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Easy Fix for Blazing Shield

SwaminoNowlino
SwaminoNowlino
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Change the shield breaker set damage to be a percent based on targets max health. This will benefit LA magicka sorcs while making it riskier to run high health builds. This change doesn't nerf Blazing Shield, just requires a bit more skill. And is beneficial to other Shield builds.
Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

"We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
- And now it sure does, better learn how to bash folks!

I get by with a little help from logic.
  • Brutusmax1mus
    Brutusmax1mus
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    I think the main issue is no one wants to run shield breakers..
  • HoloYoitsu
    HoloYoitsu
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    Sounds dumb, having more HP should never cause you to take more damage.

    Better idea: delete shield breaker from the game and reintroduce soft caps.
  • Stratforge
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    Blazing shield is really bad and should be changed. I don't think it should be done this way though. Too niche.
    PC NA
    Xbox One NA (retired)
  • Minalan
    Minalan
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    That's just Templars adjusting to the proc set instant death game we're all playing.
  • Kidly
    Kidly
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    Minalan wrote: »
    That's just Templars adjusting to the proc set instant death game we're all playing.

    Just like shield stacking sorcs sometimes running Infernal Guardian to give them some offense when casting their defensive shields. We either all fall in with the meta or find alternatives to the meta.

    Blazing shield Templars have to sacrifice almost all of their offensive edge to function. Many people pointed out in various other posts the best way to deal with a BS Templar is to just not engage them. I do have to admit it sounds funny though with players killing themselves with reflected damage...
    Edited by Kidly on 13 November 2016 05:09
  • Stratforge
    Stratforge
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    Minalan wrote: »
    That's just Templars adjusting to the proc set instant death game we're all playing.
    Adjusting to the proc meta is one thing. Running around with 75k health on a one button build is a little beyond an adjustment.
    PC NA
    Xbox One NA (retired)
  • mtwiggz
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    I think the main issue is no one wants to run shield breakers..

    If you could get Shield Breaker weapons/jewels it would be viable. Run it on your back bar with a bow, perfect. But ZoS was too lazy to update the TV sets with weapons and jewels.
  • Saint_Bud
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    Better idea: remove battlespirit from health based skills and passivs and ad hard cap max health 33-35k or so. No efekt in pve, because a tank in pve not staking that high into health.
    PVP Saint-Bud magicka Templar: AR 49
    PVE Lord Victarion mDK : dro'm-Athra-Destroyer pre Morrowind retired for crafting
    PVE Ramsay-Bolton magicka NB: Voice of Reason Clockwork City Patch retired
    VAA hm/ VHRC hm/ VSO hm/ VMOL hm/ VHOF hm/ VAS hm clear

    Stop playing PVE because its boring, content not disigned for melee players and class balance and sustain is ***
  • olsborg
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    I just wish shieldbreaker would do the dmg to the actual shield. Like shattering strikes cp star.

    PC EU
    PvP only
  • Alucardo
    Alucardo
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    A "fix" for blazing shield? It doesn't need a fix. Don't hit it, you don't die. Simple. Also, as Holo said, having more max health should never inflict additional damage on you. Stupidest idea ever.
  • Derra
    Derra
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    What about blazing shield needs fixing?

    It´s eso test for the idiot olympics. If you die to a blazeplar you´ve earned your spot.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
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    olsborg wrote: »
    I just wish shieldbreaker would do the dmg to the actual shield. Like shattering strikes cp star.

    I still want to have access to an on demand healdebuff on a magsorc. Or a targetted dmging skill that snares.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Ashamray
    Ashamray
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    Woah, do I hear complaints about Bombplar? Really? No, really?))
    Boadrig, EU PC

    Very Balanced
    Battleground Beta Testers
    Cite's Legacy
    Colosseum

    Imperial City frequenter
    Imperial City feedback and suggestions
  • Jsmalls
    Jsmalls
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    Alucardo wrote: »
    A "fix" for blazing shield? It doesn't need a fix. Don't hit it, you don't die. Simple. Also, as Holo said, having more max health should never inflict additional damage on you. Stupidest idea ever.

    The fact that our only real option is to not attack them is a little ridiculous, it's PvP.

    There is nothing more frustrating then wiping a small group with 2 players, to have their Blazing shield Templar being the only one standing just trying to pick up Rezes the entire time.

    So we as players have the choice of walking away and letting them pick up their entire team, or sit there and bash him until one of us gets bored.

    Is that really balance? Because that's what you suggest we do. Just ignore them.

    I get it you run a Blazing shield build, and you've done it pre 5 piece health bonus sets. I'm sure it's tons of fun to use. But I'm sure viper, tremor, and black rose is just as much "fun" most over tuned things are, I mean who doesn't want 15k bursts in 7 heavy right?

    An example, The destro ultimate is extremely powerful right now. Do I use it, yeah in Open world PvP. Am I going to go to the forums and defend it and say it doesn't need to be rebalanced? No. I'm well aware of it being way too powerful, and I agree with the fact it needs to be addressed.

    These Blazing shield builds are creating a stale environment in PvP. Add Malubeth to the mix and it makes it laughable that it was BUFFED significantly this patch. But if that's the PvP you want to be involved in so be it. I hope you run into a 10 man team of Blazing shield Templars while running in a small group and see how much "fun" this would be if it becomes meta. It's already starting, out of every 10 players you see 2 glowing gold with 50k+ health. It's only a matter of time.

    @Alucardo

    No disrespect, I know you're a good player, but you can't defend something that doesn't support PvP in a healthy way, we're the voices of reason here.
    Edited by Jsmalls on 13 November 2016 11:35
  • Kaghei
    Kaghei
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    hard and soft caps?
    Alacrity
    World's Fastest AA
    World's First claimer of Bleakers
    First Grand Overlord Slayer
  • Ashamray
    Ashamray
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    Blazing explosion crits around 5-7k on a player with normal resistances\impenetrable. How can it be deadly?
    Boadrig, EU PC

    Very Balanced
    Battleground Beta Testers
    Cite's Legacy
    Colosseum

    Imperial City frequenter
    Imperial City feedback and suggestions
  • Alucardo
    Alucardo
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    Jsmalls wrote: »
    Alucardo wrote: »
    A "fix" for blazing shield? It doesn't need a fix. Don't hit it, you don't die. Simple. Also, as Holo said, having more max health should never inflict additional damage on you. Stupidest idea ever.

    The fact that our only real option is to not attack them is a little ridiculous, it's PvP.

    There is nothing more frustrating then wiping a small group with 2 players, to have their Blazing shield Templar being the only one standing just trying to pick up Rezes the entire time.

    So we as players have the choice of walking away and letting them pick up their entire team, or sit there and bash him until one of us gets bored.

    Is that really balance? Because that's what you suggest we do. Just ignore them.

    I get it you run a Blazing shield build, and you've done it pre 5 piece health bonus sets. I'm sure it's tons of fun to use. But I'm sure viper, tremor, and black rose is just as much "fun" most over tuned things are, I mean who doesn't want 15k bursts in 7 heavy right?

    An example, The destro ultimate is extremely powerful right now. Do I use it, yeah in Open world PvP. Am I going to go to the forums and defend it and say it doesn't need to be rebalanced? No. I'm well aware of it being way too powerful, and I agree with the fact it needs to be addressed.

    These Blazing shield builds are creating a stale environment in PvP. Add Malubeth to the mix and it makes it laughable that it was BUFFED significantly this patch. But if that's the PvP you want to be involved in so be it. I hope you run into a 10 man team of Blazing shield Templars while running in a small group and see how much "fun" this would be if it becomes meta. It's already starting, out of every 10 players you see 2 glowing gold with 50k+ health. It's only a matter of time.

    @Alucardo

    No disrespect, I know you're a good player, but you can't defend something that doesn't support PvP in a healthy way, we're the voices of reason here.

    I see where you're coming from, but if you managed to wipe a group with a blazing shield templar left, he should be no problem to take down. They're only dangerous in big fights when random archers are sniping them while the rest leave them alone.
    If they're the last man standing they aren't a problem to deal with. Can take a bit of time, but you'll get them down eventually. Their healing sucks anyway.
    Does it promote stale environments? Yeah, it does. But I only run it because it's a direct counter to the heavy armor/proc set bollocks happening right now. I'm fighting fire with fire. I'd rather not go down that path, but hey, I'm left with little options.
    I mean, look what happened when I took my medium armor build into PVP
    When I can get two shot with puncture, well, that's why I run the build I do. If PVP ever gets balanced, then I'm sure we'll see less and less of BS templars. Until then we're stuck with this disgusting state of PVP we're in now.
    If blazing shield was "fixed", then ZOS would nerf it into the ground, making it completely unusable, and probably destroy my PVE templar tank in the process.
    You give up a lot to stack enough health to make Blazing viable in PVP, so in a way it's balanced as is.
  • Cinbri
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    Most of time things "fixed" by introducing of changed mechanics. In our case: to fix Blazing Shield ZOS should make another morph, Radiant Ward as competitive so people will actually have choice. For example sorcs had useless Daedric Tomb morph of mines, it was changed to ba ranged instant-charged root.
    Edited by Cinbri on 13 November 2016 16:50
  • Soris
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    Blazing shield need a "FIX". No nerf or buff but a work-around to be able to use it with non 70k health build. I dont like the current state of it. It maybe strong for one single build but it's completely useless for other 9464728 templar builds.

    Remember the old shield anybody? Bread and butter skill for templar without being op.. I just want that back. Templar main theme building a house and to protect that house is halved without the blazing shield.


    This guy wrote the exact same thing in my mind.
    Saint_Bud wrote: »
    Better idea: remove battlespirit from health based skills and passivs and add hard cap max health 33-35k or so. No efekt in pve, because a tank in pve not staking that high into health.
    40-45k health would be better than 35k in my opinion
    Edited by Soris on 13 November 2016 17:49
    Welkynd [Templar/AD/EU]
  • WillhelmBlack
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    What are you even talking about? Blazing Shield scales off health. To make it even remotely effective you need the highest health possible. You literally sacrifice everything else for 1 skill and you think it needs a nerf?

    If you have a problem with Blazing Shield, stop bloody zerging!!! They're not even an issue, stand 20 paces back, spam ranged skill of choice until dead. If you're a strictly melee proc build, please go kill yourself on that shield repeatedly.
    PC EU
  • leepalmer95
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    Learn to range.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • WillhelmBlack
    WillhelmBlack
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    Change the shield breaker set.

    This requires a bit more skill.


    PC EU
  • timidobserver
    timidobserver
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    Minalan wrote: »
    That's just Templars adjusting to the proc set instant death game we're all playing.

    Exactly. There are a few real blazing shield enthusiasts out there that really prefer it, but most Templar don't even want to run that kind of build. They are just reacting to proc builds.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Stratforge
    Stratforge
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    Minalan wrote: »
    That's just Templars adjusting to the proc set instant death game we're all playing.

    Exactly. There are a few real blazing shield enthusiasts out there that really prefer it, but most Templar don't even want to run that kind of build. They are just reacting to proc builds.

    are you suggesting that most of the templars currently playing blaze tanks don't actually want to play like that? i dont agree. there are plenty of ways templars can adjust to the proc meta that don't involve running 75k health. i think its safe to say that everyone playing a build like that wants to do so, and its easy to see why.
    PC NA
    Xbox One NA (retired)
  • Kidly
    Kidly
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    Stratforge wrote: »
    are you suggesting that most of the templars currently playing blaze tanks don't actually want to play like that? i dont agree. there are plenty of ways templars can adjust to the proc meta that don't involve running 75k health. i think its safe to say that everyone playing a build like that wants to do so, and its easy to see why.

    My guild master once said if you aren't getting hate mail, you aren't pvping correctly. In concept, the build is hilarious. Templars jump into a crowd, use Blazing shield and and explode on their attackers. The higher the damage of the opposition, the more damage the Templar puts out. It's punishing to the proc build meta players that think pushing high dps numbers is how to win at PvP. It's a perfect anti meta but dosent come without huge drawbacks. Having such high health and no resources/attack and spell power, when you do try to attack you tickle like a gnat.

    The build is just as easy to play as proc builds, is interesting because damage output depends on damage intake and can easily incite hate mail because of the distinct lack of skill it would take to be successful. The build practically demands the response "Why are you killing yourself bro?" I can guarantee not one Templar running this build is doing it just to spite the damage meta. I'm even building one because it looks fun as hell. I'm even building one because it looks fun inside and outside of PvP.
  • Alucardo
    Alucardo
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    Kidly wrote: »
    The build is just as easy to play as proc builds, is interesting because damage output depends on damage intake and can easily incite hate mail because of the distinct lack of skill it would take to be successful. The build practically demands the response "Why are you killing yourself bro?" I can guarantee not one Templar running this build is doing it just to spite the damage meta. I'm even building one because it looks fun as hell. I'm even building one because it looks fun inside and outside of PvP.

    Yeah, I started mine before all the proctato stuff mainly because I was always curious about the skill, and how well I could balance its damage with an actual effective build. I think I'm there.
    People think all you do is spam one skill, but that's far from the truth. You have to be clever about how you keep your health up with bad healing, you have to be careful with resource management, because with a high health pool, your other resources suffer. People don't think about that. They just think you hit that blazing shield over and over again. Well no, that will get you killed because you'll quickly run out of resources, and your timing needs to be perfect on the shield for the best results.

    As for PVE, I love it. Not only do I contribute to a lot of the groups DPS, but I can provide utility, like cleanses and repentance, so our healer can run other things.
    I use Swarm Mother to make up for the lack of chains, which really, you need for clumping up all the mobs and pulling ranged mobs into the cluster. So inner fire is pretty much a must for that ranged taunt, but that's cool.
    The only thing that sucks for Templar tanks is no AOE root like encase or talons, so if trash mobs move out of the kill circle, you need to try and pull them back in.
    Best of all, he's never wiped in a group dungeon once. I've managed to tank the boss and res the group before. You won't find a tankier a tank.

    If you're even remotely curious about playing a blazing shield Templar, I say go for it. Theorycrafting them is fun, and playing them even more so.
  • Methariorn
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    If you see a templar with a ton of hp, spamming blazing shield and you die in melee you just deserve it, stop. Ppl today just wonna remove everything who can possible kill them. Just keep cry that your 3 proc sets build can't kill a blazingshield templar. Ehi ZOS: just introduce 1 shot aoe set on crown store...you'll make a ton of *** kids happy and do a tons of money.
    Methariorn sorc EU server AD
    Acciughina NB EU server AD
    Aiacos Templar EU server AD
    Sevoltan DK EU server AD
  • Kidly
    Kidly
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    Alucardo wrote: »
    If you're even remotely curious about playing a blazing shield Templar, I say go for it. Theorycrafting them is fun, and playing them even more so.

    They do look incredibly fun. I got the gear, just leveling my Templar built for Blazing Shield when time permits. Instead of the obvious race choice in a an Imperial, I made mine an Argonian because trash potions healing 9K+ hp and resources is awesome and I may can keep up some decent self heals regardless of my lack of spell power.

    As I've learned with my Breton Templar Healer, the bread and butter of a Templars healing is extended ritual. Regardless of your spell power, 25% bonus to healing done with major mending and the heals over time Extended Ritual gives is awesome for keeping yourself and others topped off. I'm dumping all my champion into healing done/received and then magicka recovery so I have some decent resource sustain. Since weapon trait dosen't matter in a build like this, I'll also be running a powered 1 handed weapon for the extra healing. It should be very strong as an Argonian despite missing out on an extra 3% hp.

    As for Blazing Shield needing fixes, it's in a niche place. It dosent need a fix and the easiest way to defeat a Templar is to ignore it. The damage they do when they aren't being attacked is negligible. Their enemies strength is their own.
  • leepalmer95
    leepalmer95
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    Kidly wrote: »
    Alucardo wrote: »
    If you're even remotely curious about playing a blazing shield Templar, I say go for it. Theorycrafting them is fun, and playing them even more so.

    They do look incredibly fun. I got the gear, just leveling my Templar built for Blazing Shield when time permits. Instead of the obvious race choice in a an Imperial, I made mine an Argonian because trash potions healing 9K+ hp and resources is awesome and I may can keep up some decent self heals regardless of my lack of spell power.

    As I've learned with my Breton Templar Healer, the bread and butter of a Templars healing is extended ritual. Regardless of your spell power, 25% bonus to healing done with major mending and the heals over time Extended Ritual gives is awesome for keeping yourself and others topped off. I'm dumping all my champion into healing done/received and then magicka recovery so I have some decent resource sustain. Since weapon trait dosen't matter in a build like this, I'll also be running a powered 1 handed weapon for the extra healing. It should be very strong as an Argonian despite missing out on an extra 3% hp.

    As for Blazing Shield needing fixes, it's in a niche place. It dosent need a fix and the easiest way to defeat a Templar is to ignore it. The damage they do when they aren't being attacked is negligible. Their enemies strength is their own.

    Your blazing shield dmg still goes off penetration and such.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Stratforge
    Stratforge
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    Kidly wrote: »
    Alucardo wrote: »
    If you're even remotely curious about playing a blazing shield Templar, I say go for it. Theorycrafting them is fun, and playing them even more so.

    As for Blazing Shield needing fixes, it's in a niche place. It dosent need a fix and the easiest way to defeat a Templar is to ignore it. The damage they do when they aren't being attacked is negligible. Their enemies strength is their own.

    This is every bs tank's argument and it's just nonsense.
    PC NA
    Xbox One NA (retired)
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