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Let's be honest here. There is definitely a problem with the current meta

  • Minalan
    Minalan
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    Reactive is the problem, not Black Rose. Who the heck had the brilliant idea to give someone 35% damage reduction (that's what, 25000 armor?) on a stun?

    That more than any proc set.
    That's more than any armor pen set.
    It leaves them time to heal to full over and over, you can't outdamage it.
    That's more than any other damage reduction set (Cyrodiil is what, 5%?)

    Nerf reactive please. It's out of line, let it go.
    Edited by Minalan on 9 October 2016 17:17
  • BlackMadara
    BlackMadara
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    So since these threads have started I've been play testing it. And I still say it's not OP.

    My kill/death ratio is the same. Opponents I could beat wearing heavy eternal hunt still lost against BR. Opponents that are difficult to win against, remained difficult.

    Slapping on BR will not automatically imlrove your game (unless you're running junk already)

    The sustain with BR at 1200 regen is the same as 1600 with a different set..

    Comparing EH to BR both feel absolutely on Par. One gives gap closer counter and burst dmg. BR gives a slight dmg boost to everything.

    BR will not save you just like EH will not save you alone.

    Player skill is vastly more important than BR.

    My experience BR will not make you win anymore than what you can already do.

    Again, unless you're already using a Subpar set, BR will not single handedly improve your game.

    You fail to recognize that is actually way too overpowered otherwise it is not the meta. I don't think you fully understand what the definition of a meta is.

    You take more damage, a lot more damage. It's so cancerous running into people using black rose and it makes me want to quit this game. There should be no such thing as a meta and all armor sets should be equally the same.

    Your heals are also a lot stronger. I can be sitting at 36k max stam on my wood elf nightblade wearing medium armor and my heals are great but not good enough. I put on black rose and I literally am sitting at 42k max stam so my heals are way stronger plus I also have that passive.

    The constitution passive is too op when you put on black rose. I get very tired of not being able to stand a chance against a black rose user. There is pretty much no hard counter to be able to kill one considering the fact that MMOs are based off gear rather than any skill.

    No I do not want to be one of those brain dead idiots that just puts on on to be op because then I feel exactly like one of those brain dead idiots. I want my own build regardless of the fact that it is not strong enough.
    The problem isn't Black Rose itself, its the changes to Heavy Armor as a whole.

    Heavy Armor was intended to be a tanking gear, but it was not very good at that in PVP. Then they added the Wrath passive and that just turned it into "Medium Armor with better healing and more tankiness"

    Simply put the Wrath Passive needs to be changed, instead of it giving you weapon and spell damage when you take damage, it needs to reduce the cost of breaking free by 5% per piece of Heavy Armor equipped at rank 2.

    The Juggernaut passive needs to reduce the cost of blocking by 1% per piece of heavy armor equipped, and increase the amount of damage blocked by 1% per piece of heavy armor equipped.

    This would fix heavy armor and make it a tanking set again instead of a damage set. #tanklivesmatter

    however, balance is so fisted at this point that Black Rose is just a small tip of the glaring issues with the game right now.

    heavy armor does in no way outdamage medium. It's made for two completely different playstyles. Simply because a heavy armor user can actually kill someone now doesn't mean it's OP. It only is in combination with sets like Malubeth, just like medium is with Veli and light is with Kena if used right. These dumb monster sets are just a huge finger to balance, they should never have been put in the game imo. Same go's with any set that proc's something that hits more then a skill. They should give utilities, not hard hitting procs that randomly go off.

    Well considering the fact that they removed softcaps from the game I am going to disagree with you.
    Blah blah sky is falling blah blah doom and gloom. Seriously, every patch people complain about how it's the worst meta ever. Black rose is the FotM, just like VD was before it. The sky is not falling. Enjoy the game or not. Your choice.

    Then make it simple and remove a meta from the game. There shouldn't even be a meta in the first place.

    META means Most Effective Tactive Available. There will always be a META no matter what. That doesn't mean that the meta has to be over powered. Even in a balanced game there is a meta. We aren't close to balance but don't be delusional about meta
  • dodgehopper_ESO
    dodgehopper_ESO
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    Minno wrote: »
    Sandman929 wrote: »
    I agree with some others in this thread. As long as Death-By-Armor exists, I can't really find fault with a set that doesn't proc it's own damage.
    BR is strong, and yeah people are pairing it with the ridiculous damage proc sets, but the problem is that those ridiculous damage proc sets exist. Not BR.


    Are these sets really that bad? I mean this might be a step closer to having the sets provide DPS while the class skills and weapon lines can provide unique support/dps utility that can create diverse builds.
    They just need to review the dmg/healing/mitigation across the board and make the changes for the balance patch.

    It wouldn't surprise me if they use the sets to provide a final build identity instead of locking you behind "Templar" or "sorc". It's probably why these class descriptions are still so abstract versus how's they play; the items and gear determine your role while the class helps you focus it.

    I've been using other builds myself, but I have to say I agree with this mindset. Being a 'Tank' in Cyrodiil was pretty awful for a long time. By tank I don't mean the old bathrobe's 'n Shields meta that the started with. Finally. Finally. FINALLY heavy armor actually has a place on the battlefield. Doesn't that make sense? People in bathrobes SHOULD have to fight from a distance and be mobile. My only complaint is the bathrobe-wearers should get a mobility bonus on par with medium armor, if not better. Theme should have some bearing on the game, even if our characters do spit gouts of fire, call lightning from our fingers like a sith lord, and hurl golden spears made out of starlight.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    Roechacca wrote: »
    DHale wrote: »
    Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.

    So everyone wears black rose and problem solved .
    Throw out the other armor sets and gg .

    #Wrobel

    L2P
    DHale wrote: »
    Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.

    Get out of town. My BlackRose DK rips heads off because my armor is flipping fantastic. My Magplar is a beast because Reactive and malubeth with Vicious Death. I don't need skill. I kill even the best players but I'm not going to stand on a soapbox mounted on a pile of horse manure and say skill was involved.

    If grinding 25K Telvar stones and equipping armor is a skill the baby I got skill! Accept you wear cancer sets and rule. Nothing wrong with it, the Devs designed the game this way. Some of Us just macros to really shove it your L2P faces.

    This is why I don't feel set gear has a place in PVP Games. Honestly, I felt it ruined pvp on Star Trek Online (and other MMO's Ive played).
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Lava_Croft
    Lava_Croft
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    Set gear is fine when it has procs that use common sense and provide utility. Having your gear dish out more randomly procced damage than your active abilities is such incredibly bad gameplay design that even after more than two years of putting up with ZOS I'm simply amazed at it.
  • HoloYoitsu
    HoloYoitsu
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    I am confused how black rose is cancer? The only thing it provides dmg wise is one spell/wep dmg bonus. The constitution buff is pure sustain (only equivilent to less than 300@ regen in 5 heavy) and fits the theme of heavy armor fine.

    And yet I see ppl QQing still? Why are you naming black rose? The dmg you QQ about is from proc sets and heavy armor's Wrath passive (which only gives up to 200). And you know what else? Heavy armor loses the 5k spell/armor penetration that light/med armor get. And going on about the heal buff? 7% in 7/7 heavy and that gets halved in Cyrodiil.

    Perhaps what perplexes me most about the whole black rose QQ on the forums is that ppl just aren't doing the math and trying to show the supposed broken OPness through undisputable calculation. Instead we just get all these allegories about evil heavy armor users face tanking and killing everything 1vX.

    Almost like DPS'rs are jumping on a bandwagon cuz they can't burst heavy armor as easy.

    Why do ppl give up cost reduction, regen, and armor pen to wear heavy armor? Cuz they get tired of being blown up by the out of control proctard builds. That's the aspect of the game that needs to be balanced first before worrying about armor types.
    Edited by HoloYoitsu on 9 October 2016 21:58
  • BRogueNZ
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    Pvp Game is broken and boring with the previous and new bollocks, after nearly a week away from the game im finding i dont miss it at.
  • Lava_Croft
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    BRogueNZ wrote: »
    Pvp Game is broken and boring with the previous and new bollocks, after nearly a week away from the game im finding i dont miss it at.
    I tried really hard the past few days to give ESO a chance again, but it seems Wrobel's idea of fun, active PvP is completely opposite of mine.

    :(
  • roarr
    roarr
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    pvp is totally imbalanced.

    skill factor is so meaningless atm, it's just disgusting :(
  • TheBonesXXX
    TheBonesXXX
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    Whoever said that light armor should be forced to fight form a distance has no clue about Elder Scrolls and what a Nightblade is, a nightblade is a Magus Assassin, not a traditional ninja assassin or Conan Esque assassin, but a soul stealin, dark arts dealin, in your face one second, from a mile away the next second type of assassin.

    But this is about MAgicka, magicka has no niche. I'm okay with robes making me a squishy turd, what I am not ok against is they made stamina melee pretty much faceroll, that anyone who prefers magicka builds in melee can get creamed.

    Simple solution to magicka is offer them a niche in faster attack speed, let them complete ALL of their animations at a substantially faster rate. I am okay with Magicka not hitting hard as Stamina, but I should be able to attack twice as fast; my animations should complete significantly faster than an armored oaf.

    We can call it Grace of Arcane, put the current spell pen in combination with attack speed, one and done.
  • ToRelax
    ToRelax
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    .
    Whoever said that light armor should be forced to fight form a distance has no clue about Elder Scrolls and what a Nightblade is, a nightblade is a Magus Assassin, not a traditional ninja assassin or Conan Esque assassin, but a soul stealin, dark arts dealin, in your face one second, from a mile away the next second type of assassin.

    But this is about MAgicka, magicka has no niche. I'm okay with robes making me a squishy turd, what I am not ok against is they made stamina melee pretty much faceroll, that anyone who prefers magicka builds in melee can get creamed.

    Simple solution to magicka is offer them a niche in faster attack speed, let them complete ALL of their animations at a substantially faster rate. I am okay with Magicka not hitting hard as Stamina, but I should be able to attack twice as fast; my animations should complete significantly faster than an armored oaf.

    We can call it Grace of Arcane, put the current spell pen in combination with attack speed, one and done.

    Sounds like something Wrobel would do.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Xsorus
    Xsorus
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    HoloYoitsu wrote: »
    I am confused how black rose is cancer? The only thing it provides dmg wise is one spell/wep dmg bonus. The constitution buff is pure sustain (only equivilent to less than 300@ regen in 5 heavy) and fits the theme of heavy armor fine.

    And yet I see ppl QQing still? Why are you naming black rose? The dmg you QQ about is from proc sets and heavy armor's Wrath passive (which only gives up to 200). And you know what else? Heavy armor loses the 5k spell/armor penetration that light/med armor get. And going on about the heal buff? 7% in 7/7 heavy and that gets halved in Cyrodiil.

    Perhaps what perplexes me most about the whole black rose QQ on the forums is that ppl just aren't doing the math and trying to show the supposed broken OPness through undisputable calculation. Instead we just get all these allegories about evil heavy armor users face tanking and killing everything 1vX.

    Almost like DPS'rs are jumping on a bandwagon cuz they can't burst heavy armor as easy.

    Why do ppl give up cost reduction, regen, and armor pen to wear heavy armor? Cuz they get tired of being blown up by the out of control proctard builds. That's the aspect of the game that needs to be balanced first before worrying about armor types.

    People are idiots and don't understand math let alone game mechanics.

    Anyone who thinks Blackrose players put out anywhere near the DPS of someone in Medium is fooling themselves. Heavy Armor users kill you by outlasting you...Most Medium Armor users aren't built for that..They're built for extreme burst that doesn't work on a setup that can heal up super fast unless you instant kill the player. The fact that people are actually complaining that Wrath is the whole reason Blackrose is overpowered shows they don't understand whats going on....
  • KoreanAwtamatic
    I beat veteran maelstrom last night on my black rose stam sorc lol. I was bored , it went pretty good even with using 2 hand and bow
  • Valencer
    Valencer
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    Redguard heavy armour stamina builds currently dominate, and it's easy to see why. They're closely followed by heavy armour magplars and proc builds.

    Want to run anything else? Good luck...
    Edited by Valencer on 11 October 2016 12:48
  • ManDraKE
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    Honestly, I felt it ruined pvp on Star Trek Online (and other MMO's Ive played).

    StarTrek Online got ruined because it got sold to a chinese money-grab company that turned the game into a p2w 1-click i-win buttons fest. That game had the best 5v5 pvp i ever seen in MMO game, put over 3k hours on it, now is completely dead, the entire pvp population left the game, nobody is playing it anymore.
    Edited by ManDraKE on 11 October 2016 19:51
  • Strider_Roshin
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    Roechacca wrote: »
    Roechacca wrote: »
    DHale wrote: »
    Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.

    So everyone wears black rose and problem solved .
    Throw out the other armor sets and gg .

    #Wrobel

    L2P
    DHale wrote: »
    Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.

    Get out of town. My BlackRose DK rips heads off because my armor is flipping fantastic. My Magplar is a beast because Reactive and malubeth with Vicious Death. I don't need skill. I kill even the best players but I'm not going to stand on a soapbox mounted on a pile of horse manure and say skill was involved.

    If grinding 25K Telvar stones and equipping armor is a skill the baby I got skill! Accept you wear cancer sets and rule. Nothing wrong with it, the Devs designed the game this way. Some of Us just macros to really shove it your L2P faces.

    Dude WTH ? !

    That's like the most evil attitude I've ever read ...

    I'm sick of it. Sick of the crying. Everyone whines for set changes and they just add more instead of balancing. So run pure cancer sets. I put in the time to grind them every damn update. Good guys and polite PvP players get run over. I will do what ever I need to do to win in PvP, wear what ever I damn feel like and if people want to cry about GOOD. Put your tears in one hand and some IC gear in the other and see which one wins you a battle first.

    Deal with it

    L2P or die

    Git Gud

    There's a lesson from a player that's seen it all here.

    Man I’m sick of the tension, sick of the hunger, sick of you acting like I owe you this. Find another place to feed your greed, while I find a place to rest.

    >.>
    <.<

    Wut?
  • a1i3nz
    a1i3nz
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    Roechacca wrote: »
    Roechacca wrote: »
    DHale wrote: »
    Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.

    So everyone wears black rose and problem solved .
    Throw out the other armor sets and gg .

    #Wrobel

    L2P
    DHale wrote: »
    Or they could just get black rose. It's not having or using black rose it's that people are not equal. Once people are equal in terms of resistance, sustainability, and damage out put then there is the skill component. Most players in ESO are not that good that is why the really good players stand out.

    Get out of town. My BlackRose DK rips heads off because my armor is flipping fantastic. My Magplar is a beast because Reactive and malubeth with Vicious Death. I don't need skill. I kill even the best players but I'm not going to stand on a soapbox mounted on a pile of horse manure and say skill was involved.

    If grinding 25K Telvar stones and equipping armor is a skill the baby I got skill! Accept you wear cancer sets and rule. Nothing wrong with it, the Devs designed the game this way. Some of Us just macros to really shove it your L2P faces.

    Dude WTH ? !

    That's like the most evil attitude I've ever read ...

    I'm sick of it. Sick of the crying. Everyone whines for set changes and they just add more instead of balancing. So run pure cancer sets. I put in the time to grind them every damn update. Good guys and polite PvP players get run over. I will do what ever I need to do to win in PvP, wear what ever I damn feel like and if people want to cry about GOOD. Put your tears in one hand and some IC gear in the other and see which one wins you a battle first.

    Deal with it

    L2P or die

    Git Gud

    There's a lesson from a player that's seen it all here.

    Such ***. Lol
  • kaithuzar
    kaithuzar
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    My problems with pvp ( I play a magicka nb ), are the following:
    Soul harvest doesn't have a knock down & incap does

    There is %dodge increase & no %hit increase

    Ransack/ pierce armor or whatever that ability which "decreases the damage of the player attacking you"; this should be nerfed to the ground or otherwise removed from game.

    Reason:
    This is just asking for cancer. I can spec 100% into damage & slot 1 skill to beat you?!?

    Minor & major mending should be completely removed from the game

    Reverb bash & sets performing heal debuffs; removed from the game

    Reason:
    If mending wasn't causing healing to be so out of control people wouldn't need to heal debuff

    Trap beast should not give minor/major force, in fact remove minor & major force from the game it makes damage entirely too strong. If not buff all armor x2 making the cap 66k instead of 33k because penetration is so high no one is wearing armor anyways
    Edited by kaithuzar on 12 October 2016 07:25
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  • SilentBoomstick
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    HoloYoitsu wrote: »
    I am confused how black rose is cancer? The only thing it provides dmg wise is one spell/wep dmg bonus. The constitution buff is pure sustain (only equivilent to less than 300@ regen in 5 heavy) and fits the theme of heavy armor fine.

    And yet I see ppl QQing still? Why are you naming black rose? The dmg you QQ about is from proc sets and heavy armor's Wrath passive (which only gives up to 200). And you know what else? Heavy armor loses the 5k spell/armor penetration that light/med armor get. And going on about the heal buff? 7% in 7/7 heavy and that gets halved in Cyrodiil.

    Perhaps what perplexes me most about the whole black rose QQ on the forums is that ppl just aren't doing the math and trying to show the supposed broken OPness through undisputable calculation. Instead we just get all these allegories about evil heavy armor users face tanking and killing everything 1vX.

    Almost like DPS'rs are jumping on a bandwagon cuz they can't burst heavy armor as easy.

    Why do ppl give up cost reduction, regen, and armor pen to wear heavy armor? Cuz they get tired of being blown up by the out of control proctard builds. That's the aspect of the game that needs to be balanced first before worrying about armor types.

    The problem with black rose is that it gives people a lot of stamina which means more dps. The wrath passive is a joke I am not worried about that at all. You cannot even compare the agility passive in medium armor to the wrath passive in heavy armor. The thing about it is that there are people walking around with rallies that only have to be active for 15 seconds and then get their health back from 5% to 100% health instantly when they hit it again. So to be fair if you have more stamina then your heals are a lot stronger. I don't like to go all weapon damage like some people I know. I hate to tell you this but dps does not come from weapon damage alone. It would take an unrealistic amount of weapon damage to pretty much do the same amount of dps if you don't have a high stamina pool. I stopped using recovery foods a long time ago when I went from Imperial to Wood Elf once I was able to get better recovery.

    Now that you have stronger heals you also have tankiness, then you have a lot of dps. It's too flawless which means there needs to be a patch. We shouldn't have to deal with people that walk around like god among men in Cyrodiil.
  • SilentBoomstick
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    kaithuzar wrote: »
    My problems with pvp ( I play a magicka nb ), are the following:
    Soul harvest doesn't have a knock down & incap does

    There is %dodge increase & no %hit increase

    Ransack/ pierce armor or whatever that ability which "decreases the damage of the player attacking you"; this should be nerfed to the ground or otherwise removed from game.

    Reason:
    This is just asking for cancer. I can spec 100% into damage & slot 1 skill to beat you?!?

    Minor & major mending should be completely removed from the game

    Reverb bash & sets performing heal debuffs; removed from the game

    Reason:
    If mending wasn't causing healing to be so out of control people wouldn't need to heal debuff

    Trap beast should not give minor/major force, in fact remove minor & major force from the game it makes damage entirely too strong. If not buff all armor x2 making the cap 66k instead of 33k because penetration is so high no one is wearing armor anyways

    No I think your problem, and I am completely am with you on this, is that they nerfed all magicka builds after dark brotherhood update which makes absolutely no sense whatsoever. They need to make them do the same amount of damage rather than purposefully ruining other players play style with each patch. I'm not going to lie I have pretty much every build in the game stamina and magicka (except a magicka dk) and I kind of stopped playing my magicka builds. Maybe one day when they decide to even it out I'll play them again.
  • SilentBoomstick
    SilentBoomstick
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    Xsorus wrote: »
    HoloYoitsu wrote: »
    I am confused how black rose is cancer? The only thing it provides dmg wise is one spell/wep dmg bonus. The constitution buff is pure sustain (only equivilent to less than 300@ regen in 5 heavy) and fits the theme of heavy armor fine.

    And yet I see ppl QQing still? Why are you naming black rose? The dmg you QQ about is from proc sets and heavy armor's Wrath passive (which only gives up to 200). And you know what else? Heavy armor loses the 5k spell/armor penetration that light/med armor get. And going on about the heal buff? 7% in 7/7 heavy and that gets halved in Cyrodiil.

    Perhaps what perplexes me most about the whole black rose QQ on the forums is that ppl just aren't doing the math and trying to show the supposed broken OPness through undisputable calculation. Instead we just get all these allegories about evil heavy armor users face tanking and killing everything 1vX.

    Almost like DPS'rs are jumping on a bandwagon cuz they can't burst heavy armor as easy.

    Why do ppl give up cost reduction, regen, and armor pen to wear heavy armor? Cuz they get tired of being blown up by the out of control proctard builds. That's the aspect of the game that needs to be balanced first before worrying about armor types.

    People are idiots and don't understand math let alone game mechanics.

    Anyone who thinks Blackrose players put out anywhere near the DPS of someone in Medium is fooling themselves. Heavy Armor users kill you by outlasting you...Most Medium Armor users aren't built for that..They're built for extreme burst that doesn't work on a setup that can heal up super fast unless you instant kill the player. The fact that people are actually complaining that Wrath is the whole reason Blackrose is overpowered shows they don't understand whats going on....

    To be fair I agree with you on this. Medium armor does way more damage but hey I mean just look at the fact that it only takes like 5 hits from me to get killed by a blackrose user. I cannot kill them because they are tanky, and they can outdps me by lving way longer. The only solution that makes any sense is to add softcaps back to the game. It was a poor choice on the developers part to remove them in the first place. Now look at the game as unbalanced as it is now.
  • TheDarkRuler
    TheDarkRuler
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    Pssst,
    use Armor Penetration like from Kra'gh, Spriggans Thorn and Sharpened and Black Rose is just a bunch of scrap metal within seconds.
  • SilentBoomstick
    SilentBoomstick
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    Pssst,
    use Armor Penetration like from Kra'gh, Spriggans Thorn and Sharpened and Black Rose is just a bunch of scrap metal within seconds.

    I use sharpened plus a maul and I also have cp into penetration but that still does not mean that they are not going to fight back and kill me in 5 hits.
  • Lava_Croft
    Lava_Croft
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    Pssst,
    use Armor Penetration like from Kra'gh, Spriggans Thorn and Sharpened and Black Rose is just a bunch of scrap metal within seconds.

    I use sharpened plus a maul and I also have cp into penetration but that still does not mean that they are not going to fight back and kill me in 5 hits.
    Technically it's one hit and four procs :trollface:
  • CapuchinSeven
    CapuchinSeven
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    ManDraKE wrote: »
    Honestly, I felt it ruined pvp on Star Trek Online (and other MMO's Ive played).

    StarTrek Online got ruined because it got sold to a chinese money-grab company that turned the game into a p2w 1-click i-win buttons fest. That game had the best 5v5 pvp i ever seen in MMO game, put over 3k hours on it, now is completely dead, the entire pvp population left the game, nobody is playing it anymore.

    You're kidding? I loved that small scale PVP in STO, I even thought about trying it again.

    Dang that sucks.
  • Vaoh
    Vaoh
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    Ashnunn wrote: »
    Black Rose = one of the small amount of counters to the "wear 3 proc sets and let my armour kill my target" meta

    Black Rose = mix it in with those same proc sets and be almost invincible.

    Blackrose/Tremorscale/Viper's Sting is allowing players to oneshot their enemies you say? well that's totally okay! #balance
  • Waffennacht
    Waffennacht
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    Vaoh wrote: »
    Ashnunn wrote: »
    Black Rose = one of the small amount of counters to the "wear 3 proc sets and let my armour kill my target" meta

    Black Rose = mix it in with those same proc sets and be almost invincible.

    Blackrose/Tremorscale/Viper's Sting is allowing players to oneshot their enemies you say? well that's totally okay! #balance

    In this set up, why on earth would black rose out perform... hundlings or draugr hulk? 150 weapon damage and max stam < x3 max stam and 2500 stam... roughly 250 more weapon dmg than black rose...

    If you're worried about taking damage, than many more set out perform black rose. If you're running outta resources (at all) you need to change your build. There is absolutely no reason to run out of resources in battle (only exception would be 1vX or against poisons)

    Aka black rose resource management can be obtained with almost any set, and many sets out perform the damage of black rose.

    These threads remind me of the, "nerf cloak, it's OP!" Threads of the day, they needed to L2P back then too.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minno
    Minno
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    Minno wrote: »
    Sandman929 wrote: »
    I agree with some others in this thread. As long as Death-By-Armor exists, I can't really find fault with a set that doesn't proc it's own damage.
    BR is strong, and yeah people are pairing it with the ridiculous damage proc sets, but the problem is that those ridiculous damage proc sets exist. Not BR.


    Are these sets really that bad? I mean this might be a step closer to having the sets provide DPS while the class skills and weapon lines can provide unique support/dps utility that can create diverse builds.
    They just need to review the dmg/healing/mitigation across the board and make the changes for the balance patch.

    It wouldn't surprise me if they use the sets to provide a final build identity instead of locking you behind "Templar" or "sorc". It's probably why these class descriptions are still so abstract versus how's they play; the items and gear determine your role while the class helps you focus it.

    Are these sets that bad ?

    Last night Allessia Bridge , 1 person wearing who know exactly what , being pounded on by 15 people for almost 8 minutes straight and never below half health . I went in , use dodge roll to break any malubeth beams and start bashing to interrupt on a Majic class cause no one else is , finally took him down after another 4 minutes .

    I'm going to go ahead and say yes . These sets can get pretty darn rediculous .

    If you were interrupting them was it dark conversion? Im pretty sure temps and dks don't really get interrupted.

    Ive survived such encounters because my opponents never bashed me. Kinda really important

    I don't remember what class they were . They were just holding block and crit rushing . It's not really important and I don't blame the player for having fun with the build , I just think who ever decided that was a balanced armor set should go back to middle school math class . If a player can have a raid banging on their head for 10 minutes without flinching , their really is no point in people using anything else .

    If geared right, the block can eliminate over 80% dmg for less than it costs to dodge roll. That's how they are able to tank so much dmg, but throw that player into a situation with experienced players and they would have him down in less time.

    Too many people roll the same "BIS" gear is so easy to find a way around them. People just refuse to spend the time to experiment and expect their builds to perform perfectly each update.
    Whoever said that light armor should be forced to fight form a distance has no clue about Elder Scrolls and what a Nightblade is, a nightblade is a Magus Assassin, not a traditional ninja assassin or Conan Esque assassin, but a soul stealin, dark arts dealin, in your face one second, from a mile away the next second type of assassin.

    But this is about MAgicka, magicka has no niche. I'm okay with robes making me a squishy turd, what I am not ok against is they made stamina melee pretty much faceroll, that anyone who prefers magicka builds in melee can get creamed.

    Simple solution to magicka is offer them a niche in faster attack speed, let them complete ALL of their animations at a substantially faster rate. I am okay with Magicka not hitting hard as Stamina, but I should be able to attack twice as fast; my animations should complete significantly faster than an armored oaf.

    We can call it Grace of Arcane, put the current spell pen in combination with attack speed, one and done.

    Adding increased attack speed isn't far-fetched either! The destro line has a passive that decreases the time it takes to cast a heavy attack. I'm ok if the dmg between Magicka/stam is different, and this change let's a player add dps without relying on a passive stat.


    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Malamar1229
    Malamar1229
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    Black Rose isn't an issue....I'm not going to even bother reading all the QQ from the nobodies. The problem in Cyrodiil is all the Proc'tologists running around. It's a complete joke. The only sets that are even close to balanced are the magicka monster ones and that's the reason no one uses them...they're out performed by their stamina counterparts that are used by coincidentally all the magicka bads who rerolled.

    I mean LOL at the 5% proc clanfear set, LOL @ the 2k lava swirls, or the 5k dmg shield that does a whopping 900 dmg in proximity. I mean, I dont see the 2pc Vel set targeting the furthest enemy from you....

    And an absolute must....Vigor needs a rework. Lore, RP, the previous 160 MMOs before this one.....most follow some logic here that you dont take your highest burst/melee swinging classes and give them an OP HoT/Heal too. Just like you dont take your squishiest robe wearing class and nerf the FAQ outta their mobility and give the OP stamtards gap closers

    -Makkir
    Edited by Malamar1229 on 12 October 2016 17:56
  • Malamar1229
    Malamar1229
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    This is all seriously the NGE of Elder Scrolls Online. Its a wonder all the great first gen ESO players have left....the same way we did in Star Wars Galaxies when that Hamster fodder, common denominator oriented garbage NGE hit.
    They nerf difficulty and open up the skill door so every 12 yr old can feel powerful.....its a new business model. Make any mention of a skill based game and you lose a large playerbase. So sad.

    -Makkir
    Edited by Malamar1229 on 12 October 2016 18:02
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