many people who chose the separate campaign option in the poll would be in the revert proc camp, if they were forced to choose, I wonder?orion_1981usub17_ESO wrote: »The revert proc is still losing as it should.
It was losing when I wrote that and it should lose, let's not assume the third option automatically implies they side with your opinion and I shall assume the same. You still don't get IT. ZOS realized over the last three weeks that they made mistakes in pvp mechanics that they can not fix yet... that doesn't mean you allow the mistakes to continue unabated once your realize they exist. And this is the fix, that's all this is and moving forward to the promise of future changes in pvp. Your sides opinion must lost because it holds on to the mistakes that zos realizes they made, its inherently a selfish motivation.
My stance is about what to do right now, when the choices are “blow up the status quo without warning” or “wait until update 31”. Ask me again in September once zos has actually invested thought and coding into fixing their mistakes, and I may have a different opinion on what they have done then.
What they have done here in their sudden, capricious decision to beta test gameplay changes for 6 months on a production service isn’t a fix. It’s an impatient rush to an end goal that they haven’t put the work in to support with class balance and set redesign changes.
master_vanargand wrote: »Proc damage sets needs to be nerfed.
That should be the solution.
orion_1981usub17_ESO wrote: »The revert proc is still losing as it should. Folks are acting hysterically to a temporary change. We are being given a gift... A GIFT, and you spit on it. That gift is a reprieve from many terrible choices zos made in items set introduction and mechanics. And once this present becomes past zos will have made the code to allow us to have more choices in our pvp experience. Yes you have back your full cheese mode eventually... but I wonder how many people will actually be there, and thats what truly scares you.