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https://forums.elderscrollsonline.com/en/discussion/668861

Enough QQ about radiant destruction

  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Distance does break it. I have rolled away from the beam and broke it that way..however LOS is "iffy"..Ive seen it shooting through walls and floors.

    the main problem I have with the skill is not 1v1 but 1vX. It makes it next to impossible to fight a temp if they have a friend. all the temp has to do is sit back and wait for you to be at 50% and its game over. With every other class you can at least be competitive against horrible odds.
    Hey everyone! Look! It's a signature!
  • Xsorus
    Xsorus
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    Distance does break it. I have rolled away from the beam and broke it that way..however LOS is "iffy"..Ive seen it shooting through walls and floors.

    the main problem I have with the skill is not 1v1 but 1vX. It makes it next to impossible to fight a temp if they have a friend. all the temp has to do is sit back and wait for you to be at 50% and its game over. With every other class you can at least be competitive against horrible odds.

    Really? What templars you fighting in 1vX? Cause i can tell you the ones I fight in any fight where they outnumber me they just spam that ...even if i'm sitting at 100%

    Ain't no sitting and waiting for Jesus Beam

  • bosmern_ESO
    bosmern_ESO
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    Distance does break it. I have rolled away from the beam and broke it that way..however LOS is "iffy"..Ive seen it shooting through walls and floors.

    It's been on and off for me, Sometimes when someone LoS me while im casting it, it will break. But not 100% of the time it will.
    ~Thallen~
  • maryriv
    maryriv
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    Radiant destruction is in no way overpowered.

    Let me inform all the people complaining about dying to radiant destruction. Radiant destruction is an EXECUTE If you are low on health of course it will do tons of damage to you!

    If ZoS is really going to nerf Radiant destruction then I want them to nerf impale and endless fury as well, because I die to those abilities just as much as I do radiant destruction, because they hit for 10k+ as well.

    Not only that there are counters to Radiant destruction, and tons of them.

    1. it can be interrupted
    2. it can be purged/cleansed
    3. you can heal through it
    4. you can give yourself damage shield (steadfast ward will make you pretty much shrug it off)

    While impale and endless fury and both instant casts (endless fury you can dodge once its on you).

    There are so many abilities like snipe, wrecking blow, crystal fragments, surprise attack, flame lash, etc that hit very hard.(all the ones I listed will hit a minimum of 5k).

    Stop complaining that an execute executed you, if this ability gets nerfed so should every other ability. It's the only real way templars can do enough damage to kill enemy players.

    Didn't they nerf it like 5 times now? It's pretty weak now I never see anyone using it or get killed by it. Sorc abilities are much more powerful.
  • Ace_SiN
    Ace_SiN
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    Do you know how many laughs I get from my PvP community when I tell them about jesus beam? A 50% execute that can't be dodged and able to be used from 36 meters away.. It's a joke. I'm pretty sure the PvP balance team were drunk when they came up with this skill, but then again there are plenty of skills in this game that don't make any sense. I hope that one day we get a more experienced group of devs that understand how to achieve some sort of reasonable skill balance. One can dream though..


    Distance does break it. I have rolled away from the beam and broke it that way..however LOS is "iffy"..Ive seen it shooting through walls and floors.

    the main problem I have with the skill is not 1v1 but 1vX. It makes it next to impossible to fight a temp if they have a friend. all the temp has to do is sit back and wait for you to be at 50% and its game over. With every other class you can at least be competitive against horrible odds.

    Really? What templars you fighting in 1vX? Cause i can tell you the ones I fight in any fight where they outnumber me they just spam that ...even if i'm sitting at 100%

    Ain't no sitting and waiting for Jesus Beam

    Lmao yup. Spam at 100% hp while their friend(s) try to get me near that 50% sweet spot.
    Edited by Ace_SiN on 26 April 2015 07:01
    King of Beasts

  • Iyas
    Iyas
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    Beam at 100% is the best templar can do atm
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • ToRelax
    ToRelax
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    Iyas wrote: »
    Beam at 100% is the best templar can do atm

    The best 95% of the templars can do maybe.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Soris
    Soris
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    If you duo with stamina NB or Sorc, casting it at 100% health is best thing you can do if you want to get killing blow since usually your target will die to burst of your mate while you channel.
    Welkynd [Templar/AD/EU]
  • danno8
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    Distance does break it. I have rolled away from the beam and broke it that way..however LOS is "iffy"..Ive seen it shooting through walls and floors.

    the main problem I have with the skill is not 1v1 but 1vX. It makes it next to impossible to fight a temp if they have a friend. all the temp has to do is sit back and wait for you to be at 50% and its game over. With every other class you can at least be competitive against horrible odds.

    Really? What templars you fighting in 1vX? Cause i can tell you the ones I fight in any fight where they outnumber me they just spam that ...even if i'm sitting at 100%

    Ain't no sitting and waiting for Jesus Beam

    You'd have to agree these are bad players, yes? At 100% health with around 2000 spell damage my RD does around 2k dps on any player with a good amount of spell resist.
    Edited by danno8 on 26 April 2015 13:40
  • Swannkyy
    Swannkyy
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    If they just change it to scale at 20-25% i think it would be perfectly balanced. :smile:
  • ArvenAldmeri
    ArvenAldmeri
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    People are still talking about 50% execute range... It was changed to 30% already... stop whining and learn how to counter it. -.-
    Magicka sorcerer from start until the end. Always. Through the good times and the bad, even now when its probably saddest PvE dps it has ever been.
    Even as an owner of one radiant apex mounts I am against radiant apex mounts and anything thats not obtainable by direct purchase.
  • Ace_SiN
    Ace_SiN
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    People are still talking about 50% execute range... It was changed to 30% already... stop whining and learn how to counter it. -.-

    And yet it's still so powerful that every Temp in Cyrodiil use it at 50%. Crutching on the old and tired "stop whining and l2p" excuse is laughable at best. I don't know if you're new to pvp or what, but 50% hp should never be within execute range.
    King of Beasts

  • danno8
    danno8
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    Ace_SiN wrote: »
    People are still talking about 50% execute range... It was changed to 30% already... stop whining and learn how to counter it. -.-

    And yet it's still so powerful that every Temp in Cyrodiil use it at 50%. Crutching on the old and tired "stop whining and l2p" excuse is laughable at best. I don't know if you're new to pvp or what, but 50% hp should never be within execute range.

    They all use it because everything else in the Templar arsenal is terrible, not because RD at 50% is so great. RD is also not reflectable which makes it a good choice instead of more damaging options like Crushing Shock.

  • ArvenAldmeri
    ArvenAldmeri
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    Ace_SiN wrote: »
    People are still talking about 50% execute range... It was changed to 30% already... stop whining and learn how to counter it. -.-

    And yet it's still so powerful that every Temp in Cyrodiil use it at 50%. Crutching on the old and tired "stop whining and l2p" excuse is laughable at best. I don't know if you're new to pvp or what, but 50% hp should never be within execute range.

    Many people used radiant destruction on me and just in few cases it can kill me - lags when I dont even see attacks and enemies, when I am out of stamina on the ground with my shield down.

    Again, 50% is NOT execute range anymore... anyway, I could be talking about 2-handed execute but that is completely different, right? If it can kill you when you are at 50% health your healt is either low or your spell resistence sucks. Its at max 5k dps ability, 15k damage over 3 seconds when above 30%. Then as an execute below 30% its really becoming very strong. But the hell, its an execute, its supposed to be strong. If you have problem with RD then you should actually learn how to stop it. Everyone could be complaining also about wrecking blow, lethal arrow (that are hitting very hard and its not even an execute) etc + every second DK ability, but then we would be just nerfing, nerfing and nerfing ending up with abilities that are worth nothing. So what about stop complaining that something is OP and start to think about how to avoid being killed by it?

    I also understand that RD is pain in the a*s for many DKs because... "Damn, I cant flappy, flappy wings this ability and kill the player by his own attack anymore."

    Templars has been hit hard after 1.6, most of templars actually hate RD because it replaced another ability they probably liked a lot and it made lot of people wanting to nerf templars. Then templars healing was nerfed + again nerfed in Cyrodiil by a lot. Their second best dps ability (after RD) got CC immunity to enemies even when it did not stunn them + most of their abilities is completely bugged somehow (even though now they fixed 2 abilities after year of waiting). I saw templars saying "Take RD from us and give us back ability we had before."

    And yes, l2p.
    Magicka sorcerer from start until the end. Always. Through the good times and the bad, even now when its probably saddest PvE dps it has ever been.
    Even as an owner of one radiant apex mounts I am against radiant apex mounts and anything thats not obtainable by direct purchase.
  • Ace_SiN
    Ace_SiN
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    And yes, l2p.

    When I start seeing other competitive pvpers no longer going through the same bs that I(and many others) go through, then I'll accept that it's a l2p issue. Until that day, however, your response will continue being a joke.

    Also, the differences between 2h execute and RD are almost night and day.. 1 can be dodged and has a 5m range. The other can NOT be dodged and has a 36 meter range. Lets stop white knighting a long range 50% execute pls. It's one of the dumbest skills added to any game with PvP.
    Edited by Ace_SiN on 26 April 2015 21:52
    King of Beasts

  • cozmon3c_ESO
    cozmon3c_ESO
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    this ability is so broken, many times different templars use this on me from full health and as soon as my hardened ward is gone i am instant killed by this ability. i did mention i was full health right?

    there are still some glaring bugs with this new ability, like invisible beams with no animation shown (how did i die i was dodge rolling, oh killed by an invisible jesus beam). the full life to dead in less the 1 second one. the counter to this ability is to block but your stam will instantly deplete if you do (as a magicka user).

    this ability is supposed to be an execute but i have seen it being used as a normal attack even before i am even in execute range. this make this execute better then any execute in the game by far, by a large margin at that. one jesus beam will eat away one hardened ward. one jesus beam will nearly insta kill you when you lose your shield 100% life. execute my ass, its an execute no matter the health you are at.

    the fact that templars just send beams off behind there group is just as irritating. you cannot get an interrupt on them.

    i wonder when zos will do a balance update again, seems long over due to me.
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
    https://www.youtube.com/user/TheCozmon3c/videos
  • Cinbri
    Cinbri
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    For some unknown reason i fount this ability absolutelly useless in Cyro. It can help in 1v1, but in 1v2 it is already loosing all its potential. So i still believe that replacing Blinding Light with this was a huge nerf. And if i fight 2vs8 and someone use RD on me, i just ignore him, coz RD don't deal even a half of damage dealt by stamina users.
    Edited by Cinbri on 27 April 2015 07:08
  • danno8
    danno8
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    this ability is so broken, many times different templars use this on me from full health and as soon as my hardened ward is gone i am instant killed by this ability. i did mention i was full health right?

    there are still some glaring bugs with this new ability, like invisible beams with no animation shown (how did i die i was dodge rolling, oh killed by an invisible jesus beam). the full life to dead in less the 1 second one. the counter to this ability is to block but your stam will instantly deplete if you do (as a magicka user).

    this ability is supposed to be an execute but i have seen it being used as a normal attack even before i am even in execute range. this make this execute better then any execute in the game by far, by a large margin at that. one jesus beam will eat away one hardened ward. one jesus beam will nearly insta kill you when you lose your shield 100% life. execute my ass, its an execute no matter the health you are at.

    the fact that templars just send beams off behind there group is just as irritating. you cannot get an interrupt on them.

    i wonder when zos will do a balance update again, seems long over due to me.

    I agree with the balance update. Sorcerers are way over the top strong right now.

    I mean look at this video some guy posted of them obliterating people left and right:

    https://www.youtube.com/watch?v=CavgvcUe3i8

    Oh wait, that's you. I think it's strange you voted Sorcerer the weakest class in that poll also.
  • cozmon3c_ESO
    cozmon3c_ESO
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    this ability is so broken, many times different templars use this on me from full health and as soon as my hardened ward is gone i am instant killed by this ability. i did mention i was full health right?

    there are still some glaring bugs with this new ability, like invisible beams with no animation shown (how did i die i was dodge rolling, oh killed by an invisible jesus beam). the full life to dead in less the 1 second one. the counter to this ability is to block but your stam will instantly deplete if you do (as a magicka user).

    this ability is supposed to be an execute but i have seen it being used as a normal attack even before i am even in execute range. this make this execute better then any execute in the game by far, by a large margin at that. one jesus beam will eat away one hardened ward. one jesus beam will nearly insta kill you when you lose your shield 100% life. execute my ass, its an execute no matter the health you are at.

    the fact that templars just send beams off behind there group is just as irritating. you cannot get an interrupt on them.

    i wonder when zos will do a balance update again, seems long over due to me.

    I agree with the balance update. Sorcerers are way over the top strong right now.

    I mean look at this video some guy posted of them obliterating people left and right:

    https://www.youtube.com/watch?v=CavgvcUe3i8

    Oh wait, that's you. I think it's strange you voted Sorcerer the weakest class in that poll also.

    i have never died so much since the begining of the game as i do now since the launch of patch 1.6. Sorc is way weaker then it has ever been, we just hit on par with other classes now damage wise. if you cant break hardened ward in one to two hits then you are not built enough into damage.

    when i am getting jesus beamed from full to dead with one jesus beam something is out of balance, just saying. its supposed to be an execute right?
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
    https://www.youtube.com/user/TheCozmon3c/videos
  • ArvenAldmeri
    ArvenAldmeri
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    this ability is so broken, many times different templars use this on me from full health and as soon as my hardened ward is gone i am instant killed by this ability. i did mention i was full health right?

    there are still some glaring bugs with this new ability, like invisible beams with no animation shown (how did i die i was dodge rolling, oh killed by an invisible jesus beam). the full life to dead in less the 1 second one. the counter to this ability is to block but your stam will instantly deplete if you do (as a magicka user).

    this ability is supposed to be an execute but i have seen it being used as a normal attack even before i am even in execute range. this make this execute better then any execute in the game by far, by a large margin at that. one jesus beam will eat away one hardened ward. one jesus beam will nearly insta kill you when you lose your shield 100% life. execute my ass, its an execute no matter the health you are at.

    the fact that templars just send beams off behind there group is just as irritating. you cannot get an interrupt on them.

    i wonder when zos will do a balance update again, seems long over due to me.

    I agree with the balance update. Sorcerers are way over the top strong right now.

    I mean look at this video some guy posted of them obliterating people left and right:

    https://www.youtube.com/watch?v=CavgvcUe3i8

    Oh wait, that's you. I think it's strange you voted Sorcerer the weakest class in that poll also.

    i have never died so much since the begining of the game as i do now since the launch of patch 1.6. Sorc is way weaker then it has ever been, we just hit on par with other classes now damage wise. if you cant break hardened ward in one to two hits then you are not built enough into damage.

    when i am getting jesus beamed from full to dead with one jesus beam something is out of balance, just saying. its supposed to be an execute right?

    What is your health? Because RD makes around 15k damage over 3 seconds (5k in one second). If your health is low then no wonder it can kill you with full health.
    Magicka sorcerer from start until the end. Always. Through the good times and the bad, even now when its probably saddest PvE dps it has ever been.
    Even as an owner of one radiant apex mounts I am against radiant apex mounts and anything thats not obtainable by direct purchase.
  • cozmon3c_ESO
    cozmon3c_ESO
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    this ability is so broken, many times different templars use this on me from full health and as soon as my hardened ward is gone i am instant killed by this ability. i did mention i was full health right?

    there are still some glaring bugs with this new ability, like invisible beams with no animation shown (how did i die i was dodge rolling, oh killed by an invisible jesus beam). the full life to dead in less the 1 second one. the counter to this ability is to block but your stam will instantly deplete if you do (as a magicka user).

    this ability is supposed to be an execute but i have seen it being used as a normal attack even before i am even in execute range. this make this execute better then any execute in the game by far, by a large margin at that. one jesus beam will eat away one hardened ward. one jesus beam will nearly insta kill you when you lose your shield 100% life. execute my ass, its an execute no matter the health you are at.

    the fact that templars just send beams off behind there group is just as irritating. you cannot get an interrupt on them.

    i wonder when zos will do a balance update again, seems long over due to me.

    I agree with the balance update. Sorcerers are way over the top strong right now.

    I mean look at this video some guy posted of them obliterating people left and right:

    https://www.youtube.com/watch?v=CavgvcUe3i8

    Oh wait, that's you. I think it's strange you voted Sorcerer the weakest class in that poll also.

    i have never died so much since the begining of the game as i do now since the launch of patch 1.6. Sorc is way weaker then it has ever been, we just hit on par with other classes now damage wise. if you cant break hardened ward in one to two hits then you are not built enough into damage.

    when i am getting jesus beamed from full to dead with one jesus beam something is out of balance, just saying. its supposed to be an execute right?

    What is your health? Because RD makes around 15k damage over 3 seconds (5k in one second). If your health is low then no wonder it can kill you with full health.

    you realize no other execute hits that hard in 1 second at full life right, skills broke.
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
    https://www.youtube.com/user/TheCozmon3c/videos
  • ArvenAldmeri
    ArvenAldmeri
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    this ability is so broken, many times different templars use this on me from full health and as soon as my hardened ward is gone i am instant killed by this ability. i did mention i was full health right?

    there are still some glaring bugs with this new ability, like invisible beams with no animation shown (how did i die i was dodge rolling, oh killed by an invisible jesus beam). the full life to dead in less the 1 second one. the counter to this ability is to block but your stam will instantly deplete if you do (as a magicka user).

    this ability is supposed to be an execute but i have seen it being used as a normal attack even before i am even in execute range. this make this execute better then any execute in the game by far, by a large margin at that. one jesus beam will eat away one hardened ward. one jesus beam will nearly insta kill you when you lose your shield 100% life. execute my ass, its an execute no matter the health you are at.

    the fact that templars just send beams off behind there group is just as irritating. you cannot get an interrupt on them.

    i wonder when zos will do a balance update again, seems long over due to me.

    I agree with the balance update. Sorcerers are way over the top strong right now.

    I mean look at this video some guy posted of them obliterating people left and right:

    https://www.youtube.com/watch?v=CavgvcUe3i8

    Oh wait, that's you. I think it's strange you voted Sorcerer the weakest class in that poll also.

    i have never died so much since the begining of the game as i do now since the launch of patch 1.6. Sorc is way weaker then it has ever been, we just hit on par with other classes now damage wise. if you cant break hardened ward in one to two hits then you are not built enough into damage.

    when i am getting jesus beamed from full to dead with one jesus beam something is out of balance, just saying. its supposed to be an execute right?

    What is your health? Because RD makes around 15k damage over 3 seconds (5k in one second). If your health is low then no wonder it can kill you with full health.

    you realize no other execute hits that hard in 1 second at full life right, skills broke.

    Yes, I agree, no execute hits 5k in one second. But 5k is not that much if you look on some other spammable abilites that are instant casts and hit twice that hard. But maybe would be worth to think about if other executes are not too weak. Now I am talking about Endless fury that I have experiance with and you have also. In execute range it crits for around 10k and that is only when it crits and sadly its not 10k dps per second. Its only decreasing my normal dps.
    Magicka sorcerer from start until the end. Always. Through the good times and the bad, even now when its probably saddest PvE dps it has ever been.
    Even as an owner of one radiant apex mounts I am against radiant apex mounts and anything thats not obtainable by direct purchase.
  • Kas
    Kas
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    RD is incredibly strong.
    I'd still trade it for fear and also for BoL/Streak in a heartbeat, though.

    RD is also overused but when fighting 2v5 with a nightblade that just used fear and jumps a target, it's actually legit to use it above 50%, imho. No reflect, no dodge, decent damage (HUGE when target is low). Just a great, great skill.
    If you're ever on the side with higher numbers, it becomes even stronger.

    If you'd just tone it down to be en par with other templar skills, you might as well rename the templar class to support-bot (that could still be played as generic stamina DD with a few support-bot tools, all being inferior to fear)

    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Soris
    Soris
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    when i am getting jesus beamed from full to dead with one jesus beam something is out of balance, just saying. its supposed to be an execute right?

    notsureiftrolling.jpg

    Welkynd [Templar/AD/EU]
  • danno8
    danno8
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    this ability is so broken, many times different templars use this on me from full health and as soon as my hardened ward is gone i am instant killed by this ability. i did mention i was full health right?

    there are still some glaring bugs with this new ability, like invisible beams with no animation shown (how did i die i was dodge rolling, oh killed by an invisible jesus beam). the full life to dead in less the 1 second one. the counter to this ability is to block but your stam will instantly deplete if you do (as a magicka user).

    this ability is supposed to be an execute but i have seen it being used as a normal attack even before i am even in execute range. this make this execute better then any execute in the game by far, by a large margin at that. one jesus beam will eat away one hardened ward. one jesus beam will nearly insta kill you when you lose your shield 100% life. execute my ass, its an execute no matter the health you are at.

    the fact that templars just send beams off behind there group is just as irritating. you cannot get an interrupt on them.

    i wonder when zos will do a balance update again, seems long over due to me.

    I agree with the balance update. Sorcerers are way over the top strong right now.

    I mean look at this video some guy posted of them obliterating people left and right:

    https://www.youtube.com/watch?v=CavgvcUe3i8

    Oh wait, that's you. I think it's strange you voted Sorcerer the weakest class in that poll also.

    i have never died so much since the begining of the game as i do now since the launch of patch 1.6. Sorc is way weaker then it has ever been, we just hit on par with other classes now damage wise. if you cant break hardened ward in one to two hits then you are not built enough into damage.

    when i am getting jesus beamed from full to dead with one jesus beam something is out of balance, just saying. its supposed to be an execute right?

    What is your health? Because RD makes around 15k damage over 3 seconds (5k in one second). If your health is low then no wonder it can kill you with full health.

    you realize no other execute hits that hard in 1 second at full life right, skills broke.

    Again, with around 2000 spell power the skill will hit for around 4.5k DPS unmitigated (so assuming you have no spell resist) I have no idea how you are going from 100% to 0% in 1 second (your words)

    I get way better DPS above the 50% range by using just Reflective Light and Crushing Shock Spam Lt attack weave. And I don't switch to RD until around 30% because it is not until then where it becomes really strong.

    In fact after testing on some v10 trolls in Bankorai I get the same or better DPS using just Reflective + Crushing from start to finish instead of RD, so that includes the execute phase. Around 6k for both techniques.

    I will agree on a couple things. They could lower the damage from 100-50% range to make it less attractive to use, because I think the skills "ease of use" is why some people (or bads as I call them) use the skill while their opponent is at full health. And I agree the damage is probably the best of all executes in that range (although as I said earlier there are other better options with the same range on them)

    However I disagree with your assertion that you are going from 100% to 0% in one second. That I believe you are just exaggerating, unless you have 3,4 or 5 beams on you at once, and are stunned, with no shield, or mitigation.
  • Kas
    Kas
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    They could lower the damage from 100-50% range to make it less attractive to use, because I think the skills "ease of use" is why some people (or bads as I call them) use the skill while their opponent is at full health.

    it's actually pretty legit to jesus bea @ 100% if you target a hasted perma dodging target or sometimes even a dk with scales up (though i'd prefer the channeled staff heavy attacks if available). if that means RD is OP or if it tells more about the interaction of a macgicka templar's other abilities and those defense mechanism is a different question, though.
    (disclaimer: i don't think dk's are in a good spot right now, either. i don't want scales to be nerfed!!)

    I'm running purifying ritual as one of my main skills and will purge enemies jesus beams very fast. still, i find it more annoying if i get targettet by RD than by other templar crap. dark flare and vbane are just great to reflect. Plus you have enough time to cast the reflect even after you went to the kitchen and got a glass of water first...

    pretty much EVERY weapon skill is more of a threat to me than templar class abilities that are not RD. If they'd buff the rest, people would see far less RD spam. Dark flare is one of the biggest jokes probably. so easy to reflect and not even worth to double reflect (liek many sorcs like with cfrags). the enemy can just dodge the double reflect super easily and only noobs will fail.
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  • danno8
    danno8
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    Kas wrote: »
    They could lower the damage from 100-50% range to make it less attractive to use, because I think the skills "ease of use" is why some people (or bads as I call them) use the skill while their opponent is at full health.

    it's actually pretty legit to jesus bea @ 100% if you target a hasted perma dodging target or sometimes even a dk with scales up (though i'd prefer the channeled staff heavy attacks if available). if that means RD is OP or if it tells more about the interaction of a macgicka templar's other abilities and those defense mechanism is a different question, though.
    (disclaimer: i don't think dk's are in a good spot right now, either. i don't want scales to be nerfed!!)

    I'm running purifying ritual as one of my main skills and will purge enemies jesus beams very fast. still, i find it more annoying if i get targettet by RD than by other templar crap. dark flare and vbane are just great to reflect. Plus you have enough time to cast the reflect even after you went to the kitchen and got a glass of water first...

    pretty much EVERY weapon skill is more of a threat to me than templar class abilities that are not RD. If they'd buff the rest, people would see far less RD spam. Dark flare is one of the biggest jokes probably. so easy to reflect and not even worth to double reflect (liek many sorcs like with cfrags). the enemy can just dodge the double reflect super easily and only noobs will fail.

    Exactly. This leads me back to my original statement:
    They all use it because everything else in the Templar arsenal is terrible, not because RD at 50% is so great. RD is also not reflectable which makes it a good choice instead of more damaging options like Crushing Shock.

  • Cinbri
    Cinbri
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    Kas wrote: »
    pretty much EVERY weapon skill is more of a threat to me than templar class abilities that are not RD. If they'd buff the rest, people would see far less RD spam. Dark flare is one of the biggest jokes probably. so easy to reflect and not even worth to double reflect (liek many sorcs like with cfrags). the enemy can just dodge the double reflect super easily and only noobs will fail.

    Don't want to be offensive, but as one who never killed even by spam of 3 RDs, and one who constantly use and thinking that Dark Flare is super effective, after your words - i feel myself like a god.
    I+would+feel+like+a+God.+Put+my+thumb+over+_94680e68789ddf21dea9568b895004ff.jpg
    P.S. I guess screen of 4 RDs on me would be more epic, sadly i cleared all eso data :(
    Edited by Cinbri on 27 April 2015 17:44
  • Francescolg
    Francescolg
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    The guys claiming that there is no execute that does 5k dmg/sec should try to play a heavy/light attack DK

    With the right weapon (fire staff) a DK can constantly do AS MUCH and more damage as the Jesus Beam. You just need to push one button, which, despite raising pure weapon damage 40% and execute extra damage, btw gives you 5% stamina aswell and make light/heavy attacks. If you find out how to buff this a little bit (spell dmg in case of staff, +other tricks I won't present you) one DK heavy attack will EASILY hit above 10k. Don't believe me? That is why you are... and you keep complaining about Templars -> the worst of all things which you can do in the forums to cause distraction from the sorc-OP problem...

    (we're talking about fighting vs targets which are in execute range = under 30% HP)
    Edited by Francescolg on 27 April 2015 17:49
  • cozmon3c_ESO
    cozmon3c_ESO
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    i will record it next time when it happens again (and it will) 100% to zero from RD. some templars (only a few) have somehow specced for radiant destruction to do massive damage no matter what health you are at, who knows it may be a bug but it does happen. the damage of RD needs to be less appealing until the person is in execute range, right now that is not the case.
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