i use heavy armor 1h/s and my tooltip for whip is 8.1k and leap is around 12k. so i usually hit whit whip around 2.5-3k if they dont block or not fully buffed. and 5 k most with leap. i dont believe you got 12.5k from leap non crit. that guy must have around 30k tooltip for leap. no offense but i dont believe it...
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
Finish the story? You mean tell everybody that you zerged me down in at least 3 different fights and almost died every time as in the screenshot? Actually I think i did kill you at least once during our encounters, and I did manage to get kills every time I was zerged down too.
Btw that leap on you wasn't empowered either, but let me ask you this, how many points do you have in ironclad? Because your crit resist doesn't mean a thing if you don't have enough points into ironclad/elemental expert to back that crit resist.
Look man I got no beef with you. I just came here asking questions and you jump in with your ego. If you must know I'm near crit max of 3300 at 3k with full impen gear. 11.5% crit reduction and wearing wizard's riposte. I've got 11% in magicka and physical reduction. I've got 19% in bastion. If I suspected you would hit me that hard with a leap I would have cast healing ward. I don't need a lesson on crit mitigation. My post has nothing to do with crit issues. I'm asking why ferocious leap is hitting for 12.5k on a non crit. Compared to all other ults That is over performing in my opinion.
I don't think you have killed me and you came close but the fact remains you didn't. If it wasn't for me the potatoes you were fighting wouldn't have killed you and likely you would have killed them. Good for you. You can 1vx potatoes.
@LegacyDM
Petrify --> flame lash --> Off Balance 5 secs (10% extra dmg through exploiter)
On a 20k leap tool tip = 10k regular dmg
WiR = + 6% extra dmg on flame AoE skills
11.6K
Maybe @Akinos was using slimecraw, that gives an extra 8% dmg
Total = 12.4 K
But the trick was the exploiter passive, look
4 mississippies between he set you off balance and leap.
1. It wasn't akinos. Akinos hit me with A 12k crit leap, which makes sense. This guy hit me with a 12.5 non crit leap.
2. Your calculations aren't taking into effect my mitigations, damage reductions, and spell resistances.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
Finish the story? You mean tell everybody that you zerged me down in at least 3 different fights and almost died every time as in the screenshot? Actually I think i did kill you at least once during our encounters, and I did manage to get kills every time I was zerged down too.
Btw that leap on you wasn't empowered either, but let me ask you this, how many points do you have in ironclad? Because your crit resist doesn't mean a thing if you don't have enough points into ironclad/elemental expert to back that crit resist.
Look man I got no beef with you. I just came here asking questions and you jump in with your ego. If you must know I'm near crit max of 3300 at 3k with full impen gear. 11.5% crit reduction and wearing wizard's riposte. I've got 11% in magicka and physical reduction. I've got 19% in bastion. If I suspected you would hit me that hard with a leap I would have cast healing ward. I don't need a lesson on crit mitigation. My post has nothing to do with crit issues. I'm asking why ferocious leap is hitting for 12.5k on a non crit. Compared to all other ults That is over performing in my opinion.
I don't think you have killed me and you came close but the fact remains you didn't. If it wasn't for me the potatoes you were fighting wouldn't have killed you and likely you would have killed them. Good for you. You can 1vx potatoes.
@LegacyDM
Petrify --> flame lash --> Off Balance 5 secs (10% extra dmg through exploiter)
On a 20k leap tool tip = 10k regular dmg
WiR = + 6% extra dmg on flame AoE skills
11.6K
Maybe @Akinos was using slimecraw, that gives an extra 8% dmg
Total = 12.4 K
But the trick was the exploiter passive, look
4 mississippies between he set you off balance and leap.
1. It wasn't akinos. Akinos hit me with A 12k crit leap, which makes sense. This guy hit me with a 12.5 non crit leap.
2. Your calculations aren't taking into effect my mitigations, damage reductions, and spell resistances.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
Finish the story? You mean tell everybody that you zerged me down in at least 3 different fights and almost died every time as in the screenshot? Actually I think i did kill you at least once during our encounters, and I did manage to get kills every time I was zerged down too.
Btw that leap on you wasn't empowered either, but let me ask you this, how many points do you have in ironclad? Because your crit resist doesn't mean a thing if you don't have enough points into ironclad/elemental expert to back that crit resist.
Look man I got no beef with you. I just came here asking questions and you jump in with your ego. If you must know I'm near crit max of 3300 at 3k with full impen gear. 11.5% crit reduction and wearing wizard's riposte. I've got 11% in magicka and physical reduction. I've got 19% in bastion. If I suspected you would hit me that hard with a leap I would have cast healing ward. I don't need a lesson on crit mitigation. My post has nothing to do with crit issues. I'm asking why ferocious leap is hitting for 12.5k on a non crit. Compared to all other ults That is over performing in my opinion.
I don't think you have killed me and you came close but the fact remains you didn't. If it wasn't for me the potatoes you were fighting wouldn't have killed you and likely you would have killed them. Good for you. You can 1vx potatoes.
'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
Gapcloser is less needed, chains has mad height issues anyway. An execute however is. It is the only type of ability that can't be gained for mag from another skill line. It is needed to make up for the low burst of a DK, if balance makes you quit, then bye.
thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
Gapcloser is less needed, chains has mad height issues anyway. An execute however is. It is the only type of ability that can't be gained for mag from another skill line. It is needed to make up for the low burst of a DK, if balance makes you quit, then bye.
So, I believe I'm the MagDK the OP is referring too lol. He tried to Xv1 me several times earlier this morning, before he made this thread. I'll just say I was on fire with my new build and was killing people left and right.
Even though I have hit some people for 12.5k non crit leap, but I'm pretty sure the leap he's talking about was a crit.
Check this screenshot:
RIght click and view image to see the full size.
Actually no. The thought crossed my mind but your hit was a crit. Even though I have 3k crit resistance with full impen and 50 points in crit resist tree, 12k crit is impressive. However, I can live with that.
PS don't flatter yourself. Why don't you finish the story and tell everyone what happened next? I'll just say this, I didn't die as the picture would suggest... I may or may not have fought you several times I don't remember. Nothing memorable about fighting you other than the 12k crit leap which I wasn't referring to in my OP.
My sorc's frags would hit you for harder then that leap. lol
Don't even think about my empowered Shooting star.
deepseamk20b14_ESO wrote: »Most DK's are one trick ponies no a days. They let some people bash on them. Get their buffs or wait for specific procs, then leap. Rinse and repeat. It's hits hard, really hard and allows for good follow up attack of needed to finish someone off since knockdowns are great for that, more so than other stuns IMO. Nothing much else to really say about it.
deepseamk20b14_ESO wrote: »Most DK's are one trick ponies no a days. They let some people bash on them. Get their buffs or wait for specific procs, then leap. Rinse and repeat. It's hits hard, really hard and allows for good follow up attack of needed to finish someone off since knockdowns are great for that, more so than other stuns IMO. Nothing much else to really say about it.
leepalmer95 wrote: »thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
Gapcloser is less needed, chains has mad height issues anyway. An execute however is. It is the only type of ability that can't be gained for mag from another skill line. It is needed to make up for the low burst of a DK, if balance makes you quit, then bye.
Mag dk's don't need an execute.
Magplars needs a cc, e.g. shards and a good ult e.g. Spear ult back to magicka.
Warden birds needs to not go through roll, that or the stamina one should go through shields and stop magplar healing.. for balance.
Backlash and its morphs need to go off 80% the users dmg done and 20% everyone elses. Shouldn't be a skill 30k tanks can use to get 12k procs via friendly, if you want high procs you should provide most of the dmg.
Sorc shields are fine.
Soul assaults needs looking at, it's a super zerger casual friendly IWIN skill with no counter.
Eye of the destro ult needs nerfing somehow, either a radius nerf or a duration nerf. Needs to be somedown to having a walking aoe of death in pvp.
WaltherCarraway wrote: »thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
Empowering chain.
I think you're 50% on quitting lol
Waffennacht wrote: »leepalmer95 wrote: »thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
Gapcloser is less needed, chains has mad height issues anyway. An execute however is. It is the only type of ability that can't be gained for mag from another skill line. It is needed to make up for the low burst of a DK, if balance makes you quit, then bye.
Mag dk's don't need an execute.
Magplars needs a cc, e.g. shards and a good ult e.g. Spear ult back to magicka.
Warden birds needs to not go through roll, that or the stamina one should go through shields and stop magplar healing.. for balance.
Backlash and its morphs need to go off 80% the users dmg done and 20% everyone elses. Shouldn't be a skill 30k tanks can use to get 12k procs via friendly, if you want high procs you should provide most of the dmg.
Sorc shields are fine.
Soul assaults needs looking at, it's a super zerger casual friendly IWIN skill with no counter.
Eye of the destro ult needs nerfing somehow, either a radius nerf or a duration nerf. Needs to be somedown to having a walking aoe of death in pvp.
If they make artic wind a frozen hurricane type thing, then maybe they can make dive dodgeable
WaltherCarraway wrote: »deepseamk20b14_ESO wrote: »Most DK's are one trick ponies no a days. They let some people bash on them. Get their buffs or wait for specific procs, then leap. Rinse and repeat. It's hits hard, really hard and allows for good follow up attack of needed to finish someone off since knockdowns are great for that, more so than other stuns IMO. Nothing much else to really say about it.
It's your problem to neglect a dragonknight midfight because due to nauseating stereotype that "Oh a sword and board dragonknight must be a tanky noob" but can't accept the fact that a leap can do 7-12k uncritted.
Autism is real
leepalmer95 wrote: »thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
Gapcloser is less needed, chains has mad height issues anyway. An execute however is. It is the only type of ability that can't be gained for mag from another skill line. It is needed to make up for the low burst of a DK, if balance makes you quit, then bye.
Mag dk's don't need an execute.
Magplars needs a cc, e.g. shards and a good ult e.g. Spear ult back to magicka.
Warden birds needs to not go through roll, that or the stamina one should go through shields and stop magplar healing.. for balance.
Backlash and its morphs need to go off 80% the users dmg done and 20% everyone elses. Shouldn't be a skill 30k tanks can use to get 12k procs via friendly, if you want high procs you should provide most of the dmg.
Sorc shields are fine.
Soul assaults needs looking at, it's a super zerger casual friendly IWIN skill with no counter.
Eye of the destro ult needs nerfing somehow, either a radius nerf or a duration nerf. Needs to be somedown to having a walking aoe of death in pvp.
WaltherCarraway wrote: »deepseamk20b14_ESO wrote: »Most DK's are one trick ponies no a days. They let some people bash on them. Get their buffs or wait for specific procs, then leap. Rinse and repeat. It's hits hard, really hard and allows for good follow up attack of needed to finish someone off since knockdowns are great for that, more so than other stuns IMO. Nothing much else to really say about it.
It's your problem to neglect a dragonknight midfight because due to nauseating stereotype that "Oh a sword and board dragonknight must be a tanky noob" but can't accept the fact that a leap can do 7-12k uncritted.
Autism is real
leepalmer95 wrote: »thankyourat wrote: »'Balance' does not mean forgiving gameplay that holds your hand. Too many people throw that term around whenever they get rekt. Game is the most balanced it's ever been.
^^^It is almost difficult to point out legitimate imbalances right now. All that truly comes to mind is Templar having a few bugged DPS skills (mostly affects PvE) and Warden being horrible at DPS (only affects PvE).
Besides that class balance is not too bad at all.
Over performing sorc shields, DK not having execute/gapcloser+skill issues. Templar not having a worthy CC + Skill issues. Nah, I'd say that balance is quite bad. In noCP its decent though.
If mag dks get a gap closer and execute i quit lol.
Gapcloser is less needed, chains has mad height issues anyway. An execute however is. It is the only type of ability that can't be gained for mag from another skill line. It is needed to make up for the low burst of a DK, if balance makes you quit, then bye.
Mag dk's don't need an execute.
Magplars needs a cc, e.g. shards and a good ult e.g. Spear ult back to magicka.
Warden birds needs to not go through roll, that or the stamina one should go through shields and stop magplar healing.. for balance.
Backlash and its morphs need to go off 80% the users dmg done and 20% everyone elses. Shouldn't be a skill 30k tanks can use to get 12k procs via friendly, if you want high procs you should provide most of the dmg.
Sorc shields are fine.
Soul assaults needs looking at, it's a super zerger casual friendly IWIN skill with no counter.
Eye of the destro ult needs nerfing somehow, either a radius nerf or a duration nerf. Needs to be somedown to having a walking aoe of death in pvp.
Nah, Mag DKs do need an execute. Having to use leap as an execute effectively proves this. DKs don't have enough damage. You can get a sorc/templar down to 10% and they will BoL/shield to negate a large build up of damage. Warden doesn't because it has one of the strongest burst combos in the game.
If anything, magplars don't need a CC, drain, javelin and charge all do that well, and the mass AoE snare too.
I agree about the bird issue, it really screws over roll, which has been screwed back and forth already. And backlash+skoria+beam turns a tankplar into a damage dealer, so minor adjustments maybe.
It doesn't help that its been made undodgeable.
I once dodge rolled completely out of the way and got pulled back into it and tossed of a wall the other direction.