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https://forums.elderscrollsonline.com/en/discussion/668861

Enough QQ about radiant destruction

bosmern_ESO
bosmern_ESO
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Radiant destruction is in no way overpowered.

Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!

If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.

Not only that there are counters to Radiant destruction, and tons of them.

1. it can be interrupted
2. it can be purged/cleansed
3. you can heal through it
4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)

While impale and endless fury and both instant casts (endless fury you can dodge once its on you).

There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).

Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.
~Thallen~
  • timidobserver
    timidobserver
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    They are going to nerf it. PvPers have spoken. They took turns creating threads all day today until ZOS agreed to nerf it.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Pancake-Tragedy
    Pancake-Tragedy
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    Radiant destruction, the execute that can be used as an opener!

    Jk this skill doesn't bother me. The QQ is amusing though.
    Pancake Tragedy - Sorcerer
  • jopeymonster
    jopeymonster
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    I personally enjoy the taste of QQ. But I also agree that way too many are posting for nerfs instead of evaluating playstyles, new mechanics and so forth.

    Anyone that has been paying attention to 1.6 PTS isn't surprised.
    Edited by jopeymonster on 5 March 2015 18:41
    #nerfkeyboards
  • driosketch
    driosketch
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    I'm wondering if there'll be time for me to try it out before they nerf it.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Nivzruo_ESO
    Nivzruo_ESO
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    The issue with Jesus Beam is that people are misunderstanding it, the Death recap is the total damage it did over the channel. As a NB I'll take my Impale ANY day over a weaker version that is interruptable & screams "hey come kill me". Think about it, what happens to people who use Soul Assault? That's right 5 guys jump on him and wreck there stupid face for trying to use it, same thing will happen to Jesus Beam after players get more experienced with it.
    Nelgyntc- V14 NB
  • Cody
    Cody
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    Its not a hard ability to fight; heck crushing shock users and venom arrow users can interrupt it; and people up close can just bash them:/

    give me impale and mages fury over RD any day,
  • themizario
    themizario
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    Execute at 50% though! That means if your health barely even budges you're going down.

    It cannot be purged. That is Soul Assault.

    :trollface:
    Edited by themizario on 5 March 2015 03:36
  • Cinnamon_Spider
    Cinnamon_Spider
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    I had a couple templars try to use this on me tonight. It kind of tickled.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • olsborg
    olsborg
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    Make it have the same range as other executables.

    PC EU
    PvP only
  • daktary2001
    daktary2001
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    Nah leave it that way. As I posted in another thread being killed by this spell was at first a big frustrating surprise.
    Then you start using your brain and you can find lots of counter.

    Mine is simple and accessible to everyone : Poison Arrow.

    That's it, plain and simple. It's an insta-cast interrupt that stuns the guy so he can receive another volley of arrows in dah face. Trust me they back up behind their buddies or behind a wall quite fast after that.
  • Sharee
    Sharee
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    Radiant destruction is in no way overpowered.

    Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE

    You do not see nightblades spamming killer's blade on full health opponents. Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.
    Edited by Sharee on 5 March 2015 13:30
  • cazlonb16_ESO
    cazlonb16_ESO
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    olsborg wrote: »
    Make it have the same range as other executables.

    Sure, as soon as it is instant and not interruptable, with no cast time or delay.
    Sharee wrote: »
    You do not see nightblades spamming killer's blade on full health opponents. Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.

    Primary reason for that is that all other magicka based Templar dps skills still suck. With Biting Jabs using stamina now magicka based Templar dps without Radiant Oppression is actually even worse than before.
    Edited by cazlonb16_ESO on 5 March 2015 13:48
  • sarttsarttsarttub17_ESO
    Radiant destruction is in no way overpowered.

    Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!

    If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.

    Not only that there are counters to Radiant destruction, and tons of them.

    1. it can be interrupted
    2. it can be purged/cleansed
    3. you can heal through it
    4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)

    While impale and endless fury and both instant casts (endless fury you can dodge once its on you).

    There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).

    Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.
    Here have a free insightful.
  • technohic
    technohic
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    Sharee wrote: »
    Radiant destruction is in no way overpowered.

    Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE

    You do not see nightblades spamming killer's blade on full health opponents. Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.

    I played around with both morphs of radiant destruction. The healing one is terrible outside of execute range, which should be set to 30% and sounds like that is getting fixed. The boost for the other based on how much magicka you have might need a little toning down. Not as much as people think, but thats the only reason it even outpaces reflective lights DOT outside of the execute.
  • morvegil
    morvegil
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    ITS OP
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • Phaedrus
    Phaedrus
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    Hi folks,

    As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.

    It's actually bugged. Not trying to validate QQ threads about it or anything but try and realize it's bugged so defending the ability in it's current form isn't helpful either.
    Phaedrus Wolf
  • jopeymonster
    jopeymonster
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    Phaedrus wrote: »
    Hi folks,

    As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.

    It's actually bugged. Not trying to validate QQ threads about it or anything but try and realize it's bugged so defending the ability in it's current form isn't helpful either.

    People will still QQ - it happened on PTS as well. This "bug" she is referring to was found and fixed on PTS, and people still complained about the same issues because they would rather cry then re-evaluate and adapt. Not surprised that the bugged version of RD made it into the Live patch. Speaks highly of ZOS and their regard for Templar "fixes".
    #nerfkeyboards
  • TherrusD
    TherrusD
    Nah leave it that way. As I posted in another thread being killed by this spell was at first a big frustrating surprise.
    Then you start using your brain and you can find lots of counter.
    That would imply people who QQ on the forums got a brain they can use...
  • Kypho
    Kypho
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    Radiant destruction is in no way overpowered.

    Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!

    If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.

    Not only that there are counters to Radiant destruction, and tons of them.

    1. it can be interrupted
    2. it can be purged/cleansed
    3. you can heal through it
    4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)

    While impale and endless fury and both instant casts (endless fury you can dodge once its on you).

    There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).

    Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.

    90% wrong, 100% defending OPness lawl.... nice....
  • Islyn
    Islyn
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    It is ok to me (Templar) that 'Full Execute Damage' is from 30% rather than 50% - but stahp saying you cannot do anything about it.

    The truth is you *aren't* doing anything about it.

    The fire atros/fire caster (mini boss from Vet BC) for example, hits Hard As - but no one from PVE is all *must narf fiiireee omgee!!1!ONE!* because we slap a glyph on (or not) and GTFO the fire.

    Adapt and Overcome.
  • Vizier
    Vizier
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    I personally enjoy the taste of QQ. But I also agree that way too many are posting for nerfs instead of evaluating playstyles, new mechanics and so forth.

    Anyone that has been paying attention to 1.6 PTS isn't surprised.

    They are evaluating play styles. The style of play right now under scrutiny are those starting and finishing combat with their class execute pulling 20k damage. ZoS totally did not pay attention to PTS. This was called a month ago.
  • Francescolg
    Francescolg
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    Sharee wrote: »
    Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.

    Please, before writing on the forums, test the skills yourself in a duel! Again, and I will write this a thousand times: the situation in Cyrondil has changed, damage went up while HP went down !!
    IT is not the new Templar skill which is resposible for the KILLING SPREE we are experiencing in PvP.. The removal of caps is responsible + the removal of HP + some new skills + max-damage glass cannon builds, as well as snipe-(gank)-teams, etc. etc.

    STOP complaining about 1 Templar skill --> instead write tickets to ZOS for tuning down your HP / your resistances / etc.

    Here is an explanation how Radiant Destruction works, etc.: http://forums.elderscrollsonline.com/en/discussion/155152/another-radiant-destruction-topic-templar-p-o-v

    Every death racap showing Radiant Oppression's damage has to be divided per 3! Is it so difficult? I'm sure it's not!
    Edited by Francescolg on 9 March 2015 09:55
  • Sharee
    Sharee
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    Sharee wrote: »
    Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.

    Please, before writing on the forums, test the skills yourself in a duel!

    There is a skill that is potentially overpowered unless constantly interrupted, and what environment should we evaluate it in?

    A duel, where interrupting an opponent is no-brainer easy, because he is the sole focus of your attention with nothing else distracting you?

    That is like evaluating whether bolt escape is a good escaping skill by locking the sorc and his enemy inside a 2x2 meters closet.

    Edited by Sharee on 9 March 2015 09:37
  • Vizier
    Vizier
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    Sharee wrote: »
    Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.

    Please, before writing on the forums, test the skills yourself in a duel! Again, and I will write this a thousand times: the situation in Cyrondil has changed, damage went up while HP went down !!
    IT is not the new Templar skill which is resposible for the KILLING SPREE we are experiencing in PvP.. The removal of caps is responsible + the removal of HP + some new skills + max-damage glass cannon builds, as well as snipe-(gank)-teams, etc. etc.

    STOP complaining about 1 Templar skill --> instead write tickets to ZOS for tuning down your HP / your resistances / etc.

    Here is an explanation how Radiant Destruction works, etc.: http://forums.elderscrollsonline.com/en/discussion/155152/another-radiant-destruction-topic-templar-p-o-v

    Every death racap showing Radiant Oppression's damage has to be divided per 3! Is it so difficult? I'm sure it's not!

    Why should they stop? This skill was identified as OP the day PTS put up 1.6. It's been tested over and over and continues to be tested day in and day out in the environment for which it's intended. I do believe the results are not intended. Why do I believe this, because as a Stam build NB doing tons less damage from stealth and with bow in relation to HP pools I have to believe ZoS could NEVER intend to have this kind of damage on the table to be working as it should. No chance is no chance whether it's from snipe or from another skill. The Beams fit the bill as a skill that needs to be looked at for revision. simple as that. People dying know what they are dying to. They don't need to duel someone to figure that out. LOLs.
  • Derra
    Derra
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    All you templars can´t be serious wanting an execute that does the same dmg as soulstrike but suffers none of its downsides (purge, los, cloak).
    The inability of a melee character to do anything about getting laz0rt to death is really disturbing.
    The dmg is fine the inability to counter it apart from bash and ranged interrupts is not.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Digiman
    Digiman
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    Sharee wrote: »
    Jesus beams? Every where, everyone, on anything that moves. Because why not? Even out of execute range, it is a decent damage dealer thanks to up to 40% extra damage from the morph, and when target life drops, that's just gravy.

    Please, before writing on the forums, test the skills yourself in a duel! Again, and I will write this a thousand times: the situation in Cyrondil has changed, damage went up while HP went down !!
    IT is not the new Templar skill which is resposible for the KILLING SPREE we are experiencing in PvP.. The removal of caps is responsible + the removal of HP + some new skills + max-damage glass cannon builds, as well as snipe-(gank)-teams, etc. etc.

    STOP complaining about 1 Templar skill --> instead write tickets to ZOS for tuning down your HP / your resistances / etc.

    Here is an explanation how Radiant Destruction works, etc.: http://forums.elderscrollsonline.com/en/discussion/155152/another-radiant-destruction-topic-templar-p-o-v

    Every death racap showing Radiant Oppression's damage has to be divided per 3! Is it so difficult? I'm sure it's not!

    Yeah but ZoS isn't going to overhaul a whole system when they can nerf one ability. They have a track record of crippling the use of abilities communities hate.
  • bosmern_ESO
    bosmern_ESO
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    Derra wrote: »
    All you templars can´t be serious wanting an execute that does the same dmg as soulstrike but suffers none of its downsides (purge, los, cloak).
    The inability of a melee character to do anything about getting laz0rt to death is really disturbing.
    The dmg is fine the inability to counter it apart from bash and ranged interrupts is not.

    But it doesn't do the same damage as soul assault. The reason why you see it do so much damage is because each tick is an execute. The channel is 3.6 seconds and it has 7 ticks.

    If a nightblade or sorc were to use their execute 7 times and in the death recap they stacked to show the overall damage of impale or endless fury, they would do the same if not more damage than radiant destruction
    Edited by bosmern_ESO on 10 March 2015 16:03
    ~Thallen~
  • tplink3r1
    tplink3r1
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    themizario wrote: »
    Execute at 50% though! That means if your health barely even budges you're going down.

    It cannot be purged. That is Soul Assault.

    :trollface:
    Impale and thw 2-handed also start at 50%.
    VR16 Templar
    VR3 Sorcerer
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    The Nirnhoned bug is also making it more powerful than it is supposed to be. Currently, Nirnhoned weapons bypass all spell resistance. This is a bug, but ZOS have not (unfortunately) hotfixed it yet.
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Arkadius
    Arkadius
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    Did they nerf fix radiant destruction with 1.6.6? Pretty sure the tooltip showed something over 8k damage (don't remember exactly) yesterday, but today it's only 7.4k
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