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https://forums.elderscrollsonline.com/en/discussion/668861

Enough QQ about radiant destruction

  • earth_angel
    earth_angel
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    My only real problem with it is the range.

    If it had less range, it would be easier for people to either flee it, or get in close and interrupt it.
    There is even a magicka DK built that allows to one-shot non tanky players using 24K fire staff heavy attacks!!!

    Yeah I would love to see that...

    Here you go :

    http://tamrielfoundry.com/topic/2-0pvp-one-shot-wonder-dk-build/

    I don't have a DK myself so I have no idea how effective it is.
  • Francescolg
    Francescolg
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    (my heart as a healer is still wounded from the nerfs to remembrance, BoL and our passives). Magicka templars are not exactly in a good position right now in PvP.

    Why do most templars not even mention RADIANT AURA. This skill was outstanding and a must-have in every organized group, nonetheless when templars refer to the nurfs which came with 1.6, just a few mention Radiant Aura... I do not understand!
    It seems to me, that many Templars aren't and haven't really been supporters to a full extent, but just resto-staff heals spamming M....ys :disappointed:
    Edited by Francescolg on 21 April 2015 18:37
  • Francescolg
    Francescolg
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    cancel this pls
    Edited by Francescolg on 21 April 2015 18:37
  • earth_angel
    earth_angel
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    (my heart as a healer is still wounded from the nerfs to remembrance, BoL and our passives). Magicka templars are not exactly in a good position right now in PvP.

    Why do most templars not even mention RADIANT AURA. This skill was outstanding and a must-have in every organized group, nonetheless when templars refer to the nurfs which came with 1.6, just a few mention Radiant Aura... I do not understand!
    It seems to me, that many Templars aren't and haven't really been supporters to a full extent, but just resto-staff heals spamming M....ys :disappointed:

    Before 1.6, I was playing mainly with magicka users, not stamina users and they prefered other buffs to radiant aura. I was buffing the tank by feeding him with shards.

    With 1.6 it could have been a very good skill but I dont see zenimax make a change to the buff values because of the new buff system... It's a lost cause really :( It would be nice though to have this skill do something more than give a secondary effect of potions.

    I actually offered it to my group when I first got it. They were just not interested except in some part of DSA.
    Edited by earth_angel on 21 April 2015 19:07
  • Xandryah
    Xandryah
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    My only real problem with it is the range.

    If it had less range, it would be easier for people to either flee it, or get in close and interrupt it.
    There is even a magicka DK built that allows to one-shot non tanky players using 24K fire staff heavy attacks!!!

    Yeah I would love to see that...

    Here you go :

    http://tamrielfoundry.com/topic/2-0pvp-one-shot-wonder-dk-build/

    I don't have a DK myself so I have no idea how effective it is.


    the linked article in tamrielfoundry.com (if it's true) is really disturbing and scares me off Tamriel... i hope these numbers change real soon... one-shot-kills in pvp? haha....really funny... this numbers have no chance in those so much desired pvp-small-scale-matches...imagine if you play with hardcore-teamspeak-guilds? it would be a very short fun for everyone... imo...
  • earth_angel
    earth_angel
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    Xandryah wrote: »
    the linked article in tamrielfoundry.com (if it's true) is really disturbing and scares me off Tamriel... i hope these numbers change real soon... one-shot-kills in pvp? haha....really funny... this numbers have no chance in those so much desired pvp-small-scale-matches...imagine if you play with hardcore-teamspeak-guilds? it would be a very short fun for everyone... imo...
    The author claimed to be TehMagnus from Hodor. As I said I don't have a DK so I can not know how far from truth the numbers are.

    I don't know what you are making reference to when you talk about pvp-small-scale-matches and hardcore-teamspeak-guild. It's obviously not a duel build (it's useful only when taking the ennemy by surprise because of the time needed to fully charge a heavy attack). But RD is not a duel skill either.
    Edited by earth_angel on 21 April 2015 20:48
  • Xandryah
    Xandryah
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    Xandryah wrote: »
    the linked article in tamrielfoundry.com (if it's true) is really disturbing and scares me off Tamriel... i hope these numbers change real soon... one-shot-kills in pvp? haha....really funny... this numbers have no chance in those so much desired pvp-small-scale-matches...imagine if you play with hardcore-teamspeak-guilds? it would be a very short fun for everyone... imo...
    The author claimed to be TehMagnus from Hodor. As I said I don't have a DK so I can not know how far from truth the numbers are.

    I don't know what you are making reference to when you talk about pvp-small-scale-matches and hardcore-teamspeak-guild. It's obviously not a duel build (it's useful only when taking the ennemy by surprise because of the time needed to fully charge a heavy attack). But RD is not a duel skill either.

    i'm referring to the numbers he wrote down... if he can unleash 25000 dmg in 1 second....i'm doubt it's fun for those who get hit... these are unhealthy numbers for ESO imo... or maybe i'm getting old ... or it's just the chrachteristic of ESO to have high crits all the time to gurantee volatility in zerg-fights against keeps... if you know what i mean...

    how will these numbers work in small scale pvp, if there will be this?
  • ToRelax
    ToRelax
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    Xandryah wrote: »
    Xandryah wrote: »
    the linked article in tamrielfoundry.com (if it's true) is really disturbing and scares me off Tamriel... i hope these numbers change real soon... one-shot-kills in pvp? haha....really funny... this numbers have no chance in those so much desired pvp-small-scale-matches...imagine if you play with hardcore-teamspeak-guilds? it would be a very short fun for everyone... imo...
    The author claimed to be TehMagnus from Hodor. As I said I don't have a DK so I can not know how far from truth the numbers are.

    I don't know what you are making reference to when you talk about pvp-small-scale-matches and hardcore-teamspeak-guild. It's obviously not a duel build (it's useful only when taking the ennemy by surprise because of the time needed to fully charge a heavy attack). But RD is not a duel skill either.

    i'm referring to the numbers he wrote down... if he can unleash 25000 dmg in 1 second....i'm doubt it's fun for those who get hit... these are unhealthy numbers for ESO imo... or maybe i'm getting old ... or it's just the chrachteristic of ESO to have high crits all the time to gurantee volatility in zerg-fights against keeps... if you know what i mean...

    how will these numbers work in small scale pvp, if there will be this?

    Cmon now, it is true that TTK is very low atm and most players I've spoken to think that's not healthy for the game - but that is the build of a PvE player, just maximizing your potential damage, without regen and stamina / health management it's not going to work in small scale. That does not mean destro DKs can't put out some serious damage, but outside execute range, a build that is balanced enough to openly fight good players outside a zerg, you don't get that high.
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  • Islyn
    Islyn
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    Again, It ticks 7 times and in the death recap, all 7 of the executes show as one ability (each tick does maybe about 5k damage, which is less than endless fury). obviously read what I said before posting next time.

    You keep saying "7" as if it matters. It doesn't. What matters is the 3 seconds it takes as opposed to how many Mages' Furies can be casted in 3 seconds. Comparing 7 Mages' Furies to 7 ticks of Radiant Destruction is idiocy - you're not getting 7 MF off in that time.

    Its a channel, do you realize how bad a channel can be in the middle of a fight? It leaves the caster extremely vulnerable. You get a templar using Radiant destruction? great, cast venom arrow or crushing shock to interrupt them and stun them. A templar is casting Radiant destruction and you are low health? Cast Healing ward or any other damage shields and watch it not even be able to break through the shield.

    Another thing, It's not an instant cast. You cast impale when someone is under 25% health it does it the increased damage immediately, a good amount of the time someone wont be able to react in time and will practically be dead.

    I can cry and complain the same about Crystal fragments hitting for 20k+ on me as well, adapt to the game instead of crying that something is OP because Syphers build isn't out that you can copy.

    Yeah stand there like a tool and get your backside handed to ya.

    Ain't no one got time fo dat!
  • Lorkhan
    Lorkhan
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    execute at 50%? you know it is op
  • Islyn
    Islyn
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    @Lorkhan: that is past - was fixed already. Rtfpn.
    Edited by Islyn on 22 April 2015 18:46
  • bosmern_ESO
    bosmern_ESO
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    Islyn wrote: »
    Again, It ticks 7 times and in the death recap, all 7 of the executes show as one ability (each tick does maybe about 5k damage, which is less than endless fury). obviously read what I said before posting next time.

    You keep saying "7" as if it matters. It doesn't. What matters is the 3 seconds it takes as opposed to how many Mages' Furies can be casted in 3 seconds. Comparing 7 Mages' Furies to 7 ticks of Radiant Destruction is idiocy - you're not getting 7 MF off in that time.

    Its a channel, do you realize how bad a channel can be in the middle of a fight? It leaves the caster extremely vulnerable. You get a templar using Radiant destruction? great, cast venom arrow or crushing shock to interrupt them and stun them. A templar is casting Radiant destruction and you are low health? Cast Healing ward or any other damage shields and watch it not even be able to break through the shield.

    Another thing, It's not an instant cast. You cast impale when someone is under 25% health it does it the increased damage immediately, a good amount of the time someone wont be able to react in time and will practically be dead.

    I can cry and complain the same about Crystal fragments hitting for 20k+ on me as well, adapt to the game instead of crying that something is OP because Syphers build isn't out that you can copy.

    Yeah stand there like a tool and get your backside handed to ya.

    Ain't no one got time fo dat!

    What? I made this post like the day 1.6 came out, its outdated and I only made it because I was tired of seeing every other post someone QQing about Radiant Destruction, it got nerfed. I'm trying to let the thread die but there are hardcore keyboard legends that wont allow that to happen.
    ~Thallen~
  • earth_angel
    earth_angel
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    Lorkhan wrote: »
    execute at 50%? you know it is op

    Changed. Also radiant oppression was following the same rate of increase in damage as executioner.

    @ Bosmern_ESO : sorry. I saw your post too late. I will not post in this topic and let it die then.
    Edited by earth_angel on 23 April 2015 00:24
  • timidobserver
    timidobserver
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    It is a L2P issue. Crushing Shock and Poison arrow shut it down completely. Go and use Crushing Shock on a Wrecking Blow build. You will wake up at the wayshrine.
    V16 Uriel Stormblessed EP Magicka Templar(main)
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  • Tintinabula
    Tintinabula
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    I heard someone today say that it STILL cannot be LOSd however I can break it with distance.
  • Iyas
    Iyas
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    You cant los it atm. At least stones, hills and trees seem not to brake los
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    Kitesquad Vol. 1

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  • Islyn
    Islyn
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    Aww sorry hon
    Islyn wrote: »
    Again, It ticks 7 times and in the death recap, all 7 of the executes show as one ability (each tick does maybe about 5k damage, which is less than endless fury). obviously read what I said before posting next time.

    You keep saying "7" as if it matters. It doesn't. What matters is the 3 seconds it takes as opposed to how many Mages' Furies can be casted in 3 seconds. Comparing 7 Mages' Furies to 7 ticks of Radiant Destruction is idiocy - you're not getting 7 MF off in that time.

    Its a channel, do you realize how bad a channel can be in the middle of a fight? It leaves the caster extremely vulnerable. You get a templar using Radiant destruction? great, cast venom arrow or crushing shock to interrupt them and stun them. A templar is casting Radiant destruction and you are low health? Cast Healing ward or any other damage shields and watch it not even be able to break through the shield.

    Another thing, It's not an instant cast. You cast impale when someone is under 25% health it does it the increased damage immediately, a good amount of the time someone wont be able to react in time and will practically be dead.

    I can cry and complain the same about Crystal fragments hitting for 20k+ on me as well, adapt to the game instead of crying that something is OP because Syphers build isn't out that you can copy.

    Yeah stand there like a tool and get your backside handed to ya.

    Ain't no one got time fo dat!

    What? I made this post like the day 1.6 came out, its outdated and I only made it because I was tired of seeing every other post someone QQing about Radiant Destruction, it got nerfed. I'm trying to let the thread die but there are hardcore keyboard legends that wont allow that to happen.

    Aww sorry hon! It came up on recent and I only read recent reply x
  • Panda244
    Panda244
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    People QQ about this ability.... I just bash the person using it and giggle as they proceeded to get zerged to death.


    It does virtually no damage above 50% health and below that it's meh, only really gets blatantly OP when you're at 20 or so % but in most cases you'd die anyway.

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  • Kas
    Kas
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    (my heart as a healer is still wounded from the nerfs to remembrance, BoL and our passives). Magicka templars are not exactly in a good position right now in PvP.

    Why do most templars not even mention RADIANT AURA. This skill was outstanding and a must-have in every organized group, nonetheless when templars refer to the nurfs which came with 1.6, just a few mention Radiant Aura... I do not understand!
    It seems to me, that many Templars aren't and haven't really been supporters to a full extent, but just resto-staff heals spamming M....ys :disappointed:

    in successful groups, even in 1.5 the primary choice was repentance. it was and still is THE best supporting skill in the game.
    sure, RA for a second templar is a HUGE nerf, but given the existence of repentance, the skill is one of the lesser concerns
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  • Wreuntzylla
    Wreuntzylla
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    My list of Templar abilities I pay attention to besides Radiant Destruction.

    1.

    I believe they should keep it.
  • Ezareth
    Ezareth
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    gp6Zf57.jpg
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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  • Islyn
    Islyn
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    A guy on this or one of the other bazillion threads on this said: I am changing the name from 'Jesus beam' to 'noob laser' LOL!
  • Domander
    Domander
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    Radiant destruction is in no way overpowered.

    Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!

    If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.

    Not only that there are counters to Radiant destruction, and tons of them.

    1. it can be interrupted
    2. it can be purged/cleansed
    3. you can heal through it
    4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)

    While impale and endless fury and both instant casts (endless fury you can dodge once its on you).

    There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).

    Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.

    There are players out there that can 2 shot someone in heavy armor using radiant destruction. If your health gets close to 50% = dead.

    my vr4 templar can one shot mobs with it. Only casting radiant oppression.

    I think it needs work.
    Edited by Domander on 25 April 2015 03:35
  • Derra
    Derra
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    Personally i don´t think radiant destruction should bypass dodgeroll as it´s the only defense mechanism for most stamina builds.
    <Noricum>
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  • PeggymoeXD
    PeggymoeXD
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    Oops, I just opened a thread QQ'ing about this skill.
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  • bosmern_ESO
    bosmern_ESO
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    PeggymoeXD wrote: »
    Oops, I just opened a thread QQ'ing about this skill.

    Well, there ya go.
    ~Thallen~
  • Domander
    Domander
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    It does more damage than soul assault at 50% health

    Just compare it to the other "executes" in the game, it's clearly too much.
    Edited by Domander on 26 April 2015 01:17
  • Soris
    Soris
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    Being a templar is like being a red headed stepchild. It is the weakest class atm for all builds and it happens to have one single powerful skill that can be easily countered. So what? Deal with it. Stop QQing. There are bigger problems the class suffers.
    Edited by Soris on 26 April 2015 01:00
    Welkynd [Templar/AD/EU]
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Radiant destruction is in no way overpowered.

    Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!

    If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.

    Not only that there are counters to Radiant destruction, and tons of them.

    1. it can be interrupted
    2. it can be purged/cleansed
    3. you can heal through it
    4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)

    While impale and endless fury and both instant casts (endless fury you can dodge once its on you).

    There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).

    Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.

    1. Hard to interrupt when it's a ranged skill. But possible, this is true.
    2. Not putting purge on my stamina build bar....so useless.
    3. stamina build....only heal at the moment is rally, next only heal is vigor.
    4. stamina build....no decent shields.

    No one should have to change everything around to counter a single skill. So whether I think the skill needs a nerf or not does not matter, your "counters" are unreasonable.

    Secondly, cloaking does not stop radiant destruction, I know I read someone say that, but it simply doesn't. Against soul strike cloak works great but I have yet to ever have it work against radiant destruction.

    Lastly, killers blade hits like a wet noodle. It's pathetic in PvP. Don't even compare it to radiant destruction, it's not even close. I can also dodge roll killers blade. There is next to no real escape to radiant destruction except hoping LoSing it works, which the majority of the time lag causes this strategy to fail.

    The fact is changes need to be made. Not big ones, but some small ones.
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  • Tintinabula
    Tintinabula
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    Distance does break it. I have rolled away from the beam and broke it that way..however LOS is "iffy"..Ive seen it shooting through walls and floors.
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