Mangeli200194 wrote: »
Mangeli200194 wrote: »
Mangeli200194 wrote: »
I really dont understand why you are beeing so salty m8 XD
anyway it wasnt 7 snipes against that 40k dude it was 4 and he was on his oil not afk because i saw him dumping them.
And of course i dont gank...... I attack people.... From stealth..... who arent aware im there...... And burst them down.... then vanish.... Nooo not ganking.... Not at all :P And is ganking not just a different way of doing damage?? Your logic is really hard to understand at this point....
And i dont aim to impress... i aim to get more ap XD.....
And animation cancel hardly helps on this setup appart on while buffing.... Ofcourse you could animation cancel the lethal arrows themselves but then im guessing youll get banned at least thats what happened to the last dude who did that repeatedly... got reported by every guy he killed that way
You can call me bad.... you can insult me all you want... all i really care about is the amount of alliance points i get this way....
If you encounter me, you will most likely be in a X vs 1 video.
I don't see anything wrong with this style of ganking, Zergbad used to do it all the time with alchemist/flanking/kena.
It's all well and good that you are enjoying this build and play style, but you would get utterly destroyed by most competent players in an open field gank situation because your gank takes so long to pull off. Not only can you HEAR lethal arrow incoming as it flies to you (giving time to block the first attack), but anyone who isn't blocking or dodging before the second one hits is going to die to any random build.
You really need all the damage required to kill to happen in less than a second to consistently gank aware players. There are ways to do this with a bow - you can watch a Xin or Sribes video and very easily determine what sets/skills they are using to do so. Spamming Lethal Arrow is not the answer.
Tyrannitar wrote: ».... Dude, this build is utter trash. Hate to break it to you; but you lost everyone on the forum's respect when you "ganked" a lvl 35.... Not to mention you say you "like to survive the gank" and don't run a single piece of heavy???
You're a zerg-pug and anyone who says any different has no idea how this game works.
Did you just run around spamming snipe and say that it was a good build? Man the console players have it so easy.
I don't see anything wrong with this style of ganking, Zergbad used to do it all the time with alchemist/flanking/kena.
He was initially using a build that 1-shotted with snipe, then switched to the method than Xin/Sribes now use after the nerfs. Zergbad understood very clearly the need to kill before players could react for it to be an actual gank.
I'm not saying that it's impossible to kill people by spamming snipe, I mean look at the video, but I personally don't build my play style around potato players that are outclassed by NPC guards.
Mangeli200194 wrote: »
I really dont understand why you are beeing so salty m8 XD
anyway it wasnt 7 snipes against that 40k dude it was 4 and he was on his oil not afk because i saw him dumping them.
And of course i dont gank...... I attack people.... From stealth..... who arent aware im there...... And burst them down.... then vanish.... Nooo not ganking.... Not at all :P And is ganking not just a different way of doing damage?? Your logic is really hard to understand at this point....
And i dont aim to impress... i aim to get more ap XD.....
And animation cancel hardly helps on this setup appart on while buffing.... Ofcourse you could animation cancel the lethal arrows themselves but then im guessing youll get banned at least thats what happened to the last dude who did that repeatedly... got reported by every guy he killed that way
You can call me bad.... you can insult me all you want... all i really care about is the amount of alliance points i get this way....
Im not salty. You can play whatever build you want and do whatever u want with it. The problem isnt that u spam snipe on random people. The problem is that u are doing it, and then try to convince people that its a good build and that u are skilled by lying to them even tho the videos u provided are showing the exact opposite.
You casted snipe 6 times, he died in 5 and 4 of them were crits. So if u were not lucky with the crits it would take even more. Anw thats not the point. The point is that it took you 8 seconds to kill him and he didnt react at all. You didnt even burst him down. 5k DPS is not considered a burst from stealth. He just stood there till he was dead. You did not kill him because you are skilled, you killed him because he has no clue and any other player that is skilled and playing a build with a lot of burst would kill him much much faster.
Ganking is a different playstyle. The aim of ganking is to kill unaware people before they even have time to react so its sort of what u are trying to do (and in most cases you fail) and even tho ganking does not require you to be actually a skilled player it certainly does require more skill than what u are doing. Even a gank build with procs requires more skill than what u are doing. You are not ganking cause you give people plenty of time to react in most occassions and they die because they are potatoes. You do not kill skilled players. You are basically spamming snipes and nothing more. It requires absolutely no skill so stop trying to convince people that you are good. In fact the only occasions that u could actually prove to people that u are "skilled" you fail to do it. Casting a random dawnbreaker on someone without animation cancelling it that barely took him to 50% hp and even tho he was still on the ground instead of finish him u started healing for no reason. Never doing a light/heavy attacks for ult regen. Spamming poison injections without animation cancelling them. Those are basic things that any skilled player know how to do.
Animation cancelling isnt gonna get you banned. Its part of the game for years and the fact that you regard it as some sort of cheating is another evidence that you have no idea about what u are talking about.
I have nothing personal with you and like i said you can play however you want. But lying and spreading bs just to prove ur point isnt helping you so just stop.
Mangeli200194 wrote: »And no its not a bug... People are just surprised i guess or the lag is so bad by the time the game gets that they want to break free my arrows have killed them already....
There always is a short time period you have to evade death.... its just very short in my case... Unless you have under 23k health and under 2k crit resistance... then of course u r a "One-Hit-Wonder"
And the reason i ambush people vs open fighting is because people hitting like trucks in heavy armor with endless resources a open combat would be simply suicidal unless you counter with the same setup "Black rose, Tremorscale, Vipers Sting"
And i simply refuse to go mainstream XD
The fact that you´re unaware of all casted skills having a bug where the skill animations and sounds disappear when fired from stealth or animationcanceled properly baffles me.
Also snipe has healthdesynct players since way before the game even came out on consolse (and still does).
What you´re describing as lag on the receiving end is exactly the bug. There is no lag. The casted skill from stealth is exactly what´s causing this behavior.
Mangeli200194 wrote: »And no its not a bug... People are just surprised i guess or the lag is so bad by the time the game gets that they want to break free my arrows have killed them already....
There always is a short time period you have to evade death.... its just very short in my case... Unless you have under 23k health and under 2k crit resistance... then of course u r a "One-Hit-Wonder"
And the reason i ambush people vs open fighting is because people hitting like trucks in heavy armor with endless resources a open combat would be simply suicidal unless you counter with the same setup "Black rose, Tremorscale, Vipers Sting"
And i simply refuse to go mainstream XD
The fact that you´re unaware of all casted skills having a bug where the skill animations and sounds disappear when fired from stealth or animationcanceled properly baffles me.
Also snipe has healthdesynct players since way before the game even came out on consolse (and still does).
What you´re describing as lag on the receiving end is exactly the bug. There is no lag. The casted skill from stealth is exactly what´s causing this behavior.
Mangeli200194 wrote: »And no its not a bug... People are just surprised i guess or the lag is so bad by the time the game gets that they want to break free my arrows have killed them already....
There always is a short time period you have to evade death.... its just very short in my case... Unless you have under 23k health and under 2k crit resistance... then of course u r a "One-Hit-Wonder"
And the reason i ambush people vs open fighting is because people hitting like trucks in heavy armor with endless resources a open combat would be simply suicidal unless you counter with the same setup "Black rose, Tremorscale, Vipers Sting"
And i simply refuse to go mainstream XD
The fact that you´re unaware of all casted skills having a bug where the skill animations and sounds disappear when fired from stealth or animationcanceled properly baffles me.
Also snipe has healthdesynct players since way before the game even came out on consolse (and still does).
What you´re describing as lag on the receiving end is exactly the bug. There is no lag. The casted skill from stealth is exactly what´s causing this behavior.
You can't animation cancel snipe, or any other channeled/cast time skill. You can animation cancel the trailing animation at best. Also since the change that came recently (with DB I think?) to animation cancelling, all sounds for skills now play even if block cancelled or swap cancelled. They also jacked up animation cancelling so people get stuck in heavy attacks and other bugs... but that's a different discussion.
Also they nerfed stealth AGES ago - going on a year at this point. You can hear people buffing and using skills/attacks from stealth now. Not only that, but from the same range you can hear a player who's not stealthed. Because of this, I now PVP with headphones and my effects volume jacked up. You can hear a ganker casting radiant magelight from roughly 25m away. You can hear a heavy bow attack being released with roughly 1/2 a second of lead time before it lands. It was a ninja nerf, no patch notes to my knowledge. I learned it when I went to gank one of my buddies while we were in TS together and he said "I heard you casting magelight" when I asked him why he blocked.
I don't see anything wrong with this style of ganking, Zergbad used to do it all the time with alchemist/flanking/kena.
He was initially using a build that 1-shotted with snipe, then switched to the method than Xin/Sribes now use after the nerfs. Zergbad understood very clearly the need to kill before players could react for it to be an actual gank.
I'm not saying that it's impossible to kill people by spamming snipe, I mean look at the video, but I personally don't build my play style around potato players that are outclassed by NPC guards.
The real trick is to only target people on their mounts.
Yeah animation cancelling is casting 7 abilities in 0.5 seconds. Im sorry for telling you earlier that u dont know what animation cancelling is. You clearly have it nailed.
Mangeli200194 wrote: »Yeah animation cancelling is casting 7 abilities in 0.5 seconds. Im sorry for telling you earlier that u dont know what animation cancelling is. You clearly have it nailed.
I know what animation canceling is(reducing casttime if abilities by interrupting with block , or barswitch, blablabla). I do it 24 /7 on my healer in raids where the game doesnt run with a felt 1 frame per second(pvp console).But if hitting someone with 7 simioultanisly focused aim isn't animation cancelling what is it??? Solve this mystery o great ESO Master rofl.
runningtings wrote: »Play the game however you want to, but realise that some people will just not appreciate certain playstyles.
Personally I love killing people with an arrow from the top of a keep.
Mangeli200194 wrote: »