Apparently, 'tis the straw that broke the camel's back.I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.
Ruby, Elder Scrolls enthusiast
I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.
Ruby, Elder Scrolls enthusiast
LiquidPony wrote: »I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.
Ruby, Elder Scrolls enthusiast
The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
Don't use math to ruins peoples dreams Nestor.Your going to quit the game over not having .9% more Critical Strike or 96 points of another stat?
Other than Prosperous or Training, all the other Traits do offer something just as worthwhile as that teeny tiny small amount of stats your not getting.
Then why is it a feature of the game at all? I don't know about you, but I have yet to play a MMORPG that was not designed by sado-masochists for sado-masochists to play. That's not an opinion, but a fact.LiquidPony wrote: »I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.
Ruby, Elder Scrolls enthusiast
The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
LiquidPony wrote: »I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.
Ruby, Elder Scrolls enthusiast
The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
Who are you to judge if Ruby437 wants to min/max his build.....get out plz
Shadowshire wrote: »Then why is it a feature of the game at all? I don't know about you, but I have yet to play a MMORPG that was not designed by sado-masochists for sado-masochists to play. That's not an opinion, but a fact.LiquidPony wrote: »I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.
Ruby, Elder Scrolls enthusiast
The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
First, I do agree with your comments about the significance of whether a PC is equipped with that specific piece. That is, I assume that your calculation of its benefit is correct. And, yes, "all the little things" do add-up, the Divine trait in particular. Nonetheless, if the benefit of the Grothar piece with the Divine trait is so insignificant, then why is it in the game design at all?LiquidPony wrote: »Shadowshire wrote: »Then why is it a feature of the game at all? I don't know about you, but I have yet to play a MMORPG that was not designed by sado-masochists for sado-masochists to play. That's not an opinion, but a fact.LiquidPony wrote: »I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.
Ruby, Elder Scrolls enthusiast
The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
@Shadowshire I don't understand the question. All of the little things add up (i.e., 7 x 0.4% increase from Divines is a noticeable increase). But missing that ONE little thing is just not a big deal. ....