Vigor is to strong of a heal by its self. The skill line needs a increased cost or reduction in overall healing. Pair this with any major vitality/mending buff which Templar have access to and you have a full heal with one vigor. Templars and DK's benefit the most because of the class skills they have. Vigor needs to be adjusted but I know all the 1vX people would cry if it ever got nerfed.
Strider_Roshin wrote: »The major mending passive is what's making Templars OP. No class should have major mending passively.
Strider_Roshin wrote: »The major mending passive is what's making Templars OP. No class should have major mending passively.
Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up already.
I main a Stamplar, and I can definitely understand where you are coming from. However, Stamplars are not performing better than other stamina classes in most situations. I know they may be extra troublesome for you in particular because you can't burst them with curse as long as they have the magicka to cleanse it.
With that said, I fully support a mild reduction to the scaling coefficient of Vigor AND Rally. I'm not kidding when I tell you I can -under some circumstances- achieve better HPS and longer healing sustain on a stamina build than many magicka builds could dream of. Stamina heals need to be toned down across the board. Major Mending itself may seem OP to you on paper but it only barely makes up for the lack of mobility/escape/mitigation of Templars and DKs.
I also think animation cancelling needs to be limited somehow - I think a .4 second global ability activation cooldown is a good place to start while leaving block/swap/roll cancelling alone. The insane animation cancelling burst combos like Crit Rush > DBoS > Executioner are just too powerful and can be performed too fast for any reaction to take place.
But, ZOS is inept and I don't expect anything from them except more problems to be created and more lame PvE questing DLCs. CU beta can't come soon enough.
Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up already.
Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up already.
I have been playing since launch and I witnessed the meta shift over time. I have avoided posting my aggravation on these forums over that time, even when such ridiculous changes were made. But now I am just frustrated. I play a few different classes and spend 100% of my time in Cyrodiil. I do small group, 1vX, and duels.
Currently in my magicka sorcerer there is NO way to beat a stamplar who knows WTF he is doing. This is 100% due to the fact Vigor is providing ridiculous amount of healing stacked with major vitality and mending. Please reread that carefully before the gitgud smack pours out of your bias mouthes, stamplars.
I am talking about competent players, not the fotm trashcans I regularly destroy. There are two stamplars in particular that are impossible to beat as a magicka sorc, and several others who are catching onto the builds that make them 1vX Queens. Stam sorcs are not exactly far behind anymore, there are a handful that should be olympic trackstars who put out top end burst as well. Imagine that, another class with more mobility than a magicka sorc.
There is a reason why some 8 in 10 players I come across are stamina. I think Vigor needs to be removed from the alliance war skilline or reworked to scale with the pitiful heals we get from surge OR at least give the Dark Magic tree access to major defile. Why the hell does a staff wielding magicka based class not have a FKin heal like vigor?
This isnt a buff sorc thread. Most of my toons are magicka yes, but i do have a stamblade as well.
I am not exactly a social butterfly and I typically play alone. I do very well in Cyrodiil but cannot dent good stamplars, namely redguard. This has nothing to do with skill but rather broken mechanics. Maybe the passive racial changes will address it.
Sandman929 wrote: »Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up already.
So now it's your turn to be overly powerful? That's the argument?
dodgehopper_ESO wrote: »Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up.
There are ways to make things balanced and there are still things that magic is very good at doing.
There should never have been a Stamina vs. magicka divide in this game. It doesn't make any sense - the 1.6 patch which tried to do this was a huge mistake. Balance will never be achieved when there are only three resource pools.
Regardless, we have what we have. To the OP, the strength of samplar is three fold:
1. Biting jabs is the best Stamina attack in the whole game.
2. Purify gives you major mending, a HoT, and purge.
3. Shuffle+vigor+rally is slightly too strong, mainly because weapon damage can be stacked so high.
Bonus: stam gear sets dramatically outclass magicka gear sets. Magicka classes must slot a staff to gain access to added burst from heavy or light attack weaving.
dodgehopper_ESO wrote: »Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up.
There are ways to make things balanced and there are still things that magic is very good at doing.
yeah writs. In all seriouness you have a real shiity atitude to be on the us versus them bandwagon.
There should never have been a Stamina vs. magicka divide in this game. It doesn't make any sense - the 1.6 patch which tried to do this was a huge mistake. Balance will never be achieved when there are only three resource pools.
Regardless, we have what we have. To the OP, the strength of samplar is three fold:
1. Biting jabs is the best Stamina attack in the whole game.
2. Purify gives you major mending, a HoT, and purge.
3. Shuffle+vigor+rally is slightly too strong, mainly because weapon damage can be stacked so high.
Bonus: stam gear sets dramatically outclass magicka gear sets. Magicka classes must slot a staff to gain access to added burst from heavy or light attack weaving.
Sandman929 wrote: »Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up already.
So now it's your turn to be overly powerful? That's the argument?
Sandman929 wrote: »Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up already.
So now it's your turn to be overly powerful? That's the argument?
So I will chime in,
There are half a dozen stamina sorcs and templars with whom I struggle regularly to the point I just avoid them now if I see them trying to 1vX outside a keep or whatever. I mean it's easy to pop the stamplar rerolls, but the good players are next to impossible to kill as a magicka sorc. Chalk it up to garbage stamina heals design.
I got Fas's stamplar down to like 1 or 2% last week at the nickel gate before he killed me, but it was a long fight costing me a bunch of potions. I had to use a drain poison and I think if I had mages wrath slotted I probably could have popped him. Outside that one instance, he and a few others are just a pain that I now just avoid.
I also find it upsetting to watch several stam sorcs running faster than lightning away from me and able to also dish out extremely high dmg numbers. I feel as a Magicka Sorc I no longer have any defining purpose in Cyrodiil. And the class, as I have mentioned a million times since DB went live, is just not fun to play anymore.
@dodgeho@dodgehopper_ESO I think it's a sad state that people have a dividing attitude towards others who play this game. We get it. You are butthurt over magicka being OP at one in time. You should care about the general health and balance of the game rather than your moment to seek revenge.
I like the OP idea of adding a Major Defile debuff to the Dark Magic tree.
I main a Stamplar, and I can definitely understand where you are coming from. However, Stamplars are not performing better than other stamina classes in most situations. I know they may be extra troublesome for you in particular because you can't burst them with curse as long as they have the magicka to cleanse it.
With that said, I fully support a mild reduction to the scaling coefficient of Vigor AND Rally. I'm not kidding when I tell you I can -under some circumstances- achieve better HPS and longer healing sustain on a stamina build than many magicka builds could dream of. Stamina heals need to be toned down across the board. Major Mending itself may seem OP to you on paper but it only barely makes up for the lack of mobility/escape/mitigation of Templars and DKs.
I also think animation cancelling needs to be limited somehow - I think a .4 second global ability activation cooldown is a good place to start while leaving block/swap/roll cancelling alone. The insane animation cancelling burst combos like Crit Rush > DBoS > Executioner are just too powerful and can be performed too fast for any reaction to take place.
But, ZOS is inept and I don't expect anything from them except more problems to be created and more lame PvE questing DLCs. CU beta can't come soon enough.
Forestd16b14_ESO wrote: »Sandman929 wrote: »Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up already.
So now it's your turn to be overly powerful? That's the argument?Sandman929 wrote: »Forestd16b14_ESO wrote: »And how do you think stamina users felt the past year and a half when magicka was the go to builds ? Seriously magic users please shut up already.
So now it's your turn to be overly powerful? That's the argument?
No the argumentnis stamina and magicka are now fianlly balancing out I have seen plenty of magicka users still hitting extreamly hard and still be very hard to kill. Thats the argument that magicka is still top tier but those "bad magicka users" want easy mode again.
Was it fair that magicka users were unkillable ? No and now that you are your whining non-stop at ZoS to make you unkillable again.
Basicly in the simplest version all you "bad magicka players" Learn to play the style or switch to stamina since that's "easy mode" acording to the whining.