@Elong
Thats not skill, nor is it a challanging fight... Im not going to tell you how you should or shouldent play, if you want to pick on new players couse you cant handle a real challanging fight, or lack skill for it... then by all means
Just dont say you want challaging fights or that it requires skill... its like saying a person a dial up and ten year old rig play on par with a person with fiber and latest tech... its for same reason addons and certain hardware gives you a handicap when fighting, but that isnt skill...
Its alright, i again just state help the new players... and fight the challenging fights !
@LeifErickson
i for one dont with intent go to a place knowing i will get fights i can farm for hours...
@Sanctum74
off course not, there is allways choise, you can choose to seek out fights with the intent to fight those that cant challange you... or you can try seek out those that can...
im fairly sure, considering the routine the players that i talk about have, they can if they wanted...
Again, dont say you want challanging fights, and skill, and then run away when you get those... and only fight those that can challange you...
@LeifErickson
Iwe seen Drac do some great things, iwe also seen them get destryed by a few well placed negates...
Eitherway, you can choose where you go, and its underlaying intent... just dont claim something requires skill or is challanging when its not...
IxSTALKERxI wrote: »There's nothing wrong with using line of sight.
Swift + forward momentum + some other gear sets + low TTK / high healing from powercreep allowing to one shot poorly geared players with a single dawnbreaker on the other hand isn't very balanced imo.
So long as you have impen and 25k health they can't kill you and will just run around the tower instead. I like to refer to it as 'RunvX' lol.
So we might not have doors on towers anymore, but instead people enjoy the run around in Towers, technically abusing the LoS mechanic to not get hit, build ulti and dump... rince repeat...
What makes me sad is, that many of the player doing this is good players and when talking to them, their excuse is, its only viable to survive big groups, and thats not true, couse if you run into a bigger group with better players you still die, since they do the same... So technically this is just a way for the " good " players to prey on new players that might not understnad the LoS mechanics, and why ?
When PvP is in the bad shape it is, we can barely fill up ONE server, and you pick on the new, the people we should help get better ?, instead some of you take hours upon hours to do the same boring thing, run around in tower, abusing a LoS Mechanic... and if you face people that can fight you, you just try to run away, wich mostly just ends with you all getting picked off one by one, and if new players try to ask you, you usually just reply "git good"...
How about you guys git good and help pvp, help the new players... instead of being bottom feeders couse honestly, all you so called aces, pros and good players in small groups that pick on new, your just vultures in my opinion that avoid the better players !
I suggest you reread original post... Its fine to fight, but dont call something skill or a challange when you go do this with the intent off fighting people that cant fight back... And run away when people that can fight you come...
@Elong
Thats not skill, nor is it a challanging fight... Im not going to tell you how you should or shouldent play, if you want to pick on new players couse you cant handle a real challanging fight, or lack skill for it... then by all means
Just dont say you want challaging fights or that it requires skill... its like saying a person a dial up and ten year old rig play on par with a person with fiber and latest tech... its for same reason addons and certain hardware gives you a handicap when fighting, but that isnt skill...
Its alright, i again just state help the new players... and fight the challenging fights !
When I pick a fight, the last thing I'm looking at someone's CP or if they're new or not, I'm looking at the situation, can I win it, do I need to use cover, do I need to back off, do I need to ulti right here or draw some off the main group.
If the fight is challenging or not is not what crosses my mind at the start of the fight. If it wasn't a challenging fight and I didn't engage, the other player certainly is.
What a ridiculous debate this is.
@Crixus8000
Again, If they can fight and are more then you, you will still die get hunted down... wich is also in OP
You still miss the point, no one says we cant fight, its about going and doing this with the intent to only target people that cant challange you, people we should help... fighting new players like this is just no skill, no challage and parasites on PvP...
If you want to show off skill and want challange seek out players that can challange you
As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...
@idk
Again its not about ONLY los, If they can fight and are more then you, you will still die get hunted down... wich is also in OP
You still miss the point, no one says we cant fight or use LoS, its about going and doing this with the intent to only target people that cant challange you, people we should help... fighting new players like this is just no skill, no challage and parasites on PvP...
If you want to show off skill and want challange seek out players that can challange you
As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...
@Crixus8000 @idk
Reread the thread, people do it off the reasons in OP, people are even by me and others telling you this... then you can make up all the excuses you want... its still no skill, no challange to seek out new players with the intent to target them...
If you want solo matches, go battlegrounds, but perhaps there you face people that can fight you ?
As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...