milesrodneymcneely2_ESO wrote: »Argonians, Nords, and Orcs need some serious love in the racial passive department.
But, I dunno. The longer I think about it, the more I'm becoming convinced that racials in this game need a complete overhaul.
I think the XP boost to skill lines is fine, and should remain as is.
With the removal of soft caps, though, I'm thinking that racials with any effect whatsoever on Magicka, Health, Stamina (or their regeneration) should just be completely removed and replaced with something more along the lines of a quality of life boost. What that would be, I have no idea.
I would also like to see each race receive a new active non-combat ability. For instance, I really miss the "Night Eye" ability the Khajiit had from previous games.
Anyway, I'm just spitballing. But it's clear that - the way things stand now - a handful of races are rising to the top, leaving the rest to sit in the back of the bus.
I dunno. I'm thinking "Swift" and "Robust" can't really hold a candle to "Flame Resistant" and "Flame Talent".if orcs needs some love then dunmer need the same.
milesrodneymcneely2_ESO wrote: »I dunno. I'm thinking "Swift" and "Robust" can't really hold a candle to "Flame Resistant" and "Flame Talent".if orcs needs some love then dunmer need the same.
Deltia and several others seem to think that "Robust" is the single most useless racial passive in the game.
Of course, I'm a weapons-grade noob, so I'm open to being corrected.
I'm still not clear as to which "charge attacks" the Swift passive works with?i give my flame talent any day for swift. imo orc passive are decent, just swift doesnt fit them.... rly?! a hulk swift?
milesrodneymcneely2_ESO wrote: »I'm still not clear as to which "charge attacks" the Swift passive works with?i give my flame talent any day for swift. imo orc passive are decent, just swift doesnt fit them.... rly?! a hulk swift?
Does it work with any of the Teleport Strike morphs for the Nightblade?
Just wondering.
Another idea:
Awesome lizard tail: argonians can tear off their tail and use it as a weapon for 10 minutes. By doing so, they receive +20% spell and weapon damage for 20 minutes. (Cooldown 10 hours)
milesrodneymcneely2_ESO wrote: »I dunno. I'm thinking "Swift" and "Robust" can't really hold a candle to "Flame Resistant" and "Flame Talent".if orcs needs some love then dunmer need the same.
Deltia and several others seem to think that "Robust" is the single most useless racial passive in the game.
Of course, I'm a weapons-grade noob, so I'm open to being corrected.
As they mentioned adding in underwater combat I would like Argoinians to have the underwater breathing ability as well as improved swim speed.