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Is sorc OP in pvp?

  • Derra
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    Vapirko wrote: »
    Get ready for the mag sorc pvp population - which is likely about 50% of all pvpers - to storm in here and tell you that mag sorcs are not in fact the strongest overall pvp class, despite math to back up the fact that you can get infinite sustain and shields with burst damage to rival any other class, despite long time stamina streamers who have switched to primarily mag sorcs, despite some of the best players in the game who have outright said they won't duel sorcs and that sorcs are crazy strong even after the shield duration nerf. But no, you're just imagining things. The fact that nearly every siege involves multiple destro ults along with encase spam is definitely not an indication that the class is over performing. And where would we be without the chorus of zerglings who say, "well just l2p and get out of the ulti," despite the fact that the radius of a destro ult will fill a keep flag area from wall to wall, that the ulti aoe goes through walls and drips down from above, and that the groups stack them and run trains up both stairs spacing ccs and using cost poisons. Oh and let's not forget that the ability to spam shields and use streak while the destro ult is up which is definitely not a problem. But seriously, mag sorcs are NOT over performing.

    And yet 95% of all magsorc whining in this forums pvp section is unwarrented incoherent brabbling of people not understanding too much of the game to make a valid point about sorcs and what about them is overperforming.

    I can think of one thing overperforming about magsorcs and that´s only against other magica players.

    Why are magsorcs the only vaible open world class left (that you can see anyways - eh nbs?). Because zos nerfed mobility for every class and mobility is key for open world.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Morgul667
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    Morgul667 wrote: »
    I seriously dont die to sorc more than other classes...

    Maybe that's because I played one back in the old days... I dunno.

    Dont get me wrong a good sorc is hard to kill, but so is a good nb, a good dk, a good templar, or maybe worst a good warden.

    Ever met a good Werwolf???
    :trollface:

    They sure could use some love :D
  • Joy_Division
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    I was defending earlier at Aleswell as an stamblade and a couple of AD sorcs basically stormed in with negates and destro ult and there was no way to get out of the negates and destro ults.
    What can I do about this or is the sorc just OP?

    Clearly the stamblade was responsible for the OPness of the enemy group.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • DDuke
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    I was defending earlier at Aleswell as an stamblade and a couple of AD sorcs basically stormed in with negates and destro ult and there was no way to get out of the negates and destro ults.
    What can I do about this or is the sorc just OP?

    Move to Imperial City where Stamblades are OP AF and there are hardly any Mag Sorcs except me.

    Horrible idea. Sorcs are at their strongest in IC with Imperial Physique set giving them absolutely ridiculous shield strengths.

    If you think stamblades are op, just slot both pets, curse, wrath and soul assault and enjoy free kills (well, atleast on medium ones).
    Edited by DDuke on 28 August 2017 14:02
  • Artemiisia
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    lol OP so you're actually saying that the smart/cleaver use of two ulitmates desto and negate killed you, and you think its unfair?

    I see it like this if it takes two ultimates to kill you, and not other normal skills, you should be fine
  • GeneralPardon
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    So sorc is OP?
    Just kidding <3. It's time to end this ***.
    This topic is as fake as Pamela Andersons boobs. It's just incredibly funny too see that people are so triggered when they see an sorc is OP thread they have to jump the bandwagon to cry for nerfs.
    The key part in my story was the group part. Everyone gets destroyed 1 vs coordinated group, whether it is 8 sorcs or 8 stam blades. But some couldn't read that because of their anger of sorcs.

    So have a good day, keep calm and sorc on!

    Ps sorc main here in both PvE and PvP ;)
    CP10+
    nMA nDSA nSO nAA nHRC nMoL nHoF nAS
  • bmannb16_ESO
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    I only have a problem with sorcs shield. They have a great toolkit with full range and mobility but thier shield is the only class with a shield not based off health. Nbs don't even have a shield. Why should the best range and mobile mag class get the best definsive shield. They have no downside.

    I'm so sick of the nerf shield BS. No other class is so squishy in this game to the point that NBs actively search them out for the easy one shot kills and then when the sorc has shields up and are able to fight back NBs run in here crying about how OP the sorc is.

    NBs don't get shields, sure I'll bite. But the get a ton of stealth and evasion skills that if used right let's them easily control and win the fight.

    L2P issue.



    AD Six feet under (Sorc, Templar, Dragon Knight)
    EP Six feet under (Warden, Dragon Knight, Sorc)
    EP Sometimes Salty (Nightblade)
    EP Never sees the light (Nightblade)
  • OdinForge
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    Classes seem relatively balanced again.

    I get far more hate tells on my magsorc than I do on my stamnb or any other class, even when I made my stamnb procblade. I get hate tells from stealthed players I can't even see, just for running around casting hardened ward.

    Everyone just hates magsorc, but most of these noobs probably never fought magsorc during the 1.6 days. If they did they wouldn't complain about magsorc today.

    The Age of Wrobel.
  • Ragnaroek93
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    The reasons why sorc is so brutally strong right now are ironically non sorc specific. Shieldstacking is out of control, as soon as someone with magicka attacks hitting them (also Dk with volatile armor dot or stamblade with shadow image returns magicka). Undead and Restoration ultimate are also just ridiculous on sorc, they make them too tanky for the amount of mobility and burst which the class has.
    I wouldn't say that they are completely broken, but they are definitely the easiest class to play right now and very strong on top of that. If you fight 1vX one decent magsorc (decent = finding the shield, curse and execute button) will turn that fight into a hell. I don't know what to change about them, I would probably rework some stuff (shieldstacking is the most important part in my opinion and resto ultimate after that).
    I don't want to make them super squishy or take away their burst, but I would like that they actually have to work a bit more to achieve that (increase the skill cap on this class). Curse is basically a proc set these days (other classes need a proc sets to achieve similar things which magsorc can achieve with Curse), has no counterplay at all and as a magsorc player you have to be careful to not burst people just by accident while all other classes need to work really hard to achieve similar amounts of burst.

    Right now most of the people who I see in open world are magicka sorcs, simply because it's pretty easy to have access with it without taking too much effort into it.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • JWillCHS
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    I don't know. I feel like in no-CP campaigns and in Battlegrounds fighting a MagSorc is so much easier especially since everyone has sustain issues. Usually as a Magplar I pop Spell Wall and rush in for the kill. If they shield stack, I keep the pressure up because they dont have that extra magicka recovery from champion points unless they have a set for sustain.
  • Biro123
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    The reasons why sorc is so brutally strong right now are ironically non sorc specific. Shieldstacking is out of control, as soon as someone with magicka attacks hitting them (also Dk with volatile armor dot or stamblade with shadow image returns magicka). Undead and Restoration ultimate are also just ridiculous on sorc, they make them too tanky for the amount of mobility and burst which the class has.
    I wouldn't say that they are completely broken, but they are definitely the easiest class to play right now and very strong on top of that. If you fight 1vX one decent magsorc (decent = finding the shield, curse and execute button) will turn that fight into a hell. I don't know what to change about them, I would probably rework some stuff (shieldstacking is the most important part in my opinion and resto ultimate after that).
    I don't want to make them super squishy or take away their burst, but I would like that they actually have to work a bit more to achieve that (increase the skill cap on this class). Curse is basically a proc set these days (other classes need a proc sets to achieve similar things which magsorc can achieve with Curse), has no counterplay at all and as a magsorc player you have to be careful to not burst people just by accident while all other classes need to work really hard to achieve similar amounts of burst.

    Right now most of the people who I see in open world are magicka sorcs, simply because it's pretty easy to have access with it without taking too much effort into it.

    My stamplar thinks curse(and wrath) is the easiest thing in the world to counter.. Just saying.

    BIGGEST problem with sorcs is that stamblades expect them to be their natural prey... Well, they're not.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • boobafinno
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    sometimes they draw a kinda globe with their hands around their bodies, and all dmg doesnot decrease their hp at all after that. sometimes they fart with lightning and get ahead far away from their persecutors. Also, they got a couple pets, which looking creepy, but rather innocuous. In mosts cases sorcs are not aggresive. i dont think sorcs are OP..
  • KramUzibra
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    Mag sorc..? Yes!
  • Aedaryl
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    I don't know what you are smoking guys.

    Everyday, I'm telling to my team mates : hell, there is only dks and templar. Really, magsorc is not the class dominating PvP. There is far more templar, dks and Nbs than magsorc.

    Also, a true NB, even in medium can beat a pet sorc, because NB can burst pets and then kill the sorc easely.

    Cloak + Dodge + fear + shadow Image is a good counter to volatile familiar, and bursting a non impen pet with non defensive cps and a 33% less powerfull shield is not hard at all. Then the little NB can just ambush and interupt the sorc each time he will try to recast it.

    Also, as other people said, the real problem making sorc a bit OP is Harness magicka : It's too much shieldstacking and too much free magicka regen. Let do it non stackable with hardened ward.
  • Jade1986
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    Thogard wrote: »
    Sorc is not OP in PvP when both players are very skilled.
    Sorc is OP in PvP when both players are bad
    Sorc is godlike if the sorc is skilled and the opponent isn't
    Sorc is free AP if the opponent is skilled and the sorc isn't

    Sorc gets stomped in high level 4v4 even if the sorc is really good because of the nature of the dmg shields.

    I think the biggest problem with sorc balance is the perception of their strength. You can have a really close fight with a sorc where you ALMOST make it past their shields but the sorc wins. But you won't know that you almost won because the sorc HP stays at max. It leads to the illusion that sorcs are unkillable and OP.

    Lets not balance the game around 4v4v4 . This is exactly what messed up balance in so many games, and is exactly why I was so against arenas in the first place. That really didnt take long at all... Ugh.
  • amir412
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    Sorcs shields should not scale off max mag, thats the only thing i would change.
    Edited by amir412 on 30 August 2017 10:38
  • amir412
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    Blanco wrote: »
    Morgul667 wrote: »
    Nowadays I tend to think they are no OP Classes but just some very experienced players, some players with experience and some beginners. This is fine and can be frustrating to some, but this is definitely not a reason to call for nerf of whatever happens to be on the death recap.



    Oh, definitely

    What I think is happening is there are players (from each class) who are OP.

    Those people are OP. They have "gamed" the system by throwing the mathematically strongest build possible together, and they are also good at the game.

    Then an inexperienced person witnesses this and thinks it must be the class that is to blame, because they can't comprehend putting a good build together (or else they'd have done it), and they also can't comprehend being good at the game (or else they would be). So by their perception, there can be no other possible explanation other than the class must be 'OP' and 'needs nerf'.

    What possibly has happened is there are more good sorcs than the other classes out there (probably true) for whichever reason and that explains why so many players are convinced the class is completely unbalanced. When, what really is happening is those players are simply far more skilled, and their builds are also far superior.


    Have you asked urself, why there are more good sorcs atm compared to other class?
    Edited by amir412 on 30 August 2017 10:38
  • Biro123
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    amir412 wrote: »
    Sorcs shields should not scale off max mag, thats the only thing i would change.

    You would instead scale them from?
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • DDuke
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    Aedaryl wrote: »
    I don't know what you are smoking guys.

    Everyday, I'm telling to my team mates : hell, there is only dks and templar. Really, magsorc is not the class dominating PvP. There is far more templar, dks and Nbs than magsorc.

    Also, a true NB, even in medium can beat a pet sorc, because NB can burst pets and then kill the sorc easely.

    Cloak + Dodge + fear + shadow Image is a good counter to volatile familiar, and bursting a non impen pet with non defensive cps and a 33% less powerfull shield is not hard at all. Then the little NB can just ambush and interupt the sorc each time he will try to recast it.

    Also, as other people said, the real problem making sorc a bit OP is Harness magicka : It's too much shieldstacking and too much free magicka regen. Let do it non stackable with hardened ward.

    Oh please. Just stop with that "burst pets" nonsense, it's possibly the worst thing you can do in medium armor.

    Not only do you take a ton of damage and waste a ton of resources doing so (while also risking dying to scamp stun+frag & wrath), it's also ultimately pointless as a pet sorcerer can just drop an atronach and resummon whatever pet you managed to kill. That is, if you didn't get killed by Pets+Curse+Soul Assault+Wrath already.

    No, what you do in medium armor is you burst down that pet sorc before it kills you (you're basicly on a timer with medium armor, slowly dying to the pets+curse even if you dodge all frags & vigor up) - and that's perfectly doable no matter how big shields the sorc has.

    As a sorc, if you're fighting against someone foolish enough to focus your pets, just don't resummon it when you have that person in melee range - camp mines, spam shield, play defensive until atro is up, drop it and then resummon your pet(s).
  • Biro123
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    DDuke wrote: »
    Aedaryl wrote: »
    I don't know what you are smoking guys.

    Everyday, I'm telling to my team mates : hell, there is only dks and templar. Really, magsorc is not the class dominating PvP. There is far more templar, dks and Nbs than magsorc.

    Also, a true NB, even in medium can beat a pet sorc, because NB can burst pets and then kill the sorc easely.

    Cloak + Dodge + fear + shadow Image is a good counter to volatile familiar, and bursting a non impen pet with non defensive cps and a 33% less powerfull shield is not hard at all. Then the little NB can just ambush and interupt the sorc each time he will try to recast it.

    Also, as other people said, the real problem making sorc a bit OP is Harness magicka : It's too much shieldstacking and too much free magicka regen. Let do it non stackable with hardened ward.

    Oh please. Just stop with that "burst pets" nonsense, it's possibly the worst thing you can do in medium armor.

    Not only do you take a ton of damage and waste a ton of resources doing so (while also risking dying to scamp stun+frag & wrath), it's also ultimately pointless as a pet sorcerer can just drop an atronach and resummon whatever pet you managed to kill. That is, if you didn't get killed by Pets+Curse+Soul Assault+Wrath already.

    No, what you do in medium armor is you burst down that pet sorc before it kills you (you're basicly on a timer with medium armor, slowly dying to the pets+curse even if you dodge all frags & vigor up) - and that's perfectly doable no matter how big shields the sorc has.

    As a sorc, if you're fighting against someone foolish enough to focus your pets, just don't resummon it when you have that person in melee range - camp mines, spam shield, play defensive until atro is up, drop it and then resummon your pet(s).

    You need to stop thinking duels and look at the wider view. Sorcs just don't build for 3 pets and mines in open-world. Building to be a turret works in duels, but not when you'll get ran over by the next zerg. Focusing the pet is a VERY valid strategy against most open-world builds. Why? because they often only have one pet and don't use Atro, and mines aren't that common either. Please stop trying to get a many-vs-many game balanced for 1v1.
    Edited by Biro123 on 30 August 2017 11:27
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • DDuke
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    Biro123 wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    I don't know what you are smoking guys.

    Everyday, I'm telling to my team mates : hell, there is only dks and templar. Really, magsorc is not the class dominating PvP. There is far more templar, dks and Nbs than magsorc.

    Also, a true NB, even in medium can beat a pet sorc, because NB can burst pets and then kill the sorc easely.

    Cloak + Dodge + fear + shadow Image is a good counter to volatile familiar, and bursting a non impen pet with non defensive cps and a 33% less powerfull shield is not hard at all. Then the little NB can just ambush and interupt the sorc each time he will try to recast it.

    Also, as other people said, the real problem making sorc a bit OP is Harness magicka : It's too much shieldstacking and too much free magicka regen. Let do it non stackable with hardened ward.

    Oh please. Just stop with that "burst pets" nonsense, it's possibly the worst thing you can do in medium armor.

    Not only do you take a ton of damage and waste a ton of resources doing so (while also risking dying to scamp stun+frag & wrath), it's also ultimately pointless as a pet sorcerer can just drop an atronach and resummon whatever pet you managed to kill. That is, if you didn't get killed by Pets+Curse+Soul Assault+Wrath already.

    No, what you do in medium armor is you burst down that pet sorc before it kills you (you're basicly on a timer with medium armor, slowly dying to the pets+curse even if you dodge all frags & vigor up) - and that's perfectly doable no matter how big shields the sorc has.

    As a sorc, if you're fighting against someone foolish enough to focus your pets, just don't resummon it when you have that person in melee range - camp mines, spam shield, play defensive until atro is up, drop it and then resummon your pet(s).

    You need to stop thinking duels and look at the wider view. Sorcs just don't build for 3 pets and mines in open-world. Building to be a turret works in duels, but not when you'll get ran over by the next zerg. Focusing the pet is a VERY valid strategy against most open-world builds. Why? because they often only have one pet and don't use Atro, and mines aren't that common either. Please stop trying to get a many-vs-many game balanced for 1v1.

    Sorry, thought we were talking about duels here as that's where you tend to see pet sorcs most often.

    It's even more imperative to focus the sorc when in XvX situation and kill it before you get focused by other enemies around. Besides, in XvX you can also rely on other players of your faction to CC/root/otherwise keep stam players away from you while you resummon the pet(s).

    Why spend most of your health & stam pools to kill a pet, when you can kill the sorc with one proper combo? It's pointless and just bad advice.
    Edited by DDuke on 30 August 2017 11:34
  • Biro123
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    DDuke wrote: »
    Biro123 wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    I don't know what you are smoking guys.

    Everyday, I'm telling to my team mates : hell, there is only dks and templar. Really, magsorc is not the class dominating PvP. There is far more templar, dks and Nbs than magsorc.

    Also, a true NB, even in medium can beat a pet sorc, because NB can burst pets and then kill the sorc easely.

    Cloak + Dodge + fear + shadow Image is a good counter to volatile familiar, and bursting a non impen pet with non defensive cps and a 33% less powerfull shield is not hard at all. Then the little NB can just ambush and interupt the sorc each time he will try to recast it.

    Also, as other people said, the real problem making sorc a bit OP is Harness magicka : It's too much shieldstacking and too much free magicka regen. Let do it non stackable with hardened ward.

    Oh please. Just stop with that "burst pets" nonsense, it's possibly the worst thing you can do in medium armor.

    Not only do you take a ton of damage and waste a ton of resources doing so (while also risking dying to scamp stun+frag & wrath), it's also ultimately pointless as a pet sorcerer can just drop an atronach and resummon whatever pet you managed to kill. That is, if you didn't get killed by Pets+Curse+Soul Assault+Wrath already.

    No, what you do in medium armor is you burst down that pet sorc before it kills you (you're basicly on a timer with medium armor, slowly dying to the pets+curse even if you dodge all frags & vigor up) - and that's perfectly doable no matter how big shields the sorc has.

    As a sorc, if you're fighting against someone foolish enough to focus your pets, just don't resummon it when you have that person in melee range - camp mines, spam shield, play defensive until atro is up, drop it and then resummon your pet(s).

    You need to stop thinking duels and look at the wider view. Sorcs just don't build for 3 pets and mines in open-world. Building to be a turret works in duels, but not when you'll get ran over by the next zerg. Focusing the pet is a VERY valid strategy against most open-world builds. Why? because they often only have one pet and don't use Atro, and mines aren't that common either. Please stop trying to get a many-vs-many game balanced for 1v1.

    Sorry, thought we were talking about duels here as that's where you tend to see pet sorcs most often.

    It's even more imperative to focus the sorc when in XvX situation and kill it before you get focused by other enemies around. Besides, in XvX you can also rely on other players of your faction to CC/root/otherwise keep stam players away from you while you resummon the pet(s).

    Why spend most of your health & stam pools to kill a pet, when you can kill the sorc with one proper combo? It's pointless and just bad advice.

    Well, just saying, as a pet-sorc player in open-world.. it works.

    The pet will not dodge, block, or Los. I will.
    The pet will not shield-stack. I will
    The pet has no impen. I do
    The pets single shield is 33% weaker - so takes a LOT of sustaining if the sorc tries to defend that pet.
    The pet gives me my only heal - and its a 10k instant heal (on crit with no debuffs).
    The sorc cannot attack you while spamming weak, unstackable shields to defend the pet.

    Why wouldn't you target the pet?


    Edit: I have to lol at this bit:
    DDuke wrote: »
    Why spend most of your health & stam pools to kill a pet, when you can kill the sorc with one proper combo? It's pointless and just bad advice.
    They should nerf Med Armour imho! :trollface:

    Edited by Biro123 on 30 August 2017 11:53
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • DDuke
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    Biro123 wrote: »
    DDuke wrote: »
    Biro123 wrote: »
    DDuke wrote: »
    Aedaryl wrote: »
    I don't know what you are smoking guys.

    Everyday, I'm telling to my team mates : hell, there is only dks and templar. Really, magsorc is not the class dominating PvP. There is far more templar, dks and Nbs than magsorc.

    Also, a true NB, even in medium can beat a pet sorc, because NB can burst pets and then kill the sorc easely.

    Cloak + Dodge + fear + shadow Image is a good counter to volatile familiar, and bursting a non impen pet with non defensive cps and a 33% less powerfull shield is not hard at all. Then the little NB can just ambush and interupt the sorc each time he will try to recast it.

    Also, as other people said, the real problem making sorc a bit OP is Harness magicka : It's too much shieldstacking and too much free magicka regen. Let do it non stackable with hardened ward.

    Oh please. Just stop with that "burst pets" nonsense, it's possibly the worst thing you can do in medium armor.

    Not only do you take a ton of damage and waste a ton of resources doing so (while also risking dying to scamp stun+frag & wrath), it's also ultimately pointless as a pet sorcerer can just drop an atronach and resummon whatever pet you managed to kill. That is, if you didn't get killed by Pets+Curse+Soul Assault+Wrath already.

    No, what you do in medium armor is you burst down that pet sorc before it kills you (you're basicly on a timer with medium armor, slowly dying to the pets+curse even if you dodge all frags & vigor up) - and that's perfectly doable no matter how big shields the sorc has.

    As a sorc, if you're fighting against someone foolish enough to focus your pets, just don't resummon it when you have that person in melee range - camp mines, spam shield, play defensive until atro is up, drop it and then resummon your pet(s).

    You need to stop thinking duels and look at the wider view. Sorcs just don't build for 3 pets and mines in open-world. Building to be a turret works in duels, but not when you'll get ran over by the next zerg. Focusing the pet is a VERY valid strategy against most open-world builds. Why? because they often only have one pet and don't use Atro, and mines aren't that common either. Please stop trying to get a many-vs-many game balanced for 1v1.

    Sorry, thought we were talking about duels here as that's where you tend to see pet sorcs most often.

    It's even more imperative to focus the sorc when in XvX situation and kill it before you get focused by other enemies around. Besides, in XvX you can also rely on other players of your faction to CC/root/otherwise keep stam players away from you while you resummon the pet(s).

    Why spend most of your health & stam pools to kill a pet, when you can kill the sorc with one proper combo? It's pointless and just bad advice.

    Well, just saying, as a pet-sorc player in open-world.. it works.

    The pet will not dodge, block, or Los. I will.
    The pet will not shield-stack. I will
    The pet has no impen. I do
    The pets single shield is 33% weaker - so takes a LOT of sustaining if the sorc tries to defend that pet.
    The pet gives me my only heal - and its a 10k instant heal (on crit with no debuffs).
    The sorc cannot attack you while spamming weak, unstackable shields to defend the pet.

    Why wouldn't you target the pet?


    Edit: I have to lol at this bit:
    DDuke wrote: »
    Why spend most of your health & stam pools to kill a pet, when you can kill the sorc with one proper combo? It's pointless and just bad advice.
    They should nerf Med Armour imho! :trollface:

    Well, it's just a matter of landing the combo (that can be played around, unlike something like Soul Assault).


    Medium armor has no problems with dealing damage - it has problems surviving damage.

    And this is why you need to kill the sorc asap, not waste time, health and stamina killing a pet that can be simply resummoned by dropping an atronach and forcing opponents away (sometimes just mines and good positioning is enough).

    The only time I'd ever focus pets instead of the sorc itself is if I have Venom Arrow or Crushing Shock on bar.
  • montiferus
    montiferus
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    Sorc needs a slight nerf. Pick just one of these and all will be good with the world

    - Shields (recommended)
    - Increased streak cost
    - Mages wrath

    Right now Sorc has everything going for it (burst, mobility, defense) with no major drawback.

    All that said its not like they are dominating in PVP so they only need a minor adjustment to make them more in line.
  • Betsararie
    Betsararie
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    montiferus wrote: »
    Sorc needs a slight nerf. Pick just one of these and all will be good with the world

    - Shields (recommended)
    - Increased streak cost
    - Mages wrath

    Right now Sorc has everything going for it (burst, mobility, defense) with no major drawback.

    All that said its not like they are dominating in PVP so they only need a minor adjustment to make them more in line.

    I'm sorry but I just find this so funny

    INCREASED streak cost. Holy moly. As if it doesn't cost enough already.

    I'm not knocking your opinion, I just find your post amusing
  • Morgul667
    Morgul667
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    ✭✭✭✭✭
    I died to a daedra once and think they should be nerfed :-D
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Blanco wrote: »
    montiferus wrote: »
    Sorc needs a slight nerf. Pick just one of these and all will be good with the world

    - Shields (recommended)
    - Increased streak cost
    - Mages wrath

    Right now Sorc has everything going for it (burst, mobility, defense) with no major drawback.

    All that said its not like they are dominating in PVP so they only need a minor adjustment to make them more in line.

    I'm sorry but I just find this so funny

    INCREASED streak cost. Holy moly. As if it doesn't cost enough already.

    I'm not knocking your opinion, I just find your post amusing

    Yeah, increasing streak cost is an awful idea. I am all aboard the nerf shields train, but sorcs' "thing" should be speed, warden and DK already have facetanking down. Honestly, streak is a dodgy ability in that it has nothing to stop it until its too late. I'd happily have the cost increase removed and base reduced if roots stopped it. (Less easy, but much more usable)
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Drummerx04
    Drummerx04
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    montiferus wrote: »
    Sorc needs a slight nerf. Pick just one of these and all will be good with the world

    - Shields (recommended)
    - Increased streak cost
    - Mages wrath

    Right now Sorc has everything going for it (burst, mobility, defense) with no major drawback.

    All that said its not like they are dominating in PVP so they only need a minor adjustment to make them more in line.

    Stam is more mobile, burst is heavily single target (wardens have AoE undodgeable burst CC), and the class has very risky or small self heals. Defense is good, but with so many stamblades switching to shieldbreaker, life is getting much harder this patch.
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Drummerx04 wrote: »
    montiferus wrote: »
    Sorc needs a slight nerf. Pick just one of these and all will be good with the world

    - Shields (recommended)
    - Increased streak cost
    - Mages wrath

    Right now Sorc has everything going for it (burst, mobility, defense) with no major drawback.

    All that said its not like they are dominating in PVP so they only need a minor adjustment to make them more in line.

    Stam is more mobile, burst is heavily single target (wardens have AoE undodgeable burst CC), and the class has very risky or small self heals. Defense is good, but with so many stamblades switching to shieldbreaker, life is getting much harder this patch.

    Stam is a bit more mobile, but lacks the broken shield defense of mag. I agree the mag heals aren't the best, but healing ward is more than enough unless running against a specific oblivion build. And on top of that there is pet of life too with a massive burst heal.

    Warden burst Undodgable?
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Irylia
    Irylia
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    sorcerer is overpowered in both pve and pvp. we have multiple threads, videos, and graph charts to prove this.
    but, no matter what proof is shown and no matter how many people complain about it, it has stayed this way since beta 2013.
    will we ever see sorcerers brought inline and / or balanced or the other classes brought up to match the damage output and shielding that the sorcerers have?

    You are so right. Share the holy graphs with me, so that together, we may end the reign of op sorcs.
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