I don't get why people are complaining about dodge roll, every class and build has powerful spells and skills available that ignore dodge. Magicka Detonation can hit for 20K and goes right through dodge, flame whip, puncturing strikes, surprise attack, daedric curse, crushing shock.. they all ignore dodge.
Am I asking for a nerf on a specific class or skill? No. I am asking though to nerf the ability to combine all these mechanics to become stronger tanks than actual tanks.
Cinnamon_Spider wrote: »First you'll have to take out the templar he's with that has 1800 magic regen and will be spamming BoL
I rolled DC because there are some AD I've always wanted to kill. I'm going to play around with either S&B or resto staff. I want to see how useful S&B with puncture with a Master sword is and Stamina NBs with reflect seem like they'd be amusing (and a terror for a sorc to fight). The bow just always seems like a cowards weapon to me.
Puncture is bad, even w/ the heal from the master's sword. Although I guess for a NB it might make a difference.
Low slash is better.
Question: Does the Pierce Armor morph reduce spell resistance twice? Once for the Armor, and once again on the Spell resistance? Or are the two separated for the purpose of the calculation? Actually now that I think about it it probably doesn't stack with mark which would probably render it useless. Damn I was hoping to have a reason to use that sword.you think stamina builds are hard NOW? you should have tried one pre 1.6 @Ezareth. then you would understand why magicka builds have such a stigma surrounding them. they were OP as heck pre 1.6, and stamina was UP as heck pre 1.6
I am not trying to talk crap, just wanted to drop some insight in:)
if you ever need help with your stamblade, contact me. I've played them since beta.
He's being sarcastic Cody.
well, this is embarrassing.
still Ezareth, if you need help with a stamina NB contact me.
I'm having a blast with my nightblade and I make it a special point to kill each and every sorc I see. I'm ohh so hoping to find a night blade who rerolled sorc. I mean I'm only level 30 now the best I can 1vx right now is 2-3 people depending on their class and skill but its absurd how I'm bursting down people with 30K hitpoints in seconds while in the non-vet campaign. There is so much synergy with the NB class right now.
The only things I have no clue about are stealth and whether I'm hidden or what. The whole concept of stealth is annoying to me. I usually just say screw it and play my NB like my sorc. Let them see me coming, I only use the bow right now for a ranged interrupt. I'll use cloak as an escape or for guaranteed crits(lol) but seriously 1600 stamina regen at L30 and no more CP into stamina regen than magicka? Insane.
I don't see how NBs say they don't have class heals. Mark Target. Kill target in 3-4 seconds and finish with execute... Full Heal. Mark next target rinse repeat. I'll get fear some time tonight and then the real fun will begin.
mark target requires that you kill the target for the heal, which must be done quick in 1vX scenarios. This is hard if your enemies actually know what they are doing. This heal is also useless in 1v1 scenarios for obvious reasons.
NBs do have class heals... they either just outright suck or are very situational. we have to go 2H, go thru a year long grind to get vigor, or use a resto staff, to get any decent self heals.
then again, if NBs did have self heals, they would be OP, so I myself tolerate it.
and how the hell do you have 1600 regen at level 30??? my Vr14 only has 1.1k regen!:(
i bet its because of CPs.... f***. why did ZOS have to put those passives in the CS? why cant they have let resource regen stay with appropriate armors and actual in-game items/powers?
bah, oh well. Just dont abuse it too much plz:) leave the endless resource crap in the vet servers where it belongs.
what is your BB characters name?perhaps i will hunt you down....
I'm at just under 1800 Regen now at Level 35 with L35 Stam/Mag drink. It isn't because I have massive CPs, I still have under less than 200 CPs.
Nightblade 30%.
Vampire 10%.
Bosmer 21%.
7 Piece Medium Armor 28%.
*10% Stamina regen in CPs.
~1800 Stam regen is easy, I don't even have a single Stam regen set bonus.
#BosmerMasterRace
The name is Ezareth-Ali you can't miss it, just look for the zerg swarm on the NB/Templar combo.
well,thats balance right there. 17K resource pools, 1.8K regen every 2 seconds......
I will still kill you though. broken mechanics or not
Rust_in_Peace wrote: »Show me a single build that uses crafted gear with full nirn as stamina and I will show you a build that can't kill a damn thing.
#SorcTearsareDelicious
Think about how annoying it is to kill someone roll tanking.
Think of all the available counters to a roll spammer.
Now think how more and more of them are beginning to run full stamina dps while maintaining capped spell resistance.
Enough said.
Not being able to kill a roll spammer is a serious learn to play issue. Just hit them with abilities that ignore roll dodge, and they will drop dead trying to avoid them spamming roll. People are firing projectiles at roll spammers and are mortified that they can't kill him, come to the forum to complain instead of trying out counters.
Every single class and role has access to powerful abilities that go right through dodge roll. Learn which they are, and use them, instead of complaining about a good game mechanic.
Not being able to kill a roll spammer is a serious learn to play issue. Just hit them with abilities that ignore roll dodge, and they will drop dead trying to avoid them spamming roll. People are firing projectiles at roll spammers and are mortified that they can't kill him, come to the forum to complain instead of trying out counters.
Every single class and role has access to powerful abilities that go right through dodge roll. Learn which they are, and use them, instead of complaining about a good game mechanic.
"Not being able to kill a roll spammer is a serious learn to play issue.."
You win the thread. GG and well said.
"What is wrong with using abilities that go through dodge?"
Nothing is wrong with that at all. I'm totally agreeing with your point. Instead of whining about non existent "perma-roll" people should just use aforementioned abilities and hit through it.=)
Not being able to kill a roll spammer is a serious learn to play issue. Just hit them with abilities that ignore roll dodge, and they will drop dead trying to avoid them spamming roll. People are firing projectiles at roll spammers and are mortified that they can't kill him, come to the forum to complain instead of trying out counters.
Every single class and role has access to powerful abilities that go right through dodge roll. Learn which they are, and use them, instead of complaining about a good game mechanic.
"Not being able to kill a roll spammer is a serious learn to play issue.."
You win the thread. GG and well said.
Why complain about something when there is a powerful enough counter accessible to all classes?
Not being able to kill a roll spammer is a serious learn to play issue. Just hit them with abilities that ignore roll dodge, and they will drop dead trying to avoid them spamming roll. People are firing projectiles at roll spammers and are mortified that they can't kill him, come to the forum to complain instead of trying out counters.
Every single class and role has access to powerful abilities that go right through dodge roll. Learn which they are, and use them, instead of complaining about a good game mechanic.
The point is to adapt to what people are using in Cyrodil, not just sticking with your favorite build and expect that you can kill everyone. I bet there are a lot of Sorcs who never bothered slotting Daedric Curse, because it can't be spammed for massive dps, well guess what, it goes through dodge. Combine it with Detonation and your target will blow up and die trying to dodge it.
Or just snare your enemy and spam Elemental Ring while he is dodging, he'll die so fast.
I'm a stamina nightblade and all my attacks are dodge able with the ability and the major buff, still I kill all perm rolling players and barely anyone is able to escape. One good placed stun and they die cause rolling is the only defense they have.
Also you're able to hit between those rolls, so use animation cancel to increase your chances.
Seriously, I got more problems with Shield stacking or perm blocking players, just cause shields stay active even if you're stunned and blocking people got too much defense to get bursted.
Dodge is strong, especially if you're only on range, but it got enough counters and is totally fine in my opinion.
Err, the 15% would replace the 30%. SO NBs would have 15% class stamina recovery instead of 30%.
I'm a stamina nightblade and all my attacks are dodge able with the ability and the major buff, still I kill all perm rolling players and barely anyone is able to escape. One good placed stun and they die cause rolling is the only defense they have.
Also you're able to hit between those rolls, so use animation cancel to increase your chances.
Seriously, I got more problems with Shield stacking or perm blocking players, just cause shields stay active even if you're stunned and blocking people got too much defense to get bursted.
Dodge is strong, especially if you're only on range, but it got enough counters and is totally fine in my opinion.
Ohh I kill permarollers(well maybe not perma in non-vet yet but non-stop dodge rolling nonetheless) on my Nightblade easily. Wrecking blow goes through dodge roll half the time and then there is the magick fear combo that will kill anyone. Buggy game is buggy.
Think about how annoying it is to kill someone roll tanking.
Think of all the available counters to a roll spammer.
Now think how more and more of them are beginning to run full stamina dps while maintaining capped spell resistance.
Enough said.
Is this honest, or trolling? I can't tell. Certain skills hit past roll. Try them!
Think about how annoying it is to kill someone roll tanking.
Think of all the available counters to a roll spammer.
Now think how more and more of them are beginning to run full stamina dps while maintaining capped spell resistance.
Enough said.
Is this honest, or trolling? I can't tell. Certain skills hit past roll. Try them!
This is a learn to read issue. @Cthalion You failed to grasp the issue: most roll counters are magicka based and thus a roller with Nirnhoned becomes a super tank.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I'm a stamina nightblade and all my attacks are dodge able with the ability and the major buff, still I kill all perm rolling players and barely anyone is able to escape. One good placed stun and they die cause rolling is the only defense they have.
Also you're able to hit between those rolls, so use animation cancel to increase your chances.
Seriously, I got more problems with Shield stacking or perm blocking players, just cause shields stay active even if you're stunned and blocking people got too much defense to get bursted.
Dodge is strong, especially if you're only on range, but it got enough counters and is totally fine in my opinion.
Ohh I kill permarollers(well maybe not perma in non-vet yet but non-stop dodge rolling nonetheless) on my Nightblade easily. Wrecking blow goes through dodge roll half the time and then there is the magick fear combo that will kill anyone. Buggy game is buggy.
Well "barely anyone is able to escape" is pretty much cause ur a NB urself, one of the highest stamina regen is probably on ur char right now, hell ur probably one of the strongest NB's just by pure stats. The only way people can dodge ur burst is roll dodging, and they have to break fear, ofc u kill them.
When do people realize that whoever has the highest resource management is going to win, its always nightblade thus nightblade wins, in short basicly. If u cant burst NB's ur not going to win, sadly cause of dark cloak, rally, vigor in combination with the endless dodge roll this is impossible.
People have to realize that any other class than NB is FORCED to break free and dodge roll and cause we have naturally less tsamina regen we're boudn to lose, unless ur a sorc that can shield like fkin crazy, but hey thats another strong, or as some say op class. But people dont get how broken NB is cause ur always going to lose, the only way a NB loses if his opponent is a better player. Else ur doomed > u will be forced to go on the defense and from that point onward its unevitable ur going to lose. Ur already dead.
I facepalm to whoever says NB shouldnt deserve a nerf, or tries to defend this class, as if it takes seriously ANY skill atm to play that class, its beyond broken. The only class that can give a fight to a NB is the sorc.