So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
I thought a non crit 12.5 was to much ... My stam leap which delves 21k atm hits for about 8 to 9k non crit... like I said I use DB at the moment it delves for 15k with 14k short duration dot and hits vamps 20% harder... ... I also run low crit because I'm in heavy ..
Glad you had something to clear this up abit...
Not empowered. I hit a 21k empowered once, but was a low CP target.
That build was 100% around setting up a high burst; judging from @Akinos' CLS it may be the same build, which should be stronger this patch than last.
Hey, @Akinos! Could you share with us the details of your build, please?
So I've been in non cp campaign since it was renamed from azura to sorta sil. I really like non cp because it feels more balanced. Unfortunatly, the lack of population sucks now and it's just a DC nightcap pvp door Zerg fest. I went back to vivec and either I forgot how bad the burst is or it's gotten worse.
I'm being bursted down from half health with 24k health. Sorcs and dks seem to be the biggest offenders. Sorcs with 8k crit curses, frags, and mages wrath is crazy burst if your caught off guard. However, One thing I noticed was sword and board dks are hitting me with 12.5k non crit ferocious leaps. Huh? Is this over performing? I've got 830 cps and invested 11% in magicka and physical reductions. I am wearing gold light armor but I don't know of any ults that hit that hard in 1 shot. Incap 8k crit. Crescent sweep 8k crit. Bat swarm around 6k. Eye of flame easy dot to avoid. What is making ferocious leap hit do damn hard? Also with the change to burning talons it's hitting vamps for 2.1k+ also riposte mages tree is hitting for 3k+. Why are such simple skills hitting for so much?
Zos hasn't balanced anything other than procs. Although I got hit with a 6k validreth today. So that's debatable. So at least in cp, burst is still off the chart, If I want to survive with 24k health I have to start spamming my healing ward at half health. Insane.
@HiImRex
Your points would have been valid two years ago. But at this point, the game has been completely balanced around the concept of CPs.
@HiImRex
Your points would have been valid two years ago. But at this point, the game has been completely balanced around the concept of CPs.
This is absolutely true. But the key concept is that CP are balanced around max CP characters. The power disparity between 300 and 600 isn't really addressed. This is where they no-cp campaign is useful.
If you have Max CP against someone with max CP the playing field is equal. But if you roll into the CP campaign with only 300 or so CP you get rolled fairly significantly. So playing in the no CP campaigns evens the playing field a bit. I was utterly ineffective in the CP campaign; the CP exasperated the skill difference to a significant degree. Playing no CP campaign however gave me a chance to gain the little AP I needed for Barrier and Warhorn and such.
Joy_Division wrote: »How you can type that you have trouble understanding that the game has been balanced with CP in mind is mind-boggling. We get it, you prefer no CP PvP, but statements like that just not true at all.
I'm responding to the idea that the entire game classes etc have been designed and balanced around CP. I guess a lot happened to this game that I don't know but just looking at the game mechanics as is now nothing really requires CP to make sense. Dodge roll fatigue makes sense in non CP, it's a sensible mechanic. Sustain also makes sense in no CP as well as the game is currently designed even after Morrowind.
About the ONLY thing that I can see as being exclusively in the game for CP that breaks non CP a bit is cost poisons.
what I've seen personally is that ZOS has continuously tried to apply fixes to the problems created by CP. That's not exactly designing the class skills and combat around CP, that's identifying the problems that occur with CP and trying to mitigate it.
Again the idea I'm responding to is game was designed/adjusted/balanced for CP, implying that non CP is a senseless place of combat mechanics that don't balance or play well. Absolutely false and nothing ZOS has done other than cost poisons really has this effect.
As for CP doing a lot more than what I described... what else does it do currently other than what I described? It literally is split into DMG+ and DMG mitigation plus some passives to make some things cheaper or more efficient. There are some wonky tree bonuses like the block 3 spells to auto crit, unchained, etc but that's about it isn't it. I described it pretty much perfectly as it currently stands.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
I thought a non crit 12.5 was to much ... My stam leap which delves 21k atm hits for about 8 to 9k non crit... like I said I use DB at the moment it delves for 15k with 14k short duration dot and hits vamps 20% harder... ... I also run low crit because I'm in heavy ..
Glad you had something to clear this up abit...
Not empowered. I hit a 21k empowered once, but was a low CP target.
That build was 100% around setting up a high burst; judging from @Akinos' CLS it may be the same build, which should be stronger this patch than last.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Well, that's basically DKs' execute if timed right. If ZOS balances that (aka nerfs to the ground) then whats left for us? 8K tooltip Whip that barely do 2.5K on sorcs' shield in CP camps? Or dots that immediately gets dispelled by extended rituals? I really like DK, and I believe it is a fairly balanced class that could be very powerful in a hands of a skillful player. But powerful leaps is the part of that balance. I always wear Impregnable light armor in PVP for protection against crit damage. That allows me to use traits other than impen so that basically gives me a somewhat free second 5th piece effect for this set.
Joy_Division wrote: »How you can type that you have trouble understanding that the game has been balanced with CP in mind is mind-boggling. We get it, you prefer no CP PvP, but statements like that just not true at all.
I'm responding to the idea that the entire game classes etc have been designed and balanced around CP. I guess a lot happened to this game that I don't know but just looking at the game mechanics as is now nothing really requires CP to make sense. Dodge roll fatigue makes sense in non CP, it's a sensible mechanic. Sustain also makes sense in no CP as well as the game is currently designed even after Morrowind.
About the ONLY thing that I can see as being exclusively in the game for CP that breaks non CP a bit is cost poisons.
what I've seen personally is that ZOS has continuously tried to apply fixes to the problems created by CP. That's not exactly designing the class skills and combat around CP, that's identifying the problems that occur with CP and trying to mitigate it.
Again the idea I'm responding to is game was designed/adjusted/balanced for CP, implying that non CP is a senseless place of combat mechanics that don't balance or play well. Absolutely false and nothing ZOS has done other than cost poisons really has this effect.
As for CP doing a lot more than what I described... what else does it do currently other than what I described? It literally is split into DMG+ and DMG mitigation plus some passives to make some things cheaper or more efficient. There are some wonky tree bonuses like the block 3 spells to auto crit, unchained, etc but that's about it isn't it. I described it pretty much perfectly as it currently stands.
Screenshot_20170815_230600 by , on FlickrJoy_Division wrote: »What... all cp does is add damage, cancel it out with damage mitigation, and then make everything else you do cost less or do more.
...
I'm having trouble understanding the statement that the game has been balanced with cp in mind. Seems to me cp was thrown in on top with no balancing adjustments to mitigate or balance the added power & mechanics and then a couple bandaids thrown over to fix the huge imbalances that occurred.
It actually does a lot more than that.
The CP system took a lot of mechanics from the base game that was accessible to players, stuff from resource return on heavy attacks, crit, cost reductions, so many things, etc., and locked it behind an end-game progression system as a carrot to keep us logging in every day just so we can get back what was stolen from us.
Then ZoS, in it's failure to comprehend how removing soft caps coupled with the speed players grinded CPs, quickly recognized that PvP was full of one-shots, instant-heals, perma-blockers, and infinite dodge rollers so they implemented Battle-Spirit, roll dodge fatigue, removed stam regen from blocking, etc., all of this was implemented in the base game 1000% because of CP and it's in all the game's formats, including non-CP.
Then came Morrowind with the whole "infinite resource, maximum damage" complaints, which were only relevant to max CP gameplay and not no CP PvP, which prompted ZoS to not only make a overhaul in the CP system, but make fundamental chnges to class, armor, and a whole bunch of changes so mechanics would no longer scale to a max stat. CP has prompted ZoS to make wholesale changes to mechanics (read nerfs) that have nothing to do with CP, which is why I want them to do away with the ill thought out CP system altogether.
How you can type that you have trouble understanding that the game has been balanced with CP in mind is mind-boggling. We get it, you prefer no CP PvP, but statements like that just not true at all.

So what about a 20-27k ult that you cant block.. it can used with gap closing while using it... I see this ULT. stacking and destroying 100s of players a night...
Leap =So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
I thought a non crit 12.5 was to much ... My stam leap which delves 21k atm hits for about 8 to 9k non crit... like I said I use DB at the moment it delves for 15k with 14k short duration dot and hits vamps 20% harder... ... I also run low crit because I'm in heavy ..
Glad you had something to clear this up abit...
Not empowered. I hit a 21k empowered once, but was a low CP target.
That build was 100% around setting up a high burst; judging from @Akinos' CLS it may be the same build, which should be stronger this patch than last.
My point is that not the norm...
Had to be wearing no armor and no cp and a vamp also that would not the norm at all ...
A 21k hit is on the fringe . thats a 42k leap with crit... to pull that off your leap would have to delve for 30k+... Most magicka DK that see run no where near that firepower... that would be a straight up light armor maybe alchemist style build .. I know you could not hit my build that hard with it......It would have to be someone that is very new with no crit resist... no CP mitigation... little armor
Most people in Cyrodil should have at least 20% resist to crit... I run closer to 34%
I would also hope they use CP mitigation. This would vary... I do a ton of CP mitigation..
Also most are going to have 25% spell mitigation.. I have 48% ..
The hardest I have been hit with a magicka based leap is around 10.5k .. most of the time I block them totally or they hit me for around 6 to 8k unblocked..
I just do not think they are OP... It's an excellent option in pvp but that's about it...
Waffennacht wrote: »Next time I see someone post a, "No CP is preferred by the majority" post, I expect every single one of you guys on this thread to actually post, "no it's not"
Always so quiet on their threads and so vocal on these
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
Finish the story? You mean tell everybody that you zerged me down in at least 3 different fights and almost died every time as in the screenshot? Actually I think i did kill you at least once during our encounters, and I did manage to get kills every time I was zerged down too.
Btw that leap on you wasn't empowered either, but let me ask you this, how many points do you have in ironclad? Because your crit resist doesn't mean a thing if you don't have enough points into ironclad/elemental expert to back that crit resist.
Leap is a direct damage skill, and judging by your post and you ignoring my question, you probably don't have any points in ironclad, which is why leap hits you so hard.So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
Finish the story? You mean tell everybody that you zerged me down in at least 3 different fights and almost died every time as in the screenshot? Actually I think i did kill you at least once during our encounters, and I did manage to get kills every time I was zerged down too.
Btw that leap on you wasn't empowered either, but let me ask you this, how many points do you have in ironclad? Because your crit resist doesn't mean a thing if you don't have enough points into ironclad/elemental expert to back that crit resist.
Look man I got no beef with you. I just came here asking questions and you jump in with your ego. If you must know I'm near crit max of 3300 at 3k with full impen gear. 11.5% crit reduction and wearing wizard's riposte. I've got 11% in magicka and physical reduction. I've got 19% in bastion. If I suspected you would hit me that hard with a leap I would have cast healing ward. I don't need a lesson on crit mitigation. My post has nothing to do with crit issues. I'm asking why ferocious leap is hitting for 12.5k on a non crit. Compared to all other ults That is over performing in my opinion.
@CyrusArya umm what? Calling total BS on the bolded.
Ok my post might have been a bit of an exaggeration. There are good and bad, geared and ungeared players on both servers. But NO CP is not the harbinger of balance as those who play there like to push. Consistently, I hear that from people who cannot be competitive on the normal servers. And this post is a testament to that. The two have entirely different dynamics, and that's fine. But constantly screeching that champion points are imbalanced is an insult to all the effort that has been put into (successfully) balancing it all out.
If you can't stand the heat, get out of the kitchen. But don't stand in the kiddie pool and then continue to cry about how hot the kitchen is.
CP campaigns are objectively easier. Whatever you accomplish on CP campaigns, it will be a lot harder to accomplish equivalent feats in non CP. And additionally, CP takes what already is often an RNG rock paper scissors encounter to their extremes.
.

So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
I thought a non crit 12.5 was to much ... My stam leap which delves 21k atm hits for about 8 to 9k non crit... like I said I use DB at the moment it delves for 15k with 14k short duration dot and hits vamps 20% harder... ... I also run low crit because I'm in heavy ..
Glad you had something to clear this up abit...
Not empowered. I hit a 21k empowered once, but was a low CP target.
That build was 100% around setting up a high burst; judging from @Akinos' CLS it may be the same build, which should be stronger this patch than last.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
Finish the story? You mean tell everybody that you zerged me down in at least 3 different fights and almost died every time as in the screenshot? Actually I think i did kill you at least once during our encounters, and I did manage to get kills every time I was zerged down too.
Btw that leap on you wasn't empowered either, but let me ask you this, how many points do you have in ironclad? Because your crit resist doesn't mean a thing if you don't have enough points into ironclad/elemental expert to back that crit resist.
Look man I got no beef with you. I just came here asking questions and you jump in with your ego. If you must know I'm near crit max of 3300 at 3k with full impen gear. 11.5% crit reduction and wearing wizard's riposte. I've got 11% in magicka and physical reduction. I've got 19% in bastion. If I suspected you would hit me that hard with a leap I would have cast healing ward. I don't need a lesson on crit mitigation. My post has nothing to do with crit issues. I'm asking why ferocious leap is hitting for 12.5k on a non crit. Compared to all other ults That is over performing in my opinion.
I don't think you have killed me and you came close but the fact remains you didn't. If it wasn't for me the potatoes you were fighting wouldn't have killed you and likely you would have killed them. Good for you. You can 1vx potatoes.


So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
Finish the story? You mean tell everybody that you zerged me down in at least 3 different fights and almost died every time as in the screenshot? Actually I think i did kill you at least once during our encounters, and I did manage to get kills every time I was zerged down too.
Btw that leap on you wasn't empowered either, but let me ask you this, how many points do you have in ironclad? Because your crit resist doesn't mean a thing if you don't have enough points into ironclad/elemental expert to back that crit resist.
Look man I got no beef with you. I just came here asking questions and you jump in with your ego. If you must know I'm near crit max of 3300 at 3k with full impen gear. 11.5% crit reduction and wearing wizard's riposte. I've got 11% in magicka and physical reduction. I've got 19% in bastion. If I suspected you would hit me that hard with a leap I would have cast healing ward. I don't need a lesson on crit mitigation. My post has nothing to do with crit issues. I'm asking why ferocious leap is hitting for 12.5k on a non crit. Compared to all other ults That is over performing in my opinion.
I don't think you have killed me and you came close but the fact remains you didn't. If it wasn't for me the potatoes you were fighting wouldn't have killed you and likely you would have killed them. Good for you. You can 1vx potatoes.
@LegacyDM
Petrify --> flame lash --> Off Balance 5 secs (10% extra dmg through exploiter)
On a 20k leap tool tip = 10k regular dmg
WiR = + 6% extra dmg on flame AoE skills
11.6K
Maybe @Akinos was using slimecraw, that gives an extra 8% dmg
Total = 12.4 K
But the trick was the exploiter passive, look
4 mississippies between he set you off balance and leap.