bosmern_ESO wrote: »Radiant destruction is in no way overpowered.
Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE
Make it have the same range as other executables.
You do not see nightblades spamming killer's blade on full health opponents. Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.
Here have a free insightful.bosmern_ESO wrote: »Radiant destruction is in no way overpowered.
Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!
If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.
Not only that there are counters to Radiant destruction, and tons of them.
1. it can be interrupted
2. it can be purged/cleansed
3. you can heal through it
4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)
While impale and endless fury and both instant casts (endless fury you can dodge once its on you).
There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).
Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.
bosmern_ESO wrote: »Radiant destruction is in no way overpowered.
Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE
You do not see nightblades spamming killer's blade on full health opponents. Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.
ZOS_JessicaFolsom wrote: »Hi folks,
As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.
ZOS_JessicaFolsom wrote: »Hi folks,
As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.
It's actually bugged. Not trying to validate QQ threads about it or anything but try and realize it's bugged so defending the ability in it's current form isn't helpful either.
That would imply people who QQ on the forums got a brain they can use...daktary2001 wrote: »Nah leave it that way. As I posted in another thread being killed by this spell was at first a big frustrating surprise.
Then you start using your brain and you can find lots of counter.
bosmern_ESO wrote: »Radiant destruction is in no way overpowered.
Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!
If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.
Not only that there are counters to Radiant destruction, and tons of them.
1. it can be interrupted
2. it can be purged/cleansed
3. you can heal through it
4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)
While impale and endless fury and both instant casts (endless fury you can dodge once its on you).
There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).
Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.
jopeymonster wrote: »I personally enjoy the taste of QQ. But I also agree that way too many are posting for nerfs instead of evaluating playstyles, new mechanics and so forth.
Anyone that has been paying attention to 1.6 PTS isn't surprised.
Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.
Francescolg wrote: »Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.
Please, before writing on the forums, test the skills yourself in a duel!
Francescolg wrote: »Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.
Please, before writing on the forums, test the skills yourself in a duel! Again, and I will write this a thousand times: the situation in Cyrondil has changed, damage went up while HP went down !!
IT is not the new Templar skill which is resposible for the KILLING SPREE we are experiencing in PvP.. The removal of caps is responsible + the removal of HP + some new skills + max-damage glass cannon builds, as well as snipe-(gank)-teams, etc. etc.
STOP complaining about 1 Templar skill --> instead write tickets to ZOS for tuning down your HP / your resistances / etc.
Here is an explanation how Radiant Destruction works, etc.: http://forums.elderscrollsonline.com/en/discussion/155152/another-radiant-destruction-topic-templar-p-o-v
Every death racap showing Radiant Oppression's damage has to be divided per 3! Is it so difficult? I'm sure it's not!
Francescolg wrote: »Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.
Please, before writing on the forums, test the skills yourself in a duel! Again, and I will write this a thousand times: the situation in Cyrondil has changed, damage went up while HP went down !!
IT is not the new Templar skill which is resposible for the KILLING SPREE we are experiencing in PvP.. The removal of caps is responsible + the removal of HP + some new skills + max-damage glass cannon builds, as well as snipe-(gank)-teams, etc. etc.
STOP complaining about 1 Templar skill --> instead write tickets to ZOS for tuning down your HP / your resistances / etc.
Here is an explanation how Radiant Destruction works, etc.: http://forums.elderscrollsonline.com/en/discussion/155152/another-radiant-destruction-topic-templar-p-o-v
Every death racap showing Radiant Oppression's damage has to be divided per 3! Is it so difficult? I'm sure it's not!
All you templars can´t be serious wanting an execute that does the same dmg as soulstrike but suffers none of its downsides (purge, los, cloak).
The inability of a melee character to do anything about getting laz0rt to death is really disturbing.
The dmg is fine the inability to counter it apart from bash and ranged interrupts is not.
Impale and thw 2-handed also start at 50%.themizario wrote: »Execute at 50% though! That means if your health barely even budges you're going down.
It cannot be purged. That is Soul Assault.