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Elite gear hit with the massive nerf hammer in 1.6 nobody does trials anymore: pics

  • pppontus
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    The *** whine about the whiners club joins yet another thread. Do you feel it's productive to whine about people "whining" because they don't like the changes? This is the *** PTS forum, this is where we feedback things, if that doesn't suit you then just go somewhere else.

    Honestly, I don't care whether I can complete the content if I don't want anything from the content. In case you haven't noticed MMOs are about character progression, and itemization is part of that progression. If they up and remove my progression and also remove the possibility to progress through raiding, then obviously I will quit playing.

    That's why we're here in the PTS forum, in case you're just completely oblivious, to tell them that we don't appreciate these changes. If they decide that our opinion is not as valuable as some ultra-casuals who like whining about people's (legitimate, because it's an issue to us/them) complaints, then they will go ahead and launch it.

    We complain because we care. I'd like to continue playing this game after 1.6, but in it's current state I will not. If you don't have anything to contribute to the subject, then get the *** out of this thread.

    Also, this does not apply to comments that have even the tiniest bit of relevance/feedback, but those who just can't get enough of telling people they aren't allowed to complain.
  • pppontus
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    KerinKor wrote: »
    Joejudas wrote: »
    Getting over the gear nerf is tough for me.
    You seem fixated on the numbers, you never once have addressed the real issue .. is your character less able to go through content it can on live or not. I've yet to see you talk about that, instead you seem to be on an endless rant against numbers!

    It's not about that. If you play a game for progression, and they take away progression from the game, that's bad regardless of whether you can complete content or not.. as you don't have a reason to play anymore.

    We can all pretend we run SO over and over again because it looks pretty, but in all honesty, without anything resembling a reward at the end.. I don't think that you'd see many people doing it.
  • yodased
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    pppontus wrote: »
    KerinKor wrote: »
    Joejudas wrote: »
    Getting over the gear nerf is tough for me.
    You seem fixated on the numbers, you never once have addressed the real issue .. is your character less able to go through content it can on live or not. I've yet to see you talk about that, instead you seem to be on an endless rant against numbers!

    It's not about that. If you play a game for progression, and they take away progression from the game, that's bad regardless of whether you can complete content or not.. as you don't have a reason to play anymore.

    We can all pretend we run SO over and over again because it looks pretty, but in all honesty, without anything resembling a reward at the end.. I don't think that you'd see many people doing it.

    I don't believe you for one second. You run those to have the times in your signature and to be the 'best' and to gloat and make youtube videos and be the biggest and baddest in a MMO.

    GG WP, you did it once, do it again.

    You have to work at being the 'best' again and it makes you sad.

    Be angry and cry all you want, doesn't really affect me. I'll continue on my merry way and play the game.

    If the game isn't fun to me I stop playing the game, you make all the noise you want to.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Khivas_Carrick
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    Vicious Ophidian still seems pretty powerful to me, just a different kind of powerful, I.e Hunding's Rage is uber weapon damage, but that's really it. Ophidian grants you bonuses and stuff in addition to the weapon damage, so I still think it's pretty dope set
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • pppontus
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    yodased wrote: »
    pppontus wrote: »
    KerinKor wrote: »
    Joejudas wrote: »
    Getting over the gear nerf is tough for me.
    You seem fixated on the numbers, you never once have addressed the real issue .. is your character less able to go through content it can on live or not. I've yet to see you talk about that, instead you seem to be on an endless rant against numbers!

    It's not about that. If you play a game for progression, and they take away progression from the game, that's bad regardless of whether you can complete content or not.. as you don't have a reason to play anymore.

    We can all pretend we run SO over and over again because it looks pretty, but in all honesty, without anything resembling a reward at the end.. I don't think that you'd see many people doing it.

    I don't believe you for one second. You run those to have the times in your signature and to be the 'best' and to gloat and make youtube videos and be the biggest and baddest in a MMO.

    GG WP, you did it once, do it again.

    You have to work at being the 'best' again and it makes you sad.

    Be angry and cry all you want, doesn't really affect me. I'll continue on my merry way and play the game.

    If the game isn't fun to me I stop playing the game, you make all the noise you want to.

    Why do you feel the need to comment on something that (according to you) doesn't concern you?

    And no, sorry, I get that you want to believe that everyone who is good at the game is so because they want to gloat. Sadly, that isn't the case. If you have watched anything I've done I honestly don't know how you got to that conclusion unless that's just something you project on everyone who does well in the game.

    Of course I care about achieving stuff in the game, you see even Zenimax knows that's why people are here, with a full-fledged achievement system and all.

    However that doesn't make me better than anyone and frankly, I don't give a *** about that, my biggest reason for getting better times is for the guild to be more attractive to new recruits. All my accomplishments whatever they may be is a team effort and that together with character progression is what I really care about.

    I don't care that they are going to wipe the leaderboard + increase the difficulty of AA and Hel Ra, that's awesome actually. I like having to relearn stuff and getting to the top is not really hard, however, what I don't like is getting no reward for that. I just don't enjoy the Trial if what I'm fighting for is some piece of crap decon material.. while the way to get the best gear is press a few buttons, log out and wait a couple of days.

    What's truly sad is that I actually had some respect for you before this, I've seen you posting guides etc. for dungeons which I'm sure are useful to people. The same thing I've done and try to do as much as possible, but honestly, I can't understand why you feel the need to be condescending to people for bringing up something that's an issue to them while also declaring that it doesn't concern you.

    Sorry for the foul words earlier, but comments like these (complaining about people's complaints) are the reasons that I (and I'm sure others) have stopped producing content, giving feedback and are halfway out the door already.

    Edit: I truly believe in feedback as ZOS has changed things after feedback many, many times. If you would just instantly leave, well, that's your option. Considering there's an entire forum for feedback regarding the PTS, that is clearly not how ZOS wants it.
    Edited by pppontus on 3 February 2015 14:03
  • yodased
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    LOL and you post your 'elite' times in your signature to draw new people into your guild? Riiiiight.

    As to why I post, its because there are very few people that actually are affected by these changes, the top 1% of people.

    You all make this HUGE fuss about it, say the game is dying and cry, but there is no evidence of this. In fact, if you look at the streaming community its more active and more people are excited about this game than ever, so to say the game will die is a fallacy.

    The game will die for you maybe, and those that are in that top 1%, but that doesn't make it true for anyone else.

    I'm simply tired of the top tier of players declaring this game dead because its changed into something they don't like.

    Leave if you don't like it.
    Edited by yodased on 3 February 2015 14:07
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • pppontus
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    Vicious Ophidian still seems pretty powerful to me, just a different kind of powerful, I.e Hunding's Rage is uber weapon damage, but that's really it. Ophidian grants you bonuses and stuff in addition to the weapon damage, so I still think it's pretty dope set

    The biggest problem in regards to VO is that it also gets hit hard by removal of softcaps. With no softcaps you have no use for the 2xcrit bonuses but much more benefit from a neverending amount of weapon damage, literally you just want to stack the absolute max amount of wp dmg and stamina that you can possibly get.. and that leaves all of these sets behind.

    Sure 8% reduction in cost isn't completely useless, but it will still be a bad set for trials where your damage is pretty much the only thing that really counts.

    On the other hand, maybe damage shouldn't be the only thing that counts, but it is in the game that Zenimax has built.. so we will have to deal with it.
  • pppontus
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    yodased wrote: »
    LOL and you post your 'elite' times in your signature to draw new people into your guild? Riiiiight.

    As to why I post, its because there are very few people that actually are affected by these changes, the top 1% of people.

    You all make this HUGE fuss about it, say the game is dying and cry, but there is no evidence of this. In fact, if you look at the streaming community its more active and more people are excited about this game than ever, so to say the game will die is a fallacy.

    The game will die for you maybe, and those that are in that top 1%, but that doesn't make it true for anyone else.

    I'm simply tired of the top tier of players declaring this game dead because its changed into something they don't like.

    Leave if you don't like it.

    I am a bit confused as to where I said the game was going to die. Also I don't remember crying. However if you say so, then of course.

    I hope you see the irony in that you are here crying about how we're crying. That is just gold.

    Of course the game is not going to die because it loses hardcore players, I don't believe that at all, it can continue it's B2P way in the merry casual-land. I do however not think that ZOS wants to lose their hardcore players, actually I'm fairly certain about that. I'm sure they would rather retain people who actually give a ***, than those who just silently leave as soon as something isn't to their liking. When you want to make money off an MMO, you want players as invested as possible in your game.

    Either way, I don't want to play a game where the hardest content rewards suck. That's me. So I tell that feedback to ZOS, here, in the forum designed to host feedback regarding changes.

    Now you come in here and tell me that I am not allowed to do that *crycry* blabla.

    Exciting times.
  • XEVENEX
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    I played FFXI for 6 years. Do you know how many times they made my gear obsolete? It is the nature of online games. I see no problem here.
  • yodased
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    DDuke wrote: »
    [...]

    This right here is my entire point. Simply because you have completed a harder content than other people and have gotten gear has no relevance to the dedication to the game.

    You know how many RP people are in this game and put over a thousand hours into it just walking around talking in purple letters? I'm not one of them, but they are out there.

    They easily can be said they are more 'dedicated' than the most hardcore raider out there.

    You are not better than them because you choose to do different content.

    [Moderator Note: Removed moderated quote]
    Edited by ZOS_UlyssesW on 3 February 2015 15:13
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • DDuke
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    yodased wrote: »
    DDuke wrote: »
    [...]

    This right here is my entire point. Simply because you have completed a harder content than other people and have gotten gear has no relevance to the dedication to the game.

    You know how many RP people are in this game and put over a thousand hours into it just walking around talking in purple letters? I'm not one of them, but they are out there.

    They easily can be said they are more 'dedicated' than the most hardcore raider out there.

    You are not better than them because you choose to do different content.

    I am better at this game than them, because I can do the content, and they can't.

    Also, is the concept of Risk vs Reward familiar to you?

    I take a bigger risk of failing when trying to achieve my goals, then I should be expected to get bigger rewards for it as well.

    [Moderator Note: Removed moderated quote]
    Edited by ZOS_UlyssesW on 3 February 2015 15:13
  • yodased
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    Ah you ignore the main point where you say you are more dedicated and focus on the word better.

    There is never going to be a time when we agree, so I shall step out of your thread and stop now.

    One last thing,

    Your leet uber epic trial gear is still going to be leet uber epic gear when you put points into the champ system.

    I get that makes you sad, but it isn't false.
    Edited by yodased on 3 February 2015 14:41
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • pppontus
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    yodased wrote: »
    DDuke wrote: »
    [...]

    This right here is my entire point. Simply because you have completed a harder content than other people and have gotten gear has no relevance to the dedication to the game.

    You know how many RP people are in this game and put over a thousand hours into it just walking around talking in purple letters? I'm not one of them, but they are out there.

    They easily can be said they are more 'dedicated' than the most hardcore raider out there.

    You are not better than them because you choose to do different content.

    And if ZOS decided to remove all emotes and RP'ers wanted to tell them not to, I wouldn't be in that thread telling them "LOL, u no important!!".

    If it doesn't matter to you, just leave the thread alone. I'd like to carry on and have a constructive discussion here.

    And people were worried that B2P would hurt the community.

    [Moderator Note: Removed moderated quote]
    Edited by ZOS_UlyssesW on 3 February 2015 15:14
  • LonePirate
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    Joejudas wrote: »
    I have a limited amount of response since I'm not allowed to criticize things....but....every single mob and boss in this game got buffed health and damage....and that gear didn't just take crit nerfs....the armor and damage values aren't x 10 on everything. Meaning that when you combine that nerfed gear with the loss of stats and the fact everything is harder to kill you need to get cp points to make up the difference. CP that alot of us don't have content to complete to get and PvP and dungeons aren't giving enough exp to be worth it....So grinding is the only option. Well they nerfed the exp mobs give in 1.6. So it takes 4 to 5 hours of grinding to get 1 cp. You need about 200 to get back into pre 1.6 shape.

    So to recap...armor nerf + stat nerf + long cp grind = a unnecessary burden on the community and the higher levels folks in particular

    This is an excellent summary of the major problem with 1.6. Enemy mobs were buffed to put them on par with characters benefitting from a fully maxed out Champion System. Unfortunately, even with the 135 Champion Points we were given, my character (using the exact same gear and skills) is much less powerful 1.6 than in 1.5.

    For example, I completed all 10 of the Bruma quests the other day in 1.6. I have completed those quests maybe 100 times or more since the game went live. My DK will use Talons and then Lava Whip on the Dremora mobs. In 1.5, they are dead after 3 executions of my whip. In 1.6, I need to use my whip 5 times instead of 3 times to kill them. This is after I have dumped 20+ CPs into increasing my Spell Damage and Spell Crit - something I won't be able to do with the 70 total points we receive when 1.6 goes live.

    There are certainly problems with gear stats in 1.6; but even if/when gear is fixed, your character is still going to be remarkably weaker for a very long time due to all of the rescaling that has happened.
  • pppontus
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    XEVENEX wrote: »
    I played FFXI for 6 years. Do you know how many times they made my gear obsolete? It is the nature of online games. I see no problem here.

    I get what you mean, and I agree to a certain point, the problem here is that it's not made obsolete by having a new raid with better gear.. that'd be awesome. They are nerfed and not replaced by better stuff to achieve.

    It's also not that I mind crafted gear being really awesome, if there was an interesting system around crafting. I don't feel that simply having a gigantic timesink (click, log out and wait) system can be called progression.
  • pppontus
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    DDuke wrote: »
    XEVENEX wrote: »
    DDuke wrote: »
    yodased wrote: »
    DDuke wrote: »
    [...]

    This right here is my entire point. Simply because you have completed a harder content than other people and have gotten gear has no relevance to the dedication to the game.

    You know how many RP people are in this game and put over a thousand hours into it just walking around talking in purple letters? I'm not one of them, but they are out there.

    They easily can be said they are more 'dedicated' than the most hardcore raider out there.

    You are not better than them because you choose to do different content.

    I am better at this game than them, because I can do the content, and they can't.

    Also, is the concept of Risk vs Reward familiar to you?

    I take a bigger risk of failing when trying to achieve my goals, then I should be expected to get bigger rewards for it as well.

    [...]

    [...]

    I'm mostly interested in how he came to the conclusion that hard content is completed by "circle jerking and playing nightblade".

    I used to think the ESO community was a good one, then I met the forums! I'm so glad I don't get to meet any of these hater people in game :D

    [Moderator Note: Removed moderated quotes]
    Edited by ZOS_UlyssesW on 3 February 2015 15:15
  • Merlin13KAGL
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    KerinKor wrote: »
    Joejudas wrote: »
    Getting over the gear nerf is tough for me.
    You seem fixated on the numbers, you never once have addressed the real issue .. is your character less able to go through content it can on live or not. I've yet to see you talk about that, instead you seem to be on an endless rant against numbers!

    HOW DARE THOSE NUMBERS!!!

    Okay, but seriously. I have noticed a decrease in effectiveness on my main. Enemies hit a lot harder. That said, I'm not noticing a corresponding drop in my damage output. I'm hitting about as hard as before, they're just returning the favor harder. I think that has more to do with the acknowledged nerfs to light and medium armor.

    Werewolf, in particular, feels a lot beefier on PTS than live, and it's actually got better survivability for my character. I'm also thinking I'll need to switch back to Allessia's Bullwark after this hits, just to make up the reduced armor. But, again, that was a deliberate change, not a stealth nerf.

    @KerinKor , in my personal PTS experience, it's all over the place.

    Some things feel way too easy now, other things are through the roof.

    It's not about gear and gear alone, by any means. (I some good gear, some Undaunted's, etc, but no Legendary Trials sets, by any means - so I have nothing directly in that fight.)

    The gear's gonna be what it's gonna be. That's where @yodased‌ 's statement pretty much covers it all.

    The problem is, they changed so many things at once, it makes it harder to tell what to adjust (Dev and player side).

    It's not that it's inherently bad or good. It just needs some readjusting still.

    Hopefully that is what they (the Devs) are in the process of doing.

    IMO PvP feels about right. The rest seems to be Freight Train or Train Wreck, with little in between.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • DeathDealer19
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    so many people see crit% reduction as a nerf. this is simply not true. they changed the way certain things work. Stacking crit pre 1.6 was what everyone did so they could generate an ultimate in 2 seconds flat. since that is no longer possible in 1.6, I don't think crit is really that big of a deal. they changed the way things scale, spell pen, spell crit. so before you cry out saying you nerfed my gear Im not going to do trials any more, spend some time reading, testing, and theorycrafting.

    The pts is for people to TEST (public TEST server) different changes and give constructive feedback. I am so tired of hearing people whine and complain about these magical nerfs. They are not nerfing you just because you cant stack 70% spell crit and spam crushing shock for awesome dps any more. 1.6 is a huge update with a lot of changes. Spend some time testing things out while we have the time. Or just wait until it goes live and watch youtube for the latest cookie cutter builds
    @DeathDealer19

    GM of We Wipe On Trash
    NA Server AD Faction
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  • XEVENEX
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    DDuke wrote: »
    XEVENEX wrote: »
    DDuke wrote: »
    yodased wrote: »
    DDuke wrote: »
    If these changes go live, I will be quitting the game, even before all the B2P P2W stuff appears. The reason I started playing this game again after a break mid-September, was the added gear progression in form of SO sets.

    3 months you work for a set, doing the most difficult content in game, frustrated at times because of the horrible loot system.

    If this is how Zenimax values the time & efforts of its most dedicated player base...

    All I have to say.

    This right here is my entire point. Simply because you have completed a harder content than other people and have gotten gear has no relevance to the dedication to the game.

    You know how many RP people are in this game and put over a thousand hours into it just walking around talking in purple letters? I'm not one of them, but they are out there.

    They easily can be said they are more 'dedicated' than the most hardcore raider out there.

    You are not better than them because you choose to do different content.

    I am better at this game than them, because I can do the content, and they can't.

    Also, is the concept of Risk vs Reward familiar to you?

    I take a bigger risk of failing when trying to achieve my goals, then I should be expected to get bigger rewards for it as well.

    No youre not, you're just better at circle jerking and you play nightblade. The nerdrage is growing inside you. Your transformation is almost complete. Feel the hate flow through you. Lol you're hilarious. Get a grip son.

    Jealousy is an ugly emotion ;)
    I never wanted the crap gear from trails, and impenetrable is even more important now. If i did, believe me I would have it. It's interesting that you think youre somehow better because you completed group content. If you like I'll wreck you in PVP and record it for all to see how much better you are.
    Edited by XEVENEX on 3 February 2015 15:08
  • tnliverpool
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    So time and RL commitments pretty much make trials an impossibility for me. I do however understand that they are supposed to be the most difficult content and therefore should have appropriate rewards. Having said that, the devs themselves have come out and said that they underestimated players and their DPS and therefore trial times were much faster than they anticipated.

    Is part of the restructuring of items partially due to that. Yes, it seems backwards since you need to complete the trials to get the gear. But overall, the changes to stat pools, changes to mobs, addition of CP. All these things make us feel weaker. But really, are we weaker or are we adjusting to how they devs originally intended us to be in terms of power. Were we all living in a mystical land of inflated power and now we just got ripped out and placed in the real world?

    Also, if people are in fact the best PvE players and the best at completing trial content and they have troubles, aren't all us scrubs going to be equally crapping and pressed at completing it. So if the "best" got nerfed, didn't the rest of us as well?

    As for set items, well that is going to take some time to balance out again. Mind you, even if you don't like it, they need to balance trial gear for PvP as well. What I would love to see is "trial equivalent" gear only obtainable through PvP. That way, PvE have a gear progression, and PvP has a gear progression. Overall though, I don't think gear should drastically improve your character to the point where you are miles ahead of people who just don't dedicate their lives to a game. This is especially true for PvP.

    Anyways, its been one week only on PTS. Have some patience. Submit /feedback. Carry on smartly.
  • pppontus
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    Again, I repeat, this is not about a crit % decrease. That has been made across the board, that's fine.

    The problem is that they nerfed other bonuses on Trials gear, and buffed the same on crafted gear.

    Now crafted gear is far superior, and there won't be a soul in the world who will wear the gear that's hardest to get in the game.

    So why even drop it? Just make the boss drop the market value for 1 elegant lining and be done with it.
  • Valencer
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    Joejudas wrote: »
    Valencer wrote: »
    Less drama, more objectivity.

    Gear crit chance got nerfed across the board, making trials gear less useful. Complain about that instead of some imaginary grand ZOS conspiracy.

    and making trials gear less useful helps who? Which part of the community does that help ?!?!?!?!?

    I never said it's a good thing. I totally agree with you that it's a really big problem
    KerinKor wrote: »
    @Valencer, per se crit. chance being lowered isn't a problem, AT ALL, it's the EFFECT of that, care to provide any proof based on your actually playing the game that this is as bad as you're making out?

    What I'm saying is that the change to crit chance gear bonuses makes trials gear relatively weaker compared to other sets in the game. That is a problem, because it's the gear which probably takes the most effort out of any of them.
    The reward for the effort just isn't there anymore.

    I don't specifically care about what makes the sets inferior. What I care about is that they're inferior in the first place. They should be good sets. If you're sure there's even bigger problems with the set bonuses as they are right now, then I'll gladly support your opinion.

    Edited by Valencer on 3 February 2015 15:30
  • fromtesonlineb16_ESO
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    yodased wrote: »
    All this crying. If you don't like the game stop playing, I simply don't understand why you waste so much time and effort coming to a forum and making posts about things that you have been empirically proven don't matter to the developers.

    Things change, deal with it or move on.
    So ZOS decided to abandon their 'vision' and scrap VR because they realised without any players posting on here that it was hated by large numbers.

    Really?

    Care to retract the 'deal with it' meme, if we'd done that VR would still be in ZOS plans and the game would have lost large numbers who hit 50 then realised there was nothing more they wanted to do.

  • Father
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    As far as I know your base crit is 10% , from champion trees there are passives that add crit rate ;/
    remember you gain hp/magicka/stamina from adding points into each tier warrior = hp for example >.>

    I like the change for once,having 70% crit with no potions sounds like a broken mechanic >.>
    The only thing I kinda wonder,if this is end game gear...how am I gonna feel that I accomplished somthing...this is end game gear you know.i want to feel powerfull after all the grind and countless hours spent in trials :/
  • Ethona
    Ethona
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    KerinKor wrote: »
    Joejudas wrote: »
    Getting over the gear nerf is tough for me.
    You seem fixated on the numbers, you never once have addressed the real issue .. is your character less able to go through content it can on live or not. I've yet to see you talk about that, instead you seem to be on an endless rant against numbers!

    Well, I can't speak for him, but I can for me, and yes my chars are less able by a wide margin. Everything about this new game build has been an axe to the neck of my char. I will have to find some other way of playing him now, such as wrecking blow, wrecking blow, wrecking blow, heal, heal, heal, wrecking blow, wrecking blow, wrecking blow, heal heal heal.

    So much for wanting my char to do more than one or two things during a fight. Better have those magic/stamina potions ready to roll.

    What fun.

    Another thing that upsets me are these forums. All you ever see are the MODs doing their job, keep up the good work at MODing, its good and all! However, I'm tired of seeing just MODs here ... where are the DEV folks and the like. This game a MMO which is community base game and there should be a relationship between the DEVs and the players. Your CS staff, while coming around to drop some tidbits from time to time, are simply never going to be enough when it comes to the community. I feel like I'm working for ZOS, and complaining about work conditions, and waiting for the Boss to finally open his office door to us. I'd rather feel like I'm playing a video game made by ZOS's DEVs, while anticipating them dropping by to drop some good or bad INFO that we should consider. There's no real good relationship or attachment to ZOS at all for me and thus I see you all as the bad guys.
    Edited by Ethona on 3 February 2015 15:49
  • eliisra
    eliisra
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    Well, it seems they nerfed crit equally across the board. Fair enough. But than there's those other bonuses. Just looking at gear that's crafted, Undaunted or DSA right now, it seems to have gotten a better scaling than raid gear.

    This might very well be a PTS oversight and no reason to panic. I mean there's gear right now that gives 0% crit on PTS, due to bug. Hopefully stuff gets balanced out on PTS, to more accurately reflect live gear.

    I never set my foot in SO and I dont even enjoy trials much, but I can sort of agree with the OP anyway. If crafted and other random gear performs better in endgame raids than actual raid gear (that people spent months farming), than we do have a problem.

    People tend to run content a few times for fun, skill points, achievements and what not, but after that it's generally farm-mode. No other incentive left but drops. If those drops becomes obsolete, or outperformed by something I can craft in 1 minute, than the raid will turn into a ghost town. End of the day, developers wasted loads of money and time on something no one cares to repeat.

    I definitely dont think that raid gear should be the best gear for solo'ing, PvP'ing or turn you into a demi-god. But it should without a doubt be the better gear for endgame PvE group content. I really hope devs can keep it that way.
  • XEVENEX
    XEVENEX
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    All characters were given a base critrate of 10% in 1.6. Your critrate should be roughly equal to what it was.
  • Alphashado
    Alphashado
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    They did not nerf endgame sets. They had to rebalance crit % because they changed how impen works, and a few other things regarding crit. If you notice, you are getting more than 10x the value of some stats, particularly spell power. The sets are not nerfed at all. They simply rebalanced the value of crit %. They also rebalanced what piece of the pie of your overall character is contributed to from sets, and from enchants, etc. Enchants will not be 10x the amount, this is because of rebalancing. There is no nerfing going on. They simply rebalanced the places you get different stats from.

    It doesnt take a rocket scientist to understand this. Please think more deeply and stop with these complaints! Nobody is nerfed.

    This is so refreshing. The mass hysteria around perceived nerfs in 1.6 is astounding. For everything that was nerfed, something else was jacked up to compensate. This includes gear, stats, skills, monster health/resistances etc. It's just a rebalance. Is it perfect? Probably not. It will likely require adjustments.

    Stop the stampede. Take a deep breath.



  • rophez_ESO
    rophez_ESO
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    I agree, it looks like your Ophidian sets took a nerf, however, looking at the stats, they still look like probably the best armor for a lot of builds. This is an MMO - stuff gets rebalanced all the time in MMOs.
  • Sotha_Sil
    Sotha_Sil
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    Trials are a massive brainless (skill spam) unfunny (tank and spank) painful (time limits) thing with no loot incentive (crafting sets do well for everything in the game) with stupid RNG stuff and not connected to deep lore of the ES franchise and without : "insert anything from previous ES games" : dwemers, snow elves, nords, dragons, morrowind, ayleids, daedric princes, shivering isles, imperials and so on. The armor skins aren't that much appealing (you would have put some glass armor stuff we would have gone inside like crazy).

    We fight against some warrior looking like a goat ! a mage looking coming from Venice Carnival ! SO tried to make it a bit more serious hopefully.

    To be honest, the experience tried to be epic but it failed.

    ZoS doesn't seem to be willing to give a high stat bonus on those sets. So the question is : how do you expect people to get in it ?

    The answer is really so simple it is heart-breaking seeing that it looks as if people at ZoS have never played any PvE game in the past years and have no understanding at all of how HL content works.

    Suggestion : GET THE CRAZY RNG OUT // MAKE GEAR SELLABLE (BoP is ridiculous) // MAKE IT WITH GOOD SKINS // GET NEW LORE WRITERS FOR YOUR TRIALS AND GIVE US EPIC ES FIGHTS !

    How is that difficult
    Edited by Sotha_Sil on 3 February 2015 16:07
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
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