My time spent in cyrodiil was being abused for not being at the same supreme lvl as the other elitist vets scurrying around, it was just a torrent of abuse.I can see why they gave this part of the game away for free who would pay for that?
VaranisArano wrote: »Carespanker wrote: »I believe you are missing the point of the whole thing, the point is to kill eachother... ya know Player vs Player?... instead of attacking doors?...- Its to appeal to people who want to fight other players, which is why taking keeps in general for them should feel unrewarding and not worth the effort for anything other than creating a spawn location. If they want to "be productive" thats what the factions would still be for.furiouslog wrote: »So if two groups on the same faction siege a keep they can unintendedlly kill each other with collateral damage? That does not seem productive.
You also realize that Cyrodiil is designed and intended for faction v faction fights over keeps, resources, and scrolls that organically generate those player v player fights?
Tower farmers set up on resources because they know players will come there to recapture them.
Ball groups set up in keeps or with scrolls because they know players will come there to recapture them.
Fights generate around Alessia Bridge and Chalman Milegates because those are chokepoint locations between two important objectives. We don't see the same fights at Horunn milegate or the Bay Bridge.
Cyrodiil's objectives are designed to create PVP from a population that actually cares about working as a faction to win the campaign. As someone who does play to win the campaign, I can't complain about the quality of fights I find. There's plenty of Player v Player every time I go out to play even though because I'm doing plenty of fighting at and for objectives that are important for my faction. That's Cyrodiil working as intended. If you pick the important objectives (not just farming at some resource or out of the way keep), you'll never lack for good fights with other players.
Define good fights
Hit Arrius/Glademist/Faregyl. A good fight will come and find you very quickly. All over the place, suddenly and violently.
So fight in an out of the way keep or some random resources. Which is actually the exact thing he said not to do to get "good fights" 😂