Nope, shuffle/blur is fine. When it is combined with real dodges every 4 secs, you can keep up a huge dodge chance. Shuffle/Blur alone is not worth much.
The_Outsider wrote: »brandishsteel wrote: »The_Outsider wrote: »
A video has been sent already showing how it's done.ye , link it or it doesn't happenThe_Outsider wrote: »The_Outsider wrote: »
A video has been sent already showing how it's done.
Can you link it pls?
Rofl. I understand your disbelief. I'd feel the same if it wasn't done and verified by people I trust. But it isn't hard to notice someone doing it in game. If they suddenly run away and everything you throw at them misses, then you may have found someone using the exploit. I'm all for giving rng the benefit of the doubt, too. I won't judge them based on that one experience. But when the same things happens again and again from the same player...and your in-game friends are reporting the same about "said player"...then you begin to see.
Zos doesn't allow links of exploits, by the way. But I will say this...I enjoy pvp regardless of what others do. My guild and I adapt and do well every patch. And we have fun. Just keep your honesty and enjoy.
The bold part. Is why I don't believe. lol.
Do you realize how hard it is to hit certain players (myself, I think, included) with projectiles? When moving about the field of battle, attacking or defending, I'm constantly cycling a rotation of Shuffle/Roll/Cloak/Roll/Vigor/Rally/Repeat. Even if something does land, my health doesn't drop because of the health ticks. If you watch these "individuals" who are supposedly exploiting, they do something very similar at all times. The play style is like the antithesis of projectile damage.
And IF said players ARE achieving this legendary "90%" dodge chance, they would be truly unkillable. Fact is: they are not. All it takes is a well timed gap closer, some hard CC, and some AOE damage.
EDIT: PS, where is video?
The_Outsider wrote: »brandishsteel wrote: »The_Outsider wrote: »
A video has been sent already showing how it's done.ye , link it or it doesn't happenThe_Outsider wrote: »The_Outsider wrote: »
A video has been sent already showing how it's done.
Can you link it pls?
Rofl. I understand your disbelief. I'd feel the same if it wasn't done and verified by people I trust. But it isn't hard to notice someone doing it in game. If they suddenly run away and everything you throw at them misses, then you may have found someone using the exploit. I'm all for giving rng the benefit of the doubt, too. I won't judge them based on that one experience. But when the same things happens again and again from the same player...and your in-game friends are reporting the same about "said player"...then you begin to see.
Zos doesn't allow links of exploits, by the way. But I will say this...I enjoy pvp regardless of what others do. My guild and I adapt and do well every patch. And we have fun. Just keep your honesty and enjoy.
The bold part. Is why I don't believe. lol.
Do you realize how hard it is to hit certain players (myself, I think, included) with projectiles? When moving about the field of battle, attacking or defending, I'm constantly cycling a rotation of Shuffle/Roll/Cloak/Roll/Vigor/Rally/Repeat. Even if something does land, my health doesn't drop because of the health ticks. If you watch these "individuals" who are supposedly exploiting, they do something very similar at all times. The play style is like the antithesis of projectile damage.
And IF said players ARE achieving this legendary "90%" dodge chance, they would be truly unkillable. Fact is: they are not. All it takes is a well timed gap closer, some hard CC, and some AOE damage.
EDIT: PS, where is video?
It's fine mate. Believe what you will. And I fully understand you to not believe until you learn how to do it yourself. In fact, it's better if you don't believe it. Just have fun and keep being honest. I'm honest, too. Always will be. And knowing who exploits doesn't take away from my pvp experience.
Oh, and there is a difference between something landing and something continually missing.
Shuffle stacking is a completely irrelevant problem compared to all the other ones currently in game. I dont even get why people complain about things like this when all you have to do is stack shields on a sorc for literal invincibility.
Master_Kas wrote: »Still waiting for proof
It's funny really. People claim there's a shuffle exploit yet there has been no evidence to back it up. I've searched Google and YouTube for video evidence and can't find it. So here's some knowledge for those claiming a shuffle exploit. The ability does not, I repeat, does not, give you 20% dodge chance. It clearly says on the ability tooltip, it INCREASES your dodge chance by 20%. Big difference. Everyone has different rng. You cannot test dodge chance either. You will not replicate the same results with dodge chance on the same player or different players.
Personally, I hate the dodge mechanic of this game. There should be a counter to it. Like a precision chance for accuracy of your attacks. But that will never happen.
So until there is actual evidence. Quit claiming and rage telling another player for dodging your attacks.
It's funny really. People claim there's a shuffle exploit yet there has been no evidence to back it up. I've searched Google and YouTube for video evidence and can't find it. So here's some knowledge for those claiming a shuffle exploit. The ability does not, I repeat, does not, give you 20% dodge chance. It clearly says on the ability tooltip, it INCREASES your dodge chance by 20%. Big difference. Everyone has different rng. You cannot test dodge chance either. You will not replicate the same results with dodge chance on the same player or different players.
Personally, I hate the dodge mechanic of this game. There should be a counter to it. Like a precision chance for accuracy of your attacks. But that will never happen.
So until there is actual evidence. Quit claiming and rage telling another player for dodging your attacks.
Wreuntzylla wrote: »They apparently fixed the issue on test. If specific people keep their mouth shut until then, they might dodge a heaping handful of humiliation. You know, in the event someone can no longer stand the hypocrisy and fail to respect ZoS' request not to post data. Some forum bans are worth it.
Wreuntzylla wrote: »It's funny really. People claim there's a shuffle exploit yet there has been no evidence to back it up. I've searched Google and YouTube for video evidence and can't find it. So here's some knowledge for those claiming a shuffle exploit. The ability does not, I repeat, does not, give you 20% dodge chance. It clearly says on the ability tooltip, it INCREASES your dodge chance by 20%. Big difference. Everyone has different rng. You cannot test dodge chance either. You will not replicate the same results with dodge chance on the same player or different players.
Personally, I hate the dodge mechanic of this game. There should be a counter to it. Like a precision chance for accuracy of your attacks. But that will never happen.
So until there is actual evidence. Quit claiming and rage telling another player for dodging your attacks.
They apparently fixed the issue on live. If specific people keep their mouth shut until then, they might dodge a heaping handful of humiliation. You know, in the event someone can no longer stand the hypocrisy and fail to respect ZoS' request not to post data. Some forum bans are worth it.
manny254 wrote:I am fairly certain that the hysteria around shuffle is related to what you described, and how the mechanic actually works. I have not tested this, but I am convinced that major evasion causes you to continually dodge for a very short time.
Xeven wrote:My testing and gut feeling suggest that shuffle works like dodge roll. When it procs, you dodge everything in a short window of time. So, if your light attack procs shuffle, your following crushing shock will always miss. This behavior alone puts shuffle far higher than 20% which is backed up by my own tests.
That said, this behavior does not explain dodging 7 attacks in a row. At 20%, the odds of dodging 7 attacks in a row are 1 in 78,125.
In other words, you are 26 times more likely to be struck by lightning at least once in your lifetime (1 in 3000).
@Wreuntzylla do you know when this was fixed?Wreuntzylla wrote: »It's funny really. People claim there's a shuffle exploit yet there has been no evidence to back it up. I've searched Google and YouTube for video evidence and can't find it. So here's some knowledge for those claiming a shuffle exploit. The ability does not, I repeat, does not, give you 20% dodge chance. It clearly says on the ability tooltip, it INCREASES your dodge chance by 20%. Big difference. Everyone has different rng. You cannot test dodge chance either. You will not replicate the same results with dodge chance on the same player or different players.
Personally, I hate the dodge mechanic of this game. There should be a counter to it. Like a precision chance for accuracy of your attacks. But that will never happen.
So until there is actual evidence. Quit claiming and rage telling another player for dodging your attacks.
They apparently fixed the issue on live. If specific people keep their mouth shut until then, they might dodge a heaping handful of humiliation. You know, in the event someone can no longer stand the hypocrisy and fail to respect ZoS' request not to post data. Some forum bans are worth it.
I'm sorry for all the people that got 1vxd and their excuse is "shuffle stacker". sorry to inform you but its not a thing
Sunburnt_Penguin wrote: »@Wreuntzylla do you know when this was fixed?Wreuntzylla wrote: »It's funny really. People claim there's a shuffle exploit yet there has been no evidence to back it up. I've searched Google and YouTube for video evidence and can't find it. So here's some knowledge for those claiming a shuffle exploit. The ability does not, I repeat, does not, give you 20% dodge chance. It clearly says on the ability tooltip, it INCREASES your dodge chance by 20%. Big difference. Everyone has different rng. You cannot test dodge chance either. You will not replicate the same results with dodge chance on the same player or different players.
Personally, I hate the dodge mechanic of this game. There should be a counter to it. Like a precision chance for accuracy of your attacks. But that will never happen.
So until there is actual evidence. Quit claiming and rage telling another player for dodging your attacks.
They apparently fixed the issue on live. If specific people keep their mouth shut until then, they might dodge a heaping handful of humiliation. You know, in the event someone can no longer stand the hypocrisy and fail to respect ZoS' request not to post data. Some forum bans are worth it.
RinaldoGandolphi wrote: »I don't think folks are "stacking Shuffle or what not, i think the skill itself(and RNG) is just flatout bugged or broken.
Just doing a small test on Crystal Fragments the tooltip says other skills have a 35% chance to Proc instant cast.
Over 1000 casts of Impulse i proced Frags 530 times...thats a 53% chance to proc, that simply should happen not even on a good day.
it goes deeper then that, Moijician thinks Shuffle works as follows:manny254 wrote:I am fairly certain that the hysteria around shuffle is related to what you described, and how the mechanic actually works. I have not tested this, but I am convinced that major evasion causes you to continually dodge for a very short time.
What Moijican is describing here is what i have experienced as well. Once that dodge chance kicks in, there is a 0.5 to 1 sec interval where your pretty much invincible as you will dodge every single attack against you that could be dodged with a normal dodge roll This is why that dodge chance is far higher then 20%, Also, Elude and its morphs are the only RNG based skill or set that don't have some kind of cooldown between procs allowing it to proc back to back if you have good RNG.
This explains the issues other posters such as Xeven was describing in his tests.Xeven wrote:My testing and gut feeling suggest that shuffle works like dodge roll. When it procs, you dodge everything in a short window of time. So, if your light attack procs shuffle, your following crushing shock will always miss. This behavior alone puts shuffle far higher than 20% which is backed up by my own tests.
That said, this behavior does not explain dodging 7 attacks in a row. At 20%, the odds of dodging 7 attacks in a row are 1 in 78,125.
In other words, you are 26 times more likely to be struck by lightning at least once in your lifetime (1 in 3000).
The ONLY thing that explains this absurd amount of dodging your are seeing is what Moijican said which has been my experience with Shuffle...when it procs it creates a window of invulnerability that no ability in the game that could be dodged can hit you for a breif window of time. This is OP beyond OP...this is more OP then Blinding Flashes and Cinder Storm ever was.
@manny254 @Xeven
I quoted your insights into how this works along with mine, and feel free to chime in with any updated thoughts you may have.My gut tells me the skill works like dodge that once the dodge chance procs you dodge everything for a shot window which in reality makes the skill trend far far more then a 20% chance.
the only way to fix this would of course be to put some sort of cooldown on Major Evasion...Blood Spawn, Valkyn Skoria, and most other RNG based sets and skills have some sort of cooldown, it would make sense for elude to have the same. Just my 2 cents. I don't think any is a cheater with this skill, i just think the way the skill works mechanically makes it far more then a 20% chance to dodge.
If it stays as is i'll probably put a 5 piece Tava's Set on my DK and use Shuffle as the dodge chance is absurd in conjunction with Blood Spawn and all the dodges procing Tava's i'll have Bats or Standards pretty much on tap....we will see i guess.
RinaldoGandolphi wrote: »@Wreuntzylla
Im mostly a Magic DK tank build, I don't use Shuffle. I do however want to believe that the skill is simply over-performing/bugged which is why people are using it so heavily....im going to hold out hope folks are not cheating with it.
Im also going to hope that ZOS maybe dials it back a little bit.