IzakiBrotheSs wrote: »
Dont completely agree with you. Damage shields are still huge problem even with the universal 6 seconds. Have youl tried to take out a shield stacker without proc sets? it either takes half an hour, or or you cant kill them. stam users go for the famage stack builds because they need them for the 20k shields.
@Mina:
Hm, I can see your reasoning. I can survive ganks from weak players, too. It's when there's two and more or a veteran ganker that I'm struggling. And impen doesn't help. I have lost a few duels with competent players though, because I ran dry of magicka. Could survive the burst, could handle the pressure, but was lacking sustain. I have since upgraded. 300 recovery can decide those close battles, so I rather build around that.
Then again, vampire. It might help in this regard, with that setup.
@Cozzy:
Just keep the pressure up. Shields are strong 1v1, but they force you to go full defense, which will lose you the fight. Mind the stamina drain, too.
I see people still complaining about shields, and yes, they can suck in duels, but they are not balanced for open Cyro PvP with all that line of sight and snares and zergs.
Dont completely agree with you. Damage shields are still huge problem even with the universal 6 seconds. Have youl tried to take out a shield stacker without proc sets? it either takes half an hour, or or you cant kill them. stam users go for the famage stack builds because they need them for the 20k shields.@Mina:
Hm, I can see your reasoning. I can survive ganks from weak players, too. It's when there's two and more or a veteran ganker that I'm struggling. And impen doesn't help. I have lost a few duels with competent players though, because I ran dry of magicka. Could survive the burst, could handle the pressure, but was lacking sustain. I have since upgraded. 300 recovery can decide those close battles, so I rather build around that.
Then again, vampire. It might help in this regard, with that setup.
@Cozzy:
Just keep the pressure up. Shields are strong 1v1, but they force you to go full defense, which will lose you the fight. Mind the stamina drain, too.
I see people still complaining about shields, and yes, they can suck in duels, but they are not balanced for open Cyro PvP with all that line of sight and snares and zergs.
I cured vampire this patch. Believe it or not, burning spellweave magicka DK's are fairly badass 1v1 (not in open Cyrodiil though).
Not taking extra fire damage has helped more than the undead passive has IMO. And I've barely survived enough dawnbreakers as it is.
I would spend the time to explain why you HAVE to have more than 900 regen on a mag sorc, but Minalan already did. You say I can't perform at my class - I guarantee if you have EVER been in a tournament, or fought top tier players, you'd be out of resources nearly instantly. Especially against the proc set meta, it's gotten even worse. I don't know what console you're on but I can guarantee you that 900 regen is not viable on a mag sorc.
Considering I've played this game since release, and beaten pretty much everyone on my console I've dueled at least 50/50, etc..I'm about 100% sure I'm not in the l2p stages, don't get me wrong eye is great, but when Stam users begin to complain that they are getting killed by eye and it needs a nerf; THAT is an issue, considering if they played their class well, and knew what they were doing, they wouldn't die. However being a mag sorc if I'm not playing at 100% and let my shields down once, incap > viper > SA > veli I get glocked.