sweetasbabyrwb17_ESO wrote: »Just wondering what everyone things of the way ultimate is generated in 1.6. Personally i think it is too slow. It shouldnt be the way it is now, on my nb veil *** i can have 3 up at one time which is crazy. And i think 1.6 will benefit ranged users more as it is easier to get in a light/heavy attack first. More testing i guess.
I have commented about this in other threads and someone responded "no more skill spammers"/ "you think you are awesome cos you could take 10 mobs on" or something like that. I don't think that person realised that ultimate generation will affect all classes equally and especially when fighting multiple mobsLonePirate wrote: »I honestly do not know why more people aren't complaining about this. Do people really prefer using light and heavy attacks instead of class and weapon skills to generate Ultimate? I don't think many people have looked at this, especially from a PVE perspective.
Lol guys, it is not rly hard to use a LA/HA every 8 secs >.> Seems for some ppl that is already a too big burden to have.
LonePirate wrote: »Lol guys, it is not rly hard to use a LA/HA every 8 secs >.> Seems for some ppl that is already a too big burden to have.
On the live server, my DK kills 3 and 4 packs of trash mobs in less than 8 seconds and earns more Ultimate doing so than what I earn on the PTS now. I have to slow down my game play and use far less effective techniques if I want to build Ultimate. It is an absurd trade-off.
PvP'er here - I went into Cyro last night and had some fun at Chal messing w/ DC. I was on my Templar healer (pure heals, rarely LA/HA) and had no problems generating ulti. Even my group of 10 people (from various big name guilds) had almost no problems generating ultimate, each with different classes and play styles. I really did not feel much of a difference, and that was the consensus from all of us. The whole ulti-generating change doesn't feel as big of a deal as people are making it out to be.
sweetasbabyrwb17_ESO wrote: »It is not hard to weave light attacks at all not the point of this discussion. I am talking about the speed at which ult generates now which is too slow imo.
sweetasbabyrwb17_ESO wrote: »It is not hard to weave light attacks at all not the point of this discussion. I am talking about the speed at which ult generates now which is too slow imo.
I must be a light/heavy attack junkie, because my experience on PTS is that my Ult was up far faster than in the past...it kinda scared me how quick it was back up.
+1Dagoth_Rac wrote: »I tanked Vet Wayrest and Vet Spindleclutch on PTS earlier. Throwing in light attacks can definitely be done and tanks do gain ultimate faster than on live. But throwing in the light attacks feels kind of forced and awkward. It is gonna be a big pain on bosses who teleport around, or bosses who have AoE around them that you need to stay out of, or bosses that you need to kite. Getting in a 1H+Sword light attack on bosses like that will be nigh on impossible. DPS and Heals can use ranged weapons to get light attacks. Tank really needs to stay 1H+S for the damage mitigation passives, plus the extra armor/enchant/set bonus on the shield.