LonePirate wrote: »Lol guys, it is not rly hard to use a LA/HA every 8 secs >.> Seems for some ppl that is already a too big burden to have.
On the live server, my DK kills 3 and 4 packs of trash mobs in less than 8 seconds and earns more Ultimate doing so than what I earn on the PTS now. I have to slow down my game play and use far less effective techniques if I want to build Ultimate. It is an absurd trade-off.
Don't think the ultimate generation is that bad... of course some people might have used to get ulti up every 2 seconds.
Here's video with the nb ulti that costs 125 so basically 2 times that and it's 250.
Don't think the ultimate generation is that bad... of course some people might have used to get ulti up every 2 seconds.
Here's video with the nb ulti that costs 125 so basically 2 times that and it's 250.
https://www.youtube.com/watch?v=eJt44eMzXys
sweetasbabyrwb17_ESO wrote: »Just wondering what everyone things of the way ultimate is generated in 1.6. Personally i think it is too slow. It shouldnt be the way it is now, on my nb veil *** i can have 3 up at one time which is crazy. And i think 1.6 will benefit ranged users more as it is easier to get in a light/heavy attack first. More testing i guess.
sweetasbabyrwb17_ESO wrote: »Just wondering what everyone things of the way ultimate is generated in 1.6. Personally i think it is too slow. It shouldnt be the way it is now, on my nb veil *** i can have 3 up at one time which is crazy. And i think 1.6 will benefit ranged users more as it is easier to get in a light/heavy attack first. More testing i guess.
Now that I've had a chance to test it. I really do not like this change. If some classes were able to generate ultimate faster than others, then give the slower classes a faster way to generate ultimate.
Ultimates felt right the way they were, you couldn't spam them like you can abilities, but you could basically use 1 per short fight, and if you were 1 v 1 they were precious, but in packs, when you needed them most, and you were doing something kind of heroic, you generated ultimate faster and they were there when you needed them.
Now, I'm more inclined to ignore my ultimates entirely, so they've become useless unless a raid leader calls for them.
@ZOS_GinaBruno please tell them to revert ultimate generation to the way it was please
Lol guys, it is not rly hard to use a LA/HA every 8 secs >.> Seems for some ppl that is already a too big burden to have.
Lol guys, it is not rly hard to use a LA/HA every 8 secs >.> Seems for some ppl that is already a too big burden to have.
It just seems to be a lazy way to force people to break the flow of combat...
Could you imagine if you had to do a light attack every 8 seconds for your health regen to continue?
Why can't every action on a target result in the 8 second gain.
Just wait until you discover that in PvP light/heavy attacks against players with damage shields will not generate ultimate if they do not break the shield and land actual damage. Good luck ever having ult against a shield stacking build. For that matter, good luck being competitive if you don't shield stack.
Just wait until you discover that in PvP light/heavy attacks against players with damage shields will not generate ultimate if they do not break the shield and land actual damage. Good luck ever having ult against a shield stacking build. For that matter, good luck being competitive if you don't shield stack.
o damn im glad i dont live in pvp land that often...if i had to deal with that i would loss it. PvE is just as broken though now so it guess its balance right. -____-
Just wait until you discover that in PvP light/heavy attacks against players with damage shields will not generate ultimate if they do not break the shield and land actual damage. Good luck ever having ult against a shield stacking build. For that matter, good luck being competitive if you don't shield stack.
o damn im glad i dont live in pvp land that often...if i had to deal with that i would loss it. PvE is just as broken though now so it guess its balance right. -____-
I'm just disappointed because ultimate were part of a DK's resource gen... Without them... Well..... No more OP DKs really... If we can't drop banner more than once a minute we're gonna get graped in 1vX situations in PvP... Dunno how it'll effect PvE... Though I imagine a DK tank won't be able to survive the first boss of Hel Ra anymore unless everyone slows the hell down out of DPS and lets the tank light attack every mob until magma armor is charged... And likewise when it comes to the last bosses... Also going to have to have high enough DPS that you can kill a trial boss without having to stack more than once, otherwise yousa phucked.
I think it is fast enough if DK will be able to manage their resources well wnough with the loss of a lot resources fom battle spirit (I am Sorc).
But it's an awful mechanic for melee fighters as they suddenly have to use light or heavy attacks all the time. Especially it's pretty idiotic to force the tanks to do so every 8 seconds.
sweetasbabyrwb17_ESO wrote: »Just wondering what everyone things of the way ultimate is generated in 1.6. Personally i think it is too slow. It shouldnt be the way it is now, on my nb veil *** i can have 3 up at one time which is crazy. And i think 1.6 will benefit ranged users more as it is easier to get in a light/heavy attack first. More testing i guess.
Now that I've had a chance to test it. I really do not like this change. If some classes were able to generate ultimate faster than others, then give the slower classes a faster way to generate ultimate.
Ultimates felt right the way they were, you couldn't spam them like you can abilities, but you could basically use 1 per short fight, and if you were 1 v 1 they were precious, but in packs, when you needed them most, and you were doing something kind of heroic, you generated ultimate faster and they were there when you needed them.
Now, I'm more inclined to ignore my ultimates entirely, so they've become useless unless a raid leader calls for them.
@ZOS_GinaBruno please tell them to revert ultimate generation to the way it was please
@ZOS_GinaBruno I second this, give all classes the NB rate of ultimate gen on 1.5, without the siphon passive. NBs generated ultimate quickly, but not as quickly as DKs, and not as slowly as temps and sorcs. The ultimate gen in 1.6 is just... Horribad. And the ultimates aren't "Ultimate" in PvP they do jack damage and in PvE they're more used for utility than damage, so give us a base generation for ultimate that isn't poop or make them actually ultimate
christoph.dessleb17_ESO wrote: »it's an uncreative and wrong way to force players into the usage of light/heavy attacks. if you want something to be useful then think about the base concept and do it right.
as a result of this change animation cancelling will be even more important than it is now.
Penny will drop eventually - This change is not good so many threads have been made about this already.
Seriously looks like the new system was designed by a 10yr old.
sweetasbabyrwb17_ESO wrote: »Just wondering what everyone things of the way ultimate is generated in 1.6. Personally i think it is too slow. It shouldnt be the way it is now, on my nb veil *** i can have 3 up at one time which is crazy. And i think 1.6 will benefit ranged users more as it is easier to get in a light/heavy attack first. More testing i guess.
Now that I've had a chance to test it. I really do not like this change. If some classes were able to generate ultimate faster than others, then give the slower classes a faster way to generate ultimate.
Ultimates felt right the way they were, you couldn't spam them like you can abilities, but you could basically use 1 per short fight, and if you were 1 v 1 they were precious, but in packs, when you needed them most, and you were doing something kind of heroic, you generated ultimate faster and they were there when you needed them.
Now, I'm more inclined to ignore my ultimates entirely, so they've become useless unless a raid leader calls for them.
@ZOS_GinaBruno please tell them to revert ultimate generation to the way it was please
@ZOS_GinaBruno I second this, give all classes the NB rate of ultimate gen on 1.5, without the siphon passive. NBs generated ultimate quickly, but not as quickly as DKs, and not as slowly as temps and sorcs. The ultimate gen in 1.6 is just... Horribad. And the ultimates aren't "Ultimate" in PvP they do jack damage and in PvE they're more used for utility than damage, so give us a base generation for ultimate that isn't poop or make them actually ultimate
erm No, unless you give nb's a class shield or burst heal like every other class has lol.
i can already tell your a dk - so used to having the upper hand constantly.
SuraklinPrime wrote: »It is not hard it is just a stupid, lazy mechanic with no style or creativity.
SuraklinPrime wrote: »It is not hard it is just a stupid, lazy mechanic with no style or creativity.
As opposed to just spamming skills w/out ever having to do anything else.
I dunno, hitting 1 button seems a lot less creative than hitting 2 buttons. But not by much.
SuraklinPrime wrote: »It is not hard it is just a stupid, lazy mechanic with no style or creativity.
As opposed to just spamming skills w/out ever having to do anything else.
I dunno, hitting 1 button seems a lot less creative than hitting 2 buttons. But not by much.
Yes, because people were only ever using 1 skill out of their 2 bars.
That's right.. they just ran around using 1 skill. Mhmm...
sweetasbabyrwb17_ESO wrote: »Just wondering what everyone things of the way ultimate is generated in 1.6. Personally i think it is too slow. It shouldnt be the way it is now, on my nb veil *** i can have 3 up at one time which is crazy. And i think 1.6 will benefit ranged users more as it is easier to get in a light/heavy attack first. More testing i guess.
Now that I've had a chance to test it. I really do not like this change. If some classes were able to generate ultimate faster than others, then give the slower classes a faster way to generate ultimate.
Ultimates felt right the way they were, you couldn't spam them like you can abilities, but you could basically use 1 per short fight, and if you were 1 v 1 they were precious, but in packs, when you needed them most, and you were doing something kind of heroic, you generated ultimate faster and they were there when you needed them.
Now, I'm more inclined to ignore my ultimates entirely, so they've become useless unless a raid leader calls for them.
@ZOS_GinaBruno please tell them to revert ultimate generation to the way it was please
@ZOS_GinaBruno I second this, give all classes the NB rate of ultimate gen on 1.5, without the siphon passive. NBs generated ultimate quickly, but not as quickly as DKs, and not as slowly as temps and sorcs. The ultimate gen in 1.6 is just... Horribad. And the ultimates aren't "Ultimate" in PvP they do jack damage and in PvE they're more used for utility than damage, so give us a base generation for ultimate that isn't poop or make them actually ultimate
erm No, unless you give nb's a class shield or burst heal like every other class has lol.
i can already tell your a dk - so used to having the upper hand constantly.
sweetasbabyrwb17_ESO wrote: »Just wondering what everyone things of the way ultimate is generated in 1.6. Personally i think it is too slow. It shouldnt be the way it is now, on my nb veil *** i can have 3 up at one time which is crazy. And i think 1.6 will benefit ranged users more as it is easier to get in a light/heavy attack first. More testing i guess.
Now that I've had a chance to test it. I really do not like this change. If some classes were able to generate ultimate faster than others, then give the slower classes a faster way to generate ultimate.
Ultimates felt right the way they were, you couldn't spam them like you can abilities, but you could basically use 1 per short fight, and if you were 1 v 1 they were precious, but in packs, when you needed them most, and you were doing something kind of heroic, you generated ultimate faster and they were there when you needed them.
Now, I'm more inclined to ignore my ultimates entirely, so they've become useless unless a raid leader calls for them.
@ZOS_GinaBruno please tell them to revert ultimate generation to the way it was please
@ZOS_GinaBruno I second this, give all classes the NB rate of ultimate gen on 1.5, without the siphon passive. NBs generated ultimate quickly, but not as quickly as DKs, and not as slowly as temps and sorcs. The ultimate gen in 1.6 is just... Horribad. And the ultimates aren't "Ultimate" in PvP they do jack damage and in PvE they're more used for utility than damage, so give us a base generation for ultimate that isn't poop or make them actually ultimate
erm No, unless you give nb's a class shield or burst heal like every other class has lol.
i can already tell your a dk - so used to having the upper hand constantly.
@Spangla ... I'm a NB. They took away our ultimate regeneration, AND nerfed damage reduction on Veil of Blades by 50%. Additionally, all classes pretty much now get passives that allow them to generate additional ultimate on abilities they will spam, with the exception of Nightblade. Our only spammable ability that can generate ultimate is the vieled strike line, which is not something we spam. Sorc & Templar also get passives that lower ultimate costs flatout. We're getting trounced here in comparison to other classes, and people are not crunching the numbers to realize this.
Bring back ulti regen at least.