My fail - I completely forgot about Leeching Strikes as I don't need it for the vast majority of PvE content I play and yet I constantly use Bull Netch on Warden... It's pretty obvious I have DPS loss on high health targets (above 3M) because of the stamina sustain.Last night I finally tried Maelstrom Arena... on normal. So much bugs, lag spikes and getting stuck...
https://forums.elderscrollsonline.com/en/discussion/comment/5172088/#Comment_5172088
You all know how I like to post from reddit about archers, so here we go again:
https://www.reddit.com/r/elderscrollsonline/comments/8mfdfq/i_want_to_do_a_non_meta_build_how_screwed_am_i/Same old parroting except new news is bow/bow on NB is technically possible ... Maybe by the end of the year reddit will accept that NB archers are reality... Nah, who I kid, they won't unless Alcast posts build .You're intended to have 2 weapon sets. There are viable builds for DW/2h, DW/Bow, 2H/Bow, and for Warden Bow/Bow due to class abilities. Technically BowBow is possible on NB as well, it's just a lot harder.
My Summerset experience on my NB archer
Sellistrix Monster set - this set is either useless or great. From DPS side, it's statistical error and it's obviously useless at skeleton parses and at bosses' fights who are CC immune. But for overland content and trash fights - it's both great and hilarious. Also it's really underrated and hilarious in Cyrodiil at choke points but it's not about PvP...
2x Sellistrix + 5x Hunding's Rage + 5x Spriggan's Thorn VS 1x Kra'gh + 5x Hunding's Rage + 3x Agility + 3x Unfathomable Darkness --> no DPS difference in my case when parsed, but Sellistrix is very usefull for trash fights so yea.
I rarely play group dungeons any more (unless somebody needs it i.e. friends or guild mates) but I did skeleton parses anyway.
My skeleton DPS parses
The new guild I joined has 3M skeleton but I have weird lag spikes inside their home...
Shadow Silk vs Rearming Trap - RT has 1k higher DPS, but SS is obviously better if group has one stamina DD (bonus if it's obviously DK) and it can and mostly hits more trash.
I'm doing 24-25k with lag problems.
Then I TPed to the estate of my trader's guild, and it has only 6M skeleton... I admit I have stamina sustain problem even with Dubious Camoran Throne (1,3k stamina recovery is simply not enough even I constantly used trash stamina potions - so using one recovery glyph is a solution), I also used Reaper‘s Mark which is DPS gain on paper except it ruins a bit rotation. I also didn't use RT or SS as I simply can't sustain it. Tried several times and it's ~22k. I found out what are the problems (outside sustain) but I'm simply too lazy as in PvE I'm mostly just questing (I have still so much to play).
TL; DR
My lowest DPS (worst case scenario) is raised from 20k to 22k simply because bow's light and heavy attacks are buffed.
One stamina recovery glyph is a must (infused is great) so I don't have to use too much heavy attacks...
Keep Leeching strikes (as NB) up all the time and you will have better sustain by a lot. As for DPS, lags are always awful DPS losing source on NB, but eventually with practice you will improve a lot.
I have been following this post recently in the hopes of making an endgame archer and I have some questions.
First, has anyone tested how much more survivable archers are compared to their melee counterparts? I'm specifically mentioning survivability on fights where stam usually dies a lot like AA mage, vAS, etc.
Second, this thread seems to prefer nb archers than Warden ones (different from most threads). I def agree; however, has anyone compared the dps difference between a strict and less strict rotations? I've seen the 47k dummy nb vid and around 39k dummy Warden vids (alcast). It seems that the nb archer's rotation is wayy harder and requires stricter animation canceling and weaving, not to mention potion use is required here (major brutality/savagery).
Basically, if I want a build that has a less strict rotation (like weaving but light ani canceling) and not have to use a bunch of pots per fight, should I not bother with a nb archer and go to Warden, or would a nb archer still do the trick? (Note only these two classes are under my consideration)
I have been following this post recently in the hopes of making an endgame archer and I have some questions.
First, has anyone tested how much more survivable archers are compared to their melee counterparts? I'm specifically mentioning survivability on fights where stam usually dies a lot like AA mage, vAS, etc.
Second, this thread seems to prefer nb archers than Warden ones (different from most threads). I def agree; however, has anyone compared the dps difference between a strict and less strict rotations? I've seen the 47k dummy nb vid and around 39k dummy Warden vids (alcast). It seems that the nb archer's rotation is wayy harder and requires stricter animation canceling and weaving, not to mention potion use is required here (major brutality/savagery).
Basically, if I want a build that has a less strict rotation (like weaving but light ani canceling) and not have to use a bunch of pots per fight, should I not bother with a nb archer and go to Warden, or would a nb archer still do the trick? (Note only these two classes are under my consideration)
From totally non serious vet trial experience, being in range indeed makes AA mage or vAS much more survivable. I even have some very casual experience being the kiter, dont have experience as mag DD to compare it to that, but it felt pretty easy with the high range bow builds have and a lot of stamina to dodge. Generally most mechanics that arent about stacking in one spot or being under fire from constant AoEs (like HoF) make archers more survivable than melee parts from own experience. Basically anytime you fight and dont feel like you need blade cloak
Definitely not anywhere close to any magicka DD with actual shields on top tho.
NB archers were and always will be much better DPS wise than any other buils. Thats simple fact of the class power and access to some powerful abilities (leeching and relentless). I dont know what you mean under strict and not strict rotation. If you arent doing proper weaving you are already playing bow kinda wrong. Animation canceling kinda comes with that, but if you somehow avoided animation canceling you would still get more DPS on NB than warden. As for potions, having Major Brutality is big deal so if for some reason you arent willing to drink potions for that then yes, playing class that gets Brutality from own sources would be better.
So if you aim is to get something easy and cheap Warden is very good choice definitely. Sorc would be another one.
@RT_Frank
Glad you posted here .
IMO Sorcerer is the easiest class.
I posted in your thread and will add here why Nightblade has the highest damage (to continue OP's response):
1) In execute phase if you can get into melee range, Killer's Blade does insane damage.
2) Slot Soul Harvest in front bar and Dawnbreaker (choose morph you prefer) on back bar for trash fights. This is stupidly broken combo, and no other class can match it. You generate so much Ulti that you can use 2 or 3 times Dawnbreaker in trash fights in veteran dungeons. You can practice around Spellscar and see how much broken is.
I have been following this post recently in the hopes of making an endgame archer and I have some questions.
First, has anyone tested how much more survivable archers are compared to their melee counterparts? I'm specifically mentioning survivability on fights where stam usually dies a lot like AA mage, vAS, etc.
Second, this thread seems to prefer nb archers than Warden ones (different from most threads). I def agree; however, has anyone compared the dps difference between a strict and less strict rotations? I've seen the 47k dummy nb vid and around 39k dummy Warden vids (alcast). It seems that the nb archer's rotation is wayy harder and requires stricter animation canceling and weaving, not to mention potion use is required here (major brutality/savagery).
Basically, if I want a build that has a less strict rotation (like weaving but light ani canceling) and not have to use a bunch of pots per fight, should I not bother with a nb archer and go to Warden, or would a nb archer still do the trick? (Note only these two classes are under my consideration)
From totally non serious vet trial experience, being in range indeed makes AA mage or vAS much more survivable. I even have some very casual experience being the kiter, dont have experience as mag DD to compare it to that, but it felt pretty easy with the high range bow builds have and a lot of stamina to dodge. Generally most mechanics that arent about stacking in one spot or being under fire from constant AoEs (like HoF) make archers more survivable than melee parts from own experience. Basically anytime you fight and dont feel like you need blade cloak
Definitely not anywhere close to any magicka DD with actual shields on top tho.
NB archers were and always will be much better DPS wise than any other buils. Thats simple fact of the class power and access to some powerful abilities (leeching and relentless). I dont know what you mean under strict and not strict rotation. If you arent doing proper weaving you are already playing bow kinda wrong. Animation canceling kinda comes with that, but if you somehow avoided animation canceling you would still get more DPS on NB than warden. As for potions, having Major Brutality is big deal so if for some reason you arent willing to drink potions for that then yes, playing class that gets Brutality from own sources would be better.
So if you aim is to get something easy and cheap Warden is very good choice definitely. Sorc would be another one.@RT_Frank
Glad you posted here .
IMO Sorcerer is the easiest class.
I posted in your thread and will add here why Nightblade has the highest damage (to continue OP's response):
1) In execute phase if you can get into melee range, Killer's Blade does insane damage.
2) Slot Soul Harvest in front bar and Dawnbreaker (choose morph you prefer) on back bar for trash fights. This is stupidly broken combo, and no other class can match it. You generate so much Ulti that you can use 2 or 3 times Dawnbreaker in trash fights in veteran dungeons. You can practice around Spellscar and see how much broken is.
Thanks for the input! I will go nb archer then! I guess by non-strict rotation I meant one that uses weaving but light ani canceling (mostly just wep swap cancel) because, for me, ani canceling is too wonky on console. But if a light rotation still does great dps on nb then that's great news to me!
Also, is it better to go 5 relequen, 5 briarheart/acuity and a master and vma bow? Or is it better to replace the master bow with a monster set?
Wait, so bis ults are soul harvest front and dawnbreaker back?
The main problem is most (?) players think BiS exists. It exists only in certain situation. This applies both to abilities and gear. If you watch Gilliamtherogue videos, he said that many times. Do you play solo? In group? Is group optimized or just randoms?Wait, so bis ults are soul harvest front and dawnbreaker back?
As OP typed Mechanical Acuity was never good on archer. Even more, MA is not BiS any more for classical stamina combo, and even the previous patch, Gilliam trashed it for good reasons.Also, is it better to go 5 relequen, 5 briarheart/acuity and a master and vma bow? Or is it better to replace the master bow with a monster set?
Important if you have vMA bow.But having VO or Hunding on weapons make you lose least amount of stats (compared to other primary sets) and most importantly not lose any stacked buffs (like TFS or Relequen would).
Just like Redguard‘s Adrenaline Rush but ranged attack. What you think?When you deal damage with a ranged attack, you restore 792 Stamina. This effect can occur once every 5 seconds.
Lethal Injection? What? I guess Lethal Arrow…That being said I think lethal injection(your highest damaging spammable) is getting a nerf soon.
However, Wardens actually can do well with a dual bow setup. At least well enough for all the solo content and most (maybe all) group content.
Archer = only Warden for casual content.Endgame pure archers are significantly weaker than other DPS setups. But the only one that can be passable is warden, note that you have to get hardcore endgame gear and work really hard to be passable, whereas other setups can use easy to obtain gear, a basic setup and do significantly better. But this is all talking in a hardcore endgame competitive sense, and so is what you've read an heard. For casual dungeons, solo and questing, its completely fine and you'll be able to complete all casual content.
@exiars10
Yes, too much text to address everything
The only advantage bosmer has over other 6% stam races is recovery. If you can do parse with none or very few heavy attacks you wont notice any difference in them. But obviously you would pick bosmer for the recovery over their other passives.
But bosmer are fine with the recovery in PVP side. I dont think their flavor (most regen race) should ever change. More like they should get more damage (with bows, ranged skills, or just overall)
Spriggan is fine set, but really no point to use it. Basically in my opinion you either get TFS or you pick Lover mundus. In both situations there is no place for spriggan.
Infued/Robust difference is very minimal sure, but its slightly less minimal on khajiit than for example redguard. Its slightly less minimal on 7/0 or 6/1 gear than 5/2/2 and stuff. So I would always jump for Infused when given chance and chances are here, its maybe soon still, but in few weeks infused rings for research will be cheap and transmuting jewelry is just 50 crystals.
There is no nerf coming to Lethal Arrow. Nobody knows what ZoS is doing.
And yes, its common knowledge Snipe is best spammable if you are allowed to use it. But DPS difference between crushing and snipe on nightblade is very minimal.
As for people, they know little and there is very little information. Not to be negative towards people like Alcast, but they know very little and dont really try to know more about bow/bow so they jump at the first thing they think is good and other people dont even try to think about it.
Yaagrr is probably the most famous archer builder and highly compentent and skilled DD and healer archer player who upload on YT.I saw yaagar using bow/lightning staff for bow sorc, I wonder having destro ult, and more light attack damage off sets the disadvantages of using a staff instead of a bow
@exiars10
Yes, too much text to address everything
The only advantage bosmer has over other 6% stam races is recovery. If you can do parse with none or very few heavy attacks you wont notice any difference in them. But obviously you would pick bosmer for the recovery over their other passives.
But bosmer are fine with the recovery in PVP side. I dont think their flavor (most regen race) should ever change. More like they should get more damage (with bows, ranged skills, or just overall)
Spriggan is fine set, but really no point to use it. Basically in my opinion you either get TFS or you pick Lover mundus. In both situations there is no place for spriggan.
Infued/Robust difference is very minimal sure, but its slightly less minimal on khajiit than for example redguard. Its slightly less minimal on 7/0 or 6/1 gear than 5/2/2 and stuff. So I would always jump for Infused when given chance and chances are here, its maybe soon still, but in few weeks infused rings for research will be cheap and transmuting jewelry is just 50 crystals.
There is no nerf coming to Lethal Arrow. Nobody knows what ZoS is doing.
And yes, its common knowledge Snipe is best spammable if you are allowed to use it. But DPS difference between crushing and snipe on nightblade is very minimal.
As for people, they know little and there is very little information. Not to be negative towards people like Alcast, but they know very little and dont really try to know more about bow/bow so they jump at the first thing they think is good and other people dont even try to think about it.
I saw yaagar using bow/lightning staff for bow sorc, I wonder having destro ult, and more light attack damage off sets the disadvantages of using a staff instead of a bow
@SodanTok
Yea, Alcast is not a problem. In every video he says "it's (just) suggestion" but lemmings take it everything for granted.
I partly watched his stream last several days and the last evening he gained huge respect from me for everything he said (I typed in his thread about it). He even said that Gilliam should get a job at ZOS (if he even wanted) to help them as he knows so much. Other day he said he has too many builds to update and don't have time to add more as people bothered him to post WW PvE build. Imagine if he didn't even post Warden archer build?
I played Dota 2 a lot in the past (still my most played game by far) and it goes similar - somebody finds some OP build, but majority laughs until some popular streamer/pro player pick it up and suddenly everybody runs it. If Hodor did vAS+1 with 7 archers like those Russians you can bet what would happen next...
Anyway, since we talked about jewelry crafting and transmutating, I found set worth transmutating.
This is my proposed full poison DK build (I simply didn't have to play it alongside NB, Warden and Sorcerer, so I just train mount every day):
http://en.uesp.net/wiki/Special:EsoBuildData?id=66376
Ignore CP distrubution, it's all about gear setup .
I am huge fan of Armor of the Veiled Heritance.
https://elderscrollsonline.wiki.fextralife.com/Armor+of+the+Veiled+Heritance+Set
My post about it for probable use on my DK tank from 20th April:
https://forums.elderscrollsonline.com/en/discussion/comment/5093786/#Comment_5093786
I have a lot of purple jewelry and even bows. Now, here comes jewelry transmutation! I have a lot of TCs, and I have researched Infused trait for rings .
Hunding's Rage:
2 items: Adds 9-833 Weapon Critical
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 9-833 Weapon Critical
5 items: Adds 3-299 Weapon Damage
Armor of the Veiled Heritance:
2 items: Adds 1-129 Weapon Damage
3 items: Adds 34-2975 Physical Resistance
4 items: Adds 9-833 Weapon Critical
5 items: When you deal damage, you have a 10% chance to increase your Weapon Damage by 4-400 for 5 seconds.
With so many DoTs (6 from 7 damage abilities are DoTs!), 5th bonus has 100% uptime.
229 WD >> 1.096 stamina and 833 weapon critical / Right?
Plus I would transmutate two Healthy rings to Infused.
I think this set is BiS for archers as long as you can transmutate rings (you need healthy necklace for health anyway) at least for us who don't have vMA bow as I don't know how 5th bonus interact when bars are swapped (does it lose or not 5th bonus).
^^^^^^
I am aware Mephala is not worth it - I decided to go with Sellistrix again.
For Sorcerer archers, Yaagrr posted build 4 beginners.
https://www.youtube.com/watch?v=efAyMKj_LPw
TL; DW
He used Hawk's Eye set.
He maxed stamina as much as possible because of Bound Armaments.
Dark Deal for stamina sustain (plus healing) ---> really interesting.
He used Race Againts Time for Minor Force.
38k DPS as Relequen inflate like for every other stamina build...
Do it, you can do vTrials with 48k DPSAfter having a Stamblade main that sucks so hard at end game PvE, i think ill try giving up the daggers for a bow build and see how it handles. Especially now that 2handers count as 2 set pieces.
Probably a dumb question - but if you had a Stamsorc bow bow build and instead of having a second bow on the backbar placed a VMA staff there with wall of elements, will the light attacks on the front bar + bound armaments lead to a noticeable enough increase in DPS to consider trying it?
What would be a good PVP bow/bow NB build?
First of all, I want to thank you for this incredible thread. So much good information for what is arguably the most fun playstyle.
Is NB definitely better than Warden now for bow/bow max dps, even besides single target? Willing to reroll from stamden if that's the case. I have all (pre Summerset) gear but VMA weapons, was running VO/NMG.
Sunday_Samurai wrote: »Any other obscure ways to proc Redguard's Adrenaline Rush? I read Poison Enchantments and Relenquen procs it. Does it mean it also procs the Imperial's equivalent?
What about Orc and Nord?
Also please write about Templar and DK soon. I'd like to start a Templar but donno where to start.
Bladerunner1 wrote: »On the PTS endless hail is proccing enchantments from the back bar while swapped to the front bar. Any predictions of how that would change optimal bow/bow builds?
Last night I tinkered with torugs on a mage and an archer on the PTS. It seems like torugs allows enchantments to proc faster than every two seconds, and endless hail was proccing the back bar enchantment every 3 ticks, or 1.5 seconds. On the front bar I've been using snipe as a spammable, and the slower spam speed of snipe allows a front enchantment to go off with every snipe, maybe every 1.3 seconds. It was a fun experiment with torugs but it didn't seem like a replacement set for what I already have since there aren't any useful stats. I ran into a plateau with it, where just spamming snipe and keeping up endless hail is almost the same DPS as going through a whole rotation. The combined enchantment DPS went as high as 9000 if all I did was alternate between endless hail from the back bar and snipe spam on the front, but it drops off while mixing in other skills.
Any news on pts for bow builds?