The TES games always had some nice named Daedric armors and weapons. It would be nice if these would be obtainable in PvP. They could be found in caves, or as a reward from a Daedric prince in Cyyrodill only.
I think a ruleset could be
- The weapon/armor can only be obtained by one player at a time
- The Daedric weapons / armors can only be used in Cyyrodil
- The weapons/armor cannot be removed from inventory (and do not take up space)
- If a player does not participate in PvP for more then 20 hours, the items are available again in Cyyrodill (though quest/exploration) and the player who had them no longer has them
- They weapons are not overpowered but should have some nice stats and 1 stat bonuses
- If a player dies by another player (the one who does the killing blow) he looses the items and his killer gets the items in inventory
- Players who wield Daedric weapons, or have them in inventory, have a dark aura around them so they can be recognized by other players
Some nice weapons could be:
Cuirass of Savior hide
Dawnbreaker
Mace of Molag Ball
Masque of Clavius vile
Hircine ring
volendrung
Sanguine rose
Just to name a few. Would add some more to PvP
Whaddayathink?
٩(͡๏̯͡๏)۶
"I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."