Publius_Scipio wrote: »Before last couple of game updates mag sorc could indeed have been one of the best classes for both PvP and PvE without a doubt. Then Morrowind and now Horns of the Reach came and things definitely right now feel much better balance wise than they have in a long time. You can make an "op" mag sorc (pet build especially), but at the same time you can make an op DK and templar as well.
Balance feels pretty good right now outside of the fact that some builds can still have healing that is I would fairly say op. Thankfully ZOS says they are on the trail of toning down healing a bit.
I think the biggest problem with sorc balance is the perception of their strength. You can have a really close fight with a sorc where you ALMOST make it past their shields but the sorc wins. But you won't know that you almost won because the sorc HP stays at max. It leads to the illusion that sorcs are unkillable and OP.
I think the biggest problem with sorc balance is the perception of their strength. You can have a really close fight with a sorc where you ALMOST make it past their shields but the sorc wins. But you won't know that you almost won because the sorc HP stays at max. It leads to the illusion that sorcs are unkillable and OP.
I will say that in the deathmatch mode for battlegrounds, sorcs are OP. Sorcs get a disproportionate number of killing blows because of their two executes.
What I'd like to see to fix that is a significantly decreased range on mage's wrath. I don't like that sorcs from team A can stand far away from a fight between team B and team C and steal all the kills with their execute. Shortening the range wouldn't hurt their DPS or 1v1 ability, but it would prevent "kill stealing" which is the only issue I have with sorcs.
And yes I kill steal on my sorc all the time. 27:0 in BGs is super fun but kinda cheap.
Will the snowflakes ever be happy? What the hell are you going to do if ZOS actually nerf's sorcs what will you QQ about then?
Can someone show me the business plan and dossier of what the next outrage will be? Im all queued up to QQ about Warden birds but I dont want o be odd man out.
BTW, you kill magi sorc with 2 simple moves
1. use an immovable pot
2. DPS them
This requires them to be on their back bar or spamming shields, the best way to handle ANY aggressive DPS in Cyrodiil is to DPS them aggressively.
Now if you cant do that, thats your problem. I dont give ZOS much credit but I do give them credit on counter play abilities. You can tank up, or dps up, sorcs arent easy, and good experienced players on them are a *** to handle but they can be beat.
no need for nerf's, buffs for other classes? Im all eyes
dwemer_paleologist wrote: »sorcerer is overpowered in both pve and pvp. we have multiple threads, videos, and graph charts to prove this.
but, no matter what proof is shown and no matter how many people complain about it, it has stayed this way since beta 2013.
will we ever see sorcerers brought inline and / or balanced or the other classes brought up to match the damage output and shielding that the sorcerers have?
dwemer_paleologist wrote: »sorcerer is overpowered in both pve and pvp. we have multiple threads, videos, and graph charts to prove this.
but, no matter what proof is shown and no matter how many people complain about it, it has stayed this way since beta 2013.
will we ever see sorcerers brought inline and / or balanced or the other classes brought up to match the damage output and shielding that the sorcerers have?
You know, claiming that sorcs have always been OP, despite original non-refreshable shields, original magDKs, old CP system, Dark Brotherhood nerfs, VD Bombblade era, Procapolypse, ...
Just speaks volumes how incredibly blinded you are and how little you know.
https://www.youtube.com/watch?v=kq8RLnEPLHs IEatCivics wrote: »You were killed by an organized group, not by the class specifically. They, in an organized fashion, dropped negates and destros. This can be easily sorc dropping negate with (insent ANy CLass) dropping the destro.
Even worse, what my group does is run multiple negate tanks, multiple bombs and multiple wardens with multiple healers so we can make a line of negates, while bombing in those negates with NB fears, with the wardens running permafrost (which snares and stuns everyone in the negate/bombs while offering 30% less damage to the squishy bombers in the permafrost), aoe defiling, aoe minor maiming and aoe immobilizing while our healers are making sure our HP is up. This is used offensively and defensively.
Here's my most recent clip of my group doing this in a Guild v Guild. The build video is also linked for the Warden. With an organized group you can be an overwhelming force and make it that other people come on the forums screaming for nerfs to things that they don't understand.https://www.youtube.com/watch?v=kq8RLnEPLHs
Waffennacht wrote: »IEatCivics wrote: »You were killed by an organized group, not by the class specifically. They, in an organized fashion, dropped negates and destros. This can be easily sorc dropping negate with (insent ANy CLass) dropping the destro.
Even worse, what my group does is run multiple negate tanks, multiple bombs and multiple wardens with multiple healers so we can make a line of negates, while bombing in those negates with NB fears, with the wardens running permafrost (which snares and stuns everyone in the negate/bombs while offering 30% less damage to the squishy bombers in the permafrost), aoe defiling, aoe minor maiming and aoe immobilizing while our healers are making sure our HP is up. This is used offensively and defensively.
Here's my most recent clip of my group doing this in a Guild v Guild. The build video is also linked for the Warden. With an organized group you can be an overwhelming force and make it that other people come on the forums screaming for nerfs to things that they don't understand.https://www.youtube.com/watch?v=kq8RLnEPLHs
Group play... Blah
dwemer_paleologist wrote: »sorcerer is overpowered in both pve and pvp. we have multiple threads, videos, and graph charts to prove this.
but, no matter what proof is shown and no matter how many people complain about it, it has stayed this way since beta 2013.
will we ever see sorcerers brought inline and / or balanced or the other classes brought up to match the damage output and shielding that the sorcerers have?
You know, claiming that sorcs have always been OP, despite original non-refreshable shields, original magDKs, old CP system, Dark Brotherhood nerfs, VD Bombblade era, Procapolypse, ...
Just speaks volumes how incredibly blinded you are and how little you know.
For the record, sorcs have always been a good choice, not OP, but good and at the top of the pile before. Even through the dark brotherhood nerfs, which didn't really hurt in practice, just made spamming worse. And the time is the same today, proving that it was a non issue.
All those specs mentioned were nerfed to ***.
GeneralPardon wrote: »I was defending earlier at Aleswell as an stamblade and a couple of AD sorcs basically stormed in with negates and destro ult and there was no way to get out of the negates and destro ults.
What can I do about this or is the sorc just OP?
Nowadays I tend to think they are no OP Classes but just some very experienced players, some players with experience and some beginners. This is fine and can be frustrating to some, but this is definitely not a reason to call for nerf of whatever happens to be on the death recap.
GeneralPardon wrote: »I was defending earlier at Aleswell as an stamblade and a couple of AD sorcs basically stormed in with negates and destro ult and there was no way to get out of the negates and destro ults.
What can I do about this or is the sorc just OP?
GeneralPardon wrote: »I was defending earlier at Aleswell as an stamblade and a couple of AD sorcs basically stormed in with negates and destro ult and there was no way to get out of the negates and destro ults.
What can I do about this or is the sorc just OP?

I seriously dont die to sorc more than other classes...
Maybe that's because I played one back in the old days... I dunno.
Dont get me wrong a good sorc is hard to kill, but so is a good nb, a good dk, a good templar, or maybe worst a good warden.