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Unexpected crashing while in game

  • demerdecanswrath
    demerdecanswrath
    ✭✭✭
    Kaytlin wrote: »
    Honestly I would not expect the problem to be fixed after tonights "maintenance". Typically all they do on a maintenance cycle is to fiddle with the servers. NO PATCHES! ....
    Show me I am wrong Zenimax!

    They said both on Twitter and in the forum announcement that this is patch maintenance. Let’s not infuse more drama. Hopefully today’s the day we get back to playing worry-free.
    Characters:
    • Arien Larethian (High Elf Templar)
    • Relus Demerdecan (Redguard Dragonknight)
    • Elisia Bonaire (Breton Nightblade)

    Proudly playing and producing content on a 2018 15" MacBook Pro.
  • Dyvm
    Dyvm
    Patch notes https://forums.elderscrollsonline.com/en/discussion/453058/pc-mac-patch-notes-v4-2-12#latest say that this patch addresses Mac client crashing.
  • Mainman99
    Mainman99
    ✭✭✭
    Dyvm wrote: »
    Patch notes https://forums.elderscrollsonline.com/en/discussion/453058/pc-mac-patch-notes-v4-2-12#latest say that this patch addresses Mac client crashing.


    Mac Game Client
    Fixed a number of crashes found on the Mac game client.

    Lets just hope all reasons are found and the number is 100%
    Edited by Mainman99 on 15 January 2019 13:21
  • ArranHS
    ArranHS
    Patch notes mention fixes for mac crashes, will be testing now :smiley:
    Edited by ArranHS on 15 January 2019 13:44
  • agegarton
    agegarton
    ✭✭✭✭✭
    ✭✭
    From today's Patch notes:

    Mac Game Client
    Fixed a number of crashes found on the Mac game client.
  • Viscous119
    Viscous119
    ✭✭✭
    They have said this before...I'm skeptical. Logging in to see if it's any better.
  • Ecstatica
    Ecstatica
    ✭✭✭
    So far so good. I've had the game running an hour (largely in the background whilst I work), I admit - with rezoning and running around every 20 mins or so. And so far, not a single crash.....
    Filthy Gorgeous
    (PC/EU)
  • Puodas
    Puodas
    ✭✭
    Ecstatica wrote: »
    So far so good. I've had the game running an hour (largely in the background whilst I work), I admit - with rezoning and running around every 20 mins or so. And so far, not a single crash.....

    And what about FPS? Did that improved?
  • Ecstatica
    Ecstatica
    ✭✭✭
    Puodas wrote: »
    And what about FPS? Did that improved?

    I think yes - between 60 and 120 consistently. But I haven't been playing hard so don't quote me :)
    Filthy Gorgeous
    (PC/EU)
  • ArranHS
    ArranHS
    I just crashed after a couple hours gameplay, it's definitely an improvement but not completely fixed
  • Ecstatica
    Ecstatica
    ✭✭✭
    No crashes for me at all - but still the annoying as hell "long black screen" when you exit the game.
    Filthy Gorgeous
    (PC/EU)
  • Delsskia
    Delsskia
    ✭✭✭✭
    I was able to do crafting writs on 13 characters and do all of the surveys I'd gotten without a crash, then just after I ported back to Alinor I crashed. Yesterday that would have been 3 or 4 crashes so it's not as bad but still unacceptable. The game still stuttered at times and I had several sudden fps drops that lasted a few seconds then went back to normal. So far I can say that they've made progress, but it's not fixed.
    NA-PC
    Fantasia
  • Puodas
    Puodas
    ✭✭
    So for FPS nothings changed. Same shutter, fps drops. I've tested Alinor.
  • Mainman99
    Mainman99
    ✭✭✭
    2h 20min before I crashed...
  • keto3000
    keto3000
    ✭✭✭
    Delsskia wrote: »
    I was able to do crafting writs on 13 characters and do all of the surveys I'd gotten without a crash, then just after I ported back to Alinor I crashed. Yesterday that would have been 3 or 4 crashes so it's not as bad but still unacceptable. The game still stuttered at times and I had several sudden fps drops that lasted a few seconds then went back to normal. So far I can say that they've made progress, but it's not fixed.

    Can you post your machine/system stats again plz?
    “The point of power is always in the present moment.”

    ― Louise L. Hay
  • keto3000
    keto3000
    ✭✭✭
    Mainman99 wrote: »
    2h 20min before I crashed...


    Plz post your system /machiner states and crashreport if you can
    “The point of power is always in the present moment.”

    ― Louise L. Hay
  • keto3000
    keto3000
    ✭✭✭
    ArranHS wrote: »
    I just crashed after a couple hours gameplay, it's definitely an improvement but not completely fixed


    Plz post your system specs and crash report if you can. :)

    “The point of power is always in the present moment.”

    ― Louise L. Hay
  • Rowjoh
    Rowjoh
    ✭✭✭✭✭
    not crashed yet - 3 hours and counting.... fingers crossed :)

    (was crashing hourly before today)

    Edit: spoke too soon - crashed just over the 3 hour mark :/ obviously better but still unacceptable.
    Edited by Rowjoh on 15 January 2019 18:18
  • Dyvm
    Dyvm
    Much better, but as others have said not perfect. PS I know my machine is underpowered (old) but I'm not the only one having this issue.
    Late 2012 27-inch iMac
    3.4 i7
    23G DDR3
    2048MB NVIDIA GeForce GTX

    Process: eso [78799]
    Path: /Applications/Zenimax Online/*/eso.app/Contents/MacOS/eso
    Identifier: com.zenimaxonline.eso
    Version: 1.0.0 (1.0.0)
    Code Type: X86-64 (Native)
    Parent Process: ZeniMax Online Studios Launcher [77134]
    Responsible: eso [78799]
    User ID: 502

    Date/Time: 2019-01-15 12:27:32.368 -0600
    OS Version: Mac OS X 10.14.2 (18C54)
    Report Version: 12
    Anonymous UUID: B6F1B972-DC46-FD20-B821-F94AC846F21A


    Time Awake Since Boot: 1300000 seconds

    System Integrity Protection: enabled

    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000018
    Exception Note: EXC_CORPSE_NOTIFY

    Termination Signal: Segmentation fault: 11
    Termination Reason: Namespace SIGNAL, Code 0
  • Viscous119
    Viscous119
    ✭✭✭
    Yea I got about 3hrs and then crashed to the desktop. It's getting better, but not able to raid.
    Edited by Viscous119 on 15 January 2019 18:51
  • Juju_beans
    Juju_beans
    ✭✭✭✭✭
    I played for 3 hours before logging. No crashes at all for me.
  • FierceSam
    FierceSam
    ✭✭✭✭✭
    ✭✭✭✭
    The long time black screen on quitting is still there, which suggests that they still haven’t managed to write an even vaguely adequate Mac client.

    FPS is identical, 30fps at best with regular low single figure freezes in Alinor.

    On the plus side, got over 30 mins game time without crashing.

    A baby steps release. But I live in (probably deluded) hope.

    Now we need a more comprehensive fix and way better communication from ZOS. The lack of love is every bit as much a kick in the nads as the rancid client. Taking the trouble to address these issues and engage productively with Mac users would go a long way.
  • Dyvm
    Dyvm
    4 hours.

    Still a MoltenVK issue though. Previously Terminal would tell me that VK_INITIALIZATION_FAILED: The maximum number of descriptor sets that can be allocated by this descriptor pool is 9600. Now it says 144000.

    I also see a lot of unused variables.
    Last login: Tue Jan 15 01:47:43 on ttys000
    Big-Damn-Screen:~ admin$ /Applications/Zenimax\ Online/The\ Elder\ Scrolls\ Online/game_mac/pubplayerclient/eso.app/Contents/MacOS/eso ; exit;
    The soft FD limit is 256
    The hard FD limit is 9223372036854775807
    Setting FD limit to 5000, 5000
    The soft FD limit is now 5000
    The hard FD limit is now 5000
    ****************************
    ESO Start Up!
    ****************************
    Args = /Applications/Zenimax Online/The Elder Scrolls Online/game_mac/pubplayerclient/eso.app/Contents/MacOS/eso
    ****************************
    Current Working Directory = /Applications/Zenimax Online/The Elder Scrolls Online/game_mac/pubplayerclient/eso.app/Contents/Resources/
    ****************************
    [mvk-info] MoltenVK version 1.0.18. Vulkan version 1.0.82.
    [mvk-info] GPU device:
    model: NVIDIA GeForce GTX 680MX
    type: Discrete
    vendorID: 0x10de
    deviceID: 0x11a3
    pipelineCacheUUID: 00000000-0000-0000-0000-271300002722
    supports the following Metal Feature Sets:
    macOS GPU Family 1 v3
    macOS GPU Family 1 v2
    macOS GPU Family 1 v1
    [mvk-info] Created VkDevice to run on GPU NVIDIA GeForce GTX 680MX
    [mvk-info] Created 2 swapchain images with initial size (2560, 1315).
    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:437:11: warning: unused variable '_956'
    float _956 = GetRimFactors(param_2, param_3, param_4, param_5, v_890);
    ^
    program_source:601:11: warning: unused variable '_1118'
    float _1118 = GetRimFactors(param_8, param_9, param_10, param_11, v_890);
    ^
    program_source:150:16: warning: unused variable '_1470'
    constant float _1470[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:151:17: warning: unused variable '_1503'
    constant float4 _1503[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:406:11: warning: unused variable 'fSkyFactor'
    float fSkyFactor = 0.3;
    ^
    program_source:649:11: warning: unused variable 'fDepth'
    float fDepth = GetPixelDepth(param_64);
    ^
    program_source:132:16: warning: unused variable '_1684'
    constant float _1684[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:133:17: warning: unused variable '_1717'
    constant float4 _1717[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:160:16: warning: unused variable '_347'
    constant float _347[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:161:17: warning: unused variable '_380'
    constant float4 _380[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:160:16: warning: unused variable '_347'
    constant float _347[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:161:17: warning: unused variable '_380'
    constant float4 _380[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:320:11: warning: unused variable '_652'
    float _652 = GetRimFactors(param_2, param_3, param_4, param_5, v_586);
    ^
    program_source:390:11: warning: unused variable 'fFresnelMask'
    float fFresnelMask = param_16;
    ^
    program_source:349:11: warning: unused variable '_734'
    float _734 = GetRimFactors(param_3, param_4, param_5, param_6, v_586);
    ^
    program_source:150:16: warning: unused variable '_1098'
    constant float _1098[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:151:17: warning: unused variable '_1131'
    constant float4 _1131[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:164:16: warning: unused variable '_753'
    constant float _753[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:165:17: warning: unused variable '_787'
    constant float4 _787[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:164:16: warning: unused variable '_626'
    constant float _626[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:165:17: warning: unused variable '_660'
    constant float4 _660[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:345:11: warning: unused variable 'fSkyFactor'
    float fSkyFactor = 0.3;
    ^
    program_source:588:11: warning: unused variable 'fDepth'
    float fDepth = GetPixelDepth(param_64);
    ^
    program_source:132:16: warning: unused variable '_1419'
    constant float _1419[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:133:17: warning: unused variable '_1452'
    constant float4 _1452[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:152:16: warning: unused variable '_697'
    constant float _697[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:153:17: warning: unused variable '_730'
    constant float4 _730[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.692882), float4(0.864397, -0.434152, -0.987308, -0.049481)};
    ^

    [mvk-info] Shader library compilation succeeded with warnings (code 4):

    Compilation succeeded with:

    program_source:682:11: warning: unused variable 'fDepth'
    float fDepth = GetPixelDepth(param_64);
    ^
    program_source:132:16: warning: unused variable '_1772'
    constant float _1772[7] = {0.13, 0.125, 0.107, 0.084, 0.059, 0.038, 0.022};
    ^
    program_source:133:17: warning: unused variable '_1805'
    constant float4 _1805[6] = {float4(-0.00698, 0.673258, -0.504681, 0.57692), float4(-0.416359, -0.262579, 0.347252, 0.203285), float4(-0.056997, -0.708229, 0.462342, 0.660919), float4(0.361992, -0.465334, 0.80102, 0.072079), float4(-0.164396, 0.160295, -0.662643, -0.6928
  • Mainman99
    Mainman99
    ✭✭✭
    keto3000 wrote: »
    Mainman99 wrote: »
    2h 20min before I crashed...


    Plz post your system /machiner states and crashreport if you can

    Didn't get a crash report at all

    And my specs:
    a3aebpvm5v8r.png
    Edited by Mainman99 on 15 January 2019 22:46
  • Ecstatica
    Ecstatica
    ✭✭✭
    I take it back - crashing just as much as before, and possibly worse because (in Cyrodiil at least) rather than just exiting the game abruptly, I'm getting a period whereby my skills stop working and I can free roam around the map until it crashes.

    So in short - just as bad, if not worse.
    Filthy Gorgeous
    (PC/EU)
  • protofeckless
    protofeckless
    ✭✭✭
    Yah I've crashed 6 or 7 times today. It's not getting better. The patch notes are a farce.

    Just now it bumped me out of Cyro and to get back in the queue is 140. Forget it. This game is busted. There is just no Mac client. So sad.

    I tried to make a new thread to focus on the current non-release-broke-ass update, but it got shut down. Why try to isolate the issue on current version? Let's just bury *** in a cloud of noise. There is no rigor. No testing. No communication. No effort. Horrible.
  • Kaytlin
    Kaytlin
    ✭✭✭
    Ok todays patch was supposed to fix the crashing issue; sigh well just crashed again after the patch, soooo its not fixed yet.
  • Ruenn
    Ruenn
    Similar experience, better in base game, about 3 hours; crashed after about 90 minutes in Cyrodiil. I am going to send a new ticket (sigh) and crash report with my next crash.
  • Writes_With_Claw
    Writes_With_Claw
    Soul Shriven
    Another crash after the patch:

    Macbook Pro, 2015, Mojave

    [code]
    Process: eso [4705]
    Path: /Applications/Zenimax Online/*/eso.app/Contents/MacOS/eso
    Identifier: com.zenimaxonline.eso
    Version: 1.0.0 (1.0.0)
    Code Type: X86-64 (Native)
    Parent Process: ZeniMax Online Studios Launcher [4676]
    Responsible: eso [4705]
    User ID: 501

    Date/Time: 2019-01-15 20:41:16.732 -0700
    OS Version: Mac OS X 10.14.2 (18C54)
    Report Version: 12
    Anonymous UUID: F59CDA81-73B7-7D38-D6FE-43113DF8D8DA

    Sleep/Wake UUID: 88919882-D547-44C6-A52E-23104FB8A307

    Time Awake Since Boot: 130000 seconds
    Time Since Wake: 9500 seconds

    System Integrity Protection: enabled

    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000018
    Exception Note: EXC_CORPSE_NOTIFY

    Termination Signal: Segmentation fault: 11
    Termination Reason: Namespace SIGNAL, Code 0xb
    Terminating Process: exc handler [4705]

    VM Regions Near 0x18:
    -->
    __TEXT 000000010bc1f000-0000000110d1a000 [ 81.0M] r-x/rwx SM=COW /Applications/Zenimax Online/*/eso.app/Contents/MacOS/eso

    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0 com.zenimaxonline.eso 0x000000010d0d5ecc mvkUpdateDescriptorSets(unsigned int, VkWriteDescriptorSet const*, unsigned int, VkCopyDescriptorSet const*) + 76
    1 com.zenimaxonline.eso 0x000000010d8a3fe4 ZoEffectTechniqueVk::BindResources(ZoDeviceContext*) + 1180
    2 com.zenimaxonline.eso 0x000000010d8514f3 ZoRenderManager::DrawIndexedPrimitive(ZoRenderDefs::PRIMITIVE_TYPE, int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int*) + 41
    3 com.zenimaxonline.eso 0x000000010d85be89 ZoRenderable::DrawPrimitive() + 181
    4 com.zenimaxonline.eso 0x000000010d80cb0f ZoMaterialManager::RenderRenderable(ZoRenderable*) + 453
    5 com.zenimaxonline.eso 0x000000010d84cb13 ZoRenderList::DrawListRanged(ZoLockedAddArray<ZoRenderList::RenderListEntry, 1024u, false> const&, unsigned int, unsigned int, unsigned long long) + 233
    6 com.zenimaxonline.eso 0x000000010d868def ZoShadowManager::RenderShadowList(ZoCamera const&, ZoArray<ZoLockedAddArray<ZoRenderList::RenderListEntry, 1024u, false> const*, 1024u, false> const&) + 387
    7 com.zenimaxonline.eso 0x000000010d870077 ZoSunShadowCascade::RenderCascade(ZoSmartPointer<ZoFrameBufferObject, ZoCacheUnitSmartPointerIntrusiveRefCount> const&, ZoViewport const&, bool) const + 181
    8 com.zenimaxonline.eso 0x000000010d872e1b ZoSunShadowRenderList::RenderCascade(int, ZoSmartPointer<ZoFrameBufferObject, ZoCacheUnitSmartPointerIntrusiveRefCount> const&, ZoViewport const&, bool) const + 89
    9 com.zenimaxonline.eso 0x000000010d82df26 ZoPostProcess::RenderGlobalLighting(bool, ZoRenderEnums::DebugViewType, ZoViewport const&) + 418
    10 com.zenimaxonline.eso 0x000000010d803fbf ZoLightPass::LightPass(ZoDeferredRenderingList*) + 125
    11 com.zenimaxonline.eso 0x000000010d803aa3 ZoLightPass::Render(ZoDeferredRenderingList*) + 119
    12 com.zenimaxonline.eso 0x000000010d8486f5 ZoRenderGraph::Render(ZoDeferredRenderingList*) + 261
    13 com.zenimaxonline.eso 0x000000010bfc70f0 ClientWorld::Render() + 326
    14 com.zenimaxonline.eso 0x000000010bc6665b OSRender() + 558
    15 com.zenimaxonline.eso 0x000000010bc683e8 -[GameClient macRun] + 309
    16 com.zenimaxonline.eso 0x000000010bc68cd7 -[GameClient platformMainLoop] + 2164
    17 com.zenimaxonline.eso 0x000000010bc68057 -[GameClient mainLoop] + 61
    18 com.zenimaxonline.eso 0x000000010bc67f5f -[GameClient applicationDidFinishLaunching:] + 668
    19 com.apple.CoreFoundation 0x00007fff3cee4712 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12
    20 com.apple.CoreFoundation 0x00007fff3cee468c ___CFXRegistrationPost_block_invoke + 63
    21 com.apple.CoreFoundation 0x00007fff3cee45ad _CFXRegistrationPost + 398
    22 com.apple.CoreFoundation 0x00007fff3ceeca09 ___CFXNotificationPost_block_invoke + 87
    23 com.apple.CoreFoundation 0x00007fff3ce541aa -[_CFXNotificationRegistrar find:object:observer:enumerator:] + 1633
    24 com.apple.CoreFoundation 0x00007fff3ce5356d _CFXNotificationPost + 742
    25 com.apple.Foundation 0x00007fff3f1dba7b -[NSNotificationCenter postNotificationName:object:userInfo:] + 66
    26 com.apple.AppKit 0x00007fff3a3d864a -[NSApplication _postDidFinishNotification] + 313
    27 com.apple.AppKit 0x00007fff3a3d7f6e -[NSApplication _sendFinishLaunchingNotification] + 209
    28 com.apple.AppKit 0x00007fff3a3d58c8 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 552
    29 com.apple.AppKit 0x00007fff3a3d5517 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 690
    30 com.apple.Foundation 0x00007fff3f226144 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 287
    31 com.apple.Foundation 0x00007fff3f225fc0 _NSAppleEventManagerGenericHandler + 102
    32 com.apple.AE 0x00007fff3e10bb93 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 1855
    33 com.apple.AE 0x00007fff3e10b3fd dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 41
    34 com.apple.AE 0x00007fff3e10b2d5 aeProcessAppleEvent + 439
    35 com.apple.HIToolbox 0x00007fff3c12010e AEProcessAppleEvent + 55
    36 com.apple.AppKit 0x00007fff3a3d1644 _DPSNextEvent + 1734
    37 com.apple.AppKit 0x00007fff3a3d0102 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1362
    38 com.apple.AppKit 0x00007fff3a3ca165 -[NSApplication run] + 699
    39 com.zenimaxonline.eso 0x000000010bc699fb main + 200
    40 libdyld.dylib 0x00007fff6a0bded9 start + 1

    Thread 1:
    0 libsystem_kernel.dylib 0x00007fff6a1fd716 kevent + 10
    1 com.zenimaxonline.eso 0x000000010d4b46c2 boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 214
    2 com.zenimaxonline.eso 0x000000010d4bb94e boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost::asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 242
    3 com.zenimaxonline.eso 0x000000010d4b4433 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 155
    4 com.zenimaxonline.eso 0x000000010d4bb266 ZoBoostProtocol::Run() + 96
    5 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    6 libsystem_pthread.dylib 0x00007fff6a2b1305 _pthread_body + 126
    7 libsystem_pthread.dylib 0x00007fff6a2b426f _pthread_start + 70
    8 libsystem_pthread.dylib 0x00007fff6a2b0415 thread_start + 13

    Thread 2:
    0 libsystem_kernel.dylib 0x00007fff6a1fa7de __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff6a2b4593 _pthread_cond_wait + 724
    2 com.zenimaxonline.eso 0x000000010ebf36a4 ZoTaskQueue::WaitForWork() + 64
    3 com.zenimaxonline.eso 0x000000010ebf3dd9 ZoTaskQueueUpdater::Run() + 35
    4 com.zenimaxonline.eso 0x000000010ebf5f8b ZoThread::ThreadFunc(void*) + 65
    5 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    6 libsystem_pthread.dylib 0x00007fff6a2b1305 _pthread_body + 126
    7 libsystem_pthread.dylib 0x00007fff6a2b426f _pthread_start + 70
    8 libsystem_pthread.dylib 0x00007fff6a2b0415 thread_start + 13

    Thread 3:
    0 libsystem_kernel.dylib 0x00007fff6a1faeae __semwait_signal + 10
    1 libsystem_c.dylib 0x00007fff6a185830 nanosleep + 199
    2 libsystem_c.dylib 0x00007fff6a185724 usleep + 53
    3 com.zenimaxonline.eso 0x000000010ebf3e2c ZoTaskQueueUpdater::Run() + 118
    4 com.zenimaxonline.eso 0x000000010bc6a364 ZoWorkerThreadUpdater::Run() + 48
    5 com.zenimaxonline.eso 0x000000010ebf5f8b ZoThread::ThreadFunc(void*) + 65
    6 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    7 libsystem_pthread.dylib 0x00007fff6a2b1305 _pthread_body + 126
    8 libsystem_pthread.dylib 0x00007fff6a2b426f _pthread_start + 70
    9 libsystem_pthread.dylib 0x00007fff6a2b0415 thread_start + 13

    Thread 4:
    0 libsystem_kernel.dylib 0x00007fff6a1fa7de __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff6a2b4593 _pthread_cond_wait + 724
    2 com.zenimaxonline.eso 0x000000010ebf36a4 ZoTaskQueue::WaitForWork() + 64
    3 com.zenimaxonline.eso 0x000000010ebf3dd9 ZoTaskQueueUpdater::Run() + 35
    4 com.zenimaxonline.eso 0x000000010bc6a364 ZoWorkerThreadUpdater::Run() + 48
    5 com.zenimaxonline.eso 0x000000010ebf5f8b ZoThread::ThreadFunc(void*) + 65
    6 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    7 libsystem_pthread.dylib 0x00007fff6a2b1305 _pthread_body + 126
    8 libsystem_pthread.dylib 0x00007fff6a2b426f _pthread_start + 70
    9 libsystem_pthread.dylib 0x00007fff6a2b0415 thread_start + 13

    Thread 5:
    0 libsystem_malloc.dylib 0x00007fff6a26f645 free_tiny + 503
    1 com.zenimaxonline.eso 0x000000010ebe126b ZoSystemMemoryPool::FreeFromConcretePools(void*) + 281
    2 com.zenimaxonline.eso 0x000000010ebe0f2a ZoMemoryOverrides::Free(void*) + 121
    3 com.zenimaxonline.eso 0x000000010ebe1415 operator delete(void*) + 9
    4 com.zenimaxonline.eso 0x000000010bc539c7 ZoSmartPointer<ZoAnimData, ZoSmartPointerIntrusiveRefCount>::~ZoSmartPointer() + 91
    5 com.zenimaxonline.eso 0x000000010bc56de8 ZoHashMap<unsigned int, ZoSmartPointer<ZoAnimData, ZoSmartPointerIntrusiveRefCount> >::~ZoHashMap() + 94
    6 com.zenimaxonline.eso 0x000000010bc53287 ZoMap<unsigned int, ZoStringMap<ZoSmartPointer<ZoAnimData, ZoSmartPointerIntrusiveRefCount>, StringHashCaseInsensitive>*>::ClearPtrMap() + 29
    7 com.zenimaxonline.eso 0x000000010bc530e3 ZoAnimSetUnit::Release() + 223
    8 com.zenimaxonline.eso 0x000000010bc52f31 ZoAnimSetUnit::~ZoAnimSetUnit() + 25
    9 com.zenimaxonline.eso 0x000000010bc53214 ZoAnimSetUnit::~ZoAnimSetUnit() + 14
    10 com.zenimaxonline.eso 0x000000010d8ad4a2 CacheUnitBackgroundDestructionTask::DoBackgroundThreadWork() + 22
    11 com.zenimaxonline.eso 0x000000010ebf2bb3 ZoTaskQueue::DoBackgroundThreadWork(ZoTaskQueue::TerminateCondition, unsigned int) + 467
    12 com.zenimaxonline.eso 0x000000010ebf3e16 ZoTaskQueueUpdater::Run() + 96
    13 com.zenimaxonline.eso 0x000000010bc6a364 ZoWorkerThreadUpdater::Run() + 48
    14 com.zenimaxonline.eso 0x000000010ebf5f8b ZoThread::ThreadFunc(void*) + 65
    15 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    16 libsystem_pthread.dylib 0x00007fff6a2b1305 _pthread_body + 126
    17 libsystem_pthread.dylib 0x00007fff6a2b426f _pthread_start + 70
    18 libsystem_pthread.dylib 0x00007fff6a2b0415 thread_start + 13

    Thread 6:
    0 com.zenimaxonline.eso 0x000000010d7e35a7 ZoCompositeCanvas::DrawQuad_SSE(ZoRectangle<float> const&, ZoSmartPointer<ZoTextureReader, ZoSmartPointerIntrusiveRefCount> const&, ZoSmartPointer<ZoTextureReader, ZoSmartPointerIntrusiveRefCount> const&, ZoSmartPointer<ZoTextureReader, ZoSmartPointerIntrusiveRefCount> const&, int, int, int, ZoCompositeCanvas::DrawType, bool) + 4165
    1 com.zenimaxonline.eso 0x000000010d7e2550 ZoCompositeCanvas::DrawQuad(ZoCompositeCanvas::DrawInfo&) + 64
    2 com.zenimaxonline.eso 0x000000010d7e54a9 ZoHostCompositeTextureTask::TryDrawCommand(ZoCompositeCanvas*, ZoHostCompositeTextureTask::DrawCommand*, ZoCompositeTextureTask::MapType, bool) + 251
    3 com.zenimaxonline.eso 0x000000010d7e5381 ZoHostCompositeTextureTask::ExecuteDrawCommand(ZoHostCompositeTextureTask::DrawCommandAndCanvasInfo const&) + 159
    4 com.zenimaxonline.eso 0x000000010d7e5e2c ZoHostCompositeTextureTask::DoBackgroundThreadWork() + 922
    5 com.zenimaxonline.eso 0x000000010ebf2bb3 ZoTaskQueue::DoBackgroundThreadWork(ZoTaskQueue::TerminateCondition, unsigned int) + 467
    6 com.zenimaxonline.eso 0x000000010ebf3e16 ZoTaskQueueUpdater::Run() + 96
    7 com.zenimaxonline.eso 0x000000010bc6a364 ZoWorkerThreadUpdater::Run() + 48
    8 com.zenimaxonline.eso 0x000000010ebf5f8b ZoThread::ThreadFunc(void*) + 65
    9 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    10 libsystem_pthread.dylib 0x00007fff6a2b1305 _pthread_body + 126
    11 libsystem_pthread.dylib 0x00007fff6a2b426f _pthread_start + 70
    12 libsystem_pthread.dylib 0x00007fff6a2b0415 thread_start + 13

    Thread 7:
    0 libsystem_kernel.dylib 0x00007fff6a1fa7de __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff6a2b4593 _pthread_cond_wait + 724
    2 com.zenimaxonline.eso 0x000000010ebf36a4 ZoTaskQueue::WaitForWork() + 64
    3 com.zenimaxonline.eso 0x000000010ebf3dd9 ZoTaskQueueUpdater::Run() + 35
    4 com.zenimaxonline.eso 0x000000010bc6a364 ZoWorkerThreadUpdater::Run() + 48
    5 com.zenimaxonline.eso 0x000000010ebf5f8b ZoThread::ThreadFunc(void*) + 65
    6 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    7 libsystem_pthread.dylib 0x00007fff6a2b1305 _pthread_body + 126
    8 libsystem_pthread.dylib 0x00007fff6a2b426f _pthread_start + 70
    9 libsystem_pthread.dylib 0x00007fff6a2b0415 thread_start + 13

    Thread 8:
    0 libsystem_kernel.dylib 0x00007fff6a1faeae __semwait_signal + 10
    1 libsystem_c.dylib 0x00007fff6a185830 nanosleep + 199
    2 libsystem_c.dylib 0x00007fff6a185724 usleep + 53
    3 com.zenimaxonline.eso 0x000000010ebf3e2c ZoTaskQueueUpdater::Run() + 118
    4 com.zenimaxonline.eso 0x000000010bc6a364 ZoWorkerThreadUpdater::Run() + 48
    5 com.zenimaxonline.eso 0x000000010ebf5f8b ZoThread::ThreadFunc(void*) + 65
    6 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    7 libsystem_pthread.dylib 0x00007fff6a2b1305 _pthread_body + 126
    8 libsystem_pthread.dylib 0x00007fff6a2b426f _pthread_start + 70
    9 libsystem_pthread.dylib 0x00007fff6a2b0415 thread_start + 13

    Thread 9:
    0 libsystem_kernel.dylib 0x00007fff6a1faeae __semwait_signal + 10
    1 libsystem_c.dylib 0x00007fff6a185830 nanosleep + 199
    2 libsystem_c.dylib 0x00007fff6a185724 usleep + 53
    3 com.zenimaxonline.eso 0x000000010ebf3e2c ZoTaskQueueUpdater::Run() + 118
    4 com.zenimaxonline.eso 0x000000010bc6a364 ZoWorkerThreadUpdater::Run() + 48
    5 com.zenimaxonline.eso 0x000000010ebf5f8b ZoThread::ThreadFunc(void*) + 65
    6 com.zenimaxonline.eso 0x000000010ebf6817 (anonymous namespace)::ThreadExecutionFunction(void*) + 82
    7 libsystem_pt
  • Deeprave
    Deeprave
    ✭✭
    Just FTR, no it isn't fixed in today's patch. The crashing continues...
This discussion has been closed.