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Should fear automatically cc break at no cost when you take damage?

  • Ghost-Shot
    Ghost-Shot
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    Yes
    Petrify breaks on damage and its single target, for an aoe cc its only fair for it to break on damage done. Not to mention fear is notoriously slow to break as is.
  • Sharee
    Sharee
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    Yes
    Minalan wrote: »
    The only fix fear needs is that it should actually break when you hit the CC break button.

    Not one second later
    Not two or three seconds later
    Immediate. Done.

    A more obvious indicator for the fear effect would be appreciated, it's hard to see when you're panic running in the same direction you were already running before. You can't tell the difference between "lagged, can't cast ability" and "feared, can't cast ability", meanwhile the nightblade is busy kicking your ass.

    Other than that. No nerf for fear, just smooth it out.

    I suggest the crowdcontrol tracker addon: http://www.esoui.com/downloads/info1395-CrowdControlTracker.html

    It's really invaluable, especially in fear's case for the reasons you listed. Also helps you to get out of enemy AOE's in a hurry, like, you no longer have to wonder and check your quickbar to see if that purple silence bubble that appeared on you is friendly or enemy one.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    No, and I have no soul.
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    So basically, break it for the class without breaking it for the class?

    No, bring it in line with Streak and Fossilize. NBs don't need yet another tremendous advantage.
    I really don't want to break it.
    Hm...

    What if we halve duration? It would hardly break it.
    Or say, it breaks on second non-weapon attack.

    You know, just to put a slight limit on it. Balance.

    If they bring it in line they need to buff nightblades else where they don't have the defense of a sorc or dk or major mending like a dk. Nightblades literally don't have any defensive abilities except for blur. The reason fear is so strong is because nightblades can't turtle up on defense like other classes. So fear allows them a way to stop combos and flip them from defensive to offensive.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    No, and I have no soul.
    Ghost-Shot wrote: »
    Petrify breaks on damage and its single target, for an aoe cc its only fair for it to break on damage done. Not to mention fear is notoriously slow to break as is.

    Petrify is also ranged and leaves you in a root causing you to roll dodge after you cc break or either stand in one spot and get beat on. I don't think one is better than the other fear and fossilized are definitely the best 2 CCs in the game
  • Waffennacht
    Waffennacht
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    There was a bug with hard CCs that were literally unbreakable or made you slide on the ground. That was fixed, however, CCs can be buggy. Fear is the most noticeable buggy CC, and in EVERY duel against an NB I get that stupid fear delay (not every time it's used but at least once per entire duel)

    It's the CC buggy stuff (it makes you wait at least a sec, or doesn't even do the animation so you're just standing there confused as to why you won't do abilities)

    There are other bugs too, some involving WW (I think you can bug out Elden Hollow boss if in WW form)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lord-Otto
    Lord-Otto
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    Yes
    Minalan wrote: »
    The only fix fear needs is that it should actually break when you hit the CC break button.

    Not one second later
    Not two or three seconds later
    Immediate. Done.

    A more obvious indicator for the fear effect would be appreciated, it's hard to see when you're panic running in the same direction you were already running before. You can't tell the difference between "lagged, can't cast ability" and "feared, can't cast ability", meanwhile the nightblade is busy kicking your ass.

    Other than that. No nerf for fear, just smooth it out.

    Fine by me.
  • Yubarius
    Yubarius
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    No, and I have no soul.
    Nice biased poll :smile:
    • Yubarius - Magicka NB - Flawless Conqueror
    • YubariusX - Magicka Warden - Flawless Conqueror
    • Lord Yubarius - Stamina Sorc - Stormproof - Centurion
    • 'Rubick the Grand Magus - Magicka Sorc
    • Fair Child Tank - Stamina DK
    • Jaruko - Magicka Templar
    • Selthyn Bavailo - Mag DK
    • Bandit-The-Great - Stam Temp





  • ManDraKE
    ManDraKE
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    No, and I have no soul.
    Ghost-Shot wrote: »
    Petrify breaks on damage and its single target, for an aoe cc its only fair for it to break on damage done. Not to mention fear is notoriously slow to break as is.

    and why should fear be equal to petrify? complete diferent classes, complete diferent playstyles.
  • KisoValley
    KisoValley
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    Yes
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    So basically, break it for the class without breaking it for the class?

    No, bring it in line with Streak and Fossilize. NBs don't need yet another tremendous advantage.
    I really don't want to break it.
    Hm...

    What if we halve duration? It would hardly break it.
    Or say, it breaks on second non-weapon attack.

    You know, just to put a slight limit on it. Balance.

    If they bring it in line they need to buff nightblades else where they don't have the defense of a sorc or dk or major mending like a dk. Nightblades literally don't have any defensive abilities except for blur. The reason fear is so strong is because nightblades can't turtle up on defense like other classes. So fear allows them a way to stop combos and flip them from defensive to offensive.

    I agree. Fear allows NBs to flip from defensive to offensive by having an unbreakable CC more times than not.
  • Lord-Otto
    Lord-Otto
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    Yes
    Stamsorcs also don't have Major Mending.
    Nightblades have Minor Maim.
    And yes, Cloak. It will work again next patch.
    You don't need a buggy OHKO CC to be balanced, don't be ridiculous. Putting a limit on Fear won't break the ganking class.
  • FearlessOne_2014
    FearlessOne_2014
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    Yes
    Ashamray wrote: »
    This change is a hard nerf to Nightblades. They don't need a nerf.

    No those poor Stam Wrobel-Blades needs more uncounterable ways to kill people. @Wrobel since yall want PvP to be a complete joke in ESO. Yall should give only stamina more stackable proc sets that does twice the damage they are doing now in Cyrodiil, on top of the buggy CCs Fear IMO being the biggest and most impactful offender out of the bunch. But what do I know, since I've been only going into Cyrodiil to grind skills for PvE since SotH and 1T released.

    How dare there be counters to gankers. Gankers should not even have to try to kill anybody. They should be able to press one button and instantly kill everybody with no skill with so ever required.
  • ManDraKE
    ManDraKE
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    No, and I have no soul.
    the show of ignorance in this topic is remarkable. Nerfing fear will not nerf gankers, it will just push the few remaning non-gankblades into a ganking role, fear is the main tool for a regular open world build
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    No, and I have no soul.
    KisoValley wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    So basically, break it for the class without breaking it for the class?

    No, bring it in line with Streak and Fossilize. NBs don't need yet another tremendous advantage.
    I really don't want to break it.
    Hm...

    What if we halve duration? It would hardly break it.
    Or say, it breaks on second non-weapon attack.

    You know, just to put a slight limit on it. Balance.

    If they bring it in line they need to buff nightblades else where they don't have the defense of a sorc or dk or major mending like a dk. Nightblades literally don't have any defensive abilities except for blur. The reason fear is so strong is because nightblades can't turtle up on defense like other classes. So fear allows them a way to stop combos and flip them from defensive to offensive.

    I agree. Fear allows NBs to flip from defensive to offensive by having an unbreakable CC more times than not.

    I only get trapped in fear maybe 1℅ of the time. I don't know what I'm doing differently. What I did notice using fear is that more experienced players usually don't have trouble breaking free of it. Most of the players who don't break free are usually the people who get 1vX or brand new players who don't know what's going on. I know I'm feared even if I don't see the animation. Note what I'm referring to is situations when it's not laggy. I acknowledge fear is unbreakable a lot in laggy conditions, but no more than any other cc.
    Lord-Otto wrote: »
    Stamsorcs also don't have Major Mending.
    Nightblades have Minor Maim.
    And yes, Cloak. It will work again next patch.
    You don't need a buggy OHKO CC to be balanced, don't be ridiculous. Putting a limit on Fear won't break the ganking class.

    Stam sorcs have great healing though they don't even have to use a 2hand weapon. Crit surge and dark deal with vigor is more than enough. So even if they don't have major mending they have so much healing coming from other places. Honestly Stam sorc is the most broken class in the game. Both sorc specs are op right now. Having fear break on damage is just rewarding bad gameplay. why should someone be rewarded for running out of stamina. Nightblade is suppose to be a class about applying pressure. Fear allows you to pressure someone's stamina pool if it broke on damage it wouldn't allow you to do that anymore.
  • LuminaLilly
    LuminaLilly
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    I made this thread because of the destruction staff ultimate and fear combo
    Edited by LuminaLilly on 4 February 2017 22:01
  • alephthiago
    alephthiago
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    No, and I have no soul.
    I made this thread because of the destruction staff ultimate and fear combo

    This makes 0% sense, you could get even better results with meteor+fear combo.
    If you fear a player right after the destro ulti you are going to get 1-2 ticks until they break free, that is 4-11k damage, either you are making this issue up, dont play pvp enough or you have some kind of problem with break free.

    Either way its a non issue.
    Walks-in-Shadowss AD Magblade
    *** kitty AD Stamblade
    Paarthurnax's Will AD Magicka DK
    agnar cracked skull EP Magicka DK (veteran dragonstar arena bot)
    Klogi Mugdul AD Stamina DK
    Savre Selranni AD Magicka Sorc (being polished)
    Avenar Lolhealing AD Magicka Templar (being polished)

  • FriedEggSandwich
    FriedEggSandwich
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    No, and I have no soul.
    My soul was returned to me at the end of the main quest, thank you very much ;)
    PC | EU
  • arkansas_ESO
    arkansas_ESO
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    No, and I have no soul.
    Ashamray wrote: »
    This change is a hard nerf to Nightblades. They don't need a nerf.

    No those poor Stam Wrobel-Blades needs more uncounterable ways to kill people. @Wrobel since yall want PvP to be a complete joke in ESO. Yall should give only stamina more stackable proc sets that does twice the damage they are doing now in Cyrodiil, on top of the buggy CCs Fear IMO being the biggest and most impactful offender out of the bunch. But what do I know, since I've been only going into Cyrodiil to grind skills for PvE since SotH and 1T released.

    How dare there be counters to gankers. Gankers should not even have to try to kill anybody. They should be able to press one button and instantly kill everybody with no skill with so ever required.

    Changing fear won't hurt ganking at all -- you don't need fear to one-shot somebody with a 35k Onslaught. This change would just make it harder for NBs to do something other than ganking, which in turn would just encourage more NBs to start ganking.
    Edited by arkansas_ESO on 5 February 2017 00:04


    Grand Overlord 25/8/17
  • Lord-Otto
    Lord-Otto
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    Yes
    KisoValley wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    So basically, break it for the class without breaking it for the class?

    No, bring it in line with Streak and Fossilize. NBs don't need yet another tremendous advantage.
    I really don't want to break it.
    Hm...

    What if we halve duration? It would hardly break it.
    Or say, it breaks on second non-weapon attack.

    You know, just to put a slight limit on it. Balance.

    If they bring it in line they need to buff nightblades else where they don't have the defense of a sorc or dk or major mending like a dk. Nightblades literally don't have any defensive abilities except for blur. The reason fear is so strong is because nightblades can't turtle up on defense like other classes. So fear allows them a way to stop combos and flip them from defensive to offensive.

    I agree. Fear allows NBs to flip from defensive to offensive by having an unbreakable CC more times than not.

    I only get trapped in fear maybe 1℅ of the time. I don't know what I'm doing differently. What I did notice using fear is that more experienced players usually don't have trouble breaking free of it. Most of the players who don't break free are usually the people who get 1vX or brand new players who don't know what's going on. I know I'm feared even if I don't see the animation. Note what I'm referring to is situations when it's not laggy. I acknowledge fear is unbreakable a lot in laggy conditions, but no more than any other cc.
    Lord-Otto wrote: »
    Stamsorcs also don't have Major Mending.
    Nightblades have Minor Maim.
    And yes, Cloak. It will work again next patch.
    You don't need a buggy OHKO CC to be balanced, don't be ridiculous. Putting a limit on Fear won't break the ganking class.

    Stam sorcs have great healing though they don't even have to use a 2hand weapon. Crit surge and dark deal with vigor is more than enough. So even if they don't have major mending they have so much healing coming from other places. Honestly Stam sorc is the most broken class in the game. Both sorc specs are op right now. Having fear break on damage is just rewarding bad gameplay. why should someone be rewarded for running out of stamina. Nightblade is suppose to be a class about applying pressure. Fear allows you to pressure someone's stamina pool if it broke on damage it wouldn't allow you to do that anymore.

    Lol, no.
    MagSorcs are not OP. Cyro is won by gapclosing EotS AoE Rooters. Usually, Magblades deliver Gapcloser, AoE and EotS. With templars providing heals and DKs roots. If sorcs would be OP, we'd see a lot of Shieldbreakers, for sure.
    How is it bad gameplay reward when fear breaks? My Streak stun for a bit more than a second, Frags two. Why should NBs get an extra sausage here?
    NBs are a class about picking your target, not pressure. They can oneshot you out of stealth, that is their gimmick. Having the best AoE CC makes no sense, as they are supposed to keep out of those fights. If you want to make them more group-friendly, cool. But then you have to take away the one-shot potential (something unique to ESO, btw). Everything else is a double standard.
  • Lord-Otto
    Lord-Otto
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    Yes
    I HAVE AN IDEA!
    We un-nerf Streak... No mini-root at the end, it will always set you on the ground, not mid-air. Also, it drops block again.
    You know, because our class is about mobility and burst, and nerfing that will break our class and whawhawhaaaa!
    D'x

    Seriously, adjusting Fear won't break Nightblades, that's silly.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    No, and I have no soul.
    Lord-Otto wrote: »
    KisoValley wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    It should break. Not on every single whimp, but certain damage. Like Fossilize.

    Don't get why the only AoE CC also has ridiculous duration, goes through block and dodge, can give positioning advantage and also lowers enemy damage all at once, while being blatantly buggy. It's OP as hell and should be brought in line, without breaking it for the class.

    So basically, break it for the class without breaking it for the class?

    No, bring it in line with Streak and Fossilize. NBs don't need yet another tremendous advantage.
    I really don't want to break it.
    Hm...

    What if we halve duration? It would hardly break it.
    Or say, it breaks on second non-weapon attack.

    You know, just to put a slight limit on it. Balance.

    If they bring it in line they need to buff nightblades else where they don't have the defense of a sorc or dk or major mending like a dk. Nightblades literally don't have any defensive abilities except for blur. The reason fear is so strong is because nightblades can't turtle up on defense like other classes. So fear allows them a way to stop combos and flip them from defensive to offensive.

    I agree. Fear allows NBs to flip from defensive to offensive by having an unbreakable CC more times than not.

    I only get trapped in fear maybe 1℅ of the time. I don't know what I'm doing differently. What I did notice using fear is that more experienced players usually don't have trouble breaking free of it. Most of the players who don't break free are usually the people who get 1vX or brand new players who don't know what's going on. I know I'm feared even if I don't see the animation. Note what I'm referring to is situations when it's not laggy. I acknowledge fear is unbreakable a lot in laggy conditions, but no more than any other cc.
    Lord-Otto wrote: »
    Stamsorcs also don't have Major Mending.
    Nightblades have Minor Maim.
    And yes, Cloak. It will work again next patch.
    You don't need a buggy OHKO CC to be balanced, don't be ridiculous. Putting a limit on Fear won't break the ganking class.

    Stam sorcs have great healing though they don't even have to use a 2hand weapon. Crit surge and dark deal with vigor is more than enough. So even if they don't have major mending they have so much healing coming from other places. Honestly Stam sorc is the most broken class in the game. Both sorc specs are op right now. Having fear break on damage is just rewarding bad gameplay. why should someone be rewarded for running out of stamina. Nightblade is suppose to be a class about applying pressure. Fear allows you to pressure someone's stamina pool if it broke on damage it wouldn't allow you to do that anymore.

    Lol, no.
    MagSorcs are not OP. Cyro is won by gapclosing EotS AoE Rooters. Usually, Magblades deliver Gapcloser, AoE and EotS. With templars providing heals and DKs roots. If sorcs would be OP, we'd see a lot of Shieldbreakers, for sure.
    How is it bad gameplay reward when fear breaks? My Streak stun for a bit more than a second, Frags two. Why should NBs get an extra sausage here?
    NBs are a class about picking your target, not pressure. They can oneshot you out of stealth, that is their gimmick. Having the best AoE CC makes no sense, as they are supposed to keep out of those fights. If you want to make them more group-friendly, cool. But then you have to take away the one-shot potential (something unique to ESO, btw). Everything else is a double standard.

    One shot potential isn't exclusive to the nightblade class though both versions of sorcs also have viable one shot potential. Asking why the nightblade cc is better than the sorc cc is like a nightblade asking why sorcs have a high damage, unblockable, undodgeable, unreflectable skill. Crystal frag and veleciois curse both hit like ultimates, or why sorcs have a damage shields and mines to kite around. Nightblades aren't about picking your target the class is built around pressuring your opponent. The pressure you put on your opponent is your defense. No class is about only fighting a particular target. As for magblades they are probably the least most represented class in cyrodiil. (Maybe stamplar it's close) Nightblades cc is strong because the only class defensive ability is blur. You are thinking all nightblades are gankers. gankers don't even use fear. And even if they did that means their gank failed. Nightblades in general are only good if they are applying pressure if you force a nightblade on the defensive most likely they'll die soon after. No other class has a weakness like that. For this weakness nightblades have high burst damage and CCs and roots to keep their opponent on the defensive. but even still sorcs mag sorcs especially can go full defensive while still having just as high if not higher burst damage than nightblades. Not all nightblades are gankers and not all nightblades are stamina based
  • Lord-Otto
    Lord-Otto
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    Yes
    I disagree. Strongly.

    It says, specifically, "Assassination". They can't be any clearer about it. You are supposed to pick a weak target and kill it fast, then get out. That's why nightblades can gank.
    Nightblades have been spoiled by ZOS bias and NB-favourable DLC (IC, TG, DB) that they think it's a minor gimmick to their class.

    No. This IS your class. You chose the assassin class, so you are supposed to assassinate.

    Sorcs, MAGsorcs, have ranged burst and mobility. That is our gimmick. So Frags must hit hard, as Curse. Frags are easily dodged. Curse purged. Projectiles reflected. We can't pursue around LoS well, as Streak is no gapcloser. Light armor is weak defense-wise. Oh, and roots. Damage output is also lower than melee.
    These are our drawbacks and we work around them. We can't gank. It takes 4 seconds for Curse to blow up. We are bad melee fighters, even with swords, we typically must keep distance.

    What I'm getting it is every class has a role and you chose yours. ZOS are giving you way more tools than you should have.

    Aaand to not further de-rail...
    Eots + Fear + Sap + Lotus?
    Come on...
  • thankyourat
    thankyourat
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    No, and I have no soul.
    Lord-Otto wrote: »
    I disagree. Strongly.

    It says, specifically, "Assassination". They can't be any clearer about it. You are supposed to pick a weak target and kill it fast, then get out. That's why nightblades can gank.
    Nightblades have been spoiled by ZOS bias and NB-favourable DLC (IC, TG, DB) that they think it's a minor gimmick to their class.

    No. This IS your class. You chose the assassin class, so you are supposed to assassinate.

    Sorcs, MAGsorcs, have ranged burst and mobility. That is our gimmick. So Frags must hit hard, as Curse. Frags are easily dodged. Curse purged. Projectiles reflected. We can't pursue around LoS well, as Streak is no gapcloser. Light armor is weak defense-wise. Oh, and roots. Damage output is also lower than melee.
    These are our drawbacks and we work around them. We can't gank. It takes 4 seconds for Curse to blow up. We are bad melee fighters, even with swords, we typically must keep distance.

    What I'm getting it is every class has a role and you chose yours. ZOS are giving you way more tools than you should have.

    Aaand to not further de-rail...
    Eots + Fear + Sap + Lotus?
    Come on...

    Assaniation is just 1 skill line you completely ignored the siphoning skill line which has nothing to do with finishing off your target quickly. That whole skill line is about applying pressure and slowly taking down your opponents health down with dot damage. That doesn't seem very "assassin" like. and the shadow tree which is all about misdirection. Also the nightblades main nuke (grim focus) requires you to fight to get it. nothing about the nightblade class says kill a target instantly. A few STAMblades have been forced into this role because stamblade survivability is bottom tier compared to the other classes so unless they are really experienced (good) they will have trouble playing a stamblade outside of this role. Judging by the nightblade skills and passives and not the name of 1 skill line the class is about pressure and mobility. Also a version of sorcerer has been broken in PvP since 1.6 I think you should play a nightblade and see these tools ZoS have given the class for yourself. It doesn't seem like your are very familiar with the class outside of gankers. The only reason nightblades can gank is because they have stealth. The ganking spec is also the weakest nightblade spec. Your argument is like saying the sorc class is only about summoning and since they can Summon pets they shouldn't be able to have mobility
  • AzuraKin
    AzuraKin
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    No, and I have no soul.
    classic libtard fearmongering move. trying to get yes votes by making no also say something else besides just yes vs no.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Lord-Otto
    Lord-Otto
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    Yes
    Thankyou, let's just drop the topic. When you try to convince me that the assassination/stealth class is about open combat, I'm losing interest. I have a magblade and while I can siphon and pressure in open combat, that's nothing compared to bombing a group. Let's agree to disagree, okay, friend?

    This doesn't even contribute to the topic. I repeat myself, I want to put a limitation on Fear, since other CCs have one. But I do not want the role of Fear, to get in your burst, compromised.
    Since Fear is an unavoidable AoE CC, much like Streak before the latest nerf, it would be fair to put it at around 1.5 seconds duration. NBs are fast, they should get the combo in. 2 seconds would also be okay.
    But almost 5 when you can easily block/dodge Frags and Wrecking Blow (2.5 and 3, respectively) is downright unfair. Can we agree on 2 secs? I think any halfway competent NB shouldn't see a difference.
  • thankyourat
    thankyourat
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    No, and I have no soul.
    @Lord-Otto I think you are trying to make everything the same. its not unfair that fear is the best cc in the game. every class has the best of something that's like me saying it's not fair that templars have a burst heal and all I have is strife. Or dks have an AOE spammable root and my class root is single target. Every class has something that is better than the other classes that's what makes you want to play the class. Why make fear equal in duration to other class CCs when other classes have such strong defensive abilities. The duration of fear especially helps against MagSorcs and mag templars whose class defenses make them incredibly difficult to kill otherwise. If I fight a magsorc open world and he survives my burst which is completely possible because I play magblade and fear is only a two second cc they'll just wait out the cc and start shield stacking all over again. I've been in fights where I have literally applied over 500,000 damage to a sorc before I am able to kill him. Or good luck killing a heavy armor magplar as a stamblade with a 2 second cc. The way fear works right now it punishes players for going full defensive that's why it works well on the nightblade class because the class is all about putting your opponent on the defensive. A 2 second cc will still allow you to get a unblockable hit in and would be enough against some people. But against such ridiculously strong class defenses these days that won't be enough for the more tanky players. As for nightblades being ganker and bombers they are literally free ap to anyone who knows how to play. that's a nightblade gimmick and not what the class is about, and doesn't work against anyone paying attention. As for a stealth class stealth that's the last thing that attracted me to play magblade. When I first started magblade it was the idea of debuffing my target while buffing myself with the siphoning abilities and the fact that I could teleport that attracted me to magblade that's what the class is designed around and I could care less about being invisible I only used that to run away or open a fight. Fear is fine as is it's a great ability that punishes players for being careless with their stamina why nerf it, and if you do nerf it where would you buff nightblades to make up for the nerf?
  • Lord-Otto
    Lord-Otto
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    Yes
    You still don't understand.
    My point is that NBs have outstanding gank and bomb strengths and that they don't need more.

    Look, just ask how we sorcs feel. Our shields got nerfed numerous times. Our pets are questionable. Streak is almost useless but still mandatory now. Mines got nerfed so every melee player laughs. Light armor is poop now. We have the most and hardest counter.
    And still, we adapt.
    Do you know how it makes my blood boil when you nightblades are given proc sets and Necropotence and EotS, which all synergize so well? While sorcs are being pigeonholed more and more?
    And then you come jumping onto the forums and ask for quality of life buffs and how you like your class'es diverse options and all that... while I remember Vicious Death bombs and now see the emp obliterating everything with EotS+Sap+Lotus+Fear.

    Sorry, my friend, but I absolutely cannot agree with you that nightblades need even more. In other RPGs, what you described, would be on the Sorc/Warlock/etc class. But for some reason, Wrobel made everyone think open ranged pressure is an assassin thing. It's not.
    Edited by Lord-Otto on 5 February 2017 08:22
  • thankyourat
    thankyourat
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    No, and I have no soul.
    Lord-Otto wrote: »
    You still don't understand.
    My point is that NBs have outstanding gank and bomb strengths and that they don't need more.

    Look, just ask how we sorcs feel. Our shields got nerfed numerous times. Our pets are questionable. Streak is almost useless but still mandatory now. Mines got nerfed so every melee player laughs. Light armor is poop now. We have the most and hardest counter.
    And still, we adapt.
    Do you know how it makes my blood boil when you nightblades are given proc sets and Necropotence and EotS, which all synergize so well? While sorcs are being pigeonholed more and more?
    And then you come jumping onto the forums and ask for quality of life buffs and how you like your class'es diverse options and all that... while I remember Vicious Death bombs and now see the emp obliterating everything with EotS+Sap+Lotus+Fear.

    Sorry, my friend, but I absolutely cannot agree with you that nightblades need even more. In other RPGs, what you described, would be on the Sorc/Warlock/etc class. But for some reason, Wrobel made everyone think open ranged pressure is an assassin thing. It's not.

    I just got my mag sorc to level 50 a couple months ago and only played it a handful of times. so I won't pretend to be a expert on it but what I will say is that it's a lot easier to play than my magblade it requires a lot less thought. Necroprentence is great on a magsorc as well I've fought plenty of MagSorcs using it. They are some of the strongest builds you will ever fight. I never came in here and asked for buffs. I said it's no reason for nerfs. Who cares what it would be in other MMOs. The fact is that in this MMO the nightblade class is best as a range caster. Lol I remember vicious death bombs as well and I can count on one hand how many times a bomb build has killed me. Just because a build can kill a bunch of bad players doesn't mean it's a good build. Proc sets and eots are just as previlant on every build they aren't exclusive to nightblades. Light armor being crap hurt magblade as well. Sorcs shield had to be nerfed, 1.6 mag sorc was the most ridiculous thing I have ever seen. Other than that it's the same class that it's always been and it's still top tier in PvP. Wrobel didn't make everyone think that range pressure is a nightblade thing, that's how the class is designed lol. The reason this argument isn't going anywhere is because you have this mindset that nightblade is an assassin class when literally 95% of the class skills say otherwise. And your also have this mindset that sorcs are a victim when that couldn't be farther from the truth the sorcerer class is op always has been.
  • Chilla_Deluxe
    Chilla_Deluxe
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    NBrookus wrote: »
    ManDraKE wrote: »
    iseko wrote: »
    An aoe hard cc that goes through block and a lot of the time is unbreakable. Sounds like a good idea... I know the unbreakable thing is a bug but still.

    First of all is not "lot of the time", is very rare bug, i can fear you 50 times and is posible that won't happend once. About going through block, that argument COULD be somehow valid a year and a half ago, now that you can permablock fear is the only counter in the game to it, and it only gives you like a 1second window to kill a guy that probably has 30k HP and 20k+ resistences, good luck with that.

    It happens a LOT. Like 50% of the time. And seems to happen more often with certain nightblades than others, which makes me suspect there is a combo or animation cancel that specifically bugs it out. A bunch of NBs fear spamming you is a nightmare because it IS going to bug out. OTOH, I've never had the WW fear be unbreakable, even though they probably share some code.

    As for destro ult + fear -- since the destro ult is unblockable anyway, a lot of the time they are doing me a favor by fearing my character right out of the ult. :D

    Frankly, I'd much rather them fix the skill than nerf it. Or at least fix it before considering changes to it.

    Never enountered this bug but once around 8 months back playing , perhaps you got hit with resource poisons so you thought you were bugged when cc break would cost like 8k stam LOL
    __________________________
    Defeating the purpose since 1337.
  • Ragnaroek93
    Ragnaroek93
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    No, and I have no soul.
    Lord-Otto wrote: »
    I disagree. Strongly.

    It says, specifically, "Assassination". They can't be any clearer about it. You are supposed to pick a weak target and kill it fast, then get out. That's why nightblades can gank.
    Nightblades have been spoiled by ZOS bias and NB-favourable DLC (IC, TG, DB) that they think it's a minor gimmick to their class.

    No. This IS your class. You chose the assassin class, so you are supposed to assassinate.

    Sorcs, MAGsorcs, have ranged burst and mobility. That is our gimmick. So Frags must hit hard, as Curse. Frags are easily dodged. Curse purged. Projectiles reflected. We can't pursue around LoS well, as Streak is no gapcloser. Light armor is weak defense-wise. Oh, and roots. Damage output is also lower than melee.
    These are our drawbacks and we work around them. We can't gank. It takes 4 seconds for Curse to blow up. We are bad melee fighters, even with swords, we typically must keep distance.

    What I'm getting it is every class has a role and you chose yours. ZOS are giving you way more tools than you should have.

    Aaand to not further de-rail...
    Eots + Fear + Sap + Lotus?
    Come on...

    Thanks for telling me how I should have to play my class. So I have to reroll if I don't want to play a gankbuild :) And please stop complaining about magsorcs, they are in a very strong spot next patch...


    Back to topic: Fix the delay on CC breaks instead of nerfing fear.
    Edited by Ragnaroek93 on 5 February 2017 12:27
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • KisoValley
    KisoValley
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    Yes
    Lord-Otto wrote: »
    I disagree. Strongly.

    It says, specifically, "Assassination". They can't be any clearer about it. You are supposed to pick a weak target and kill it fast, then get out. That's why nightblades can gank.
    Nightblades have been spoiled by ZOS bias and NB-favourable DLC (IC, TG, DB) that they think it's a minor gimmick to their class.

    No. This IS your class. You chose the assassin class, so you are supposed to assassinate.

    Sorcs, MAGsorcs, have ranged burst and mobility. That is our gimmick. So Frags must hit hard, as Curse. Frags are easily dodged. Curse purged. Projectiles reflected. We can't pursue around LoS well, as Streak is no gapcloser. Light armor is weak defense-wise. Oh, and roots. Damage output is also lower than melee.
    These are our drawbacks and we work around them. We can't gank. It takes 4 seconds for Curse to blow up. We are bad melee fighters, even with swords, we typically must keep distance.

    What I'm getting it is every class has a role and you chose yours. ZOS are giving you way more tools than you should have.

    Aaand to not further de-rail...
    Eots + Fear + Sap + Lotus?
    Come on...

    Thanks for telling me how I should have to play my class. So I have to reroll if I don't want to play a gankbuild :) And please stop complaining about magsorcs, they are in a very strong spot next patch...


    Back to topic: Fix the delay on CC breaks instead of nerfing fear.

    This. Fear is unbreakable or just has too long of a delay most of the time. CC breaking in general is buggy as hell but Fear is the worst of the lot.
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