Springt-Über-Zwerge wrote: »Springt-Über-Zwerge wrote: »SemiD4rkness wrote: »Templars to me anyway are fine in PvP, actually they are essential.
Just because you want to build for solo play, doesn't change the fact that you have incredible group utility. That is what the class is.
Yes, Stamplars have less self healing than other classes, but you can also cleanse yourself and your team in a large area, which is one of the best skills in the game for group pvp. Both morphs of restoring aura are incredible. Spear shards is incredible for group stamina recovery and regen.
The only thing I agree with is that stamina templars could use at least one healing morph to be stamina based, I don;t see that causing any issues, as long as its not breath of life...
why not bol?
Id like even more if passives didn't only affect class skills. Would love a nice bonus for my rally/vigor
cause then most of the magicka templars (me included) would say bye bye eso
I don't get it, why?
Magicks templars have superior damage, and endgame dps, even alcast was discussing how blabafat was hitting harder than him.
So
Stamina templar has.
Jabs, and javelin, low-average dps endgame, worse off in pvp than any other class due to no mobility and no burst and no healing buff.
Magicka templar has
Healing
More damage
Far larger selection of skills to you
More heals
Passives geared more towards magicka,
And heals.
Because BOL is THE morph for Healers?!
You can have honor the dead but not BOL
Idk I always thought stamplars had superior dps to magicka Templars. I too saw the discussion but they didnt know why he was hitting harder.
Most likely due to boss resistances which affects the dps in that specific fight but you cant say magicka templars have more dps cause of that.
Magicka classes have more skills because there are more stamina weapons you can choose from and as a stamina class you need a magicka dump but as a magicka class you already have your stamina dump with block, cc break, sprint and sneak
Where are the passives more geared to magicka? Last time I checked the balanced warrior was giving 6% weapon damage and not 6% spelldamage
I know stamina Templars are in no good place but thats the case for Templars in general. So you cant put Stamina Templars in a better place by ruining Magicka Templars...
Well go over to tamrial foundry, magicka dps builds are pulling 25-30k dps on single target bosses in vet dungeons, where as alcast and other Stamplar's are only managing 20-25k tops.
They checked alcast vs blabafat and it wasn't boss resistances, infact most mobs have more spell than physical resist, msgicks builds benefit from burning light being buffed by thumatauge, and with the cp cap stam builds can't afford an extra 100 points into that .
Springt-Über-Zwerge wrote: »
Where are the passives more geared to magicka? Last time I checked the balanced warrior was giving 6% weapon damage and not 6% spelldamage
Springt-Über-Zwerge wrote: »
Where are the passives more geared to magicka? Last time I checked the balanced warrior was giving 6% weapon damage and not 6% spelldamage
"Activating a Dawn's Wrath ability:
Grants Minor Sorcery to nearby allies (including yourself), increasing Spell Damage by 5% for 20 seconds."
Seriously dude, do you even play Templar? Also most of the restoring light tree and dawns wrath tree are both pretty much devoted to Magicka Templars only. Stamina Templar is easily the bottom of the totem pole for stamina classes and debatably worst overall class in the game.
Yes, clearly I am the one who doesn't know the class.
Mending: Increases the healing effects from your Restoring Light abilities by up to 10%, in proportion to the severity of the target's wounds. Stam Templars don't use Restoring light heals so this is useless as it only works on repentance which requires bodies. You can not rely on a heal that requires bodies in PVP.
Focused Healing: Increases the healing effects from your Restoring Light abilities by 30% to allies standing in an areas of protection created by Rite of Passage, Cleansing Ritual and Rune Focus. Once again Stam Templars get NO USE FROM THIS in pvp, if you are using breath of life in pvp on a Stam Templar you made a mistake somewhere.
Light Weaver: Increases duration of Restoring Aura by 20% (lol)
Healing Ritual grants allies under 60% Health 2 Ultimate (Who would use this? Stam Templar would never use Healing Ritual.)
Gains 12500 Armor and Spell Resistance while channeling Right of Passage. This part is the only part that would benefit a Stam templar as we can still use our Ultimate.
Master Ritualist: Increases resurrection speed by 20%
Affected allies resurrect with 100% more Health
50% chance to gain a soul gem upon successful resurrect. This one is fine although hardly beneficial to a solo pvper.
Out of restoring light have have 1 semi useful passive Master ritualist and part of one passive is ok "light weaver". The rest don't effect any heals outside of temp class heals. Because of this Stam Temp has almost no use for them in any competitive environment because we rely on Rally/Vigor for our healing.
Next let's check out dawn's wrath.
Enduring Rays: Increases duration of Dawn's Wrath abilities by 20%. No one should use this as it's been shown to cause a dps loss.
Prism: Grants you 3 additional Ultimate every 6 seconds. This one is pretty decent for both sides of the class.
Illuminate: Grants Minor Sorcery to nearby allies, increasing Spell Damage by 5% for 20 seconds. Clearly meant for magicka Templar.
Restoring Spirit: Reduces Magicka, Stamina and Ultimate ability costs by 4%. Also good for both sides.
I bolded the semi useful passives. So about half of our passives can work for a Stamina Build but it's obvious there isn't synergy.
What about active skills you say? Sunfire and Solar Flare are obviously for Magicka Templar. So we get Power of the Light (huge LOL for this skill) it applies minor fracture LOL, and does pitiful dmg that has a dmg cap making our crit dmg passive useless on it as you can't crit over the cap. What about Eclipse you say? Useless on a target with CC immunity, can only apply to one target LOL, can break out of it immediately when cast.
Anyway if you actually read what I wrote I said " most of the restoring light tree and dawns wrath tree are both pretty much devoted to Magicka Templars only." Not all, most, and I am correct which is why Stamina Templar is easily the worst stamina class. There's just no synergy and biting jabs can't carry us the whole way.
Repentance is not reliable period. Even with engine guardian (which then forces you to use this set, forcing the use of a set to make a skill useful is the sign of bad design.)
Healing ritual: Exactly, it sucks. Maybe make it a .5 sec cast stamina heal or HOT. That way it can be interrupted with skillful play but most of the time you'll get it off.
Illuminate: It's irrelevant that it requires you to use a skill as if you are a Magic Templar you should have it up 100% anyway. 6% wep dmg is only 1% better, it's a wash man. Honestly they should just combine them and give us a different group passive like +5% healing taken or w/e. Would work for stam and magic.
"I wont even take time to comment on your abilities because its bs. Of course there are more magicka abilities in the class trees due to the fact we have 2 magicka weapons where 1 is just for healing while we have 4 stamina weapons"
Stam templar has the least amount of stamina morphs of any class.
I read your whole post, and I agree Stamina Templar is in a way bad shape. I also agree breath of life is the wrong skill to change to stamina. However we disagree about magicka temp, they only need minor adjustments.
Stam templar has the least amount of stamina morphs of any class.
YurtTheSilentChief wrote: »Zeni, we need Blazing spear,blazing shield and radiant glory to scale max stamina.
Yea have a very valid point about that stamina morph Thundering w/e, idk what they were thinking with that. So in your opinion is Stamina Sorc is worse off than Templar?
Yea have a very valid point about that stamina morph Thundering w/e, idk what they were thinking with that. So in your opinion is Stamina Sorc is worse off than Templar?
I think its really about the player behind it - any player can make any setup work today very well. I cant do as much DPS on a stam sorc as a stam templar can. They hit harder than me and fight certain classes better than I can. They can drain bodies and instantly fill their stam bar. Everyone has their thing. To say theyre in a terrible way (comparatively speaking with others) is incorrect imo.
Springt-Über-Zwerge wrote: »Springt-Über-Zwerge wrote: »Springt-Über-Zwerge wrote: »SemiD4rkness wrote: »Templars to me anyway are fine in PvP, actually they are essential.
Just because you want to build for solo play, doesn't change the fact that you have incredible group utility. That is what the class is.
Yes, Stamplars have less self healing than other classes, but you can also cleanse yourself and your team in a large area, which is one of the best skills in the game for group pvp. Both morphs of restoring aura are incredible. Spear shards is incredible for group stamina recovery and regen.
The only thing I agree with is that stamina templars could use at least one healing morph to be stamina based, I don;t see that causing any issues, as long as its not breath of life...
why not bol?
Id like even more if passives didn't only affect class skills. Would love a nice bonus for my rally/vigor
cause then most of the magicka templars (me included) would say bye bye eso
I don't get it, why?
Magicks templars have superior damage, and endgame dps, even alcast was discussing how blabafat was hitting harder than him.
So
Stamina templar has.
Jabs, and javelin, low-average dps endgame, worse off in pvp than any other class due to no mobility and no burst and no healing buff.
Magicka templar has
Healing
More damage
Far larger selection of skills to you
More heals
Passives geared more towards magicka,
And heals.
Because BOL is THE morph for Healers?!
You can have honor the dead but not BOL
Idk I always thought stamplars had superior dps to magicka Templars. I too saw the discussion but they didnt know why he was hitting harder.
Most likely due to boss resistances which affects the dps in that specific fight but you cant say magicka templars have more dps cause of that.
Magicka classes have more skills because there are more stamina weapons you can choose from and as a stamina class you need a magicka dump but as a magicka class you already have your stamina dump with block, cc break, sprint and sneak
Where are the passives more geared to magicka? Last time I checked the balanced warrior was giving 6% weapon damage and not 6% spelldamage
I know stamina Templars are in no good place but thats the case for Templars in general. So you cant put Stamina Templars in a better place by ruining Magicka Templars...
Well go over to tamrial foundry, magicka dps builds are pulling 25-30k dps on single target bosses in vet dungeons, where as alcast and other Stamplar's are only managing 20-25k tops.
They checked alcast vs blabafat and it wasn't boss resistances, infact most mobs have more spell than physical resist, msgicks builds benefit from burning light being buffed by thumatauge, and with the cp cap stam builds can't afford an extra 100 points into that .
hm then give me a link pls I never saw a magicka tempalr doing that stated single target dps in vWGT or vICP
I had up to 30k dps on crematory guards with my Templar but thats no boss and in easily bursted down
well yea therefor magicka builds invest in thaumaturge and have to deal with crappy Stamina based cp passives?
and its easier to stack weapon damage than stacking spelldamage
Springt-Über-Zwerge wrote: »
Javelin is a pretty good CC, but you'd he using jabs+javelin to get the effect of wrecking blow, except it's more expensive to cast those two skills, and you don't get the empower buff.
Springt-Über-Zwerge wrote: »
Javelin is a pretty good CC, but you'd he using jabs+javelin to get the effect of wrecking blow, except it's more expensive to cast those two skills, and you don't get the empower buff.
At least it looks cooler than wrecking blow. They should add major fracture to Binding Javelin as Templar has no source of major fracture except sword/shield. Plus it just makes sense, you just threw a javelin into some dude/ladies chest, I'd say that seriously fked their armor.
Imagine if this guy played a stam sorc. He would certainly be let down by the stam morphs available.