Allow our class passives to work on Rally/Vigor. Give us back blinding flashes at %25 chance to dodge, when dodging an attack absorb that attack as hp? That would be fun.
SemiD4rkness wrote: »How long are we going to be underpowered? I refuse to play another class just because you can't balance 4 classes, FOUR classes! Everyone and their mothers know how sorcerer and nbs are waaaay far ahead dk and templar why do they refuse to do anything .... I have a templar and a DK, my main is and will always be templar because i just love the lightning theme and thats what i pick on all rpgs i play (mmo or not) and also i always play melee warriors so stamina templar was an easy pick for me. However its getting frustrating and iam about to leave this game since pvp is endgame for me and i can't enjoy it being so far behind all other classes. I usually log on my stam DK and kick some ass but i cant enjoy it since it's simply not what i want to play.
Ive been calling out for nerfs to nbs but its probably due to nbs being the most played class. Ive tried everything from a tanky heavy armor sword and board user and glass cannon dtacking max dmg. I invested a lot on a new glass cannon build ive tried and im still struggling to burst people off and when i fail to do so im just dead. I could simply lvl a nb and put on the same set and go around kicking ass but as i said i wanna have fun with my favorite class not with the fotm class.
Here are my ideas:
Stam morph of the gap closer (don't know the name since it isn't usefull to me as stam)
Stam morph of breath of life (templars are supossed to be the best class at healing and not only for magicka)
A decent Aoe CC
Make blazing shield scale off of max stat and not health
Repentance regen bonuses given as passives.
Remove the stupid cc from jabs and add a snare.
That's all i can think of right now. I think with those changes we wouldn't even need any kind of mobility.
Those were my 2 cents, discuss.
And no i wont be giving my stuff away even if i leave the game.
Im not the most experienced Templar but I feel like the lack of a quality CC and the fact that jabs and the closer count as a CC is the biggest issue. If this alone happend Templars would be in a good place. Especially if they make vigor break stealth and do something about shields besides stupid shield breaker.
DKs need love more than temp but are so strong in PvE it could be hard to buff them.
Other than the lack of mobility, stamina templars wreck. (The problem here is you are not comparing the skills available to each stamina class against eachother, otherwise you would notice Templar gets almost nothing for choosing stamina.) I'm not sure to understand what the problem is even after reading all the comments, seriously.
Other than the lack of mobility, stamina templars wreck. (The problem here is you are not comparing the skills available to each stamina class against eachother, otherwise you would notice Templar gets almost nothing for choosing stamina.) I'm not sure to understand what the problem is even after reading all the comments, seriously.
Let me spell it out for you.
What is Templar's primary role and defensive mechanism? HEALING
When compared with other stamina classes where is a Templar on the self healing scale? DK>SORC>NB>Templar
Templar should have the best self healing as a Stamina Class. Dragon Knight should have highest mitigation (they do). Sorcerer should have highest mobility (they do). NB should have highest burst (they do).
The point is every class, when they chose stamina, does not lose their class identity. Templar does.
When I think about a templar, I think about unique abilities such as blazing spears (one of the best aoe stun in the game, plus stamina regain synergy) (It's not an AOE stun, it's a single target stun for one enemy in the radius. Also the Templar himself gets no resource benefit from it.), I think about repentance (stamina regain on use for everyone) (Requires dead bodies and is not better than passive resource regain other classes get)and I also think about bitting jabs (one of the hardest hitting ability in the game)(When all four attacks hit and Burning Light procs, yes. Otherwise WB compares rather favorably with it dmg wise).
I guess a stamina morph of BoL makes sense to give stamina templars a way to be more effective as healers. But other than that, the class is unique and has some very useful abilities that other classes don't have. (I appreciate your comments and trying to make Templars feel better but for real, go compare actual passives and class abilities for all stamina classes and then tell me Stamplar isn't the worst.)
Other than the lack of mobility, stamina templars wreck. (The problem here is you are not comparing the skills available to each stamina class against eachother, otherwise you would notice Templar gets almost nothing for choosing stamina.) I'm not sure to understand what the problem is even after reading all the comments, seriously.
Let me spell it out for you.
What is Templar's primary role and defensive mechanism? HEALING
When compared with other stamina classes where is a Templar on the self healing scale? DK>SORC>NB>Templar
Templar should have the best self healing as a Stamina Class. Dragon Knight should have highest mitigation (they do). Sorcerer should have highest mobility (they do). NB should have highest burst (they do).
The point is every class, when they chose stamina, does not lose their class identity. Templar does.
When I think about a templar, I think about unique abilities such as blazing spears (one of the best aoe stun in the game, plus stamina regain synergy), I think about repentance (stamina regain on use for everyone) and I also think about bitting jabs (one of the hardest hitting ability in the game).
I guess a stamina morph of BoL makes sense to give stamina templars a way to be more effective as healers. But other than that, the class is unique and has some very useful abilities that other classes don't have.
When I think about a templar, I think about unique abilities such as blazing spears (one of the best aoe stun in the game, plus stamina regain synergy) (It's not an AOE stun, it's a single target stun for one enemy in the radius. Also the Templar himself gets no resource benefit from it.), I think about repentance (stamina regain on use for everyone) (Requires dead bodies and is not better than passive resource regain other classes get)and I also think about bitting jabs (one of the hardest hitting ability in the game)(When all four attacks hit and Burning Light procs, yes. Otherwise WB compares rather favorably with it dmg wise).
I guess a stamina morph of BoL makes sense to give stamina templars a way to be more effective as healers. But other than that, the class is unique and has some very useful abilities that other classes don't have. (I appreciate your comments and trying to make Templars feel better but for real, go compare actual passives and class abilities for all stamina classes and then tell me Stamplar isn't the worst.)
Changing Honor the Dead to Stamina isn't what I am asking for. I honestly just think our restoring light passives should work on ALL HEALS IN THE GAME. Give us a small stam/mp passive regen buff and I am happy.
P.S. Also, change our armor skill to last 20-30 seconds like everyone else.
dodgehopper_ESO wrote: »Other than the lack of mobility, stamina templars wreck. (The problem here is you are not comparing the skills available to each stamina class against eachother, otherwise you would notice Templar gets almost nothing for choosing stamina.) I'm not sure to understand what the problem is even after reading all the comments, seriously.
Let me spell it out for you.
What is Templar's primary role and defensive mechanism? HEALING
When compared with other stamina classes where is a Templar on the self healing scale? DK>SORC>NB>Templar
Templar should have the best self healing as a Stamina Class. Dragon Knight should have highest mitigation (they do). Sorcerer should have highest mobility (they do). NB should have highest burst (they do).
The point is every class, when they chose stamina, does not lose their class identity. Templar does.
When I think about a templar, I think about unique abilities such as blazing spears (one of the best aoe stun in the game, plus stamina regain synergy), I think about repentance (stamina regain on use for everyone) and I also think about bitting jabs (one of the hardest hitting ability in the game).
I guess a stamina morph of BoL makes sense to give stamina templars a way to be more effective as healers. But other than that, the class is unique and has some very useful abilities that other classes don't have.
Just a correction, but Blazing Spear is not an aoe stun. It is a single target stun that produces aoe damage. When we lost blinding flashes, we lost our only aoe cc of any kind, which was a pbaoe cc. I use to use Caltrops (large aoe snare) a lot for this role, but I just can't really afford to waste my stamina like that with the roll dodge/block nerfs (not in pvp anyway). I do use Caltrops some in mass pvp situations though, or in an environment I know I'll get the stamina back with repentance.
When I think about a templar, I think about unique abilities such as blazing spears (one of the best aoe stun in the game, plus stamina regain synergy) (It's not an AOE stun, it's a single target stun for one enemy in the radius. Also the Templar himself gets no resource benefit from it.), I think about repentance (stamina regain on use for everyone) (Requires dead bodies and is not better than passive resource regain other classes get)and I also think about bitting jabs (one of the hardest hitting ability in the game)(When all four attacks hit and Burning Light procs, yes. Otherwise WB compares rather favorably with it dmg wise).
I guess a stamina morph of BoL makes sense to give stamina templars a way to be more effective as healers. But other than that, the class is unique and has some very useful abilities that other classes don't have. (I appreciate your comments and trying to make Templars feel better but for real, go compare actual passives and class abilities for all stamina classes and then tell me Stamplar isn't the worst.)
Changing Honor the Dead to Stamina isn't what I am asking for. I honestly just think our restoring light passives should work on ALL HEALS IN THE GAME. Give us a small stam/mp passive regen buff and I am happy.
P.S. Also, change our armor skill to last 20-30 seconds like everyone else.dodgehopper_ESO wrote: »Other than the lack of mobility, stamina templars wreck. (The problem here is you are not comparing the skills available to each stamina class against eachother, otherwise you would notice Templar gets almost nothing for choosing stamina.) I'm not sure to understand what the problem is even after reading all the comments, seriously.
Let me spell it out for you.
What is Templar's primary role and defensive mechanism? HEALING
When compared with other stamina classes where is a Templar on the self healing scale? DK>SORC>NB>Templar
Templar should have the best self healing as a Stamina Class. Dragon Knight should have highest mitigation (they do). Sorcerer should have highest mobility (they do). NB should have highest burst (they do).
The point is every class, when they chose stamina, does not lose their class identity. Templar does.
When I think about a templar, I think about unique abilities such as blazing spears (one of the best aoe stun in the game, plus stamina regain synergy), I think about repentance (stamina regain on use for everyone) and I also think about bitting jabs (one of the hardest hitting ability in the game).
I guess a stamina morph of BoL makes sense to give stamina templars a way to be more effective as healers. But other than that, the class is unique and has some very useful abilities that other classes don't have.
Just a correction, but Blazing Spear is not an aoe stun. It is a single target stun that produces aoe damage. When we lost blinding flashes, we lost our only aoe cc of any kind, which was a pbaoe cc. I use to use Caltrops (large aoe snare) a lot for this role, but I just can't really afford to waste my stamina like that with the roll dodge/block nerfs (not in pvp anyway). I do use Caltrops some in mass pvp situations though, or in an environment I know I'll get the stamina back with repentance.
I am aware of how Blazing Spears work. The reason why I said it is an AOE stun is because it is not targeted to one player but is active in an area of effect. Said player who walk in the are is stunned. Plus, even though it only stun one person, templars usually spam this ability making it work the same way as a real AOE stun would do.
Repentance is not in line with other classes passives. DKs (the only melee only class in the game) doesn't even have stamina regain passives, just to give you an example. And I won't even talk about what igneous shield spam passives give as stamina recovery, nothing like repentance.
I am aware of how Blazing Spears work. The reason why I said it is an AOE stun is because it is not targeted to one player but is active in an area of effect. Said player who walk in the are is stunned.
In total here's my view on the problems of magicka vs stamina templar.
My stam templar has a tooltip value of 1400 on jabs. That's with very little sustain on my build.
My magicka templar has 1150 tooltip on his jabs, PLUS he gets heals, heals from everything.
WillhelmBlack wrote: »just a few broke skills I'm sure they'll fix eventually.
cschwingeb14_ESO wrote: »In total here's my view on the problems of magicka vs stamina templar.
My stam templar has a tooltip value of 1400 on jabs. That's with very little sustain on my build.
My magicka templar has 1150 tooltip on his jabs, PLUS he gets heals, heals from everything.
Ignoring the major crit damage buff that biting jabs has, certainly makes this look bad. But biting jabs does 30% more damage than sweeps when you take that into consideration. That's a huge difference
All classes have the issue of stam build only getting significant heals from Vigor/rally. It's one of the trade offs for doing a lot more direct damage, and having more access to dodge/break free. Having 1 dodge roll every 4+ seconds, while having enough stam to break free is not nothing
First they need to fix the issue of jabs vs shield and the responsiveness of skills
cazlonb16_ESO wrote: »WillhelmBlack wrote: »just a few broke skills I'm sure they'll fix eventually.
Just how long are we supposed to wait though ? Some of the bugs and unusable skills have been in since release and the reviews of the class so far underwhelming to say the least. Templar is in a worse state now than at release.
WillhelmBlack wrote: »cazlonb16_ESO wrote: »WillhelmBlack wrote: »just a few broke skills I'm sure they'll fix eventually.
Just how long are we supposed to wait though ? Some of the bugs and unusable skills have been in since release and the reviews of the class so far underwhelming to say the least. Templar is in a worse state now than at release.
Yeah I know what you're saying. I wouldn't let it put you off if it's the class you wanna play though. For me Templar is my favourite class, I won't play anything else as my main. I can deal with the broke stuff, I've pretty much got used to that since every update brings a different buggy skill but it doesn't stop me from capping resources of keeps solo and sometimes defended. People have said "you play Templar really well" and that maybe is because I stuck with it since release.
Ok so I don't make it sound that great but they are so rewarding, when you've killed an entire group and took a resource at the same time on a class that is considered underpowered. If I can do it, you sure as hell can! People like Sypher, regarded as the best PvP'er out there won't touch the class because of what he hears from other players but I bet if he did, he would wipe the map after a little "getting to know each other".
If anyone needs tips for PvP there are 2 really good streamers out there, Benzy Boi(Magicka) and JackDaniell (stamina). Follow them on Twitch and you'll learn a lot. Other than that, PM me, I give you some help making a solid, well rounded PvP build.
WillhelmBlack wrote: »Have you tried Magicka Melee? I run sword and shield both bars in PvP mainly for extra armour and Defensive Stance. Don't re-roll NB. Play the class you want, we maybe underpowered but we're well balanced, just a few broke skills I'm sure they'll fix eventually.
Springt-Über-Zwerge wrote: »If only the gap closer worked for once that would be awesome
WillhelmBlack wrote: »cazlonb16_ESO wrote: »WillhelmBlack wrote: »just a few broke skills I'm sure they'll fix eventually.
Just how long are we supposed to wait though ? Some of the bugs and unusable skills have been in since release and the reviews of the class so far underwhelming to say the least. Templar is in a worse state now than at release.
Yeah I know what you're saying. I wouldn't let it put you off if it's the class you wanna play though. For me Templar is my favourite class, I won't play anything else as my main. I can deal with the broke stuff, I've pretty much got used to that since every update brings a different buggy skill but it doesn't stop me from capping resources of keeps solo and sometimes defended. People have said "you play Templar really well" and that maybe is because I stuck with it since release.
Ok so I don't make it sound that great but they are so rewarding, when you've killed an entire group and took a resource at the same time on a class that is considered underpowered. If I can do it, you sure as hell can! People like Sypher, regarded as the best PvP'er out there won't touch the class because of what he hears from other players but I bet if he did, he would wipe the map after a little "getting to know each other".
If anyone needs tips for PvP there are 2 really good streamers out there, Benzy Boi(Magicka) and JackDaniell (stamina). Follow them on Twitch and you'll learn a lot. Other than that, PM me, I give you some help making a solid, well rounded PvP build.
Actually sypher is doing a templar now, he made one on PTS and loved it, had a few videos of him wrecking 1vx, obviously he is a skilled player, but it shows in the right hands the class is very viable.