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Round Round it goes... LoS stuff

  • Elong
    Elong
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    Miriel wrote: »
    @Elong
    Thats not skill, nor is it a challanging fight... Im not going to tell you how you should or shouldent play, if you want to pick on new players couse you cant handle a real challanging fight, or lack skill for it... then by all means

    Just dont say you want challaging fights or that it requires skill... its like saying a person a dial up and ten year old rig play on par with a person with fiber and latest tech... its for same reason addons and certain hardware gives you a handicap when fighting, but that isnt skill...

    Its alright, i again just state help the new players... and fight the challenging fights !

    When I pick a fight, the last thing I'm looking at someone's CP or if they're new or not, I'm looking at the situation, can I win it, do I need to use cover, do I need to back off, do I need to ulti right here or draw some off the main group.

    If the fight is challenging or not is not what crosses my mind at the start of the fight. If it wasn't a challenging fight and I didn't engage, the other player certainly is.

    What a ridiculous debate this is.
  • Elong
    Elong
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    #NERFTERRAIN
  • Miriel
    Miriel
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    @Elong
    Yet so many of those doing what i point, admitt they do it just couse they know they will get new inexperience players they can pick on... And if you dont look, i wonder why people just happen to stay and fight when new are around... and when people they know can fight come riding in, they run, or send out a sneak to plant a tent...

    Its rediculous in my opinion not to be aware of who you fight... if you are no, i probably are arguing with a wrong person, in that case i apologice
  • Sanctum74
    Sanctum74
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    I'm so confused, so we should only fight good players and sit around half the night doing nothing and when bad players come along we should run away despite them wanting to zerg us down and help them even though just like OP refuse to accept any type of logic or advice. Makes total sense now :D

  • LeifErickson
    LeifErickson
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    OP what do you do when you see new players and what do you do to help them? Purposely play down to their level and spend your time in stealth whispering randoms?
  • Miriel
    Miriel
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    @Sanctum74
    off course not, there is allways choise, you can choose to seek out fights with the intent to fight those that cant challange you... or you can try seek out those that can...

    im fairly sure, considering the routine the players that i talk about have, they can if they wanted...

    Again, dont say you want challanging fights, and skill, and then run away when you get those... and only fight those that cant challange you...
    Edited by Miriel on 5 October 2018 00:45
  • Miriel
    Miriel
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    @LeifErickson
    i for one dont with intent go to a place knowing i will get fights i can farm for hours...
  • LeifErickson
    LeifErickson
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    Miriel wrote: »
    @LeifErickson
    i for one dont with intent go to a place knowing i will get fights i can farm for hours...

    Guilds like Dracarys and Khole could literally go anywhere on the map and farm. It doesn't matter who they fight, they will win and could farm for hours. Should they just quit the game since they would always be winning fights no matter what?
  • Sanctum74
    Sanctum74
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    Miriel wrote: »
    @Sanctum74
    off course not, there is allways choise, you can choose to seek out fights with the intent to fight those that cant challange you... or you can try seek out those that can...

    im fairly sure, considering the routine the players that i talk about have, they can if they wanted...

    Again, dont say you want challanging fights, and skill, and then run away when you get those... and only fight those that can challange you...

    I can't speak for others, but I always give new players a chance to back off, but when they don't get the hint and continue to try to zerg me down then they are gonna get the hands.

    I also have no problem jumping into a group of experienced players when I'm solo because that's how you get better by dieing over and over again and learning what you did wrong.

    Either way I have no intention of running away from anyone.

  • Miriel
    Miriel
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    @LeifErickson
    Iwe seen Drac do some great things, iwe also seen them get destryed by a few well placed negates...

    Eitherway, you can choose where you go, and its underlaying intent... just dont claim something requires skill or is challanging when its not...
  • LeifErickson
    LeifErickson
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    Miriel wrote: »
    @LeifErickson
    Iwe seen Drac do some great things, iwe also seen them get destryed by a few well placed negates...

    Eitherway, you can choose where you go, and its underlaying intent... just dont claim something requires skill or is challanging when its not...

    If it's so easy let's see you do it.
  • Miriel
    Miriel
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    @DKsUnite
    oooh dont worry, i get ma tushie handed to me on occasion, but its usually not at towers, its mostly as a front line healer

    @LeifErickson
    Plenty of people that agree with me, even people that is doing it, when you talk to them behind the scenes... isnt that ironic, you should read a few earlier mentions in this thread
  • IxSTALKERxI
    IxSTALKERxI
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    There's nothing wrong with using line of sight.

    Swift + forward momentum + some other gear sets + low TTK / high healing from powercreep allowing to one shot poorly geared players with a single dawnbreaker on the other hand isn't very balanced imo.

    So long as you have impen and 25k health they can't kill you and will just run around the tower instead. I like to refer to it as 'RunvX' lol.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • frozywozy
    frozywozy
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    There's nothing wrong with using line of sight.

    Swift + forward momentum + some other gear sets + low TTK / high healing from powercreep allowing to one shot poorly geared players with a single dawnbreaker on the other hand isn't very balanced imo.

    So long as you have impen and 25k health they can't kill you and will just run around the tower instead. I like to refer to it as 'RunvX' lol.

    we call it nascar racing.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Sandman929
    Sandman929
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    I usually just wait outside the tower, or in a clearing near whatever rock or tree they're in love with at the moment. One of my favorite things is witnessing that moment when you can see them realize that no one is chasing them anymore and they're standing on the tower jumping and spamming their abilities while I'm just staring at them, or sitting in a chair.
  • Joy_Division
    Joy_Division
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    Miriel wrote: »
    So we might not have doors on towers anymore, but instead people enjoy the run around in Towers, technically abusing the LoS mechanic to not get hit, build ulti and dump... rince repeat...

    What makes me sad is, that many of the player doing this is good players and when talking to them, their excuse is, its only viable to survive big groups, and thats not true, couse if you run into a bigger group with better players you still die, since they do the same... So technically this is just a way for the " good " players to prey on new players that might not understnad the LoS mechanics, and why ?

    When PvP is in the bad shape it is, we can barely fill up ONE server, and you pick on the new, the people we should help get better ?, instead some of you take hours upon hours to do the same boring thing, run around in tower, abusing a LoS Mechanic... and if you face people that can fight you, you just try to run away, wich mostly just ends with you all getting picked off one by one, and if new players try to ask you, you usually just reply "git good"...

    How about you guys git good and help pvp, help the new players... instead of being bottom feeders couse honestly, all you so called aces, pros and good players in small groups that pick on new, your just vultures in my opinion that avoid the better players !

    Who "abuses" LoS mechanics against <200 CP players who just stand still spamming snipe or light attacks?

    Of the 25 people who come from Chalman to murder the 4 DC at the mine, they're not all noobs and thus it the 4 DC are going to have to LoS because the 25 are abusing no-collision mechanics and will overwhelm them if they don't.
  • frozywozy
    frozywozy
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    uoCIDsw.png
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • xeNNNNN
    xeNNNNN
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    What some people aren't getting based on what I've read of the OP is that vets shouldn't farm them with LoS mechanics they do not understand and instead explain to them the mechanic they are using and how and why they use it so that the new players can at least stand some what of a chance of enjoying pvp instead of just getting repeatedly mowed down and then quiting pvp.

    Im not sure I 100% agree with this, sure it would be nice but I doubt many even the nice players would whisper a low level and explain the mechanics too them because the fights go on for a while and you'll be focused on the fight.

    The same ball groups running around massacring everyone is exactly why so many people hate pvp. A majority of new potential players to pvp often just outright quit and say "no screw this" after about 1 hour of primetime because of the mindless zergs that run around.

    Hell even the resource farmers cause this as well.

    then you have the people who will whisper people with hate or toxic crap after they killed you or whatever and that doesn't help either.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • NordSwordnBoard
    NordSwordnBoard
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    "Let's follow that guy into the tower. Fighting on ground of their choosing won't provide an advantage for them."

    MV5BMTY5MTA4MDA4Ml5BMl5BanBnXkFtZTgwNzI2MzIzMjE@._V1_.jpg


    We can't really help the people who don't learn from their mistakes. After repeated beatings in a tower, you should learn your lesson. Otherwise it's on you.
    Fear is the Mindkiller
  • Nicko_Lps
    Nicko_Lps
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    If you chase people around towers its not their fault rolling but your fault following them.


    Gold Rule: Dont chase, its always a trap.


    Gold Rule 2: Just let him/ her roll on the tower, get out in the open and stand cool. I bet you he/she wont resist and come to you.
  • Crixus8000
    Crixus8000
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    You say los isn't the only way to survive when outnumbered so tell me when I'm fighting 5+ people with proc sets on my own what mystical way can I survive them ?

    I often do 1vx in towers, mainly because I solo play and always run into groups.

    If I meet a player that can fight me then I'm happy and we give each other a good fight, if they jump me with a massive group of people then of course I'm going to use los.

    I often help new pvpers though. I usually never even attacker newer players unless they attack me in a group, and I spend a lot of time giving advice to them and answering all their questions because we where all new at one point.

    But it's just a fact that for a solo player the only way to survive is using los. Stand your ground builds don't exist like they used to. Cyro has too much dmg and too many groups. If a solo player is running around a tower though there is nothing stopping people from just walking away, just like many solo players have to do when running into ball groups or zergs.
  • Miriel
    Miriel
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    I suggest you reread original post... Its fine to fight, but dont call something skill or a challange when you go do this with the intent off fighting people that cant fight back... And run away when people that can fight you come...

    As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...
    Edited by Miriel on 5 October 2018 16:43
  • Crixus8000
    Crixus8000
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    Miriel wrote: »
    I suggest you reread original post... Its fine to fight, but dont call something skill or a challange when you go do this with the intent off fighting people that cant fight back... And run away when people that can fight you come...

    If they are very inexperienced then there is no need to los.

    If a group of experienced people try to xv1 me then of course I'm going to use los, why would I just get myself killed when I can even the playing field ? If they want to use the advantage of having numbers then I will use the advantage of splitting those numbers and blocking some of the endless spammables and procs coming my way.
  • Miriel
    Miriel
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    @Crixus8000
    Again, If they can fight and are more then you, you will still die get hunted down... wich is also in OP

    You still miss the point, no one says we cant fight, its about going and doing this with the intent to only target people that cant challange you, people we should help... fighting new players like this is just no skill, no challage and parasites on PvP...

    If you want to show off skill and want challange seek out players that can challange you


    As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...
    Edited by Miriel on 5 October 2018 16:55
  • idk
    idk
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    Elong wrote: »
    Miriel wrote: »
    @Elong
    Thats not skill, nor is it a challanging fight... Im not going to tell you how you should or shouldent play, if you want to pick on new players couse you cant handle a real challanging fight, or lack skill for it... then by all means

    Just dont say you want challaging fights or that it requires skill... its like saying a person a dial up and ten year old rig play on par with a person with fiber and latest tech... its for same reason addons and certain hardware gives you a handicap when fighting, but that isnt skill...

    Its alright, i again just state help the new players... and fight the challenging fights !

    When I pick a fight, the last thing I'm looking at someone's CP or if they're new or not, I'm looking at the situation, can I win it, do I need to use cover, do I need to back off, do I need to ulti right here or draw some off the main group.

    If the fight is challenging or not is not what crosses my mind at the start of the fight. If it wasn't a challenging fight and I didn't engage, the other player certainly is.

    What a ridiculous debate this is.

    This is really it and LoS is a tactic for survival. Asking us to no longer LoS is akin to tying one hand behind our back. The idea presented in this thread is really just absurd.
  • Miriel
    Miriel
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    @idk
    Again its not about ONLY los, If they can fight and are more then you, you will still die get hunted down... wich is also in OP

    You still miss the point, no one says we cant fight or use LoS, its about going and doing this with the intent to only target people that cant challange you, people we should help... fighting new players like this is just no skill, no challage and parasites on PvP...

    If you want to show off skill and want challange seek out players that can challange you


    As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...
  • Crixus8000
    Crixus8000
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    Miriel wrote: »
    @Crixus8000
    Again, If they can fight and are more then you, you will still die get hunted down... wich is also in OP

    You still miss the point, no one says we cant fight, its about going and doing this with the intent to only target people that cant challange you, people we should help... fighting new players like this is just no skill, no challage and parasites on PvP...

    If you want to show off skill and want challange seek out players that can challange you


    As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...


    You say seek out players that can challenge me but solo players don't have a ping on the map letting us know where fair fights will be. We go out might find some good duels, might find a group who is too strong for us or might find a group we can beat in a fight and then others who will be very inexperienced and be an easy kill. It's how it is. But like I said if they are that inexperienced then los is not needed, people don't do it for no reason, los is used when your taking more damage than your able to heal, at that point it's fair to use it. They don't have to chase.
  • idk
    idk
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    Miriel wrote: »
    @idk
    Again its not about ONLY los, If they can fight and are more then you, you will still die get hunted down... wich is also in OP

    You still miss the point, no one says we cant fight or use LoS, its about going and doing this with the intent to only target people that cant challange you, people we should help... fighting new players like this is just no skill, no challage and parasites on PvP...

    If you want to show off skill and want challange seek out players that can challange you


    As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...

    Since I replied to a quote that clearly stated they do not try to gauge if the player is new or unskilled is not what goes through our minds, it seems it is you that did not read my post to get the context.

    So it is you that does not get the point. It is absurd to ask players to dumb down their game in order to somehow help new players somehow learn to play which would have the opposite effect, and that is exactly what you are asking regardless if you want to admit it or not.

    As stated earlier, if they want to learn they will find and run with a guild that can help them learn. Your suggestion is just preposterous.
  • Miriel
    Miriel
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    @Crixus8000 @idk
    Reread the thread, people do it off the reasons in OP, people are even by me and others telling you this... then you can make up all the excuses you want... its still no skill, no challange to seek out new players with the intent to target them...

    If you want solo matches, go battlegrounds, but perhaps there you face people that can fight you ?

    As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...
    Edited by Miriel on 5 October 2018 17:15
  • Crixus8000
    Crixus8000
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    Miriel wrote: »
    @Crixus8000 @idk
    Reread the thread, people do it off the reasons in OP, people are even by me and others telling you this... then you can make up all the excuses you want... its still no skill, no challange to seek out new players with the intent to target them...

    If you want solo matches, go battlegrounds, but perhaps there you face people that can fight you ?

    As a example, ill equal it with bow builds that defend keeps, and think they can hold the keep by standing on the walls and hide on top floor... and then run away when people come top...

    Your missing the point and just saying that solo players are bad and only target weak players. As I said, I go out and I won't know what I will meet, could be good players could be bad, I don't go on the hunt for weak players to slaughter.

    And I don't enjoy bgs, I like a challenge but teams of tanks and healers are no challenge, bg's is team based not for solo play so that makes no sense.
This discussion has been closed.