I think these changes, particularly to the Constellations is awesome- particularly for Altmer and Dunmer races. Considering now that both elemental damage AND Magic damage will be under one location- it will no longer be necessary to split CPs between Elemental Damage and Thaumaturge. This change will benefit any Magicka Sorc, Dragonknight and Nightblade- and now perhaps even Wall of Elements might be useful with the increased damage (it may finally actually 'melt' something).
ZOS_GinaBruno wrote: »Loyalty Rewards
Anyone who[ b]owns[/b] the Orsinium or Thieves Guild DLC game packs will be granted a vanity pet as a loyalty reward!
- The Orsinium reward is an Echalette vanity pet, and the Thieves Guild reward is a Jackal vanity pet.
- You’ll need to complete a new achievement to receive your pet, but just need to simply walk into the main city.
- Orsinium loyalty reward achievement: “A Gift from Orsinium”
- Thieves Guild loyalty reward achievement: “Spoils of Abah’s Landing”
- The pet will be added to your Collections UI, and will be usable account-wide.
- Going forward, each DLC game pack will include some sort of reward for those that purchase or have access to it.
ZOS_GinaBruno wrote: »Loyalty Rewards
Anyone who[ b]owns[/b] the Orsinium or Thieves Guild DLC game packs will be granted a vanity pet as a loyalty reward!
- The Orsinium reward is an Echalette vanity pet, and the Thieves Guild reward is a Jackal vanity pet.
- You’ll need to complete a new achievement to receive your pet, but just need to simply walk into the main city.
- Orsinium loyalty reward achievement: “A Gift from Orsinium”
- Thieves Guild loyalty reward achievement: “Spoils of Abah’s Landing”
- The pet will be added to your Collections UI, and will be usable account-wide.
- Going forward, each DLC game pack will include some sort of reward for those that purchase or have access to it.
Honest this BS so we who are ESO+ member are not loyalty enough and therefore we wont get any loyalty reward for we are just "rent" DLC well not get this reward i take it
eserras7b16_ESO wrote: »The magicka cost of Breath of Life is a bit too steep considering the nerf now... Could the cost be adjusted?
Say it. Now Sorcerer healer is better. Using points in bastion and "Ward ally" (Wich wards yourself and someone else) is better than BoL. They also have more magicka management passives.
#Goodbyetemplarhealer
The Uninvited wrote: »The new animation cancelling takes some time to get used to indeed...
when you say the new animation cancelling, do you mean the lack thereof?
@bhlegit What do you mean? It's still there, it's just cancelling the beginning of the second animation instead of the end of the first.when you say the new animation cancelling, do you mean the lack thereof?The Uninvited wrote: »The new animation cancelling takes some time to get used to indeed...
ZOS_GinaBruno wrote: »
@Xiana Check out the API Patch Notes.Have there been any changes to the addon api?
@Wolfshead They already said that anyone who is an ESO Plus member automatically gets the loyalty reward as soon as they enter the DLC zone.Honest this BS so we who are ESO+ member are not loyalty enough and therefore we wont get any loyalty reward for we are just "rent" DLC well not get this reward i take it
ZOS_GinaBruno wrote: »Anyone who has access will get the pet, that includes if you purchased the DLC or are an ESO Plus member.
[*]Going forward, each DLC game pack will include some sort of reward for those that purchase or have access to it.
[/list]
Honest this BS so we who are ESO+ member are not loyalty enough and therefore we wont get any loyalty reward for we are just "rent" DLC well not get this reward i take it
@bhlegit What do you mean? It's still there, it's just cancelling the beginning of the second animation instead of the end of the first.when you say the new animation cancelling, do you mean the lack thereof?The Uninvited wrote: »The new animation cancelling takes some time to get used to indeed...ZOS_GinaBruno wrote: »
yeah i know but it is worse, it feels more clunky and slow, you've gotta admit
I think these changes, particularly to the Constellations is awesome- particularly for Altmer and Dunmer races. Considering now that both elemental damage AND Magic damage will be under one location- it will no longer be necessary to split CPs between Elemental Damage and Thaumaturge. This change will benefit any Magicka Sorc, Dragonknight and Nightblade- and now perhaps even Wall of Elements might be useful with the increased damage (it may finally actually 'melt' something).
this is true but we do lose the passives from the thaum tree like exploiter and last stand. Personally I liked having them both split.
I think these changes, particularly to the Constellations is awesome- particularly for Altmer and Dunmer races. Considering now that both elemental damage AND Magic damage will be under one location- it will no longer be necessary to split CPs between Elemental Damage and Thaumaturge. This change will benefit any Magicka Sorc, Dragonknight and Nightblade- and now perhaps even Wall of Elements might be useful with the increased damage (it may finally actually 'melt' something).
this is true but we do lose the passives from the thaum tree like exploiter and last stand. Personally I liked having them both split.
Considering that The Ritual tree mostly benefits Stamina builds, it didn't make any sense to have Magic damage located there... and I doubt losing Exploiter and Last Stand will be that much of a detriment to Magicka builds.
no one going to reply to my video showing glaringly obvious imbalance?
ZOS_GinaBruno wrote: »Loyalty Rewards
Anyone who[ b]owns[/b] the Orsinium or Thieves Guild DLC game packs will be granted a vanity pet as a loyalty reward!
- The Orsinium reward is an Echalette vanity pet, and the Thieves Guild reward is a Jackal vanity pet.
- You’ll need to complete a new achievement to receive your pet, but just need to simply walk into the main city.
- Orsinium loyalty reward achievement: “A Gift from Orsinium”
- Thieves Guild loyalty reward achievement: “Spoils of Abah’s Landing”
- The pet will be added to your Collections UI, and will be usable account-wide.
- Going forward, each DLC game pack will include some sort of reward for those that purchase or have access to it.
Honest this BS so we who are ESO+ member are not loyalty enough and therefore we wont get any loyalty reward for we are just "rent" DLC well not get this reward i take it
BdCHighVoltage wrote: »you've killed my NB healer
ZOS_GinaBruno wrote: »Summon Winged Twilight:
This ability and its morphs are no longer toggle abilities; instead, they are now normal casted abilities. The first activation will summon your pet, and when morphed, the second activation will cast the pet’s special ability.
Note that the pet will still be desummoned if you switch ability bars without slotting it.
I dont understand this? It still disappear if I change to my 2. bar without sloted the twilight? So and whats the difference that the pet is no more toggle?
confusing
Joy_Division wrote: »no one going to reply to my video showing glaringly obvious imbalance?
It's not conclusive. You did not empower your frag, yours did not crit, it was an instant cast, that was the only damage you did.
Your opponent empowered a spell that cast-time, crit, hit you with 2 other spells.
Is it not glaringly obvious. As a sorcerer you will be better off fighting a templar in the thieves guild than now because the templar will be unable to cleanse your range attacks with purify. when you shield stack, something that has not been addressed, the extra 10% or what not from a interruptible skill with a cast time that you can easily dodge is not going to matter.
Assault
Significantly reduced the amount of Alliance Points you need to advance through the ranks in this skill line.
timidobserver wrote: »I haven't read the notes thoroughly yet, but I do think Templar win the award for the largest single class nerf in the patch notes.