The_Outsider wrote: »
Also, most people wrongly assume that Cloak is just an insta-win. An avoid all damage and pressure at the push of a button. This is not the case. Cloak must be combined with positioning, situational awareness, Line-of-Sight, and a few earnest prayers that your enemies don't slot counters, to even be effective.
SuraklinPrime wrote: »It is very simple, NB was gimped for a year so while everyone (except maybe the temps) were enjoying easy mode we learned to adapt and play. Now ZOS have fixed a broken skill and suddenly with our full toolset all that learning is paying off, we know about mobility and LoS, but other classes now need to learn that too - but it is much easier to call for nerfs and ZOS have already said they will change their nappies... no... sorry... 'balance' cloak... but we will still kill the bad ones. The good ones won't care 'cos they already adapted to a nearly working cloak and are still doing fine.
jnorris91ub17_ESO wrote: »Go play Nightblade.
In combat, Cloak is extremely unreliable as a tool of evasion because AoEs and potions are extremely easy to obtain.
It's useless as a tool of escape against anyone with these counters.
And outside of combat, it doesn't matter what it does. All this complaint about Cloaking around is completely beside the point. A Cloaked Nightblade is not dealing damage, and what damage they do deal is either inhibited by Magelight (for magicka uses) or completely outclassed by your own damage (for stamina users) thanks to the CP system and weapon damage weapon glyphs.
jnorris91ub17_ESO wrote: »Go play Nightblade.
In combat, Cloak is extremely unreliable as a tool of evasion because AoEs and potions are extremely easy to obtain.
It's useless as a tool of escape against anyone with these counters.
And outside of combat, it doesn't matter what it does. All this complaint about Cloaking around is completely beside the point. A Cloaked Nightblade is not dealing damage, and what damage they do deal is either inhibited by Magelight (for magicka uses) or completely outclassed by your own damage (for stamina users) thanks to the CP system and weapon damage weapon glyphs.
is it unreliable or are you just not an expert with it? Because just about every nightblade I encounter in IC can zoom around me like a ninja, dodge roll, stun, stabby, then stealth, then rinse and repeat while I'm able to only connect 1 or 2 attacks at most. (which all that damage is then quickly negated with their siphons and freaking vigor) <.< I seriously have to pull out the noob cannon to even kill these guys (overload) Course I might just be a bad sorc too :P but seriously you guys are incredibly hard to catch and kill ...and latly there has been a super combo of vampire nightblades that hard cc you, then just unload absolute death on you. prox detonation nightblades with a macro stun combonation can pretty much kill me in 3-4 seconds. even with a 14k shield on me x.x The hide and seek game everytime I come close to killing one of you, then the whole ambush , stun , and incredible burst is just crazy. Next dlc it's going to get even worse! because you guys are going to have CRAZY sets at your disposal. lots of niche builds are possible...expecially with the 14k shield set everytime you avoid being hit for 10 seconds <.<
jnorris91ub17_ESO wrote: »Go play Nightblade.
In combat, Cloak is extremely unreliable as a tool of evasion because AoEs and potions are extremely easy to obtain.
It's useless as a tool of escape against anyone with these counters.
And outside of combat, it doesn't matter what it does. All this complaint about Cloaking around is completely beside the point. A Cloaked Nightblade is not dealing damage, and what damage they do deal is either inhibited by Magelight (for magicka uses) or completely outclassed by your own damage (for stamina users) thanks to the CP system and weapon damage weapon glyphs.
is it unreliable or are you just not an expert with it? Because just about every nightblade I encounter in IC can zoom around me like a ninja, dodge roll, stun, stabby, then stealth, then rinse and repeat while I'm able to only connect 1 or 2 attacks at most. (which all that damage is then quickly negated with their siphons and freaking vigor) <.< I seriously have to pull out the noob cannon to even kill these guys (overload) Course I might just be a bad sorc too :P but seriously you guys are incredibly hard to catch and kill ...and latly there has been a super combo of vampire nightblades that hard cc you, then just unload absolute death on you. prox detonation nightblades with a macro stun combonation can pretty much kill me in 3-4 seconds. even with a 14k shield on me x.x The hide and seek game everytime I come close to killing one of you, then the whole ambush , stun , and incredible burst is just crazy. Next dlc it's going to get even worse! because you guys are going to have CRAZY sets at your disposal. lots of niche builds are possible...expecially with the 14k shield set everytime you avoid being hit for 10 seconds <.<
Alas I digress. I'm against ALL NERFS... instead I'm FOR raising other classes up to the same level and giving them counters to such. ( just had to comment because on your original post because you make it sound like your class is hanging by a thread. I've seen a few stages of night blade development and you guys weren't a threat to me at all 3 months ago(14% of my deaths came from your class)... now 47% of my deaths come from the nightblade class so I guess I just don't see how you came to the conclusion that your weak in any regard. if they took away ur stealth entirely I doubt the deaths from your class would drop 10% because you have so many other resources to pull from.)
Lava_Croft wrote: »This is a lovely discussion and all, but the people who think they are making a case in favor of Cloak by saying 'it's the Nightblade's only defense' are better off just not replying to threads like this at all.
jnorris91ub17_ESO wrote: »
Alas I digress. I'm against ALL NERFS... instead I'm FOR raising other classes up to the same level and giving them counters to such.
^^ This x 100! I desperately wish that instead of nerfing everything into the ground, ZOS would buff the under performing or broken skills and classes. Give us additional skill lines and varied morphs. There are so many great suggestions on the forums that don't involve massive nerfs. Balancing should be done incrementally with precision, not with the giant nerf bat of doom.
Trayyacakes wrote: »Cloak doesn't need a nerf, but neither did bolt escape (at least not the latest one), reflective scales, or blazing shield. Block didn't need a nerf, or dodge roll. The only thing that needed to happen in this game was a cap on champion points, soft caps put back in the game (they could adjust the cap when they adjusted champion points if need be), Some form of dynamic ult gen to aid when fighting outnumbered, armor pen and nirn fixes, and health going back to the 1.5 ratio it was at prior to 1.6. However it is much easier to apply blanket nerfs and nerf every skill into the ground until there is nothing left to whine about.
jnorris91ub17_ESO wrote: »
These Nightblades require you to use Overload to be able to kill them?jnorris91ub17_ESO wrote: »Go play Nightblade.
In combat, Cloak is extremely unreliable as a tool of evasion because AoEs and potions are extremely easy to obtain.
It's useless as a tool of escape against anyone with these counters.
And outside of combat, it doesn't matter what it does. All this complaint about Cloaking around is completely beside the point. A Cloaked Nightblade is not dealing damage, and what damage they do deal is either inhibited by Magelight (for magicka uses) or completely outclassed by your own damage (for stamina users) thanks to the CP system and weapon damage weapon glyphs.
is it unreliable or are you just not an expert with it? Because just about every nightblade I encounter in IC can zoom around me like a ninja, dodge roll, stun, stabby, then stealth, then rinse and repeat while I'm able to only connect 1 or 2 attacks at most. (which all that damage is then quickly negated with their siphons and freaking vigor) <.< I seriously have to pull out the noob cannon to even kill these guys (overload) Course I might just be a bad sorc too :P but seriously you guys are incredibly hard to catch and kill ...and latly there has been a super combo of vampire nightblades that hard cc you, then just unload absolute death on you. prox detonation nightblades with a macro stun combonation can pretty much kill me in 3-4 seconds. even with a 14k shield on me x.x The hide and seek game everytime I come close to killing one of you, then the whole ambush , stun , and incredible burst is just crazy. Next dlc it's going to get even worse! because you guys are going to have CRAZY sets at your disposal. lots of niche builds are possible...expecially with the 14k shield set everytime you avoid being hit for 10 seconds <.<
Alas I digress. I'm against ALL NERFS... instead I'm FOR raising other classes up to the same level and giving them counters to such. ( just had to comment because on your original post because you make it sound like your class is hanging by a thread. I've seen a few stages of night blade development and you guys weren't a threat to me at all 3 months ago(14% of my deaths came from your class)... now 47% of my deaths come from the nightblade class so I guess I just don't see how you came to the conclusion that your weak in any regard. if they took away ur stealth entirely I doubt the deaths from your class would drop 10% because you have so many other resources to pull from.)
SuraklinPrime wrote: »It is very simple, NB was gimped for a year so while everyone (except maybe the temps) were enjoying easy mode we learned to adapt and play. Now ZOS have fixed a broken skill and suddenly with our full toolset all that learning is paying off, we know about mobility and LoS, but other classes now need to learn that too - but it is much easier to call for nerfs and ZOS have already said they will change their nappies... no... sorry... 'balance' cloak... but we will still kill the bad ones. The good ones won't care 'cos they already adapted to a nearly working cloak and are still doing fine.
DKs relied on GDB and block. Guess what ZOS dont care. When ppl complain ZOS nerf. And BTW if you check the posts since release I am pretty sure that all the other classes combined together didn call for nerfs as much NBs did.jnorris91ub17_ESO wrote: »Even if they remove the invisibility from dark cloak it will be still useful cause it removes up to 5 DoTs.
It would still be useful in very, very limited situations, but pretty much ANY other skill would be more useful.
Also, the Nightblade class as a whole would be weak as hell because they rely so heavily on cloak. No other class relies as heavily on one skill as Nightblade does on cloak.
Shields were nerfed with 10% while blocking were nerfed to the ground. Or you forget that damage is reduced with 50% the same amount that the shields were nerfed. Basically the ratio is almost the same as pre 2.1. You cast a shiled and you still can mitigate 2 WB. (Shields are still not critable)DannyLV702 wrote: »DKs relied on GDB and block. Guess what ZOS dont care. When ppl complain ZOS nerf. And BTW if you check the posts since release I am pretty sure that all the other classes combined together didn call for nerfs as much NBs did.jnorris91ub17_ESO wrote: »Even if they remove the invisibility from dark cloak it will be still useful cause it removes up to 5 DoTs.
It would still be useful in very, very limited situations, but pretty much ANY other skill would be more useful.
Also, the Nightblade class as a whole would be weak as hell because they rely so heavily on cloak. No other class relies as heavily on one skill as Nightblade does on cloak.
Sorcerers rely on our shields as much as you rely on cloak, and now we have weaker shields and spamming shieldbreakers to look out for. Stop acting like the only victim...
jnorris91ub17_ESO wrote: »jnorris91ub17_ESO wrote: »Even if they remove the invisibility from dark cloak it will be still useful cause it removes up to 5 DoTs.
It would still be useful in very, very limited situations, but pretty much ANY other skill would be more useful.
Also, the Nightblade class as a whole would be weak as hell because they rely so heavily on cloak. No other class relies as heavily on one skill as Nightblade does on cloak.
There were those times when Templars relied on Blazing Shield, DKs on Reflective Scales, Sorcs on Bolt Escape... to name some. Guess what, they all got nerfed.
Nightblade doesn't have another defensive class skill to fall back on.
Emma_Eunjung wrote: »point is:
we dont have seal heals like a templar
we are not as tanky as a DK
we are not as mobile/tanky/bursty as a sorc
if they nerf cloak we need something new/buffed considering all of the current counters to cloak. either that or remove the counters.
Sorcs are NOT "mobile/tanky" anymore, allthough we can still be bursty. Playing IC with HALF strength Wards and uselessly gimped Balls of Lightning is a miserable experience, especially when NBs can just dart in and out and not even take any damage!
Don't mean to cause offense here but I've seen you in PvP, you probably aren't in a position to be casting judgement on any class from a PvP perspective (even your own class). It doesn't seem like you have the greatest grasp on anything in PvP, it's hard to sit back and watch you say some of these things.
I've seen you many times in PvP, you walk around hard-cast spamming frags (often times in the face of someone actively bashing you). Your shields go down too easy, even against low damage specced players. As a magblade with very high damage, I've mostly given up on "properly setup" Sorcs. It doesn't surprise me to see you struggling with any NB, but there is some misinformation coming from your experience.
I say this with good intentions, although you probably won't care. I'm not saying "L2P", but there is growth for your PvP experience. You probably won't get it blindly raging about NB on the forums.
Shields were nerfed with 10% while blocking were nerfed to the ground. Or you forget that damage is reduced with 50% the same amount that the shields were nerfed. Basically the ratio is almost the same as pre 2.1. You cast a shiled and you still can mitigate 2 WB. (Shields are still not critable)DannyLV702 wrote: »DKs relied on GDB and block. Guess what ZOS dont care. When ppl complain ZOS nerf. And BTW if you check the posts since release I am pretty sure that all the other classes combined together didn call for nerfs as much NBs did.jnorris91ub17_ESO wrote: »Even if they remove the invisibility from dark cloak it will be still useful cause it removes up to 5 DoTs.
It would still be useful in very, very limited situations, but pretty much ANY other skill would be more useful.
Also, the Nightblade class as a whole would be weak as hell because they rely so heavily on cloak. No other class relies as heavily on one skill as Nightblade does on cloak.
Sorcerers rely on our shields as much as you rely on cloak, and now we have weaker shields and spamming shieldbreakers to look out for. Stop acting like the only victim...
Alexandrious wrote: »
Sure they do, its called loldodgeroll. And its a pain in the ass that certain high CP nightblades who mitigates alot of dmg, can dodge roll constantly and spam cloak, is incredibly difficult even in IC to kill, dot him? Nope. Throw aoes around? Nope he will just roll away fast and not get hit, predict where hes gonna be at to throw your aoes? Nope, he will likely be long gone anyway. Constantly hitting him out of cloak? Nope, he can spam back into it being almost invulnerable. 5
The only thing I as a DK can do to throw a Nightblade off, and for some reason it actually works and been able to catch and kill many 500 CP+ night blades, is using Fossilize on them. It just seems to screw them over most of the time.
The slight nerf is needed.
...And players have realized that through the use of positioning, line of sight, situational awareness, and movement speed buffs, they can effectively remain cloaked and avoid damage indefinitely which is the real problem.
Also I have heard players in TS bragging about how good cloak spam with maneuvers is.
Also you are still plugging magelight as a counter? Now you can really smell the BS.
The only thing I have to say on this topic is that I run Radiant Magelight and it sucks.I've been running behind people, jabbing them with magelight on and they still disappear. If I catch them it's usually only because they decide to stick around to see if they could get a kill after all. Half the time they do, despite my magelight.
Made a topic about flare, the worst skill in the game. I'm not saying nerf cloak but it'd be great if these 'counters' actually worked.
Peel_Ya_Cap_517 wrote: »jnorris91ub17_ESO wrote: »It's called feedback.
You two are exactly the kind of people who ZoS should be ignoring for this kind of decision.
I don't think its considered feedback if the change hasn't actually happened lol
That's illogical... It's feedback on whether the change should be made...which is how balancing works.