DisgracefulMind wrote: »I changed to Sorcerer from DK at the end of 1.5. All I have to say, I facerolled people with my DK easily all the time, and still can with my stam DK if I ever get on her. It's not so easy for my Sorc.
I practice pretty relentlessly on Sorc to keep up with my partner, and it DEFINITELY takes a lot more skill than my DK ever did. I love Sorc just for that alone, the skill it takes.
I think too many people have a MAJOR l2p issue going on with Sorcs lol. I die all the time to your snipes and wrecking blows, what's the problem here?
Having v14s in all four classes, with weeks worth of /played on each of them, i gotta say that sorc is the hardest class to master. But once mastered, it has the potential to be the most powerful class in the game.
I always get a kick out of DKs are OP threads, or anything is OP threads. DK has always had the same basic weaknesses throughout ESO. They can be kited mercilessly, and there aint a thing they can do about it. Even if you cant kill the dk, you as a sorc can ensure there is no way in hell that DK ever kills you.
Nightblade is probably the most dangerous class for a sorc to face, not because of "burst" damage or crowd control abilities, but because when built for it, its the only class other than a sorc that can keep up with one.
Templars just get screwed in this rock paper scissors. Neither should ever die to each other, but templar has no prayer of beating an on par played sorc.
So the way I see it.
Sorc v Sorc is a wash, whoever is better
Sorc v DK favors the Sorc if the Sorc is built specifically to kill DKs, otherwise the Sorc is either going to die or going to run.
Sorc v NB favors the NB in most builds (especially if its the standard magicka LA sorc vs stamina med bow/dw nb).
Sorc v Templar rarely gets decided, both classes has so much built in shielding (and temp heals while lacking range to keep up with bolt escape)
So yeah, in a lot of cases its learn to play, but with mastered classes, there is a strong argument that Sorc is the most powerful of the classes in the right hands.
xsorusb14_ESO wrote: »Teargrants wrote: »Long winded, but completely missing the point. If you aren't playing a burst build, you don't flail away at the shields, you attack their stamina. A CC'd sorc cannot cast shields and will die in one dmg rotation of they don't CC break immediately.
So the way I see it.
Sorc v Sorc is a wash, whoever is better
Sorc v DK favors the Sorc if the Sorc is built specifically to kill DKs, otherwise the Sorc is either going to die or going to run.
Sorc v NB favors the NB in most builds (especially if its the standard magicka LA sorc vs stamina med bow/dw nb).
Sorc v Templar rarely gets decided, both classes has so much built in shielding (and temp heals while lacking range to keep up with bolt escape)
So yeah, in a lot of cases its learn to play, but with mastered classes, there is a strong argument that Sorc is the most powerful of the classes in the right hands.
All assuming everyone is playing a glass cannon/1vX type build. Sorcs completely dump all over any sort of dedicated attrition build while still having strong attrition themselves. We don't have a chance in hell to get through your hardened ward since we aren't bursting, yet you can often put together enough spike damage to take us out even if we're in heavy armor. All the while you maintain pretty solid regen rates. It makes no sense. I actually have to make defensive sacrifices as a NB caster if I want to put together some burst. Likewise, I have to give up burst to have any level of meaningful defense. If we try to straddle the line between offense and defense like you are currently able to do, we fail at both.
Sorcs currently aren't required to focus on anything. Just pump Spellpower/Magicka and have a decent amount of health and your skills take care of the rest for you. It reminds me of WoW frost Mages when they were in their prime. Good burst (not the best, but close) with some pretty amazing defensive skills/cooldowns. No real downside. Then compare to Affliction Warlocks- a playstyle dedicated to sustained damage/longer fights- yet the Mage burst build has better defenses, not to mention the general utility of burst being more valuable for taking out key targets vs. slow DoT damage.
I'm not blaming y'all. Sorcs have a high skill cap for sure, but I wish MMO developers would learn their lesson about making sure every class/build has specific strengths and weaknesses. I don't know if its ignorance or they're playing favorites, but its getting frustrating being a defensive/sustain minded player and seeing these burst builds in multiple MMOs handed everything on a silver platter.
You think sorcs like me just pump everything into spell dmg/magicka like potatoes and proceed to face roll the keyboard? Wrong. I have to put everything I can into high magicka and stamina regen above all else, or else I get CC'd and die when I can't break.
I've chased you all way from Glade to Ales before CCing you the whole way, and you broke out of the CC consistently. I never came close to killing you..The only time i've killed you is by stacking Weapon Damage/Stamina as much as possible
Having fought multiple sorcs CCing constantly..I can tell you..Unless you're running extreme burst builds..You're not going to win that fight.
You pretty much have to have over 3k Weapon Damage to even come close to fighting a Sorc right now.
And you have to have 3K+ Magicka regen to even come close to being able to spam shields against a wrecking blow/lethal arrow spam. I've literally spent the majority of my mana bar just chain casting hardened ward as fast as possible while the arrows blotted out the sun. Most of the time if I stop to cast a single spell I'm dead unless I do my tried and true dodge-roll cast ( =
But this is the point right? The fact that you can spam that ward and negate that damage for so long whilst wearing light armour and still packing a punch yourself is the problem.
Yes I can absorb a ton of damage from 1-2 players while doing nothing but spamming shields. This is no different than a DK holding block. As soon as 2 players become 3 or 4 or those players start using CC I have to run (if I can) or die.
How is that a problem as I'm build specifically for it? My damage is far weaker than most "glass cannon" sorcs out there. I am *not* a damage build and 28K magicka doesn't make your spells hit hard if you don't have any spell power yet alone spell penetration.
DisgracefulMind wrote: »I changed to Sorcerer from DK at the end of 1.5. All I have to say, I facerolled people with my DK easily all the time, and still can with my stam DK if I ever get on her. It's not so easy for my Sorc.
I practice pretty relentlessly on Sorc to keep up with my partner, and it DEFINITELY takes a lot more skill than my DK ever did. I love Sorc just for that alone, the skill it takes.
I think too many people have a MAJOR l2p issue going on with Sorcs lol. I die all the time to your snipes and wrecking blows, what's the problem here?
Having v14s in all four classes, with weeks worth of /played on each of them, i gotta say that sorc is the hardest class to master. But once mastered, it has the potential to be the most powerful class in the game.
I always get a kick out of DKs are OP threads, or anything is OP threads. DK has always had the same basic weaknesses throughout ESO. They can be kited mercilessly, and there aint a thing they can do about it. Even if you cant kill the dk, you as a sorc can ensure there is no way in hell that DK ever kills you.
Nightblade is probably the most dangerous class for a sorc to face, not because of "burst" damage or crowd control abilities, but because when built for it, its the only class other than a sorc that can keep up with one.
Templars just get screwed in this rock paper scissors. Neither should ever die to each other, but templar has no prayer of beating an on par played sorc.
So the way I see it.
Sorc v Sorc is a wash, whoever is better
Sorc v DK favors the Sorc if the Sorc is built specifically to kill DKs, otherwise the Sorc is either going to die or going to run.
Sorc v NB favors the NB in most builds (especially if its the standard magicka LA sorc vs stamina med bow/dw nb).
Sorc v Templar rarely gets decided, both classes has so much built in shielding (and temp heals while lacking range to keep up with bolt escape)
So yeah, in a lot of cases its learn to play, but with mastered classes, there is a strong argument that Sorc is the most powerful of the classes in the right hands.
Pretty much this.
I found the Sorc too easy mode in 1.4-1.5, but in 1.6 it's really no contest. They have the steepest learning curve yes, but the most potential once learned imo. Again, so much so that I just don't play it anymore.
AltusVenifus wrote: »The problem is math... It is cheaper and easier to shield then produce damage... Everyone abuses this at the moment. IMO a damage shield has to cost more than an offense attack (10k damage shield verses 6k attack). A DS should be a prebuff and not replace health. The current system will always create an imbalance unless, everyone has one... which is certainly not the case
Guys, accept the challenge. EP Sorc is level 6; would be higher, but last day of Chillrend campaign is always full of zerging DC giving lots of free AP.
That is an excellent point. Everyone is different and has a different play style. There are different classes with different styles. While someone can adapt to a different class, they will probably not excel at anything other than what matches them and what they are comfortable with playing.SafiyerAmitora wrote: »Guys, accept the challenge. EP Sorc is level 6; would be higher, but last day of Chillrend campaign is always full of zerging DC giving lots of free AP.
But... But... Mine is pathetic. I'm so bad on my Sorc right now... I'd be working on her if I wasn't already trying to fix my Templar. I just need to listen to some experts for both classes and try out different builds and see how they do... /sigh DK and NB seem sooooo much easier to play than Sorc and Templar... But that's probably just me.
Cinnamon_Spider wrote: »That is an excellent point. Everyone is different and has a different play style. There are different classes with different styles. While someone can adapt to a different class, they will probably not excel at anything other than what matches them and what they are comfortable with playing.SafiyerAmitora wrote: »Guys, accept the challenge. EP Sorc is level 6; would be higher, but last day of Chillrend campaign is always full of zerging DC giving lots of free AP.
But... But... Mine is pathetic. I'm so bad on my Sorc right now... I'd be working on her if I wasn't already trying to fix my Templar. I just need to listen to some experts for both classes and try out different builds and see how they do... /sigh DK and NB seem sooooo much easier to play than Sorc and Templar... But that's probably just me.
While asking others to try a class out seems like a good idea, it may not be the end result that is needed.
Artemiisia wrote: »the thing is, sorc was hard to learn because we always fall behind on dps, so we actually had to really improve our skills, so when a vr14 skilled sorc player suddenly gets some valid skills for pvp survivability, we can already adapt them into the skills we already have been harnessing for this last year.
thats why we harder to kill now, due to skill, and learning our class.
I have loved sorc for a year, and will love sorc for the next year
Sylveria_Relden wrote: »Anyone complaining about how *underpowered* sorcs are should have played DW NB Medium Armor from release... we'd get killed if a mob merely looked in our direction.
Oh and let's not mention how broken Sneaking was from inception... oh wait, I guess I did just mention it.
On a positive note, they are tons better now. I actually managed to surpass my Sorc (which I passed my NB up with when Sorcs were FOTM) which is surprising.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
scy22b14_ESO wrote: »With a little effort, sorcs have attained nigh infinite magicka.
Infinite mana = infinite shields = infinite health.
infinite mana = infinite bolt escapes.
This equates to the tankiest class in the game with the best escape in the game. Lets sprinkle in ridiculous burst damage potential, with a spammable overload ult that light attacks for 10-15k.
Anyone who says sorcs aren't overpowered simply hasn't PVPd enough to make their opinions worth listening to.
Leveling got stalled yesterday; found a genetic irregularity in my character and had to recreate. Ended up spending over 1.5 hours on the character creation screen, but now have the character in perfect condition! Got to level 6 again before pvp night started.
Can't pass up that free easy AP from the DC zerg on Azura's Star!
scy22b14_ESO wrote: »With a little effort, sorcs have attained nigh infinite magicka.
Infinite mana = infinite shields = infinite health.
infinite mana = infinite bolt escapes.
This equates to the tankiest class in the game with the best escape in the game. Lets sprinkle in ridiculous burst damage potential, with a spammable overload ult that light attacks for 10-15k.
Anyone who says sorcs aren't overpowered simply hasn't PVPd enough to make their opinions worth listening to.
monkeymystic wrote: »scy22b14_ESO wrote: »With a little effort, sorcs have attained nigh infinite magicka.
Infinite mana = infinite shields = infinite health.
infinite mana = infinite bolt escapes.
This equates to the tankiest class in the game with the best escape in the game. Lets sprinkle in ridiculous burst damage potential, with a spammable overload ult that light attacks for 10-15k.
Anyone who says sorcs aren't overpowered simply hasn't PVPd enough to make their opinions worth listening to.
Agreed.
Cant take sorcerers seriously in pvp anymore, since they are basically a god class at the moment.
GG at making sorcerers unkillable and have insane bursts ZOS..
When I fight a sorc I feel like I'm playing a game of chess, I don't get that impression fighting any other class. I don't know how powerful they are just climbing into the driver seat, but the ones you see out there ganking in Cyro, that are likely the source of all the recent QQ, are exceptionally skilled at what they are doing. If you make the mistake and think you are losing to them because they are easymode, no amount of nerfing will help you win that fight.
And you have to have 3K+ Magicka regen to even come close to being able to spam shields against a wrecking blow/lethal arrow spam. I've literally spent the majority of my mana bar just chain casting hardened ward as fast as possible while the arrows blotted out the sun. Most of the time if I stop to cast a single spell I'm dead unless I do my tried and true dodge-roll cast ( =
Cinnamon_Spider wrote: »That is an excellent point. Everyone is different and has a different play style. There are different classes with different styles. While someone can adapt to a different class, they will probably not excel at anything other than what matches them and what they are comfortable with playing.
While asking others to try a class out seems like a good idea, it may not be the end result that is needed.
lol, just listen to urself.
TheBonesXXX wrote: »It's FOTM lottery, this month its bubble stacking + hiding behind BoL and infinite dodgeroll + Wreckingblow spam with unlimited resources. Before 1.6 it was holding block + and press dragon scale, more blocking and blinking around.
To say it's balanced though.. you wouldn't see everyone doing it.
Septimus_Magna wrote: »Artemiisia wrote: »the thing is, sorc was hard to learn because we always fall behind on dps, so we actually had to really improve our skills, so when a vr14 skilled sorc player suddenly gets some valid skills for pvp survivability, we can already adapt them into the skills we already have been harnessing for this last year.
thats why we harder to kill now, due to skill, and learning our class.
I have loved sorc for a year, and will love sorc for the next year
I couldnt agree more, people crying because they got beaten by players who have been playing sorcs since launch and think the class is OP while in fact its the players skill that makes it strong. Mainly due to the fact the class was onderpowered before 1.6 and the good players have learned to deal with those disadvantages.
The class balance is at its best point right now, if someone knows how to play his class they're hard to beat. I have NB guild mates who can beat most good sorcs for example. If you know your own class and your opponents class well, every class is defeatable. That having said, some classes work better against other classes but thats only logical.
deepseamk20b14_ESO wrote: »Every class can be "OP" when played correctly. Some classes are easier to play than others though *DK's cough cough*.
Usually by the second fear Sorcs are dead for me. Unless they pot. Then its 3 fears before death
Usually by the second fear Sorcs are dead for me. Unless they pot. Then its 3 fears before death
Unless they are stamina regen specced specifically because of fear-bomb NBs/Petrify spam DKs as I am. I rarely run out of stamina any more. Now it's just the burst and bugs that kill me.