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282 Undaunted Keys, No Divine Grotharr. I'm leaving this game when I reach 300.

Ruby437
Ruby437
Soul Shriven
I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.

Ruby, Elder Scrolls enthusiast
  • Nestor
    Nestor
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    Your going to quit the game over not having .9% more Critical Strike or 96 points of another stat?

    Other than Prosperous or Training, all the other Traits do offer something just as worthwhile as that teeny tiny small amount of stats your not getting.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Apherius
    Apherius
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    Personnaly i had it on light / medium / heavy in divines ... but i'm sorcerer ! and i don't have Mdk ! i'm still looking for a Divine llambris or a Prosperous llambris in medium !
  • GilGalad
    GilGalad
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    It took me 330 keys until I got my only Grothdarr in divines. Chance of not having any divines after 300 ist approx 5%. I totally agree that the system can be really frustrating.
    Animals Unchained | PC EU
    Homestead Theorycrafting
    Math of RNG
  • KeiruNicrom
    KeiruNicrom
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    Want mine? I dont use the set but have divines and impen for all 3 armour types
  • redspecter23
    redspecter23
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    The RNG system sucks and I feel your pain. One of these days ZOS might open up their eyes and see that they are losing players due to RNG. Maybe it's an insignificant number to their sales department but every time I lose a friend in game I feel it even if the coin counters over at ZOS dismiss it. Hopefully they'll do something to help out players looking for gear progression but just can't seem to progress. There is no light at the end of the tunnel with a pure RNG system. Every run is just as unlikely to have the loot you desire as the last one. The feeling you get after run #300 and still don't have the item you're looking for most definitely leads to less desire to continue.
  • Shadowshire
    Shadowshire
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    Ruby437 wrote: »
    I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.

    Ruby, Elder Scrolls enthusiast
    Apparently, 'tis the straw that broke the camel's back. :neutral:

    But, yeah, it may be so "rare" because the software has a bug, even if the item was meant to be "rare". What is even more rare is a part of the game in which no one has found any bugs (yet), and there are a host of "known issues" which probably will never be remedied.

    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • LiquidPony
    LiquidPony
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    Ruby437 wrote: »
    I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.

    Ruby, Elder Scrolls enthusiast

    The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
  • Qbiken
    Qbiken
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    LiquidPony wrote: »
    Ruby437 wrote: »
    I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.

    Ruby, Elder Scrolls enthusiast

    The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?

    Who are you to judge if Ruby437 wants to min/max his build.....get out plz
  • Pallio
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    I never got Skoria sholder, before something better came along... #rngsuxs
  • grim_tactics
    grim_tactics
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    Run VMA for nearly two months everyday at least 1-2 times and never see a single Flame Destro Any Trait drop at all- then you will know what really wanting to leave a game feels like.

    I'd take a Flame Staff with Prosperous just to prove it actually drops from VMA.
    Edited by grim_tactics on 12 April 2017 20:04
  • Vaoh
    Vaoh
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    You're having bad RNG on getting a specific shoulder piece in a specific trait, therefore half of your guild will quit? doubt it lol. Sorry for your bad rng, but you've clearly posted this as a rage thread and are also quite likely exagerating (though you might not).

    Btw just to put it in perspective:
    • 12 monster shoulders drop from that chest
    • 8 traits can drop on these shoulders
    • 3 armor weights
    All sets/traits/armors are suppossed to have an equal drop rate.

    Therefore:
    *Chance of getting a Divines Grothdarr shoulder piece in a specific armor weight
    = 0.347% per key*

    *Chance of getting a Divines Grothdarr shoulder piece in any armor weight
    = 1.042% per key*

    Your chances are gonna be low. Good luck :neutral:
  • Turelus
    Turelus
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    Nestor wrote: »
    Your going to quit the game over not having .9% more Critical Strike or 96 points of another stat?

    Other than Prosperous or Training, all the other Traits do offer something just as worthwhile as that teeny tiny small amount of stats your not getting.
    Don't use math to ruins peoples dreams Nestor.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Shadowshire
    Shadowshire
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    LiquidPony wrote: »
    Ruby437 wrote: »
    I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.

    Ruby, Elder Scrolls enthusiast

    The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
    Then why is it a feature of the game at all? I don't know about you, but I have yet to play a MMORPG that was not designed by sado-masochists for sado-masochists to play. That's not an opinion, but a fact. :neutral:

    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • Cêltic421
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    @Ruby437

    I feel you pain. I spent well over 300 keys trying to get med divines Kra'ghs shoulders and never got. I gave up on them. The devs is going to fix this soon, maybe with Morrowind or soon after. Token system is on the table being discussed.
  • davey1107
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    Oh no! You're leaving? Who'll sawdust the Senche vomit in the alley behind the tilt-a-whirl??
  • LiquidPony
    LiquidPony
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    Qbiken wrote: »
    LiquidPony wrote: »
    Ruby437 wrote: »
    I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.

    Ruby, Elder Scrolls enthusiast

    The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?

    Who are you to judge if Ruby437 wants to min/max his build.....get out plz

    @Qbiken what kind of nonsense is that? I'm not judging anyone for wanting to min/max their build. I'm judging OP for rage-quitting over being unable to acquire literally the least important piece of gear in min/maxing, a single divines armor piece. The DPS increase from that piece is too small to be noticed, it's well within the margin of error from proc/crit RNG and rotational mistakes.
    Edited by LiquidPony on 13 April 2017 16:41
  • LiquidPony
    LiquidPony
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    LiquidPony wrote: »
    Ruby437 wrote: »
    I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.

    Ruby, Elder Scrolls enthusiast

    The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
    Then why is it a feature of the game at all? I don't know about you, but I have yet to play a MMORPG that was not designed by sado-masochists for sado-masochists to play. That's not an opinion, but a fact. :neutral:

    @Shadowshire I don't understand the question. All of the little things add up (i.e., 7 x 0.4% increase from Divines is a noticeable increase). But missing that ONE little thing is just not a big deal.

    Make a list of things you need to do to maximize DPS, and "get 7th piece of armor in Divines" is at the bottom of the list.

    If people want to complain about Maelstrom weapon farm, especially on stam characters, that's one thing. That's a significant DPS difference that might in fact prevent you from parsing high enough to run with raid groups that have high standards. And even that is questionable--I ran with an Infused Maelstrom bow and now Maelstrom DW weapons for months and months before I finally got the gear I was after, and I was able to put out top-end DPS despite that. But not having ONE piece of armor in Divines isn't holding anyone back.

    I understand that people want to have all of their toons outfitted in all perfect gear, and I understand that the grind is frustrating, I would just recommend that people take a closer look at the utility they're going to get out of that thing they think they need and then re-evaluate their priorities. The vast majority of players would get far more ROI out of spending an extra 30 minutes daily practicing on the target skeleton than farming for a Divines monster shoulder.
    Edited by LiquidPony on 13 April 2017 16:47
  • FlyLionel
    FlyLionel
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    @Nestor You're*

    @Ruby437 Any updates yo? Hopefully you have gotten it by now, the best way in my eyes is if you have multiple toons to farm pledges. Good luck G, I understand that you want best in slot for zero excuses.
    The Flyers
  • Shadowshire
    Shadowshire
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    LiquidPony wrote: »
    LiquidPony wrote: »
    Ruby437 wrote: »
    I don't care if its 'working as designed'. Thats ***. I'm quitting, and half of my guild will probably follow. The randomness is too strong with this one. If it actually is 'working as designed' then your design has SERIOUS issues.

    Ruby, Elder Scrolls enthusiast

    The DPS increase of a single Divines armor piece is so small that you will essentially be unable to tell the difference. You're quitting the game over not getting a piece that's going to increase your damage by less than 0.5%?
    Then why is it a feature of the game at all? I don't know about you, but I have yet to play a MMORPG that was not designed by sado-masochists for sado-masochists to play. That's not an opinion, but a fact. :neutral:

    @Shadowshire I don't understand the question. All of the little things add up (i.e., 7 x 0.4% increase from Divines is a noticeable increase). But missing that ONE little thing is just not a big deal. ....
    First, I do agree with your comments about the significance of whether a PC is equipped with that specific piece. That is, I assume that your calculation of its benefit is correct. And, yes, "all the little things" do add-up, the Divine trait in particular. Nonetheless, if the benefit of the Grothar piece with the Divine trait is so insignificant, then why is it in the game design at all?

    Do you understand my question now? :wink: (Hint: please re-read the second remark in my original comment. Of course, there may be other reasons as to why that piece is included in the game design. :neutral: )

    Edited by Shadowshire on 13 April 2017 19:47
    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
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