SilentBoomstick wrote: »Waffennacht wrote: »So since these threads have started I've been play testing it. And I still say it's not OP.
My kill/death ratio is the same. Opponents I could beat wearing heavy eternal hunt still lost against BR. Opponents that are difficult to win against, remained difficult.
Slapping on BR will not automatically imlrove your game (unless you're running junk already)
The sustain with BR at 1200 regen is the same as 1600 with a different set..
Comparing EH to BR both feel absolutely on Par. One gives gap closer counter and burst dmg. BR gives a slight dmg boost to everything.
BR will not save you just like EH will not save you alone.
Player skill is vastly more important than BR.
My experience BR will not make you win anymore than what you can already do.
Again, unless you're already using a Subpar set, BR will not single handedly improve your game.
You fail to recognize that is actually way too overpowered otherwise it is not the meta. I don't think you fully understand what the definition of a meta is.
You take more damage, a lot more damage. It's so cancerous running into people using black rose and it makes me want to quit this game. There should be no such thing as a meta and all armor sets should be equally the same.
Your heals are also a lot stronger. I can be sitting at 36k max stam on my wood elf nightblade wearing medium armor and my heals are great but not good enough. I put on black rose and I literally am sitting at 42k max stam so my heals are way stronger plus I also have that passive.
The constitution passive is too op when you put on black rose. I get very tired of not being able to stand a chance against a black rose user. There is pretty much no hard counter to be able to kill one considering the fact that MMOs are based off gear rather than any skill.
No I do not want to be one of those brain dead idiots that just puts on on to be op because then I feel exactly like one of those brain dead idiots. I want my own build regardless of the fact that it is not strong enough.MalakithAlamahdi wrote: »RinaldoGandolphi wrote: »The problem isn't Black Rose itself, its the changes to Heavy Armor as a whole.
Heavy Armor was intended to be a tanking gear, but it was not very good at that in PVP. Then they added the Wrath passive and that just turned it into "Medium Armor with better healing and more tankiness"
Simply put the Wrath Passive needs to be changed, instead of it giving you weapon and spell damage when you take damage, it needs to reduce the cost of breaking free by 5% per piece of Heavy Armor equipped at rank 2.
The Juggernaut passive needs to reduce the cost of blocking by 1% per piece of heavy armor equipped, and increase the amount of damage blocked by 1% per piece of heavy armor equipped.
This would fix heavy armor and make it a tanking set again instead of a damage set. #tanklivesmatter
however, balance is so fisted at this point that Black Rose is just a small tip of the glaring issues with the game right now.
heavy armor does in no way outdamage medium. It's made for two completely different playstyles. Simply because a heavy armor user can actually kill someone now doesn't mean it's OP. It only is in combination with sets like Malubeth, just like medium is with Veli and light is with Kena if used right. These dumb monster sets are just a huge finger to balance, they should never have been put in the game imo. Same go's with any set that proc's something that hits more then a skill. They should give utilities, not hard hitting procs that randomly go off.
Well considering the fact that they removed softcaps from the game I am going to disagree with you.AverageJo3Gam3r wrote: »Blah blah sky is falling blah blah doom and gloom. Seriously, every patch people complain about how it's the worst meta ever. Black rose is the FotM, just like VD was before it. The sky is not falling. Enjoy the game or not. Your choice.
Then make it simple and remove a meta from the game. There shouldn't even be a meta in the first place.
Sandman929 wrote: »I agree with some others in this thread. As long as Death-By-Armor exists, I can't really find fault with a set that doesn't proc it's own damage.
BR is strong, and yeah people are pairing it with the ridiculous damage proc sets, but the problem is that those ridiculous damage proc sets exist. Not BR.
Are these sets really that bad? I mean this might be a step closer to having the sets provide DPS while the class skills and weapon lines can provide unique support/dps utility that can create diverse builds.
They just need to review the dmg/healing/mitigation across the board and make the changes for the balance patch.
It wouldn't surprise me if they use the sets to provide a final build identity instead of locking you behind "Templar" or "sorc". It's probably why these class descriptions are still so abstract versus how's they play; the items and gear determine your role while the class helps you focus it.
Rohamad_Ali wrote: »Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.
So everyone wears black rose and problem solved .
Throw out the other armor sets and gg .
#Wrobel
L2POr they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.
Get out of town. My BlackRose DK rips heads off because my armor is flipping fantastic. My Magplar is a beast because Reactive and malubeth with Vicious Death. I don't need skill. I kill even the best players but I'm not going to stand on a soapbox mounted on a pile of horse manure and say skill was involved.
If grinding 25K Telvar stones and equipping armor is a skill the baby I got skill! Accept you wear cancer sets and rule. Nothing wrong with it, the Devs designed the game this way. Some of Us just macros to really shove it your L2P faces.
TheBonesXXX wrote: »Whoever said that light armor should be forced to fight form a distance has no clue about Elder Scrolls and what a Nightblade is, a nightblade is a Magus Assassin, not a traditional ninja assassin or Conan Esque assassin, but a soul stealin, dark arts dealin, in your face one second, from a mile away the next second type of assassin.
But this is about MAgicka, magicka has no niche. I'm okay with robes making me a squishy turd, what I am not ok against is they made stamina melee pretty much faceroll, that anyone who prefers magicka builds in melee can get creamed.
Simple solution to magicka is offer them a niche in faster attack speed, let them complete ALL of their animations at a substantially faster rate. I am okay with Magicka not hitting hard as Stamina, but I should be able to attack twice as fast; my animations should complete significantly faster than an armored oaf.
We can call it Grace of Arcane, put the current spell pen in combination with attack speed, one and done.
HoloYoitsu wrote: »I am confused how black rose is cancer? The only thing it provides dmg wise is one spell/wep dmg bonus. The constitution buff is pure sustain (only equivilent to less than 300@ regen in 5 heavy) and fits the theme of heavy armor fine.
And yet I see ppl QQing still? Why are you naming black rose? The dmg you QQ about is from proc sets and heavy armor's Wrath passive (which only gives up to 200). And you know what else? Heavy armor loses the 5k spell/armor penetration that light/med armor get. And going on about the heal buff? 7% in 7/7 heavy and that gets halved in Cyrodiil.
Perhaps what perplexes me most about the whole black rose QQ on the forums is that ppl just aren't doing the math and trying to show the supposed broken OPness through undisputable calculation. Instead we just get all these allegories about evil heavy armor users face tanking and killing everything 1vX.
Almost like DPS'rs are jumping on a bandwagon cuz they can't burst heavy armor as easy.
Why do ppl give up cost reduction, regen, and armor pen to wear heavy armor? Cuz they get tired of being blown up by the out of control proctard builds. That's the aspect of the game that needs to be balanced first before worrying about armor types.
dodgehopper_ESO wrote: »Honestly, I felt it ruined pvp on Star Trek Online (and other MMO's Ive played).
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.
So everyone wears black rose and problem solved .
Throw out the other armor sets and gg .
#Wrobel
L2POr they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.
Get out of town. My BlackRose DK rips heads off because my armor is flipping fantastic. My Magplar is a beast because Reactive and malubeth with Vicious Death. I don't need skill. I kill even the best players but I'm not going to stand on a soapbox mounted on a pile of horse manure and say skill was involved.
If grinding 25K Telvar stones and equipping armor is a skill the baby I got skill! Accept you wear cancer sets and rule. Nothing wrong with it, the Devs designed the game this way. Some of Us just macros to really shove it your L2P faces.
Dude WTH ? !
That's like the most evil attitude I've ever read ...
I'm sick of it. Sick of the crying. Everyone whines for set changes and they just add more instead of balancing. So run pure cancer sets. I put in the time to grind them every damn update. Good guys and polite PvP players get run over. I will do what ever I need to do to win in PvP, wear what ever I damn feel like and if people want to cry about GOOD. Put your tears in one hand and some IC gear in the other and see which one wins you a battle first.
Deal with it
L2P or die
Git Gud
There's a lesson from a player that's seen it all here.
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.
So everyone wears black rose and problem solved .
Throw out the other armor sets and gg .
#Wrobel
L2POr they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.
Get out of town. My BlackRose DK rips heads off because my armor is flipping fantastic. My Magplar is a beast because Reactive and malubeth with Vicious Death. I don't need skill. I kill even the best players but I'm not going to stand on a soapbox mounted on a pile of horse manure and say skill was involved.
If grinding 25K Telvar stones and equipping armor is a skill the baby I got skill! Accept you wear cancer sets and rule. Nothing wrong with it, the Devs designed the game this way. Some of Us just macros to really shove it your L2P faces.
Dude WTH ? !
That's like the most evil attitude I've ever read ...
I'm sick of it. Sick of the crying. Everyone whines for set changes and they just add more instead of balancing. So run pure cancer sets. I put in the time to grind them every damn update. Good guys and polite PvP players get run over. I will do what ever I need to do to win in PvP, wear what ever I damn feel like and if people want to cry about GOOD. Put your tears in one hand and some IC gear in the other and see which one wins you a battle first.
Deal with it
L2P or die
Git Gud
There's a lesson from a player that's seen it all here.
HoloYoitsu wrote: »I am confused how black rose is cancer? The only thing it provides dmg wise is one spell/wep dmg bonus. The constitution buff is pure sustain (only equivilent to less than 300@ regen in 5 heavy) and fits the theme of heavy armor fine.
And yet I see ppl QQing still? Why are you naming black rose? The dmg you QQ about is from proc sets and heavy armor's Wrath passive (which only gives up to 200). And you know what else? Heavy armor loses the 5k spell/armor penetration that light/med armor get. And going on about the heal buff? 7% in 7/7 heavy and that gets halved in Cyrodiil.
Perhaps what perplexes me most about the whole black rose QQ on the forums is that ppl just aren't doing the math and trying to show the supposed broken OPness through undisputable calculation. Instead we just get all these allegories about evil heavy armor users face tanking and killing everything 1vX.
Almost like DPS'rs are jumping on a bandwagon cuz they can't burst heavy armor as easy.
Why do ppl give up cost reduction, regen, and armor pen to wear heavy armor? Cuz they get tired of being blown up by the out of control proctard builds. That's the aspect of the game that needs to be balanced first before worrying about armor types.
My problems with pvp ( I play a magicka nb ), are the following:
Soul harvest doesn't have a knock down & incap does
There is %dodge increase & no %hit increase
Ransack/ pierce armor or whatever that ability which "decreases the damage of the player attacking you"; this should be nerfed to the ground or otherwise removed from game.
Reason:
This is just asking for cancer. I can spec 100% into damage & slot 1 skill to beat you?!?
Minor & major mending should be completely removed from the game
Reverb bash & sets performing heal debuffs; removed from the game
Reason:
If mending wasn't causing healing to be so out of control people wouldn't need to heal debuff
Trap beast should not give minor/major force, in fact remove minor & major force from the game it makes damage entirely too strong. If not buff all armor x2 making the cap 66k instead of 33k because penetration is so high no one is wearing armor anyways
HoloYoitsu wrote: »I am confused how black rose is cancer? The only thing it provides dmg wise is one spell/wep dmg bonus. The constitution buff is pure sustain (only equivilent to less than 300@ regen in 5 heavy) and fits the theme of heavy armor fine.
And yet I see ppl QQing still? Why are you naming black rose? The dmg you QQ about is from proc sets and heavy armor's Wrath passive (which only gives up to 200). And you know what else? Heavy armor loses the 5k spell/armor penetration that light/med armor get. And going on about the heal buff? 7% in 7/7 heavy and that gets halved in Cyrodiil.
Perhaps what perplexes me most about the whole black rose QQ on the forums is that ppl just aren't doing the math and trying to show the supposed broken OPness through undisputable calculation. Instead we just get all these allegories about evil heavy armor users face tanking and killing everything 1vX.
Almost like DPS'rs are jumping on a bandwagon cuz they can't burst heavy armor as easy.
Why do ppl give up cost reduction, regen, and armor pen to wear heavy armor? Cuz they get tired of being blown up by the out of control proctard builds. That's the aspect of the game that needs to be balanced first before worrying about armor types.
People are idiots and don't understand math let alone game mechanics.
Anyone who thinks Blackrose players put out anywhere near the DPS of someone in Medium is fooling themselves. Heavy Armor users kill you by outlasting you...Most Medium Armor users aren't built for that..They're built for extreme burst that doesn't work on a setup that can heal up super fast unless you instant kill the player. The fact that people are actually complaining that Wrath is the whole reason Blackrose is overpowered shows they don't understand whats going on....
TheDarkRuler wrote: »Pssst,
use Armor Penetration like from Kra'gh, Spriggans Thorn and Sharpened and Black Rose is just a bunch of scrap metal within seconds.
Technically it's one hit and four procsSilentBoomstick wrote: »TheDarkRuler wrote: »Pssst,
use Armor Penetration like from Kra'gh, Spriggans Thorn and Sharpened and Black Rose is just a bunch of scrap metal within seconds.
I use sharpened plus a maul and I also have cp into penetration but that still does not mean that they are not going to fight back and kill me in 5 hits.
dodgehopper_ESO wrote: »Honestly, I felt it ruined pvp on Star Trek Online (and other MMO's Ive played).
StarTrek Online got ruined because it got sold to a chinese money-grab company that turned the game into a p2w 1-click i-win buttons fest. That game had the best 5v5 pvp i ever seen in MMO game, put over 3k hours on it, now is completely dead, the entire pvp population left the game, nobody is playing it anymore.
Black Rose = one of the small amount of counters to the "wear 3 proc sets and let my armour kill my target" meta
Black Rose = one of the small amount of counters to the "wear 3 proc sets and let my armour kill my target" meta
Black Rose = mix it in with those same proc sets and be almost invincible.
Blackrose/Tremorscale/Viper's Sting is allowing players to oneshot their enemies you say? well that's totally okay! #balance
Rohamad_Ali wrote: »Waffennacht wrote: »Rohamad_Ali wrote: »Sandman929 wrote: »I agree with some others in this thread. As long as Death-By-Armor exists, I can't really find fault with a set that doesn't proc it's own damage.
BR is strong, and yeah people are pairing it with the ridiculous damage proc sets, but the problem is that those ridiculous damage proc sets exist. Not BR.
Are these sets really that bad? I mean this might be a step closer to having the sets provide DPS while the class skills and weapon lines can provide unique support/dps utility that can create diverse builds.
They just need to review the dmg/healing/mitigation across the board and make the changes for the balance patch.
It wouldn't surprise me if they use the sets to provide a final build identity instead of locking you behind "Templar" or "sorc". It's probably why these class descriptions are still so abstract versus how's they play; the items and gear determine your role while the class helps you focus it.
Are these sets that bad ?
Last night Allessia Bridge , 1 person wearing who know exactly what , being pounded on by 15 people for almost 8 minutes straight and never below half health . I went in , use dodge roll to break any malubeth beams and start bashing to interrupt on a Majic class cause no one else is , finally took him down after another 4 minutes .
I'm going to go ahead and say yes . These sets can get pretty darn rediculous .
If you were interrupting them was it dark conversion? Im pretty sure temps and dks don't really get interrupted.
Ive survived such encounters because my opponents never bashed me. Kinda really important
I don't remember what class they were . They were just holding block and crit rushing . It's not really important and I don't blame the player for having fun with the build , I just think who ever decided that was a balanced armor set should go back to middle school math class . If a player can have a raid banging on their head for 10 minutes without flinching , their really is no point in people using anything else .
TheBonesXXX wrote: »Whoever said that light armor should be forced to fight form a distance has no clue about Elder Scrolls and what a Nightblade is, a nightblade is a Magus Assassin, not a traditional ninja assassin or Conan Esque assassin, but a soul stealin, dark arts dealin, in your face one second, from a mile away the next second type of assassin.
But this is about MAgicka, magicka has no niche. I'm okay with robes making me a squishy turd, what I am not ok against is they made stamina melee pretty much faceroll, that anyone who prefers magicka builds in melee can get creamed.
Simple solution to magicka is offer them a niche in faster attack speed, let them complete ALL of their animations at a substantially faster rate. I am okay with Magicka not hitting hard as Stamina, but I should be able to attack twice as fast; my animations should complete significantly faster than an armored oaf.
We can call it Grace of Arcane, put the current spell pen in combination with attack speed, one and done.