Oreyn_Bearclaw wrote: »timidobserver wrote: »I haven't read the notes thoroughly yet, but I do think Templar win the award for the largest single class nerf in the patch notes.
I have to agree on this one. My constant defense to the current and abysmal state of templars has always been, "yes, but they are healer class. Nobody can heal like they do." You just gutted the main skill that separates them from the herd. This is a very bad change IMO.
If you are set on reducing it to one person other than yourself, is their at least anyway to ensure it hits the lowest health ally?
vyndral13preub18_ESO wrote: »ZOS_GinaBruno wrote: »Loyalty Rewards
Anyone who[ b]owns[/b] the Orsinium or Thieves Guild DLC game packs will be granted a vanity pet as a loyalty reward!
- The Orsinium reward is an Echalette vanity pet, and the Thieves Guild reward is a Jackal vanity pet.
- You’ll need to complete a new achievement to receive your pet, but just need to simply walk into the main city.
- Orsinium loyalty reward achievement: “A Gift from Orsinium”
- Thieves Guild loyalty reward achievement: “Spoils of Abah’s Landing”
- The pet will be added to your Collections UI, and will be usable account-wide.
- Going forward, each DLC game pack will include some sort of reward for those that purchase or have access to it.
Honest this BS so we who are ESO+ member are not loyalty enough and therefore we wont get any loyalty reward for we are just "rent" DLC well not get this reward i take it
If you were loyal you would use the 'free' crowns that come with the membership to buy access to content you can already access and spend more money on other items you want to purchase.
I wonder why this sounds like a scam...
Pangnirtung wrote: »vyndral13preub18_ESO wrote: »ZOS_GinaBruno wrote: »Loyalty Rewards
Anyone who[ b]owns[/b] the Orsinium or Thieves Guild DLC game packs will be granted a vanity pet as a loyalty reward!
- The Orsinium reward is an Echalette vanity pet, and the Thieves Guild reward is a Jackal vanity pet.
- You’ll need to complete a new achievement to receive your pet, but just need to simply walk into the main city.
- Orsinium loyalty reward achievement: “A Gift from Orsinium”
- Thieves Guild loyalty reward achievement: “Spoils of Abah’s Landing”
- The pet will be added to your Collections UI, and will be usable account-wide.
- Going forward, each DLC game pack will include some sort of reward for those that purchase or have access to it.
Honest this BS so we who are ESO+ member are not loyalty enough and therefore we wont get any loyalty reward for we are just "rent" DLC well not get this reward i take it
If you were loyal you would use the 'free' crowns that come with the membership to buy access to content you can already access and spend more money on other items you want to purchase.
I wonder why this sounds like a scam...
If you rented a house you would know that once you stop paying rent you lose the house. Same goes for subscribing.
Nightwolfmenace wrote: »"Backlash: Increased the maximum damage limit for this ability and its morphs by 25%, but decreased their damage stored amount by 66%. In addition, this ability and its morphs can no longer be reflected. "
At first i was confused about this change.. but now I believe how it works so i can clarify for everyone.. basically if assuming it works the way i think it does(Needs Testing)..ITS A HUGE BUFF! To put it in numbers to understand
If it took 30k Damage stored last patch just to do a 10k Explosion, now it takes 30k - (30k * .66) which is 10200 damage stored to inflict 10k* 1.25 = 12500 damage explosion.
Stamina Templars now have an Inevitable Detonation.. rejoice!
You buffed Argonians which is awesome, but you left Carnage broken for all the Khajjit? It's been broken since November!!!! ***frustration***
ZOS_GinaBruno wrote: »Combat & Gameplay
Templar
- Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.
gw2only1b14_ESO wrote: »Disappointed at the watering down of provisioning crafting . First mats now recipes to just buy lol. wheres the fun in finding exploring/stealing opening a chest to get one or even Trade or but on a store?
What are you truly thinking with that
ZOS_GinaBruno wrote: »UI
Guild Functionality
[*]Only members with proper Guild Trader permissions will now have the ability to view guild history events relating to guild kiosk bid refunds and purchases.
@ZOS_GinaBruno can you expand on this please?
As it stands now, Kiosk purchase/amount is visible to all members after the bids process on Monday. Will that no longer be true?
INHUMANENATION wrote: »The changes to BoL is something im enthusiastic about. I hope it forces lazy templars to appreciate there is more to healing than spamming BoL and heavy attacks...
INHUMANENATION wrote: »The changes to BoL is something im enthusiastic about. I hope it forces lazy templars to appreciate there is more to healing than spamming BoL and heavy attacks...
You mean Templars will no longer be able to save dps when they stand in red, don't move out of cleaves/cone effects, and don't block.
sylviermoone wrote: »ZOS_GinaBruno wrote: »UI
Guild Functionality
[*]Only members with proper Guild Trader permissions will now have the ability to view guild history events relating to guild kiosk bid refunds and purchases.
@ZOS_GinaBruno can you expand on this please?
As it stands now, Kiosk purchase/amount is visible to all members after the bids process on Monday. Will that no longer be true?
I am eagerly awaiting clarification on this as well. As it reads, it seems that only members with permission to bid will be able to see the cost of a trading stall after the fact. If that is the case, it isn't a very good change. Members should be able to view the bid amount to after the bid has cleared. This allows us Guild Leaders to operate with some level of transparency.
I believe this change may be intended to alleviate bid spying, but as long as gold is removed from our guild banks as we place bids, this change will not alleviate anything. Because of that, Guild Leaders will still need to be on and active right at bid closing time to prevent our preferred locations from being sniped.
This doesn't solve any problems, and only forces Guild Leaders who want to operate with at least some modicum of transparency to work that much harder to provide transparency to our members OUTSIDE of the game.
Dagoth_Rac wrote: »1). I think the Champion Point changes to damage types are still a problem. Moving magic into the Fire/Frost/Shock star makes sense for some builds, but not all. What about a stam DK? He will be getting a lot of Fire damage from class abilities, but Physical damage from weapon abilities.
@Bossdonut Yes there is... or is Scrolling Combat Text (videos included) not what you're looking for?So still no damage counters on console. Great.
Moonshadow66 wrote: »Rapid Maneuver:
"This ability and its morphs now only affect your group, instead of any friendly nearby ally."
Yes! YES! FINALLY! THANKS!