And I switched from stamina dk which I've ran since the beginning of the game to magicka build, despite your nirnhoned complaints. It may be because I realize that not hitting anyone at all because they are dodging is worse then hitting them for 5k damage when they have 20k at most hp.
Samuel_Bantien wrote: »@Xsorus
Pixysticks quit the game, the man you are praising for a glass cannon build, because of Nirnhoned. Sypher can 1vX the players that can't defend themselves and kill those that do not stack Nirnhoned. Not stacking Nirnhoned gives magicka builds a viable chance. Stamina builds can go glass cannon because they do not have to be afraid of magicka builds due to Nirnhoned. You bring up 20k crystal frags being dropped to 10k, that can be done as Stamina builds too when you build for it. He uses spams Entropy - 20% damage buff, in order for the proc chance of Crystal Fragments - another 20% damage buff, plus another 20% spell damage from just using Entropy. He's a full glass cannon - and again he quit. How about blocking? You had blocking as one of your arguments so his 10k crystal fragments are now 5k against anyone who is not using a sword and shield, or how about dodging - that seems to also be a basis of your arguments too. Crystal Fragments now does 0 damage when you dodge it. - Its bloody insane killing players that don't block with a Crystal Frag proc (in which the multiple chances of procing thus increasing the damage by more than 20%) has been fixed.
Your closing argument is:And I switched from stamina dk which I've ran since the beginning of the game to magicka build, despite your nirnhoned complaints. It may be because I realize that not hitting anyone at all because they are dodging is worse then hitting them for 5k damage when they have 20k at most hp.
You realize "not hitting anyone at all because they are dodging is worse then hitting them for 5k damage when they have 20k at most hp". What you just said makes 0 sense and needs to be revised to something that makes sense. I'm getting two signals - Its worse taking 5k damage while they are dodging when they only have 20k health, or I do not attack while they are dodging because it is a waste of magicka. You're saying Nirnhoned is balanced because very few skills (which just so happen to be magicka - which is then negated by Nirnhoned) can hit through dodge - which is bloody insane when you think about it. Nirnhoned has been announced that it is being nerfed - atleast ZoS can admit that Nirnhoned is broken, why can't you? The main reason why Weapon Damage > Spell Damage is because of Nirnhoned. In the end, it's all about player skill, you can say that Magicka beats Stamina because some skills go through dodge - which is what i'm seeing as the basis to your argument because you ALWAYS bring it up during your replies. But when player skill is mitigated by just wearing an armor trait the balance is not there. The worst player can wear a full set of Nirnhoned and be the tankiest player in game - when it comes to magicka builds, in which you fail to realize that. You seem to bring up two players - one that has quit the game because of the bug (Pixysticks) and Sypher (who is always switching between magicka and, but again has stated that stamina will always be better because of the Nirnhoned outbreak). You cannot bring these two up because they have admitted that Nirnhoned is overpowered and should be toned down. You bring these two players up, but you cannot say that Nirnhoned needs to be nerfed? Where's your logic.
According to @Fmonk, you seem to bring the same argument everywhere and I honestly feel like i'm talking to someone who just repeats himself - in which every reply stated from you has been repeated over and over. I am tired of repeating myself to someone who keeps repeating himself. We will see tomorrow how much damage your "9k lava whips" can do against me - a vampire in 46k spell resist w/ DW or even yet I can equip a shield for 52k spell resist, but I will go as I stated and let you kill me several times for the death recap, several times in 9k spell resist and several times in 46k, I would also like to do so in 52k spell resist. I will not be blocking during these tests so damage can drop as far as 50 (DW) -75 (S&B)% if I did block. I will post the results here for everyone to see. The tensions are growing and I happily await tomorrow. Please give me a time in which you may be online so we can be online at the same time.
Glass cannon anyone? - Gank 1-3 players? - This will only work if the players are not wearing Nirnhoned - against as I have ran this build since 1.6 PTS.@Agrippa_Invisus This build has little sustain or survivability it's very niche and it's built to gank 1-3 players or be a part of a group so it's not focused down. I've just been having some fun with it running into groups and hoping for the best.
@Juraigr I've been playing a vamp Stam DK and posted a vid and streamed with it as well many times. I'm confused as to why my lack of playing DK should concern you though :P
First of all you give 0 explanation as to why you voted these two classes up top, just like you have done in this thread. You only state things from a different players view, yet twist it to your own because of a video: AKA Sypher & Pixysticks.I voted sorc, but I kind of view Nightblades close to them...if there was a Sorc/Nightblade combo option I would of picked that.
Samuel_Bantien wrote: »@Xsorus
You seem to have a strong taste in cherry picking and a burning hatred toward Sorcs and Nightblades. You decided to point out the worst possible idea of magicka build damage - a move that was once bugged and is now fixed. You seem to be ignoring the fact stated and it is even on one of the patch notes - I believe 2.0.8. - Look at it yourself. Then you bring up Sypher, here's what he wrote in the same thread you keep mentioning:Glass cannon anyone? - Gank 1-3 players? - This will only work if the players are not wearing Nirnhoned - against as I have ran this build since 1.6 PTS.@Agrippa_Invisus This build has little sustain or survivability it's very niche and it's built to gank 1-3 players or be a part of a group so it's not focused down. I've just been having some fun with it running into groups and hoping for the best.
@Juraigr I've been playing a vamp Stam DK and posted a vid and streamed with it as well many times. I'm confused as to why my lack of playing DK should concern you though :P
YOU EVEN POSTED IN THE SAME THREAD DO YOU READ? You praised him and then you write in the "*Updated Poll* Strongest Class In PVP" thread:First of all you give 0 explanation as to why you voted these two classes up top, just like you have done in this thread. You only state things from a different players view, yet twist it to your own because of a video: AKA Sypher & Pixysticks.I voted sorc, but I kind of view Nightblades close to them...if there was a Sorc/Nightblade combo option I would of picked that.
The only way he kills people with this build is if he kills idle players, no heals, no shields, just standing there. Its the same as pouring oils on players repairing, you will not kill any of them if they are being healed or purged. When he cloaks in Magicka Detonation, players can still see the red AoE warning. You seem to have a strong distate for Sorcerer's and Nightblades as I stated already. What is wrong with you? 0 explanations, is it because of the videos you watch? It seems that is where you get your facts at. If I make videos of a Templar 1vXing i'm afraid you would start a call to arms against Templars too.
Then there is your closing statement about dodging. When I quoted you, I wanted you to read what you wrote. I have had no idea what you meant because it was so poorly written I had to try and make two different understandings. Again, please stop cherry picking portions of sentences and twisting it. Read the whole sentence, you are not a politician. Yes it is agreeable Magicka builds will need to be toned down, but so will Stamina builds - do not deny this as they still have 3/4ths the spell resistance of heavy armor while we have 1/8th the armor of Heavy. I believe the best way to balance pvp is to bring back the Impenetrable trait, not by returning it to its former glory, but by buffing it to the potential it had before. Instead of its weak self it is at right now, it should decrease the crit damage done by 10% not the weak percentage it is right now. Critical damage does 50% more damage, place 1 Impenetrable gear on and it will now do 45% more damage - This ensure you do not get 1 hit nuked like you see in the Sypher bombing video - if that is what you're worrying about or 1 shotted like the Biting Jabs picture I posted. Nirnhoned could just be a PvE thing like how Impen WAS a pvp thing.
Samuel_Bantien wrote: »@Xsorus
All my characters are magicka, so I do know what I am talking about when it comes to the "disingenuous with their statements". There is a huge gap betweeen magicka and stamina and 1 common link - Nirnhoned. Blocking and dodging are two different things, sadly stamina can do both more than magicka. Sadly when built "right" you are facing Nirnhoneless players/Lowbies that do not have enough spell resistance to withstand a glass cannon AoE - take in mind that this spell also has a 2 second cast time and takes 4 seconds to explode after - a total of 6 seconds to do 1 AoE hit is more or less balanced.
Sypher's build is again as he stated - and works the same way as mine when I feel like slotting Soul Tether. Group of enemies are stacked and idle, no shields, no healing springs going out or mutagens out, then you may burst. At max I can hit overstacked nirnhoned users for 10k Proximity crits w/ a 3k spell damage and 33k magicka (plus 8% damage from Relentless Focus equaled to around a 14k tooltip) setup. 25k Proximites are on lowbies or players that have not hit v14 and or players that do not stack nirnhoned. It is agreeable that aoe 1 shots should not happen, but that is why Impen should be reinstated so magicka builds will not have to run glass cannons in order to be viable.
I do not know you and I have never seen any of your videos, so I am sorry for assuming anything if I did. The difference between magicka and stamina is that one build requires a certain AoE 2 second cast to be able to destroy things as fast as 1 build that can do a long range cast time or an up close cast time that does a CC. When I ran stamina I could easily hit 10k Flying Blades with a sustain build with Magicka I have to use a 2 second cast to be able to hit even come close to that against a nirnhoned opponent.
Atleast on your closing statement I completely agree with it all. I have been thinking that Nirnhoned (when overstacked) is pretty much the 1.5 Impen against Magicka builds if that makes sense to you. You do about the same or (the majority of the time) less when you crit the same amount of damage than the tooltip. There is no "Nirnhoned" armor trait to combat Stamina builds unless you run heavy with reinforced so why should there be a way to combat Magicka? This game has become way far too bursty and should be toned down so other builds - and builds that have been advertised "A.K.A. play as you want"/Hybrid builds - can be viable in PvP too.
I'm not praising his glass cannon build, you posted a screen shot of a high damage building jabs and said you've never seen magicka builds do that sort of damage, I pointed out that pixy did more damage then that. In fact there is a metric ton of sorc videos doing just that.
What magicka damage needs is a crafted set equivalent of hundings rage or such and a magicka dmg mundus and light armor passive equivalent of medium armor passive to increase dmg per armor piece worn by a %.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Teargrants wrote: »4 Magnus, 4 Eye of Mara, 4 Healers, 2k spell dmg unbuffed. going w/ three 4 sets or four 3 sets maximizes the number of set bonuses you get.
Samuel_Bantien wrote: »@Xsorus
Please look at the video in this thread: http://forums.elderscrollsonline.com/en/discussion/168466/2v2-pvp-tournament-final-resut/p1
Feel free to watch the whole video if you have not to see the flaws on Nirnhoned.
Or -
Skip to 3:30.
Watch Sypher as he ambushes into 5 Daedric Mines - each with a base tooltip of atleast 4500 when magicka builds - according to Arcane Karstyll, "My mine tooltip unbuffed hit 4240 for each mine, buffed 4658 damage." And only drops to 32% from 79% (16k health). He is running full Nirnhoned. Watch as he eats mines for only 2.9k crits and 1.5k non-crits. This is a video of Nirnhoned at its finest. He later describes that he is using full Nirnhoned (w/ the exception of engine guardian) with Whitestrake's BUT get this, his suprise attacks crit for 8k - a GREAT example of how well weapon damage improves without very much or even little amounts of weapon damage sets can affect total output. - No intentions at calling anyone out on this issue.
I of course love that my critical hits hit for less than my tool tip and I am positive every other magicka build feels the same. I feel the urge to say that no build deserves to have their damage reduced by 2/3rds without blocking and should've been fixed when this issue was announced during the 1.6 PTS. Should I find more clips and point out the flaws of Nirnhoned for you Xsorus?
You want me to show ya Sypher video where he instant kills 5 people with magicka nightblade?
There is countless videos of sorcs just ripping through people as well. i can show you video of me 3 shotting dodge rolling users left and right as well. Do you know why? Because a vast majority of them aren't running nirmhoned like you are crying about, they are running things like skirmisher. So you whining about a very defensive setup taking low damage vs them hitting someone with very low armor (and then having it pretty much ignored completely) isn't much of a concern to me. Against most players you pretty much need well over 33k spell resist before you even begin to negate there damage which means most players won't be running it since it requires at least 5 to 6 pieces of nirnhoned to hit that level of resist (I break 32k with 5 light for example and 4 nirnhoned using a shield)
oh incase your wondering I have video of me with 33k spell resist taking about 5k per crit from a sorcs mines. This is with bloody "cap" spell resist. I have zero sympathy for most magicka users since I play one and know what's it like. God sorcs would be absolutely stupid right now without nirnhoned
Most high damage glass cannon builds don't have sustain, for example you bring up pixy sticks 1k magicka regen, I have around 900 stamina regen when I ran 2 handed stamina dk, I sure as hell didn't have anywhere near 39k stamina like pixy does with magicka.
He also gets ult from you just damaging his absorb shield, so he really doesn't need to light attack, dual wield works really well for sorcs for that reason.
If the argument is that magicka builds are forced into glass cannon to reamain competitive you hold even less ground because virtually every stamina build is forced into glass cannon setups, you don't see to many stamina DKs running those new stam dots now do you, because if you don't have these burst extreme damage builds you will not compete against absorb shields.
Also saying he quit because of nirnhoned is disingenuous, since he was bloody hitting for 20k on crystal frags, even cutting that in half would still yields 10k crystal frags... That's bloody insane when ya think about it.
What I don't worry about too much are the glass cannon magicka builds like many sorcs who mainly rely upon easily dodged or cloaked projectiles.
What I don't worry about too much are the glass cannon magicka builds like many sorcs who mainly rely upon easily dodged or cloaked projectiles.
Except for me. I think I've blown you up more times than I can count because you're not expecting detonation curse streak sorcs. I gotta say, it feels good to blow you up bro. =D
What I don't worry about too much are the glass cannon magicka builds like many sorcs who mainly rely upon easily dodged or cloaked projectiles.
Except for me. I think I've blown you up more times than I can count because you're not expecting detonation curse streak sorcs. I gotta say, it feels good to blow you up bro. =D
What I don't worry about too much are the glass cannon magicka builds like many sorcs who mainly rely upon easily dodged or cloaked projectiles.
Except for me. I think I've blown you up more times than I can count because you're not expecting detonation curse streak sorcs. I gotta say, it feels good to blow you up bro. =D
I still have that nice 25k burst on you a few times. Feelsgoodman
I still have that nice 25k burst on you a few times. Feelsgoodman
NB OP. NERF.
Anyway @IshammaeI I wasnt saying he was wrong. Id never kill him without those three abilities. The problem is that you cant counter everything with only 10 slots.
Samuel_Bantien wrote: »You can't really bring up Pixysticks because he quit due to Nirnhoned/spell resist stacking. He is tired of it, and almost all magicka builds are tired of it too. He is like me, I do not want to go stamina in order to be competitive and neither do the majority of magicka players, but at this rate magicka builds are a dying breed. I lurk the forums way too much and can find and understand both sides to the argument. Fighting on the side of Nirnhoned is a battle that will be surely lost - and it is already lost as ZoS is nerfing Nirnhoned, but the nerf is not happening soon enough.
Samuel_Bantien wrote: »You can't really bring up Pixysticks because he quit due to Nirnhoned/spell resist stacking. He is tired of it, and almost all magicka builds are tired of it too. He is like me, I do not want to go stamina in order to be competitive and neither do the majority of magicka players, but at this rate magicka builds are a dying breed. I lurk the forums way too much and can find and understand both sides to the argument. Fighting on the side of Nirnhoned is a battle that will be surely lost - and it is already lost as ZoS is nerfing Nirnhoned, but the nerf is not happening soon enough.
The question is why, why, WHY this has not been fixed yet. ZOS can hot fix a good grind in under 24 hours but an armor trait that is gimping half the population stays as is for months now. #commonsense
lots of stuff
Samuel_Bantien wrote: »You can't really bring up Pixysticks because he quit due to Nirnhoned/spell resist stacking. He is tired of it, and almost all magicka builds are tired of it too. He is like me, I do not want to go stamina in order to be competitive and neither do the majority of magicka players, but at this rate magicka builds are a dying breed. I lurk the forums way too much and can find and understand both sides to the argument. Fighting on the side of Nirnhoned is a battle that will be surely lost - and it is already lost as ZoS is nerfing Nirnhoned, but the nerf is not happening soon enough.
The question is why, why, WHY this has not been fixed yet. ZOS can hot fix a good grind in under 24 hours but an armor trait that is gimping half the population stays as is for months now. #commonsense
lots of stuff
I have snipes hit enemies for 3k while blocking or using some other form of mitigation (i can hit a snipe for 30k+ in ideal situations), so I'm still not sure what the qq is about? I'm just super confused. There are good magicka users out there making things work and tearing things up. I can't think of more than maybe... 10 stam users that I've come across that are more than one trick ponies or worry me at all (maybe folks think of me as a one trick pony too, as a stam user it would only exemplify my point) in a fight, then there are tons of magicka users that give me problems.
Is it an L2P issue? Would you even consider that as a possibility? I mean I've changed my playstyle and build maybe 6 times on the stam side alone (not counting variations into caster nb builds) in the past couple months. Some work better than others, but still there's lots of room to grow..
lots of stuff
I have snipes hit enemies for 3k while blocking or using some other form of mitigation (i can hit a snipe for 30k+ in ideal situations), so I'm still not sure what the qq is about? I'm just super confused. There are good magicka users out there making things work and tearing things up. I can't think of more than maybe... 10 stam users that I've come across that are more than one trick ponies or worry me at all (maybe folks think of me as a one trick pony too, as a stam user it would only exemplify my point) in a fight, then there are tons of magicka users that give me problems.
Is it an L2P issue? Would you even consider that as a possibility? I mean I've changed my playstyle and build maybe 6 times on the stam side alone (not counting variations into caster nb builds) in the past couple months. Some work better than others, but still there's lots of room to grow..
Samuel_Bantien wrote: »@Xsorus
Please look at the video in this thread: http://forums.elderscrollsonline.com/en/discussion/168466/2v2-pvp-tournament-final-resut/p1
Feel free to watch the whole video if you have not to see the flaws on Nirnhoned.
Or -
Skip to 3:30.
Watch Sypher as he ambushes into 5 Daedric Mines - each with a base tooltip of atleast 4500 when magicka builds - according to Arcane Karstyll, "My mine tooltip unbuffed hit 4240 for each mine, buffed 4658 damage." And only drops to 32% from 79% (16k health). He is running full Nirnhoned. Watch as he eats mines for only 2.9k crits and 1.5k non-crits. This is a video of Nirnhoned at its finest. He later describes that he is using full Nirnhoned (w/ the exception of engine guardian) with Whitestrake's BUT get this, his suprise attacks crit for 8k - a GREAT example of how well weapon damage improves without very much or even little amounts of weapon damage sets can affect total output. - No intentions at calling anyone out on this issue.
I of course love that my critical hits hit for less than my tool tip and I am positive every other magicka build feels the same. I feel the urge to say that no build deserves to have their damage reduced by 2/3rds without blocking and should've been fixed when this issue was announced during the 1.6 PTS. Should I find more clips and point out the flaws of Nirnhoned for you Xsorus?
You want me to show ya Sypher video where he instant kills 5 people with magicka nightblade?
There is countless videos of sorcs just ripping through people as well. i can show you video of me 3 shotting dodge rolling users left and right as well. Do you know why? Because a vast majority of them aren't running nirmhoned like you are crying about, they are running things like skirmisher. So you whining about a very defensive setup taking low damage vs them hitting someone with very low armor (and then having it pretty much ignored completely) isn't much of a concern to me. Against most players you pretty much need well over 33k spell resist before you even begin to negate there damage which means most players won't be running it since it requires at least 5 to 6 pieces of nirnhoned to hit that level of resist (I break 32k with 5 light for example and 4 nirnhoned using a shield)
oh incase your wondering I have video of me with 33k spell resist taking about 5k per crit from a sorcs mines. This is with bloody "cap" spell resist. I have zero sympathy for most magicka users since I play one and know what's it like. God sorcs would be absolutely stupid right now without nirnhoned
Most Medium armor dodge rollers don't need to run full Nirnhoned. My NB Build uses Skirmisher and only 2 pieces of Nirnhoned (+48% to spell resist). Consider Base full Medium Armor + Phase Champion Passive + Shadow Barrier Passive = Easy to get 40K Spell resist when you're a perma roller.
Sypher killing 5 people with a mana detonation /ultimate combo means at much as me killing 30 people in a row with overload.....nothing. The players who are dying to me and Sypher and the rest of skilled players out there are fodder and we all know it so don't try to make an argument out of it. I guarantee your Magicka DK is going to have a much harder time killing me than your Stamina DK because I'm sitting on 34K Spell Resist with only 3 Nirnhoned in Light armor due to Boundless Storm.