I'm checking out Guild Wars 2 today. I like what I see so far, though I'm not thrilled about starting a new game from scratch. But it runs great under macOS and I'm digging the aesthetics.
My ESO+ renews on the 27th, so I'm going to take the next week or so to decide if it's worth continuing and having to boot into Windows whenever I want to play or cancel renewal and switch over to GW2. I've also tried out WoW, but it seems like maybe GW2 has less baggage. Plus it looks less mid-2000s.
I'm guessing at this point ZOS won't do anything logical like move back to OpenGL until the MoltenVK client is actually usable because ... particles are more important than playability? And we have no indication if this is an iterative fix or if they're declaring "mission accomplished" and moving on.
I'm checking out Guild Wars 2 today. I like what I see so far, though I'm not thrilled about starting a new game from scratch. But it runs great under macOS and I'm digging the aesthetics.
My ESO+ renews on the 27th, so I'm going to take the next week or so to decide if it's worth continuing and having to boot into Windows whenever I want to play or cancel renewal and switch over to GW2. I've also tried out WoW, but it seems like maybe GW2 has less baggage. Plus it looks less mid-2000s.
I'm guessing at this point ZOS won't do anything logical like move back to OpenGL until the MoltenVK client is actually usable because ... particles are more important than playability? And we have no indication if this is an iterative fix or if they're declaring "mission accomplished" and moving on.
I have a biased against wow. It's a waste of money. However as a fellow gamer I do recommend trying GW2. I was playing it on Mac before ZoS ever released eso. I still play it now. I personally have let my + membership laps. So I don't blame you for that one. But I do still feel like ZoS will get the game working better on OS. They just don't seem to be concerned with giving us any sort of time frame whatsoever. The lack of communication is unacceptable.
So it seems things are better.
....
Bottomline:
Get rid of the graphics crap
Bring back Fullscreen with tabbing and all that
START TALKING TO PEOPLE! Gina Bruno sucks, OK, she had trouble with Twitter, but leaving the community alone, while being community manager is actually a reason to fire her, sexual harassment yes or no. She is not doing her job. End of story.
C.
Ok for my part I can see some fps improvement since last patch (+10-15 fps). But still bellow pre-murkmire performance.
I also still experience unexplained fps drop bellow 10. It can happen during heavily crafted combat or just riding alone in the wild. Hardly twice at the same place.
And games now crashes when I quit it.
Appart from that I noticed that my CPU is less busy now (compare to before patch), while GPU is under constant load. So I guess it means that hardware acceleration is eventually working now.
I must confess this all is half a good surprise after passed weeks. But there is still work ahead.
I'm checking out Guild Wars 2 today. I like what I see so far, though I'm not thrilled about starting a new game from scratch. But it runs great under macOS and I'm digging the aesthetics.
My ESO+ renews on the 27th, so I'm going to take the next week or so to decide if it's worth continuing and having to boot into Windows whenever I want to play or cancel renewal and switch over to GW2. I've also tried out WoW, but it seems like maybe GW2 has less baggage. Plus it looks less mid-2000s.
I'm guessing at this point ZOS won't do anything logical like move back to OpenGL until the MoltenVK client is actually usable because ... particles are more important than playability? And we have no indication if this is an iterative fix or if they're declaring "mission accomplished" and moving on.
I'm checking out Guild Wars 2 today. I like what I see so far, though I'm not thrilled about starting a new game from scratch. But it runs great under macOS and I'm digging the aesthetics.
My ESO+ renews on the 27th, so I'm going to take the next week or so to decide if it's worth continuing and having to boot into Windows whenever I want to play or cancel renewal and switch over to GW2. I've also tried out WoW, but it seems like maybe GW2 has less baggage. Plus it looks less mid-2000s.
I'm guessing at this point ZOS won't do anything logical like move back to OpenGL until the MoltenVK client is actually usable because ... particles are more important than playability? And we have no indication if this is an iterative fix or if they're declaring "mission accomplished" and moving on.
Downloading Guild Wars 2 now!
Are you all doing video editing on them systems or something? 48GB RAM? 8gb added on with graphics card! You know having too much RAM can actually slow your access time as the OS has to access it all every time it needs to?
8-16GB is the suggested max these days on gaming systems. More then that your just showing off or maybe you got a sick deal on it idk but its too much ram man its just too much ram
Are you all doing video editing on them systems or something? 48GB RAM? 8gb added on with graphics card! You know having too much RAM can actually slow your access time as the OS has to access it all every time it needs to?
8-16GB is the suggested max these days on gaming systems. More then that your just showing off or maybe you got a sick deal on it idk but its too much ram man its just too much ram
While I wouldn't want to derail the discussion, I find the voices of people moving to GW2 bit amusing - it always ran like crap on my mac. Downloaded it again to verify, similar settings as ESO (not highest, but decent), same resolution - topping 25fps, usually around 17.
While I wouldn't want to derail the discussion, I find the voices of people moving to GW2 bit amusing - it always ran like crap on my mac. Downloaded it again to verify, similar settings as ESO (not highest, but decent), same resolution - topping 25fps, usually around 17.
I can confirm most of this is happening to me too. Game opens up an not in full screen. The full screen toggle doesn't work properly. Even with V-sync off the screen still flickers heavily. I have personally noticed a small improvement in fps. But the lag spikes are insane. And so far, EVERY time I've quit the game I've also gotten an error message, saying the game shut down on it's own.
I solved the situation to my satisfaction by uninstalling eso and turning off my eso+ subscription.
I'll continue to lurk around, and will consider reinstalling it and reinstating my subscription if I ever see news that the Mac client is actually fixed.
In the meantime, I have better uses for 80GB+ of my disk space, and better uses for $15/month than to be given lip service by a company that clearly could give less than a crap that they screwed over a fair piece of their userbase.
I voted with my feet and my wallet.
Grimsinger wrote: »I really hate to say it, because I have been here since beta, but I think I might be finally at this stage if I can't play the game Im paying for every month.
But I would rather just have it work. Thoughts?
Thanks.
I've also cancelled my subscription for ESO+ until these issues get sorted out properly. I refuse to support a game that laughs of the issues for the mac client as a joke (like ZOS did on their ESO Live stream) and give almost no customer support or update on the topic when asked about it. That makes me feel like they don't value an entire client base, because if this would be an issue on the PC it would be so much more updated with dev responses. Sad to see really...