Publius_Scipio wrote: »Before last couple of game updates mag sorc could indeed have been one of the best classes for both PvP and PvE without a doubt. Then Morrowind and now Horns of the Reach came and things definitely right now feel much better balance wise than they have in a long time. You can make an "op" mag sorc (pet build especially), but at the same time you can make an op DK and templar as well.
Balance feels pretty good right now outside of the fact that some builds can still have healing that is I would fairly say op. Thankfully ZOS says they are on the trail of toning down healing a bit.
Publius_Scipio wrote: »Before last couple of game updates mag sorc could indeed have been one of the best classes for both PvP and PvE without a doubt. Then Morrowind and now Horns of the Reach came and things definitely right now feel much better balance wise than they have in a long time. You can make an "op" mag sorc (pet build especially), but at the same time you can make an op DK and templar as well.
Balance feels pretty good right now outside of the fact that some builds can still have healing that is I would fairly say op. Thankfully ZOS says they are on the trail of toning down healing a bit.
A healing nerf will probably just become a stam nerf.
Yes, vs bad players they are very OP. Incidentally, there is a strong correlation between bad players and players vocal in crying for nerfs which is not a coincidence at all.
Among equally skilled players, sorc is by no means stronger or weaker than other classes. But. When there is a gap in skill, sorcs seem proportionately more powerful.
Publius_Scipio wrote: »Publius_Scipio wrote: »Before last couple of game updates mag sorc could indeed have been one of the best classes for both PvP and PvE without a doubt. Then Morrowind and now Horns of the Reach came and things definitely right now feel much better balance wise than they have in a long time. You can make an "op" mag sorc (pet build especially), but at the same time you can make an op DK and templar as well.
Balance feels pretty good right now outside of the fact that some builds can still have healing that is I would fairly say op. Thankfully ZOS says they are on the trail of toning down healing a bit.
A healing nerf will probably just become a stam nerf.
Whatever it is, people are still building for heals that can troll multiple players at once in PvP.
GeneralPardon wrote: »I was defending earlier at Aleswell as an stamblade and a couple of AD sorcs basically stormed in with negates and destro ult and there was no way to get out of the negates and destro ults.
What can I do about this or is the sorc just OP?
Get ready for the mag sorc pvp population - which is likely about 50% of all pvpers - to storm in here and tell you that mag sorcs are not in fact the strongest overall pvp class, despite math to back up the fact that you can get infinite sustain and shields with burst damage to rival any other class, despite long time stamina streamers who have switched to primarily mag sorcs, despite some of the best players in the game who have outright said they won't duel sorcs and that sorcs are crazy strong even after the shield duration nerf. But no, you're just imagining things. The fact that nearly every siege involves multiple destro ults along with encase spam is definitely not an indication that the class is over performing. And where would we be without the chorus of zerglings who say, "well just l2p and get out of the ulti," despite the fact that the radius of a destro ult will fill a keep flag area from wall to wall, that the ulti aoe goes through walls and drips down from above, and that the groups stack them and run trains up both stairs spacing ccs and using cost poisons. Oh and let's not forget that the ability to spam shields and use streak while the destro ult is up which is definitely not a problem. But seriously, mag sorcs are NOT over performing.