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https://forums.elderscrollsonline.com/en/discussion/668861

One shots

  • BigTone
    BigTone
    ✭✭✭✭
    @Lenikus I do understand what you are saying. I would lime to point out:

    NB can have hidden blade hit for 10k
    Sorc can have Frag hit for 10k
    DK can Wb for 10k
    Temp can RO for 10k

    It's not just this particular DK, it's any build with the right stuff. So if this particular DK is causing the nerf thread, then the OP is going to have difficult time in PvP in general.

    I mean several Sorcs in my guild sport 6k spell dmg

    Really? I do not think thats possible
    Big'Tone-V16 DC Sorc AR31
    Sneaky'Tone-V16 DC NB AR22
    Holy'Tone-V12 DC Temp
    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  • Dread_Guy
    Dread_Guy
    ✭✭✭✭✭
    #vamplivesmatter
    "My name is Julius Decimus Heraclius, Guildmaster of the Scions of the Sun, Brigadier of the Covenant Army, loyal servant to the High King Emeric. Brother to a betrayed legion, son to a fallen empire. And I will have my vengeance, in this life or the next." ---Julius Decimus Heraclius (Imperial Templar)
  • timidobserver
    timidobserver
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    ✭✭✭✭
    People use vamp for mobility?

    The stealth speed is awesome.
    Edited by timidobserver on 17 January 2016 01:00
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Alferino
    Alferino
    ✭✭
    Edit: quoted wrong person, and I don't feel like quoting OP, so ill say, to OP:

    Dude.... your build... it prob needs work. If im editing might as well do it right lol, What are your resources ? It seems you aren't all stam or all magicka or even all health, it means you have attributes in different resources, or you're not maxing out, that's prob why the pwnge.

    If you get ganked (which happens to anyone) it's usually cuz the attacker is stronger than you.

    Is your gear v16 and gold? Are you maxed? If not... re examine PvP and try again

    uhh, my build is perfectly fine, all into one max stat, all v16 gold gear, thats not the problem, the problem is the skills shown here

    Guys there is nothing wrong with my build at all, it is perfectly fine, YES 2 people should and could be able to kill 1 guy easy from stealth, but not within under half a seccond, thats totally unfair
  • TheDarkShadow
    TheDarkShadow
    ✭✭✭✭✭
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.
  • Cinnamon_Spider
    Cinnamon_Spider
    ✭✭✭✭✭
    Alferino wrote: »
    9fpmbo.png

    I mean, common, correct me if im wrong.. but this is just so annoying, when 2 guys run around in a group and do this god dam combo to 1shot someone, maybe its because im vamp, maybe its the skill, nurf it or buff vamp so we dont get killed in less than half a seccond without ANY counter at all to it
    i can take 2 crystal frags and stay alive sometimes, but this combo right here NEVER fails to kill me straight away
    fix, or, buff, vamps, please

    They have run in twos to gank you? Shame on you gankers. One of you should be able to deal that much damage and more. Ok now that that's out of the way what class are you, style of play (DPS, Tank, Healer) type of armor and weapons and sets? The players here might be able to help improve your build so you can take more damage and survive better.

    It's irrelevant what skills and gear you're wearing when you drop dead with no warning.

    I've tried to snipe an EP Templar called Deadlyheals multiple times even with me animation cancelling a heavy attack and a silver shard with camo hunter up he gets knocked to the floor but he doesn't lose more than half his health. I can only assume hes running impen on a good portion of his armor. Gear does matter, the amount of health you have does matter, whether youre blocking or not does matter.
    You can't kill Deadlyheals? I don't know how much of your opinion is valid in that case.

    xD I didn't say I couldn't kill him I said I couldn't snipe him thanks to the impen on his armor.

    Edit: I have to give that an Awesome that was a good burn xD
    Haha that is different. I think my AD and DC both have that guy on farm. :)
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Alferino
    Alferino
    ✭✭
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    But atleast you can sometimes counter snipes, i mean this *** hit me at once and killed me straight away
  • TheDarkShadow
    TheDarkShadow
    ✭✭✭✭✭
    Alferino wrote: »
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    But at least you can sometimes counter snipes, i mean this *** hit me at once and killed me straight away

    From your ss, there are 2 people hitting you, and you are a vamp. From my ss, that is just 1 guy without any proc, weaving or debuff. It's very hard counter it because you die within 1s. When the 1st snipe hit you, the 2nd one is already on the fly.
  • Imdrefan
    Imdrefan
    ✭✭✭
    Alferino wrote: »
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    But at least you can sometimes counter snipes, i mean this *** hit me at once and killed me straight away

    From your ss, there are 2 people hitting you, and you are a vamp. From my ss, that is just 1 guy without any proc, weaving or debuff. It's very hard counter it because you die within 1s. When the 1st snipe hit you, the 2nd one is already on the fly.

    This used to be what everyone flocked to. When snipe got a buff you saw all these little (legless) Legolas' coming out of the wood work when the word got out that you could two shot people.

    Everyone seems to love to defend these builds that exploit terribly designed mechanics and they distract from the current issue with 'Your build is bad, get more health, drop vamp.' Zos needs to fix these terrible mechanics that allow you to die in less than 1 second, I hope next time the "fix" it, it's actually fixed.
    Drefan - VR14 AD Templar
    Decibel
    Dark Flare to the Face
  • Alferino
    Alferino
    ✭✭
    Imdrefan wrote: »
    Alferino wrote: »
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    But at least you can sometimes counter snipes, i mean this *** hit me at once and killed me straight away

    From your ss, there are 2 people hitting you, and you are a vamp. From my ss, that is just 1 guy without any proc, weaving or debuff. It's very hard counter it because you die within 1s. When the 1st snipe hit you, the 2nd one is already on the fly.

    This used to be what everyone flocked to. When snipe got a buff you saw all these little (legless) Legolas' coming out of the wood work when the word got out that you could two shot people.

    Everyone seems to love to defend these builds that exploit terribly designed mechanics and they distract from the current issue with 'Your build is bad, get more health, drop vamp.' Zos needs to fix these terrible mechanics that allow you to die in less than 1 second, I hope next time the "fix" it, it's actually fixed.

    Totally agree with you, i mean i can sustain myself in a 1vx fight, and sometimes survive a while against multiple players (sometimes i cant always kill then all, but i survive) but i cant last half a seccond with this ***? it totally needs to be fixed, vamps get gimped enough with such low health regen and flame damage, then this kind of *** adds onto it?
  • Toc de Malsvi
    Toc de Malsvi
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    Imdrefan wrote: »
    Alferino wrote: »
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    But at least you can sometimes counter snipes, i mean this *** hit me at once and killed me straight away

    From your ss, there are 2 people hitting you, and you are a vamp. From my ss, that is just 1 guy without any proc, weaving or debuff. It's very hard counter it because you die within 1s. When the 1st snipe hit you, the 2nd one is already on the fly.

    This used to be what everyone flocked to. When snipe got a buff you saw all these little (legless) Legolas' coming out of the wood work when the word got out that you could two shot people.

    Everyone seems to love to defend these builds that exploit terribly designed mechanics and they distract from the current issue with 'Your build is bad, get more health, drop vamp.' Zos needs to fix these terrible mechanics that allow you to die in less than 1 second, I hope next time the "fix" it, it's actually fixed.

    Players die in less than 1 second all the time, its what happens when you are solo and roll up on a good zerg, or when new pvpers come into Cyrodil with 10k health. The only argument is at what scale of players do you consider it okay to die in less than one second. Stopping players from one shot builds does not stop them from dying in 1 second. The difference is that you want to say if they die to a zerg in one second its okay, where as some of us say if you have a poor build and die in one second its also okay.

    You're entire argument consists of that you feel that play type "Z" is unfair because you want to continue to run the same builds you've always run and not get insta killed from someone who exposes your weakness. Player types X, and Y are fine because they fit your idea and role in the game but you don't like Z. This is the same as arguing that Rock and Paper are fine but Scissors is unfair cause it always beats Paper and that's just unfair.

    Ganking is good for pvp, it encourages a real WAR atmosphere that danger could be behind every turn and if you are not careful you could die. Being stunned and killed in 2 sec's by NBs is no better than being instantly dropped by a sniper, in both cases you can either choose to have a pity party and throw a fit about how unfair it is and how you should be able to run around in the open with no defenses, or you can choose one of many options to overcome and beat those players.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Alferino
    Alferino
    ✭✭
    Imdrefan wrote: »
    Alferino wrote: »
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    But at least you can sometimes counter snipes, i mean this *** hit me at once and killed me straight away

    From your ss, there are 2 people hitting you, and you are a vamp. From my ss, that is just 1 guy without any proc, weaving or debuff. It's very hard counter it because you die within 1s. When the 1st snipe hit you, the 2nd one is already on the fly.

    This used to be what everyone flocked to. When snipe got a buff you saw all these little (legless) Legolas' coming out of the wood work when the word got out that you could two shot people.

    Everyone seems to love to defend these builds that exploit terribly designed mechanics and they distract from the current issue with 'Your build is bad, get more health, drop vamp.' Zos needs to fix these terrible mechanics that allow you to die in less than 1 second, I hope next time the "fix" it, it's actually fixed.

    Players die in less than 1 second all the time, its what happens when you are solo and roll up on a good zerg, or when new pvpers come into Cyrodil with 10k health. The only argument is at what scale of players do you consider it okay to die in less than one second. Stopping players from one shot builds does not stop them from dying in 1 second. The difference is that you want to say if they die to a zerg in one second its okay, where as some of us say if you have a poor build and die in one second its also okay.

    You're entire argument consists of that you feel that play type "Z" is unfair because you want to continue to run the same builds you've always run and not get insta killed from someone who exposes your weakness. Player types X, and Y are fine because they fit your idea and role in the game but you don't like Z. This is the same as arguing that Rock and Paper are fine but Scissors is unfair cause it always beats Paper and that's just unfair.

    Ganking is good for pvp, it encourages a real WAR atmosphere that danger could be behind every turn and if you are not careful you could die. Being stunned and killed in 2 sec's by NBs is no better than being instantly dropped by a sniper, in both cases you can either choose to have a pity party and throw a fit about how unfair it is and how you should be able to run around in the open with no defenses, or you can choose one of many options to overcome and beat those players.

    Please explain how to be careful when i get killed from something out of stealth? like i said, there should be a counter, my build has nothing wrong with it, im not jumping into zergs, and people cant go invisi in real WAR, this is a game, not real life
  • AOECAPS
    AOECAPS
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    I think Camo Hunter needs to be removed from the game. Sadly Zos said they had fixed the issue and didn't and there are to many ppl exploiting it now thinking they are MLG if Zos could actually fix it great keep it in. until they actually prove they can fix something keep it out
    Edited by AOECAPS on 18 January 2016 09:00
  • PURPLE245
    PURPLE245
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    Vâo wrote: »
    Alferino wrote: »
    9fpmbo.png

    I mean, common, correct me if im wrong.. but this is just so annoying, when 2 guys run around in a group and do this god dam combo to 1shot someone, maybe its because im vamp, maybe its the skill, nurf it or buff vamp so we dont get killed in less than half a seccond without ANY counter at all to it
    i can take 2 crystal frags and stay alive sometimes, but this combo right here NEVER fails to kill me straight away
    fix, or, buff, vamps, please

    Remove vampire, problem solved. :trollface:

    people should not have to get rid of vamp because of some broken things like this its not fair at all they ned to fix there S**
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    i agree people are just hittin way to hard my builds are all balanced between regen dmg and max stats but im just starting to thing whats the point i may aswell just stack all dmg and go around one shotting if i can oneshot wats the point in having sustain they dead before i even need stam back its pointless
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  • Xexpo
    Xexpo
    ✭✭✭✭✭
    Derra wrote: »
    Alucardo wrote: »
    Vampire tears. It's what keeps me going

    Wonder what players that are dying to pet sorcs will do once zos decides to fix shady mechanics like camo hunter :joy:

    WTB LOL button!
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  • Toc de Malsvi
    Toc de Malsvi
    ✭✭✭✭✭
    Alferino wrote: »
    Imdrefan wrote: »
    Alferino wrote: »
    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    But at least you can sometimes counter snipes, i mean this *** hit me at once and killed me straight away

    From your ss, there are 2 people hitting you, and you are a vamp. From my ss, that is just 1 guy without any proc, weaving or debuff. It's very hard counter it because you die within 1s. When the 1st snipe hit you, the 2nd one is already on the fly.

    This used to be what everyone flocked to. When snipe got a buff you saw all these little (legless) Legolas' coming out of the wood work when the word got out that you could two shot people.

    Everyone seems to love to defend these builds that exploit terribly designed mechanics and they distract from the current issue with 'Your build is bad, get more health, drop vamp.' Zos needs to fix these terrible mechanics that allow you to die in less than 1 second, I hope next time the "fix" it, it's actually fixed.

    Players die in less than 1 second all the time, its what happens when you are solo and roll up on a good zerg, or when new pvpers come into Cyrodil with 10k health. The only argument is at what scale of players do you consider it okay to die in less than one second. Stopping players from one shot builds does not stop them from dying in 1 second. The difference is that you want to say if they die to a zerg in one second its okay, where as some of us say if you have a poor build and die in one second its also okay.

    You're entire argument consists of that you feel that play type "Z" is unfair because you want to continue to run the same builds you've always run and not get insta killed from someone who exposes your weakness. Player types X, and Y are fine because they fit your idea and role in the game but you don't like Z. This is the same as arguing that Rock and Paper are fine but Scissors is unfair cause it always beats Paper and that's just unfair.

    Ganking is good for pvp, it encourages a real WAR atmosphere that danger could be behind every turn and if you are not careful you could die. Being stunned and killed in 2 sec's by NBs is no better than being instantly dropped by a sniper, in both cases you can either choose to have a pity party and throw a fit about how unfair it is and how you should be able to run around in the open with no defenses, or you can choose one of many options to overcome and beat those players.

    Please explain how to be careful when i get killed from something out of stealth? like i said, there should be a counter, my build has nothing wrong with it, im not jumping into zergs, and people cant go invisi in real WAR, this is a game, not real life

    #1 Magelight; it is far to easy to keep Magelight on one bar and then swapping and activating before taking off on your mount solo.
    #2 Heavy armor at least two peices; this will diminish the effectiveness of gankers and can save your life, the more you go heavy the more you can go off picking daisies and pretending to be invincible.
    #3 staying in the middle of groups instead of the outskirts; ganking has inherent risks and gankers need to be able to escape, thus they inherently avoid attacking the center of groups unless they feel they can take the whole group on.
    #4 avoiding certain area's unless you are with a group area's like bridges; these are choke points that draw gankers as they try to pick off stragglers and loners.
    #5 staying stealthed if you are not in combat or actively moving with a group; you are in a war zone it should be obvious that if you want to run solo either you go full on tank or you avoid being visible if alone.
    #6 if you must move do not go into open fields; stay near ledges, trees, rocks, and buildings as much as possible, these will help you break line of sight when your health is low.
    #7 pay attention to the battlefield and learn where expect and predict gankers based on towers owned and under attack.

    Learn to accept that this game was created to try and capture some real war scenarios, you will die, regardless of who you are and how good you think you are there will be times that you will die and there will be times that there is nothing you can do about it. I to can go around with 10k health and 7 light armor and complain that WB, Snipe, CF and a multitude of other abilities are "too OP", instead I chose to adjust my build, and revise my strategy to kill those who would kill me.

    Gankers have pumped so much into strengthening their burst that they are inherently weak elsewhere, you can either adjust and try to exploit their weakness', or you can accept that they will be there and take action to avoid becoming a target while maintaining your current build. Regardless of what build you run you will be weak to someone, however if you choose to ignore the power of someone else's burst you will be subject to their decimation of you.

    Funny enough running 5med 2 heavy, I never get "one shot" on my DK, and I never get "one shot" on my 5 light 2 heavy NB, I always have around 24k health and 11-12k resistances and rarely do I use S+B. Oh I get ganked from time to time, and there is nothing wrong with that, getting "one shot" happens almost completely by fault of poor player build and secondarily by poor player positioning. I've run a bullseye build and 60-70% of the time they do not die instantly but have somewhere between 10-40% of their health left, depending on how quickly they respond I pushed for the kill or not.

    Gankers have the majority of their burst tied up in their opening from stealth, this means you only really need to be able to survive the initial burst. Once you learn the changes required to survive the initial burst you will then be able to get the reset and beat them down, from that point on you will rarely if ever die to a ganker. Without a complete breakdown of your build I cannot do more than suggest that you are failing in some aspect, this is not to troll you but to give you an honest answer.
    Legendary Archer of Valenwood
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  • mike.eso
    mike.eso
    ✭✭✭✭

    lol good stuff Smiff you get an awesome.
  • leem1988
    leem1988
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    lol at that Lefty Lucy gank at the end

  • kadar
    kadar
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    @Alferino , having more health would not have saved you.

    That's most likely 3 Camo Hunter procs (one guys gets two procs added up to 15k). Only 1 ability even registered, so 2 other things, either abilities or light/heavy attack, would have hit you and killed you if you had more health. Death Recap is just terrible at actually telling you what happened.

    This happens to me once in a blue moon as a vamp. And it's the price I pay for superior mobility while stealthed and a strong sustain/damaging ultimate.

    Bottom line, if you get stealth bombed by 2 players at exactly the same time, you would have died even without Camo Hunter.
  • joe.smith21b14_ESO
    joe.smith21b14_ESO
    ✭✭✭
    leem1988 wrote: »
    lol at that Lefty Lucy gank at the end

    There is 2 lefty ganks in there that one and one with kodi it's on a resource. There's a little lute action to go with it.
    Smiff
  • GreenSoup2HoT
    GreenSoup2HoT
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    ✭✭
    just wanted to mention... Radiant Mage Light counters this. 50% reduced damage from all stealth attacks andno stun so you can react.

    I play a vampire, i'd use RML.
    PS4 NA DC
  • Alferino
    Alferino
    ✭✭
    just wanted to mention... Radiant Mage Light counters this. 50% reduced damage from all stealth attacks andno stun so you can react.

    I play a vampire, i'd use RML.

    Problem is im a stamplar and i dont have enough room on my bars for RML
  • revonine
    revonine
    ✭✭✭✭
    Vâo wrote: »
    Alferino wrote: »
    9fpmbo.png

    I mean, common, correct me if im wrong.. but this is just so annoying, when 2 guys run around in a group and do this god dam combo to 1shot someone, maybe its because im vamp, maybe its the skill, nurf it or buff vamp so we dont get killed in less than half a seccond without ANY counter at all to it
    i can take 2 crystal frags and stay alive sometimes, but this combo right here NEVER fails to kill me straight away
    fix, or, buff, vamps, please

    Remove vampire, problem solved. :trollface:

    It still procs on non vampires and with so so so many people running this skill 6% chance does not seem like alot anymore.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Alferino wrote: »
    just wanted to mention... Radiant Mage Light counters this. 50% reduced damage from all stealth attacks andno stun so you can react.

    I play a vampire, i'd use RML.

    Problem is im a stamplar and i dont have enough room on my bars for RML

    make room or be ganked, simple as that. stop complaining when you have the option to prevent these one shots in front of you.

    if you cant fit rml , never leave sneak.

    might i add you were ganked by 2 people who were both using camo, even with rml you prob would of died.
    Edited by GreenSoup2HoT on 19 January 2016 15:47
    PS4 NA DC
  • GreenSoup2HoT
    GreenSoup2HoT
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    leem1988 wrote: »
    lol at that Lefty Lucy gank at the end

    There is 2 lefty ganks in there that one and one with kodi it's on a resource. There's a little lute action to go with it.

    is your rapid able to cast in stealth? or are you just canceling very quick?

    Edited by GreenSoup2HoT on 19 January 2016 15:52
    PS4 NA DC
  • joe.smith21b14_ESO
    joe.smith21b14_ESO
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    leem1988 wrote: »
    lol at that Lefty Lucy gank at the end

    There is 2 lefty ganks in there that one and one with kodi it's on a resource. There's a little lute action to go with it.

    is your rapid able to cast in stealth? or are you just canceling very quick?

    Canceling
    Smiff
  • Alferino
    Alferino
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    Alferino wrote: »
    just wanted to mention... Radiant Mage Light counters this. 50% reduced damage from all stealth attacks andno stun so you can react.

    I play a vampire, i'd use RML.

    Problem is im a stamplar and i dont have enough room on my bars for RML

    make room or be ganked, simple as that. stop complaining when you have the option to prevent these one shots in front of you.

    if you cant fit rml , never leave sneak.

    might i add you were ganked by 2 people who were both using camo, even with rml you prob would of died.

    Also, sorry to say, but even if i had radiant, they where to far away to be detected... EXACTLY you just proved my point, in under half a seccond, nomatter what, one skill made me drop dead, if it wasnt for camo hunter, probs wouldnt of died at all, moral of the story, buff vamps, nerf camo? thankyou
  • Lexxypwns
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    463711a736f02bae43a3b7e97313ee96.jpg

    I see this guy literally keep 2 shotting people back to back. He don't even need ulti like DK to ignore armor, don't even need to be in stealth, don't need Expert Hunter, don't need heavy/light weaving, don't need Poison arrow. Literally press 1 button, and 2 shot people. While the 1st snipe is still flying, he's already charging half way thru the 2'nd snipe + the lag so it leave you very little time to re-act. And no, he's not an Emp. This is why we need soft cap.

    Have you tried running impen on your gear? I've never seen anyone do that damage to a properly geared PvP character.
    Edited by Lexxypwns on 19 January 2016 16:26
  • eliisra
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    Alferino wrote: »
    just wanted to mention... Radiant Mage Light counters this. 50% reduced damage from all stealth attacks andno stun so you can react.

    I play a vampire, i'd use RML.

    Problem is im a stamplar and i dont have enough room on my bars for RML

    No one has room for toggles like RML, besides gankers since they only need buffs + 2 skills and than escape lol.

    If you do upfront fighting in PvP and want to be decent, you need all 10 skill slots period.

    Really wish they re-design that skill to function like a normal buff upon activation, that carries over to the other action bar.

    The solution is not playing vampire. Than there's only a low % risk of dying to gankers. Vampire with only 8 skill slots, is way more gimped than a non-vamp with 10 skill slots.
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