Idk ....
watching high ranked trash can pvpers freak out and start popping shields and infernal guardian because you heavy attacked with your sword and board from 40m away ,
is pretty freaking hilarious
I want to be able to instantly kill everybody from invisibility. Anything impairing that functionality is basically cheating.
I've been running and testing the capabilities of this addons since it came to light in the main thread about it and so far the only big useful thing I've gotten out of it has been helping me find the people already running it so I can troll them from stealth. It's a lot of fun to watch.
Otherwise? If you play pvp for a couple hours you'll learn stealthed players are everywhere. The addons is not really telling me anything I don't already know in that regard.
Is it fair? Not really. Not unless everyone is running it.
Is it cheating? Not really. It's only using information already found in the official game API. And ZOS current stance is that it's fine to use.
Do you have to like it? Nope
Do you have to live with it? For the time being, yep.
I want to be able to instantly kill everybody from invisibility. Anything impairing that functionality is basically cheating.
YetiSpaghetti wrote: »I've been running and testing the capabilities of this addons since it came to light in the main thread about it and so far the only big useful thing I've gotten out of it has been helping me find the people already running it so I can troll them from stealth. It's a lot of fun to watch.
Otherwise? If you play pvp for a couple hours you'll learn stealthed players are everywhere. The addons is not really telling me anything I don't already know in that regard.
Is it fair? Not really. Not unless everyone is running it.
Is it cheating? Not really. It's only using information already found in the official game API. And ZOS current stance is that it's fine to use.
Do you have to like it? Nope
Do you have to live with it? For the time being, yep.
You forget it tells you if you're getting ganked. If you see the ambush skill you know you should block or dodge roll.
99% sure it tells you when someone is lining a heavy up on you. I've seen serval people who were standing perfectly still through block up when I would begin charging my heavy from stealth on them. That's bull crap, an add on having that capability makes it a cheat.
I'd much rather be detected by infernal guardian then having this add on in game...and I think that set is bull crap as well...
The_Outsider wrote: »I want to be able to instantly kill everybody from invisibility. Anything impairing that functionality is basically cheating.
I want to be completely immune to all attacks from invisibility. I am elite and anyone that can kill me should not be allowed to do so, even at the cost of nullifying an entire build and play style.
Wear some heavy armor, use a shield, invest in health traits, use detect pots, run magelight, practice your hand eye coordination reflexes, or take the high road and convince ZOS to make a balance case. Resorting to a third party addon for a crutch to negate a glass canon nb because you don't know how to l2p is pathetic.
Wear some heavy armor, use a shield, invest in health traits, use detect pots, run magelight, practice your hand eye coordination reflexes, or take the high road and convince ZOS to make a balance case. Resorting to a third party addon for a crutch to negate a glass canon nb because you don't know how to l2p is pathetic.
Anyone still claiming a properly executed gank allows for counterplay is probably really bad at ganking or flatout lying.
Before you even try it: 24k health (light armor - so significant investment in health) 2600 impen 1 active shield, magelight and defensive rune. Still won´t save you.
@Joy_Division why don´t you have a talk with the people here. That´s more fun than arguing with me about not disagreeing but still arguing for the sake of it.
Lieblingsjunge wrote: »The add-on doesn't really offer much assistance. The nearby player-counter is unreliable, the people-in-sneak function is also kinda meh, it doens't tell you anything about where it is.
The incoming charged-attack is not really of much help either. You can hear someone sniping you if your volume is loud enough.
Honestly, this add-on feels nice. It doesn't give the user any insane advantage and it doesnt offer reliable information, it just takes the information and hands it to you - same information you can get by volume/view distance. 'Cus of my performance I have low view-distance & my headset is not optimal for volume, so the addon functions as enhanced senses. Doesn't really offer any huge advantages.
Lieblingsjunge wrote: »The add-on doesn't really offer much assistance. The nearby player-counter is unreliable, the people-in-sneak function is also kinda meh, it doens't tell you anything about where it is.
The incoming charged-attack is not really of much help either. You can hear someone sniping you if your volume is loud enough.
Honestly, this add-on feels nice. It doesn't give the user any insane advantage and it doesnt offer reliable information, it just takes the information and hands it to you - same information you can get by volume/view distance. 'Cus of my performance I have low view-distance & my headset is not optimal for volume, so the addon functions as enhanced senses. Doesn't really offer any huge advantages.
I´ve deactivated everything but the killfeed and KOS. The killfeed is something that should exist in the basegame in my opinion. It adds tremendously to the flair of pvp.
<XXX> was killed by <YYY> in <insert local zone> using <abilitynamehere>
Wouldn´t that be nice to have?
Lieblingsjunge wrote: »Lieblingsjunge wrote: »The add-on doesn't really offer much assistance. The nearby player-counter is unreliable, the people-in-sneak function is also kinda meh, it doens't tell you anything about where it is.
The incoming charged-attack is not really of much help either. You can hear someone sniping you if your volume is loud enough.
Honestly, this add-on feels nice. It doesn't give the user any insane advantage and it doesnt offer reliable information, it just takes the information and hands it to you - same information you can get by volume/view distance. 'Cus of my performance I have low view-distance & my headset is not optimal for volume, so the addon functions as enhanced senses. Doesn't really offer any huge advantages.
I´ve deactivated everything but the killfeed and KOS. The killfeed is something that should exist in the basegame in my opinion. It adds tremendously to the flair of pvp.
<XXX> was killed by <YYY> in <insert local zone> using <abilitynamehere>
Wouldn´t that be nice to have?
Yeah. It would be really nice. Zenimax, pwetty please with sugar on top, listen to Derra
Idk ....
watching high ranked trash can pvpers freak out and start popping shields and infernal guardian because you heavy attacked with your sword and board from 40m away ,
is pretty freaking hilarious
99% sure it tells you when someone is lining a heavy up on you. I've seen serval people who were standing perfectly still through block up when I would begin charging my heavy from stealth on them. That's bull crap, an add on having that capability makes it a cheat.
I'd much rather be detected by infernal guardian then having this add on in game...and I think that set is bull crap as well...
@DerraThe_Outsider wrote: »I want to be able to instantly kill everybody from invisibility. Anything impairing that functionality is basically cheating.
I want to be completely immune to all attacks from invisibility. I am elite and anyone that can kill me should not be allowed to do so, even at the cost of nullifying an entire build and play style.
So explain to me. In what way do instantkills create good/fun gameplay?
The_Outsider wrote: »@DerraThe_Outsider wrote: »I want to be able to instantly kill everybody from invisibility. Anything impairing that functionality is basically cheating.
I want to be completely immune to all attacks from invisibility. I am elite and anyone that can kill me should not be allowed to do so, even at the cost of nullifying an entire build and play style.
So explain to me. In what way do instantkills create good/fun gameplay?
I'll try. Ganking is fun. Not everyone enjoys it, and that's okay. Many ESO players enjoy it as their primary goal, or as opportunity allows. There is thrill in not being seen, avoiding the enemy, other gankers, and magelight spammers, waiting for the opportune moment, and executing a practiced burst combo. There are hundreds of things that can go wrong during this process. I won't argue this much, because you seem set in your opinion.
"Insta kills" are not a given. The fact is, we all know how easy it is to counter stealth play. To pull off a true "insta kill" on a decent player is not only hard to do, but rewarding. To escape successfully from a horde of vigorously spamming magelight wielders is a feat in and of itself.
You're completely full of it @Derra. You are not dying within 1 second when you have a 10k shield, 24khp, and radiant magelight going unless you do absolutely nothing to react and die in more like 2-3 seconds. First, that half damage stealth heavy attack that can't crit against your shields is going to take a whole 3-4k off the top. Then there's the fact that you claim you are stunned and need to CC break - you do realize that your radiant magelight prevents the stealth attack stun, which gives you time to react and counter play before the incap hits? Are you such a potato that you can't block the incap after being hit by the previous abilities? I'm guessing the answer HAS to be yes, for your scenario to have any chance of playing out.
We've had this same stupid discussion in several threads now and you never bring anything to the table other than wild exaggerations and lies.
You're completely full of it @Derra. You are not dying within 1 second when you have a 10k shield, 24khp, and radiant magelight going unless you do absolutely nothing to react and die in more like 2-3 seconds. First, that half damage stealth heavy attack that can't crit against your shields is going to take a whole 3-4k off the top. Then there's the fact that you claim you are stunned and need to CC break - you do realize that your radiant magelight prevents the stealth attack stun, which gives you time to react and counter play before the incap hits? Are you such a potato that you can't block the incap after being hit by the previous abilities? I'm guessing the answer HAS to be yes, for your scenario to have any chance of playing out.
We've had this same stupid discussion in several threads now and you never bring anything to the table other than wild exaggerations and lies.
You're completely full of it @Derra. You are not dying within 1 second when you have a 10k shield, 24khp, and radiant magelight going unless you do absolutely nothing to react and die in more like 2-3 seconds. First, that half damage stealth heavy attack that can't crit against your shields is going to take a whole 3-4k off the top. Then there's the fact that you claim you are stunned and need to CC break - you do realize that your radiant magelight prevents the stealth attack stun, which gives you time to react and counter play before the incap hits? Are you such a potato that you can't block the incap after being hit by the previous abilities? I'm guessing the answer HAS to be yes, for your scenario to have any chance of playing out.
We've had this same stupid discussion in several threads now and you never bring anything to the table other than wild exaggerations and lies.
A 10K shield? No ganker is hitting you with that up. Lets be honest and sincere here, shields last six seconds. Keeping them up all the time hasn't been an option since TG.
Radiant only stops the stun out of stealth, it won't help you against incap or anything else. Besides, it's a garbage morph, most of us use the other (5% magicka, because we NEED it in trials and vet PVE). So we just pay the occasional 'stealth ass-hat' tax. All while hoping beyond hope that ZOS fixes night blades and ganking.
They never do.