Never really use my stam character, nor do I have any interest in doing so.
My Magplar does just fine against them.
Master_Kas wrote: »So there are maybe 12-13 different yes's in the comments & comparably around 7 no's.
Yet the poll shows that "no" is winning. This leads me to believe that people are just coming here & hitting a button without explaining their reasoning. Which brings the question of if they have any way of backing their decision with logic or not.
I guess I should have been more specific to ask for reasoning behind the decision chose.
Because at this point the poll is pointless because it looks like there are a ton of stam users hitting no saying "please don't nerf us even though we're the new op meta right now" & a ton of magicka & stam users saying "yes, it's unbalanced right now". sigh...
I voted yes without commenting because theres not really a need for it. Any pvp player who isn't biased and have played mag and stam knows whats up
I'm tired of Green-Blue war. I want strong hybrids for each class at last.
Strider_Roshin wrote: »Master_Kas wrote: »So there are maybe 12-13 different yes's in the comments & comparably around 7 no's.
Yet the poll shows that "no" is winning. This leads me to believe that people are just coming here & hitting a button without explaining their reasoning. Which brings the question of if they have any way of backing their decision with logic or not.
I guess I should have been more specific to ask for reasoning behind the decision chose.
Because at this point the poll is pointless because it looks like there are a ton of stam users hitting no saying "please don't nerf us even though we're the new op meta right now" & a ton of magicka & stam users saying "yes, it's unbalanced right now". sigh...
I voted yes without commenting because theres not really a need for it. Any pvp player who isn't biased and have played mag and stam knows whats up
Any PvP player that has played both knows that magicka is cake in comparison to stamina. Here's a video that one of my guild mates just posted. Magicka is easy mode in this game.
https://youtu.be/LQM4AgVV7bw
thankyourat wrote: »Strider_Roshin wrote: »Master_Kas wrote: »So there are maybe 12-13 different yes's in the comments & comparably around 7 no's.
Yet the poll shows that "no" is winning. This leads me to believe that people are just coming here & hitting a button without explaining their reasoning. Which brings the question of if they have any way of backing their decision with logic or not.
I guess I should have been more specific to ask for reasoning behind the decision chose.
Because at this point the poll is pointless because it looks like there are a ton of stam users hitting no saying "please don't nerf us even though we're the new op meta right now" & a ton of magicka & stam users saying "yes, it's unbalanced right now". sigh...
I voted yes without commenting because theres not really a need for it. Any pvp player who isn't biased and have played mag and stam knows whats up
Any PvP player that has played both knows that magicka is cake in comparison to stamina. Here's a video that one of my guild mates just posted. Magicka is easy mode in this game.
https://youtu.be/LQM4AgVV7bw
Two templars which is the best magicka class at the moment does not make up for the weaknesses of the other 3 magicka classes. The fact is most people play stamina because it gives you room to make mistakes. If you make one bad dodge roll on a magicka build you are basically going to die after you get cc'd one more time. Magicka is way more difficult to play less burst, less defense, less mobility. Those are the three most important things in PvP and magicka is behind in all 3. Lol that's why everyone is switching to stamina. When I play my stamblade there is a night and day difference how easier it is to play compared to my magblade
Strider_Roshin wrote: »I'm tired of Green-Blue war. I want strong hybrids for each class at last.
The green blue war started when green started to get toys, and now the spoiled blues are crying about it like toddlers. What people should really be crying about are how certain item sets are completely broken in this game.
Strider_Roshin wrote: »thankyourat wrote: »Strider_Roshin wrote: »Master_Kas wrote: »So there are maybe 12-13 different yes's in the comments & comparably around 7 no's.
Yet the poll shows that "no" is winning. This leads me to believe that people are just coming here & hitting a button without explaining their reasoning. Which brings the question of if they have any way of backing their decision with logic or not.
I guess I should have been more specific to ask for reasoning behind the decision chose.
Because at this point the poll is pointless because it looks like there are a ton of stam users hitting no saying "please don't nerf us even though we're the new op meta right now" & a ton of magicka & stam users saying "yes, it's unbalanced right now". sigh...
I voted yes without commenting because theres not really a need for it. Any pvp player who isn't biased and have played mag and stam knows whats up
Any PvP player that has played both knows that magicka is cake in comparison to stamina. Here's a video that one of my guild mates just posted. Magicka is easy mode in this game.
https://youtu.be/LQM4AgVV7bw
Two templars which is the best magicka class at the moment does not make up for the weaknesses of the other 3 magicka classes. The fact is most people play stamina because it gives you room to make mistakes. If you make one bad dodge roll on a magicka build you are basically going to die after you get cc'd one more time. Magicka is way more difficult to play less burst, less defense, less mobility. Those are the three most important things in PvP and magicka is behind in all 3. Lol that's why everyone is switching to stamina. When I play my stamblade there is a night and day difference how easier it is to play compared to my magblade
Sorcs are more powerful than ever (just not as easy to use), magblades are incredibly powerful, and fun to play with shadow image. Don't have a magicka DK, but a guild mate of mine wrecks people with his doing 10k whips in Cyrodiil. When it comes to how easy it is to play stamina vs magicka I would say it depends on the class, and context. In PvP stamina is easier with DKs, magicka is by far easier with Templars, and it's about even with sorcs and Nightblades. In PvE it's just easier with magicka across the board, although stamina is now king of DPS because of maelstrom daggers, but that doesn't necessarily mean stamina is best. In PvP though, magicka Templars are outperforming everyone. So no, stamina is not easy mode.
Allister101_ESO wrote: »For one thing, most people in this post are completely uneducated about this topic, and it shows. I have had multiple friends try stamina this patch,.. .
Allister101_ESO wrote: »For one thing, most people in this post are completely uneducated about this topic, and it shows. I have had multiple friends try stamina this patch, admit it's way harder than it looks and went back to Mag, these are good players that have been theory crafting buddies of mine for a while now, and i finally got them to admit that stam is over all a harder playstyle, and harder play styles usually have higher rewards, that's all there is to it.
The thing about stam right now making it seem 'OP', is the syngery of sets for stam users have never been better, so to the point of the person saying they should be complaining about imbalanced sets if anything, I 100% agree with.
Strange thing is I never really thought so but recently things have changed my mind. In a mass battle 20+ very few people run in and so a lot of bows and magic and healing flying round. But recently I thought I would have a look in IC again. And that showed me just how over powered stamina players are in small groups/solo PvP.
A magic player can maybe use break out 1 or 2 times, stamina it seems limit less. The damage and spamability of 2H weapons is just insane. 30K in about 4 seconds with the first blow knocking me on my ass and just watching my health be pummelled. Traps and snares seem pointless as they just break out of all of them.
When I lose to a magic player its because they out play me when I lose to a stamina player it tends to be because the battle was over in under 5 seconds and I spent most of it CCed.
dodgehopper_ESO wrote: »I don't like the premise behind this. Equality should be a good thing, but lets face it, Stamina was behind for a very long time. I'm tired of the implication that people who play stamina are inferior players. The truth of the matter is we were fighting with one arm tied behind our backs for a very long time, and then all of a sudden we were made slightly better. Boom, adversity + the right kind of nerfs/buffs are a perfect storm. There are also still strong magic builds. I do think most of the problems are around the fact that mag/stam scales damage and mitigation, but health does very little.
Strange thing is I never really thought so but recently things have changed my mind. In a mass battle 20+ very few people run in and so a lot of bows and magic and healing flying round. But recently I thought I would have a look in IC again. And that showed me just how over powered stamina players are in small groups/solo PvP.
A magic player can maybe use break out 1 or 2 times, stamina it seems limit less. The damage and spamability of 2H weapons is just insane. 30K in about 4 seconds with the first blow knocking me on my ass and just watching my health be pummelled. Traps and snares seem pointless as they just break out of all of them.
When I lose to a magic player its because they out play me when I lose to a stamina player it tends to be because the battle was over in under 5 seconds and I spent most of it CCed.
A magicka player can easily build enough stamina regen/cost reduction or restore it with skills to be able to break free every 8 seconds and have more for dodges etc. That's the same argument as the stam NBs telling you they can only Cloak 3 times before they are out of magicka.
thankyourat wrote: »dodgehopper_ESO wrote: »I don't like the premise behind this. Equality should be a good thing, but lets face it, Stamina was behind for a very long time. I'm tired of the implication that people who play stamina are inferior players. The truth of the matter is we were fighting with one arm tied behind our backs for a very long time, and then all of a sudden we were made slightly better. Boom, adversity + the right kind of nerfs/buffs are a perfect storm. There are also still strong magic builds. I do think most of the problems are around the fact that mag/stam scales damage and mitigation, but health does very little.
Well stamina has never been bad in PvP it's always been pretty good. All except stam sorc, but stam dk and stam nightblade were in the top 3 along with mag sorc. I think when people say how good magicka was they are only thinking of magicka sorc and not realizing that there are another 3 classes. In pve though stamina did really need some buffs
Strange thing is I never really thought so but recently things have changed my mind. In a mass battle 20+ very few people run in and so a lot of bows and magic and healing flying round. But recently I thought I would have a look in IC again. And that showed me just how over powered stamina players are in small groups/solo PvP.
A magic player can maybe use break out 1 or 2 times, stamina it seems limit less. The damage and spamability of 2H weapons is just insane. 30K in about 4 seconds with the first blow knocking me on my ass and just watching my health be pummelled. Traps and snares seem pointless as they just break out of all of them.
When I lose to a magic player its because they out play me when I lose to a stamina player it tends to be because the battle was over in under 5 seconds and I spent most of it CCed.
A magicka player can easily build enough stamina regen/cost reduction or restore it with skills to be able to break free every 8 seconds and have more for dodges etc. That's the same argument as the stam NBs telling you they can only Cloak 3 times before they are out of magicka.
That depends on the class. A sorc with 20K stacked shields can afford to spend all his stamina on CC breaking and the odd dodge roll, but a mDK has to rely on block to be able to survive the insane bursts stam specs can put out nowadays, which makes CC breaking every 8 seconds tricky after a while.
Strider_Roshin wrote: »Magicka is superior in terms of survivability, and resource management. Damage really depends on the class. Overall it's easier to play magicka in this game. The only advantage stamina has (and it's a big one) in PvP is the fact that they have a larger stamina pool which make CCs less punishing for them.
dodgehopper_ESO wrote: »I don't like the premise behind this. Equality should be a good thing, but lets face it, Stamina was behind for a very long time. I'm tired of the implication that people who play stamina are inferior players. The truth of the matter is we were fighting with one arm tied behind our backs for a very long time, and then all of a sudden we were made slightly better. Boom, adversity + the right kind of nerfs/buffs are a perfect storm. There are also still strong magic builds. I do think most of the problems are around the fact that mag/stam scales damage and mitigation, but health does very little.