SeaGtGruff wrote: »I also find some of the NPCs mentioned to be annoying-- not the NPCs you can just avoid, like Stuga, but the important NPCs you must interact with during quests. A lot of them do indeed have incredible superiority complexes and unpalatable degrees of smugness. It's almost like they're deliberate caricatures of the way some MMORPG players behave.
SeaGtGruff wrote: »I also find some of the NPCs mentioned to be annoying-- not the NPCs you can just avoid, like Stuga, but the important NPCs you must interact with during quests. A lot of them do indeed have incredible superiority complexes and unpalatable degrees of smugness. It's almost like they're deliberate caricatures of the way some MMORPG players behave.
One cannot simply avoid Stuga. That lady is quite persistent a stalker.
Reference UESP https://en.uesp.net/wiki/Online:Blaise_PamarcMe: I gave it to the ghost of the king's daughter.
Pamarc: "You what? I've been researching this for months. I hiked all the way out here—on my own, I should note, and now you tell me you gave my treasure to someone else!?
Next time, If I want something, I'm not hiring someone I meet on the road!"
Czekoludek wrote: »Maybe not an npc but... main protagonist. I love my main but in each dialogue he behave like a total idiot, not because I choose to roleplay idiot but zos is unable to create choices or even a hero who is smart and don't need to ask "what is necromancy?" while being a necromancer.
Czekoludek wrote: »Maybe not an npc but... main protagonist. I love my main but in each dialogue he behave like a total idiot, not because I choose to roleplay idiot but zos is unable to create choices or even a hero who is smart and don't need to ask "what is necromancy?" while being a necromancer.
Aren't these questions usually optional?