Before, there was some skill and knowledge required at getting through a sorc's shields, just like you have to have some skill and different strategies for getting through other class defenses. I can't think of any other class that has repeatedly told people on this forum exactly how to kill them they way sorcs have.
Now with the duration nerf, any zergling can CC a sorc to death by accident.
My sorc is shelved for the duration. On the upside, she's really fast at farming nodes.
r.jan_emailb16_ESO wrote: »Before, there was some skill and knowledge required at getting through a sorc's shields, just like you have to have some skill and different strategies for getting through other class defenses. I can't think of any other class that has repeatedly told people on this forum exactly how to kill them they way sorcs have.
Now with the duration nerf, any zergling can CC a sorc to death by accident.
My sorc is shelved for the duration. On the upside, she's really fast at farming nodes.
Not to mention the correct class/build, it was impossible to break the shields if both players were in the same skill level.
Waffennacht wrote: »Ummm uh oh I just realized something...
The VAST majority of console players do NOT use or visit the forum,
Meaning they have NO IDEA that what's coming. After seeing countless negative feedback regarding the issue, my feelings are this is from a player community mostly aware and informed and ready about such changes.
I will admit, the Xbox community especially, is nowhere near the ... how do I say it... no where near informed or as good (fine I said it) as the PC community.
They are going to flip! They are ill prepared and even more less able to adopt for such changes.
It's gonna be bad...
There are some of us who do use them. I was going to let folks know about the changes via our voice chat. However, since its been freshly put on the PC server, I have been waiting for the PC folks to voice their thoughts about it so I can help provide more insight as to what would be in their best interest.Waffennacht wrote: »The VAST majority of console players do NOT use or visit the forum,
Thats too bad...maybe now you will actually have to think about some defensive gear instead of all Spell Power and Max magic only, sort of like the other classes have to do.... hmmm ya too bad...
Waffennacht wrote: »Ummm uh oh I just realized something...
The VAST majority of console players do NOT use or visit the forum,
Meaning they have NO IDEA that what's coming. After seeing countless negative feedback regarding the issue, my feelings are this is from a player community mostly aware and informed and ready about such changes.
I will admit, the Xbox community especially, is nowhere near the ... how do I say it... no where near informed or as good (fine I said it) as the PC community.
They are going to flip! They are ill prepared and even more less able to adopt for such changes.
It's gonna be bad...
Thats too bad...maybe now you will actually have to think about some defensive gear instead of all Spell Power and Max magic only, sort of like the other classes have to do.... hmmm ya too bad...
Even if we stack all spell power and max magic we still have the lowest dps. Do you even play this game?
Maintaining our shields is not a problem when being attacked because most of the time you will refresh the shield more often than 6 seconds anyway. The problem is we need to keep a ward up to avoid being 1 shot by stamina these days. I am not joking, stamina damage is insane.. Why should I be forced to hit a button every 6 seconds when just running around to avoid getting recked.. not to mention the mana issues. Eric Wrobel said the nerf was so that sorcs should decide when they want to defensive and offensive.. What about abilities like cloak, an ability that also can be used offensively or defensively. Just seems like a really weird change to me and makes the class really annoying to play in both pvp and pve.
Maintaining our shields is not a problem when being attacked because most of the time you will refresh the shield more often than 6 seconds anyway. The problem is we need to keep a ward up to avoid being 1 shot by stamina these days. I am not joking, stamina damage is insane.. Why should I be forced to hit a button every 6 seconds when just running around to avoid getting recked.. not to mention the mana issues. Eric Wrobel said the nerf was so that sorcs should decide when they want to defensive and offensive.. What about abilities like cloak, an ability that also can be used offensively or defensively. Just seems like a really weird change to me and makes the class really annoying to play in both pvp and pve.
That other classes have access to basically the same, just without stacking two of these shields, is what I do not find balanced. For PvP, the wards are still fine, just need some time to adjust. However, they do require you to slot at least one on your "offensive" bar most likely, which just isn't for everyone.
And that is only for PvP, of course.
This isn't true NB have you beat by at least 4,000 post it a dam thread about NB cloak being OP every dam day.People tell them how to counter and kill a NB every time that most NB are tired of telling them.I wished ZOS would just combine all NB cloak threads into one so we all can ignore them easier.Before, there was some skill and knowledge required at getting through a sorc's shields, just like you have to have some skill and different strategies for getting through other class defenses. I can't think of any other class that has repeatedly told people on this forum exactly how to kill them they way sorcs have.
Now with the duration nerf, any zergling can CC a sorc to death by accident.
My sorc is shelved for the duration. On the upside, she's really fast at farming nodes.
Personally am looking forward to slaying all the Sorcs who don't know about the change on Xbox for the first 2-3 weeks.You give players to little credit on Xbox will some of them cry and complain sure but most will switch classes while the Good one such as yourself will stay and make it work.Waffennacht wrote: »Ummm uh oh I just realized something...
The VAST majority of console players do NOT use or visit the forum,
Meaning they have NO IDEA that what's coming. After seeing countless negative feedback regarding the issue, my feelings are this is from a player community mostly aware and informed and ready about such changes.
I will admit, the Xbox community especially, is nowhere near the ... how do I say it... no where near informed or as good (fine I said it) as the PC community.
They are going to flip! They are ill prepared and even more less able to adopt for such changes.
It's gonna be bad...