Joshlenoir wrote: »
Lol I can still go in those campaigns and farm AP for my enjoyment on my main characters. This will have no effect on that.
Factions are meaningless though.
And faction pride is a outdated empty concept which dictates the "team" you play for is more important than your merits as a player individually.
Who cares if you have every keep on the map and gate camp low pop factions? Or constantly have people taking empty keeps and painting the map one color at night, or running 50+ man groups faction stacking and lagging out keeps during primetime which takes 0 skill and just ruins PvP for everyone. As long as you "win" the campaign. The reason people don't care about campaign is because there's no way to effectively gauge who's actually being more effective and who has the better more coordinated players. Because at the end of the day numbers and siege rule all, when it comes to the scoreboard that's why people don't care.
People hop to the other factions when there's nobody to fight (like myself) because I actually enjoy PvPing against players, not only keeps.
The thing that's funny (and a little sad) is you'll have these veteran elitist pvpers who demonize people for hopping factions because they don't want to constantly subject themselves to the miserable, fruitless one month grind to "win" a campaign wherein you learn almost nothing about PvP class wise, only marginally improve, make minimal AP, and spend more time PvPing against doors and walls than players.
But how far would this go? Could a EP player not whisper an AD friend, while in PVP? What about guild communications?
I know some ppl with girlfriends/boyfriends/guildmates/friends in other factions.
Though you are right. Its not eliminating the risk, but minimizing it.
But how far would this go? Could a EP player not whisper an AD friend, while in PVP? What about guild communications?
I know some ppl with girlfriends/boyfriends/guildmates/friends in other factions.
Though you are right. Its not eliminating the risk, but minimizing it.
One thing that could help and that I have been a supporter of since a long time ago would be to reduce the population cap (max pop + queue) to what 3 bars actually is. When all populations are at 3bars with active guilds running and getting into aoe fights, the server is still very playable. This solution would also force people to play on an additional campaign since the queues would be too high at primetime and meanwhile creating an additional competitive environment with 24/7 gameplay.
This being said, there is something that you seem to neglect into your entire post @Joshlenoir. No matter if the incentives, the rewards and the motivations are not very present and encouraging to play the map, some people simply get bored of the repetitive "Kill, Die Respawn" scenario. They need something to work on in the background to make it more interesting.
Joshlenoir wrote: »One thing that could help and that I have been a supporter of since a long time ago would be to reduce the population cap (max pop + queue) to what 3 bars actually is. When all populations are at 3bars with active guilds running and getting into aoe fights, the server is still very playable. This solution would also force people to play on an additional campaign since the queues would be too high at primetime and meanwhile creating an additional competitive environment with 24/7 gameplay.
This being said, there is something that you seem to neglect into your entire post @Joshlenoir. No matter if the incentives, the rewards and the motivations are not very present and encouraging to play the map, some people simply get bored of the repetitive "Kill, Die Respawn" scenario. They need something to work on in the background to make it more interesting.
Reducing Max pop is a good idea all around, especially due to lag issues in big fights. However there is an issue with that
.
DirkRavenclaw wrote: »Faction Lock now, complete. Oh, you know so many in the other Faction? Hm, then play in this other Faction. Dont get me wrong, Im in 5 Guilds, 1 of the Guilds is a AD PVP Guild, the others, i have Guildies from all Factions, i craft for them, i help out in PVE but when meeting them in Cyrodiil, i dont hold back. Im proud to be AD and i hate this permanent switching, especially beetween EP and DC, you see it all the Time
Please stop trolling the thread @Joshlenoir. We dgaf about that video and it has nothing to do with the topic.
would rather play the map than being forced to tolerate some cross-factions players turning siege around, starting fake groups, disparaging the regular players, constant trolling and general nonsense that goes on by a minority of players that behave that way. There are few, if any, proper tools in place to deal with these players other than ignoring them individually, which is not a solution to the bulk of the problems.
Right now the only thing that matters in my opinion is how we can get new players to pvp and make them stay, and to get old players back...
Right now the only thing that matters in my opinion is how we can get new players to pvp and make them stay, and to get old players back...
*raises hand*
Hi, I just returned to game after quitting 3 years ago. I've recently talked to and helped brand new players while in Summerset leveling up to 10 for PvP.
New players are already here and the devs are heavily marketing the game with Summerset and Morrowind before that, so more will be coming. Maintaining a hostile environment, trolling newer players and/or calling them pugs when they ask for group in zone chat is a deterrent and off-putting. I experienced this immediately upon entering Kyne... was laughed at and ridiculed for asking for a group... on a healer toon. What gives?? It’s moronic.
I'm just gonna throw this out there, but maybe Instead of just complaining about how the game needs new players we could all be a little more welcoming rather than seeing them as low skill/un-geared players to be farmed/misled. Joking around is fun and fine, but don't be oblivious as to when it is inappropriate jerky behavior.
Well actually most pvpers I talk to care about winning:) And with fraction lock I think more would want to play. Not everyone want to just farm, u know?:)
..and just to be sure if u are a slow one (im not saying u are, so relax), I ofc ment that all IN the fraction is ONE fraction Like all in DC are one fraction even thou people dont behave that way. But if we get a fraction lock I think more will behave like it:)
A faction locked campaign will be red 24/7 and it will die from boredom
Also many people have multiple accounts or can get new ones for $10.
If I want to play AD, I get on account no 1
If I want to play EP, I get on account no 2
If I want to play DC, I get on account no 3
It happened all the time the last time we had faction locks.
This. Will. Solve. Nothing.