golfer.dub17_ESO wrote: »My only real problem with it is the range.
If it had less range, it would be easier for people to either flee it, or get in close and interrupt it.There is even a magicka DK built that allows to one-shot non tanky players using 24K fire staff heavy attacks!!!
Yeah I would love to see that...
earth_angel wrote: »(my heart as a healer is still wounded from the nerfs to remembrance, BoL and our passives). Magicka templars are not exactly in a good position right now in PvP.
Francescolg wrote: »earth_angel wrote: »(my heart as a healer is still wounded from the nerfs to remembrance, BoL and our passives). Magicka templars are not exactly in a good position right now in PvP.
Why do most templars not even mention RADIANT AURA. This skill was outstanding and a must-have in every organized group, nonetheless when templars refer to the nurfs which came with 1.6, just a few mention Radiant Aura... I do not understand!
It seems to me, that many Templars aren't and haven't really been supporters to a full extent, but just resto-staff heals spamming M....ys
earth_angel wrote: »golfer.dub17_ESO wrote: »My only real problem with it is the range.
If it had less range, it would be easier for people to either flee it, or get in close and interrupt it.There is even a magicka DK built that allows to one-shot non tanky players using 24K fire staff heavy attacks!!!
Yeah I would love to see that...
Here you go :
http://tamrielfoundry.com/topic/2-0pvp-one-shot-wonder-dk-build/
I don't have a DK myself so I have no idea how effective it is.
The author claimed to be TehMagnus from Hodor. As I said I don't have a DK so I can not know how far from truth the numbers are.the linked article in tamrielfoundry.com (if it's true) is really disturbing and scares me off Tamriel... i hope these numbers change real soon... one-shot-kills in pvp? haha....really funny... this numbers have no chance in those so much desired pvp-small-scale-matches...imagine if you play with hardcore-teamspeak-guilds? it would be a very short fun for everyone... imo...
earth_angel wrote: »The author claimed to be TehMagnus from Hodor. As I said I don't have a DK so I can not know how far from truth the numbers are.the linked article in tamrielfoundry.com (if it's true) is really disturbing and scares me off Tamriel... i hope these numbers change real soon... one-shot-kills in pvp? haha....really funny... this numbers have no chance in those so much desired pvp-small-scale-matches...imagine if you play with hardcore-teamspeak-guilds? it would be a very short fun for everyone... imo...
I don't know what you are making reference to when you talk about pvp-small-scale-matches and hardcore-teamspeak-guild. It's obviously not a duel build (it's useful only when taking the ennemy by surprise because of the time needed to fully charge a heavy attack). But RD is not a duel skill either.
earth_angel wrote: »The author claimed to be TehMagnus from Hodor. As I said I don't have a DK so I can not know how far from truth the numbers are.the linked article in tamrielfoundry.com (if it's true) is really disturbing and scares me off Tamriel... i hope these numbers change real soon... one-shot-kills in pvp? haha....really funny... this numbers have no chance in those so much desired pvp-small-scale-matches...imagine if you play with hardcore-teamspeak-guilds? it would be a very short fun for everyone... imo...
I don't know what you are making reference to when you talk about pvp-small-scale-matches and hardcore-teamspeak-guild. It's obviously not a duel build (it's useful only when taking the ennemy by surprise because of the time needed to fully charge a heavy attack). But RD is not a duel skill either.
i'm referring to the numbers he wrote down... if he can unleash 25000 dmg in 1 second....i'm doubt it's fun for those who get hit... these are unhealthy numbers for ESO imo... or maybe i'm getting old ... or it's just the chrachteristic of ESO to have high crits all the time to gurantee volatility in zerg-fights against keeps... if you know what i mean...
how will these numbers work in small scale pvp, if there will be this?
bosmern_ESO wrote: »seniden_ESO wrote: »bosmern_ESO wrote: »Again, It ticks 7 times and in the death recap, all 7 of the executes show as one ability (each tick does maybe about 5k damage, which is less than endless fury). obviously read what I said before posting next time.
You keep saying "7" as if it matters. It doesn't. What matters is the 3 seconds it takes as opposed to how many Mages' Furies can be casted in 3 seconds. Comparing 7 Mages' Furies to 7 ticks of Radiant Destruction is idiocy - you're not getting 7 MF off in that time.
Its a channel, do you realize how bad a channel can be in the middle of a fight? It leaves the caster extremely vulnerable. You get a templar using Radiant destruction? great, cast venom arrow or crushing shock to interrupt them and stun them. A templar is casting Radiant destruction and you are low health? Cast Healing ward or any other damage shields and watch it not even be able to break through the shield.
Another thing, It's not an instant cast. You cast impale when someone is under 25% health it does it the increased damage immediately, a good amount of the time someone wont be able to react in time and will practically be dead.
I can cry and complain the same about Crystal fragments hitting for 20k+ on me as well, adapt to the game instead of crying that something is OP because Syphers build isn't out that you can copy.
bosmern_ESO wrote: »seniden_ESO wrote: »bosmern_ESO wrote: »Again, It ticks 7 times and in the death recap, all 7 of the executes show as one ability (each tick does maybe about 5k damage, which is less than endless fury). obviously read what I said before posting next time.
You keep saying "7" as if it matters. It doesn't. What matters is the 3 seconds it takes as opposed to how many Mages' Furies can be casted in 3 seconds. Comparing 7 Mages' Furies to 7 ticks of Radiant Destruction is idiocy - you're not getting 7 MF off in that time.
Its a channel, do you realize how bad a channel can be in the middle of a fight? It leaves the caster extremely vulnerable. You get a templar using Radiant destruction? great, cast venom arrow or crushing shock to interrupt them and stun them. A templar is casting Radiant destruction and you are low health? Cast Healing ward or any other damage shields and watch it not even be able to break through the shield.
Another thing, It's not an instant cast. You cast impale when someone is under 25% health it does it the increased damage immediately, a good amount of the time someone wont be able to react in time and will practically be dead.
I can cry and complain the same about Crystal fragments hitting for 20k+ on me as well, adapt to the game instead of crying that something is OP because Syphers build isn't out that you can copy.
Yeah stand there like a tool and get your backside handed to ya.
Ain't no one got time fo dat!
bosmern_ESO wrote: »bosmern_ESO wrote: »seniden_ESO wrote: »bosmern_ESO wrote: »Again, It ticks 7 times and in the death recap, all 7 of the executes show as one ability (each tick does maybe about 5k damage, which is less than endless fury). obviously read what I said before posting next time.
You keep saying "7" as if it matters. It doesn't. What matters is the 3 seconds it takes as opposed to how many Mages' Furies can be casted in 3 seconds. Comparing 7 Mages' Furies to 7 ticks of Radiant Destruction is idiocy - you're not getting 7 MF off in that time.
Its a channel, do you realize how bad a channel can be in the middle of a fight? It leaves the caster extremely vulnerable. You get a templar using Radiant destruction? great, cast venom arrow or crushing shock to interrupt them and stun them. A templar is casting Radiant destruction and you are low health? Cast Healing ward or any other damage shields and watch it not even be able to break through the shield.
Another thing, It's not an instant cast. You cast impale when someone is under 25% health it does it the increased damage immediately, a good amount of the time someone wont be able to react in time and will practically be dead.
I can cry and complain the same about Crystal fragments hitting for 20k+ on me as well, adapt to the game instead of crying that something is OP because Syphers build isn't out that you can copy.
Yeah stand there like a tool and get your backside handed to ya.
Ain't no one got time fo dat!
What? I made this post like the day 1.6 came out, its outdated and I only made it because I was tired of seeing every other post someone QQing about Radiant Destruction, it got nerfed. I'm trying to let the thread die but there are hardcore keyboard legends that wont allow that to happen.
Francescolg wrote: »earth_angel wrote: »(my heart as a healer is still wounded from the nerfs to remembrance, BoL and our passives). Magicka templars are not exactly in a good position right now in PvP.
Why do most templars not even mention RADIANT AURA. This skill was outstanding and a must-have in every organized group, nonetheless when templars refer to the nurfs which came with 1.6, just a few mention Radiant Aura... I do not understand!
It seems to me, that many Templars aren't and haven't really been supporters to a full extent, but just resto-staff heals spamming M....ys
bosmern_ESO wrote: »Radiant destruction is in no way overpowered.
Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!
If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.
Not only that there are counters to Radiant destruction, and tons of them.
1. it can be interrupted
2. it can be purged/cleansed
3. you can heal through it
4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)
While impale and endless fury and both instant casts (endless fury you can dodge once its on you).
There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).
Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.
PeggymoeXD wrote: »Oops, I just opened a thread QQ'ing about this skill.
bosmern_ESO wrote: »Radiant destruction is in no way overpowered.
Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!
If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.
Not only that there are counters to Radiant destruction, and tons of them.
1. it can be interrupted
2. it can be purged/cleansed
3. you can heal through it
4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)
While impale and endless fury and both instant casts (endless fury you can dodge once its on you).
There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).
Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.