timidobserver wrote: »Can we skip Matt and just do the whole show with Brian.
tinythinker wrote: »timidobserver wrote: »Can we skip Matt and just do the whole show with Brian.
Hahaha... no.
timidobserver wrote: »Can we skip Matt and just do the whole show with Brian.
Yes, and yes.HeroOfNone wrote: »Will Jessica be back on the show? And guessing Gina isn't taking leave till a bit later?
If someone is looking to setup an interview or a guild feedback meeting, you can email us at community@elderscrollsonline.com (please note that this is not meant as a way to discuss individual game-related issues).Also a description how to context ZOS for discussions/interviews/information would also be helpful, something that can be highlighted maybe?
ZOS_GinaBruno wrote: »Yes, and yes.HeroOfNone wrote: »Will Jessica be back on the show? And guessing Gina isn't taking leave till a bit later?If someone is looking to setup an interview or a guild feedback meeting, you can email us at community@elderscrollsonline.com (please note that this is not meant as a way to discuss individual game-related issues).Also a description how to context ZOS for discussions/interviews/information would also be helpful, something that can be highlighted maybe?
HeroOfNone wrote: »ZOS_GinaBruno wrote: »Yes, and yes.HeroOfNone wrote: »Will Jessica be back on the show? And guessing Gina isn't taking leave till a bit later?If someone is looking to setup an interview or a guild feedback meeting, you can email us at community@elderscrollsonline.com (please note that this is not meant as a way to discuss individual game-related issues).Also a description how to context ZOS for discussions/interviews/information would also be helpful, something that can be highlighted maybe?
I know how from reading the forums, just suggesting it be mentioned during the show =3
I have also asked for this exact same thing on several threadsSeamonkey001 wrote: »I am wondering if you are planning on adding calendars to the guild menu? It would be nice to have something in-game that would allow us to set up events on the same game to let guild members see without using external applications. I would appreciate your feedback, thanks.
timidobserver wrote: »Can we skip Matt and just do the whole show with Brian.
I don't want to see, or even hear from Matt right now. Always good to have Brian on the show, though! How about we replace Matt with Wrobel to talk about class balance changes? Or even replace Matt with a cactus. Yeah, that'd be fine too. A cactus.
@Bfish22090 You may want to elaborate on why that is, otherwise they won't know what they should be talking about to keep that section of the player base.Bfish22090 wrote: »You guys better get this ESO live right, alot of players are deciding whether or not to leave the game on Friday
Hi ZOS and Jessica, here are My questions :
[/list]
And also
- Anti-zerging buff that would also alleviate the lag issue : what about a change in Cyrodiil Battle Buff that fluctuate if you are in a group a raid or solo ? For example :
- Solo +10% Health Stamina and Magicka, Spell and Weapon Damage and 10% cost reduction and magicka, stamina and ultimate abilities, call it "survival instinct"
- 2/3/4 players group 5/4/3% Health Stamina and Magicka, Spell and Weapon Damage and 10% cost reduction and magicka, stamina and ultimate abilities, call it "call of the pact"
- 4+ players : no additional buff
- This would also make night play more interesting, since it would be more feasible to capture and defend points when fewer players are available.
Thanks !
ZOS_JessicaFolsom wrote: »This is the official discussion thread for the blog article ESO Live's Next Episode: 01/15. Join us at a slightly earlier time tomorrow (3PM EST) for our first show of 2016! We'll chat with Game Director Matt Firor about this week's ESO - The Year Ahead message, and discuss upcoming Alliance War changes and improvements with Lead PvP Designer Brian Wheeler. See you there!
Or you could wait til it goes to youtubeJames-Wayne wrote: »4am Aussie time, right O... better get a early night!
Hi ZOS and Jessica, here are My questions :
- Any new itemization for exclusive PVPers ? What about VR16 PVP gear (ravager, cyrodiil light, etc...) ?
- Raw craft materials pushed to max rank (V16) in Cyrodiil ?
- Could we have a 25% boost to traveling speed while on roads in Cyrodiil ? Players feel too much time is spent riding.
- What about reviving other players for free (no soul shards) while in Cyrodiil ?
- Plan for soloers ? Ex : When not in group can employ a guardian NPC for 10 min.
- Improved PVP UI ? Ex : Showing location and heading of all friendly party leaders if group>4.
- What about the gap between those who have macro keyboard/mouse and those who don't (animation cancelling through hardware seems so unfair) ? Plans to allow macro addons to compensate ?
- Plans for built-in universal same name castle (they currently differ from one language to another, and it is a difficulty for foreigners (ex: French...) to understand and indicate waypoints)
- Plans to get best "in-session" players like mini-emperorship every hour in each faction for those who cannot farm Emperor (to me emperorship should reward skill, not farm only)
- Plans to also reward solo roaming playstyle in Cyrodiil ? What about giving incentives away from zerging to address that important playerbase expectation ?
- Could healer NPCs also heal players please ? I wish they could. I can't think why they should not. Helping once again solo PVPers in defending resources for example, especially if they have a tanking setup.
- Potions and Cyrodiil buff modification : they currently (de)multiply the player's regeneration after a resource capture for example (ex : "continuous attack"), rewarding more those who enchant their rings and gear with regen and penalizing those who go cost reduction. Would love to see potions and buffs that also do that (or that the buffs split evenly in both resource mechanisms)
- Heavy armor in PVP is still (very) sub-par, especially since 40%+ penetration abilities and CP are so common. Any balance plans ? Any buff to the "Constitution" passive ? Any return of the former +7% damage to melee attacks ? Other Heavy Armor plans (so many threads on this subject...)
And also
- Anti-zerging buff that would also alleviate the lag issue : what about a change in Cyrodiil Battle Buff that fluctuate if you are in a group a raid or solo ? For example :
- Solo +10% Health Stamina and Magicka, Spell and Weapon Damage and 10% cost reduction and magicka, stamina and ultimate abilities, call it "survival instinct"
- 2/3/4 players group 5/4/3% Health Stamina and Magicka, Spell and Weapon Damage and 10% cost reduction and magicka, stamina and ultimate abilities, call it "call of the pact"
- 4+ players : no additional buff
- This would also make night play more interesting, since it would be more feasible to capture and defend points when fewer players are available.
Thanks !