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Should fear automatically cc break at no cost when you take damage?

LuminaLilly
LuminaLilly
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Other mmorpgs do it. Just think of destro ult+fear.
Edited by LuminaLilly on 2 February 2017 22:57

Should fear automatically cc break at no cost when you take damage? 117 votes

Yes
31%
BaByDontHurtMeKhenzyDredlordmertustaShareeGhost-ShotVida_BlacktimidobserverFearlessOne_2014ElembeebeeReverbisekomakeumrageGreenSoup2HoTLord-Ottojuanmontoya18LudofVenscalwidowmakerxToc de Malsvi 37 votes
No, and I have no soul.
68%
SirAndyGilvothXenipharkansas_ESODeadlyReclusepjwb16_ESOlolo_01b16_ESOTryxusIruil_ESOTurelusixieRikumaruUlfgardeJitterbugSodanTokNellzerczarAztlanRohausninjaguyman 80 votes
  • ManDraKE
    ManDraKE
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    No, and I have no soul.
    Is not more easy if you learn how to CC break? LOL

    p.d: and don't come me with the unbreakable fear bug, it happens 1 out of 100 times.
  • Derra
    Derra
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    No, and I have no soul.
    ManDraKE wrote: »
    Is not more easy if you learn how to CC break? LOL

    p.d: and don't come me with the unbreakable fear bug, it happens 1 out of 100 times.

    The problem is more the delay in the animation system when feared while dodging. That´s easily reproduceable and breakfree will simply have a delay due to the animation transition.
    It´s the same issue as with knockbacks having a slight cc break delay.
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  • thankyourat
    thankyourat
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    No, and I have no soul.
    Lol just don't let your stamina run out, and you can always cc break it
  • Reverb
    Reverb
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    Yes
    Where's my "Yes, and I have no soul" option?
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  • QahnaarinDynar
    QahnaarinDynar
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    Yes
    I only said Yes because I do have a soul! But seriously, just manage your stamina properly and you'll be fine.
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  • GreenSoup2HoT
    GreenSoup2HoT
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    Yes
    I say yes because then the CC will be used more so as a disengage rather then a way to get in a free attack. It also would solve latency issues with the CC feeling like its unbreakable.

    However then Surprise Attack stun from stealth would need to be more reliable and that wold require Cloak issues be resolved.
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  • Lord-Otto
    Lord-Otto
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    Yes
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.
  • arkansas_ESO
    arkansas_ESO
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    No, and I have no soul.
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    For the record, Mass Hysteria isn't the only AOE CC, Werewolf's Roar does the same thing.

    To the original point: why nerf fear? The issue is the animation transition as @Derra pointed out, and it's an issue with other CCs like Flame Clench, Dizzying Swing, vampire's drain, etc., so it makes no sense to single out NB's CC and then leave these alone.


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  • ninjaguyman
    ninjaguyman
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    No, and I have no soul.
    there is a reason agony is almost never used over fear. The fact that it breaks on ANY sort of damage( even dots) means that it practically can't be used as a primary CC. making fear act the same would render the skill quite useless imo.
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  • Turelus
    Turelus
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    No, and I have no soul.
    Aren't there CC skills which break on damage already, and no one uses them because of this.

    Especially in PvP it's too chaotic and too much AoE to have a CC which damage breaks, you CC someone then bob the impulse spamming sorcerer runs past and you're back into a 2v1* again.

    *bob is already gone or dead because he doesn't know how to play.
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  • Qbiken
    Qbiken
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    No, and I have no soul.
    The problem with fear is the fact that there´s a delay before u can cc.
  • Rikumaru
    Rikumaru
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    No, and I have no soul.
    Qbiken wrote: »
    The problem with fear is the fact that there´s a delay before u can cc.

    I rarely have a delay on breaking free from fear. Most of the time it is instant. But you can't break free from fossilize, reverb bash, draining shot and knockbacks instantly. Fear is waaaaay less buggy than reverb and draining shot which often stops me from CC breaking for like 3-5 secs.
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  • alephthiago
    alephthiago
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  • Sharee
    Sharee
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    Yes
    Turelus wrote: »
    Aren't there CC skills which break on damage already, and no one uses them because of this.

    Never been fossilized? Lucky!

  • FloppyTouch
    FloppyTouch
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    Yes
    Sharee wrote: »
    Turelus wrote: »
    Aren't there CC skills which break on damage already, and no one uses them because of this.

    Never been fossilized? Lucky!

    Let's not forget the shield the enemy gets too when you fossilize them that cuts that first hit down a little
  • Lord-Otto
    Lord-Otto
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    Yes
    Sharee wrote: »
    Turelus wrote: »
    Aren't there CC skills which break on damage already, and no one uses them because of this.

    Never been fossilized? Lucky!

    Let's not forget the shield the enemy gets too when you fossilize them that cuts that first hit down a little

    With enough spelldamage, the explosion on Fossilize break outdamages the shield.
    Fossilize is absurdly strong, make no mistake.
  • ManDraKE
    ManDraKE
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    No, and I have no soul.

    lol, one month and stil haven't learn how to CC break?
    Derra wrote: »
    It´s the same issue as with knockbacks having a slight cc break delay.

    as you said, that is a thing with several CCs in the game, is not a fear issue and tbh i don't think is bad. What is the point of having a CC if the target can instant-CC break before you can weave 1 light attack? CC is what force fights to switch from offense to defense, and vice versa. If i can instant cc-break everything, fights will be really dumb.

    People here are overreacting, fear have no problems outside the unbreakeable CC bug that happens very rarely, is not like the old reverb stun+disorient combat that was imposible to CC break before you were hit 3 times (the same problem that drain shot have atm, the cc+disorient combo has always been broken)

    And if you think fear is broken, wait for javelin next patch, when more people realize about the bug with it, is going to be a nightmare.
    Edited by ManDraKE on 3 February 2017 14:04
  • Ashamray
    Ashamray
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    No, and I have no soul.
    This change is a hard nerf to Nightblades. They don't need a nerf.
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  • Lord-Otto
    Lord-Otto
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    Yes
    Drain shot is bugged? That explains my experience yesterday...
    Ah, AD... Always the first to cheat. Always.
    (-_-)p
  • iseko
    iseko
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    Yes
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    For the record, Mass Hysteria isn't the only AOE CC, Werewolf's Roar does the same thing.

    To the original point: why nerf fear? The issue is the animation transition as @Derra pointed out, and it's an issue with other CCs like Flame Clench, Dizzying Swing, vampire's drain, etc., so it makes no sense to single out NB's CC and then leave these alone.

    Werewolfs roar is basically fear. And it can only be used in werewofl form... Which is an ultimate... How is that comparable xD?

    OT: damned if you do and damned if you don't. Thing is that a lot of the time I can't cc break it for 2 seconds or so. And it goes through block...

    An aoe hard cc that goes through block and a lot of the time is unbreakable. Sounds like a good idea... I know the unbreakable thing is a bug but still.

    I think it would still be a good skill if it auto breaks after taking lets say 4k dmg. Or make it unbreakable but blockable. Idk. Just seems broken op atm.
  • ManDraKE
    ManDraKE
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    No, and I have no soul.
    iseko wrote: »
    An aoe hard cc that goes through block and a lot of the time is unbreakable. Sounds like a good idea... I know the unbreakable thing is a bug but still.

    First of all is not "lot of the time", is very rare bug, i can fear you 50 times and is posible that won't happend once. About going through block, that argument COULD be somehow valid a year and a half ago, now that you can permablock fear is the only counter in the game to it, and it only gives you like a 1second window to kill a guy that probably has 30k HP and 20k+ resistences, good luck with that.

    About being an AoE, if you even had the slighest idea of how to play a nighblade, you should understand why is AoE.
    Edited by ManDraKE on 3 February 2017 17:26
  • timidobserver
    timidobserver
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    Yes
    Yeh if single target blazing spear was deemed OP, AoE fear should get similar treatment.
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  • Izaki
    Izaki
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    No, and I have no soul.
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    So basically, break it for the class without breaking it for the class?
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  • NBrookus
    NBrookus
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    ManDraKE wrote: »
    iseko wrote: »
    An aoe hard cc that goes through block and a lot of the time is unbreakable. Sounds like a good idea... I know the unbreakable thing is a bug but still.

    First of all is not "lot of the time", is very rare bug, i can fear you 50 times and is posible that won't happend once. About going through block, that argument COULD be somehow valid a year and a half ago, now that you can permablock fear is the only counter in the game to it, and it only gives you like a 1second window to kill a guy that probably has 30k HP and 20k+ resistences, good luck with that.

    It happens a LOT. Like 50% of the time. And seems to happen more often with certain nightblades than others, which makes me suspect there is a combo or animation cancel that specifically bugs it out. A bunch of NBs fear spamming you is a nightmare because it IS going to bug out. OTOH, I've never had the WW fear be unbreakable, even though they probably share some code.

    As for destro ult + fear -- since the destro ult is unblockable anyway, a lot of the time they are doing me a favor by fearing my character right out of the ult. :D

    Frankly, I'd much rather them fix the skill than nerf it. Or at least fix it before considering changes to it.
    Edited by NBrookus on 3 February 2017 17:55
  • Lord-Otto
    Lord-Otto
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    Yes
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    So basically, break it for the class without breaking it for the class?

    No, bring it in line with Streak and Fossilize. NBs don't need yet another tremendous advantage.
    I really don't want to break it.
    Hm...

    What if we halve duration? It would hardly break it.
    Or say, it breaks on second non-weapon attack.

    You know, just to put a slight limit on it. Balance.
  • LuminaLilly
    LuminaLilly
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    Think about destro ult+feAr
  • ManDraKE
    ManDraKE
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    No, and I have no soul.
    NBrookus wrote: »
    ManDraKE wrote: »
    iseko wrote: »
    An aoe hard cc that goes through block and a lot of the time is unbreakable. Sounds like a good idea... I know the unbreakable thing is a bug but still.

    First of all is not "lot of the time", is very rare bug, i can fear you 50 times and is posible that won't happend once. About going through block, that argument COULD be somehow valid a year and a half ago, now that you can permablock fear is the only counter in the game to it, and it only gives you like a 1second window to kill a guy that probably has 30k HP and 20k+ resistences, good luck with that.

    It happens a LOT. Like 50% of the time. And seems to happen more often with certain nightblades than others, which makes me suspect there is a combo or animation cancel that specifically bugs it out. A bunch of NBs fear spamming you is a nightmare because it IS going to bug out. OTOH, I've never had the WW fear be unbreakable, even though they probably share some code.

    As for destro ult + fear -- since the destro ult is unblockable anyway, a lot of the time they are doing me a favor by fearing my character right out of the ult. :D

    Frankly, I'd much rather them fix the skill than nerf it. Or at least fix it before considering changes to it.

    no dude, it dosn't happend 50% of the time, it dosn't even happend 5% of the time, in my last 2 weeks playing pvp it happend ONCE (and you know that you can't walk 2 steps in cyro without encountering a NB). Maybe you should check your stamina bar, you know... you need stam to CC break. About some combos that produce it more often, that may be true but if nobody managed to identify the issue, i wouldn't beat on that.

    Don't get me wrong, i'm all foward to fix that stupid bug with fear, but that shouldn't be part of a balance discussion, we all now that is a bug.
    Think about destro ult+feAr

    The problem is the destro ulti, not fear.
    Edited by ManDraKE on 3 February 2017 19:16
  • NBrookus
    NBrookus
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    ManDraKE wrote: »
    Maybe you should check your stamina bar, you know... you need stam to CC break. About some combos that produce it more often, that may be true but if nobody managed to identify the issue, i wouldn't beat on that.

    And I'm aware of stamina management, thanks.

    The sad truth is that if there's a combo or similar situation to make it bug out, then it's been found and people are exploiting it. Since it's been busted for many, many updates and it's never been fixed, either ZOS can't figure out how to fix it or doesn't care enough to make it a priority.
  • Meetre
    Meetre
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    ManDraKE wrote: »
    no dude, it dosn't happend 50% of the time, it dosn't even happend 5% of the time, in my last 2 weeks playing pvp it happend ONCE (and you know that you can't walk 2 steps in cyro without encountering a NB). Maybe you should check your stamina bar, you know... you need stam to CC break. About some combos that produce it more often, that may be true but if nobody managed to identify the issue, i wouldn't beat on that.

    Maybe it doesn't happen to you that often, but that is not my experience with it. I would estimate that I get suck in fear about a quarter of the times I get hit with it, not including the two seconds it takes to actually break it. And yes, I do have enough stam to breakfree, it just won't let me. Not sure if it is a certain combo that is making it happen or something else, but there is something going on with it.
    Edited by Meetre on 3 February 2017 19:49
  • Minalan
    Minalan
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    No, and I have no soul.
    The only fix fear needs is that it should actually break when you hit the CC break button.

    Not one second later
    Not two or three seconds later
    Immediate. Done.

    A more obvious indicator for the fear effect would be appreciated, it's hard to see when you're panic running in the same direction you were already running before. You can't tell the difference between "lagged, can't cast ability" and "feared, can't cast ability", meanwhile the nightblade is busy kicking your ass.

    Other than that. No nerf for fear, just smooth it out.

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